Show Some Love

Posted on Mar 21st 2009 at 07:23:54 PM by (Crabmaster2000)
Posted under Megaman, Weapons, NES, Top, 10, Mega, Man

Im not in an overly productive mood this week so I'm going with an easy blog entry this time. Best Mega Man weapons. Im not going to include the Rush/Item upgrades because I feel they deserve their own spotlight at a later time.


10 - Charge Kick

This move is obtained from Charge Man (gasp) and seems like it does nothing at first. I played around trying to get something to happen, but it just seemed useless. I was mashing the fire button and jumping around like an idiot. Finally I decided to do a slide and like magic I had a powerful sliding attack. This move makes it onto the list because its got style, its fun and its very unique compared to a lot of the other weapons that just get rehashed over and over throughout the series. Its not all that useful, but who cares about that when your Charge Kicking Wave Man in the face.

9 - Top Spin

This is possibly the only other move that can be compared to the Charge Kick.  Its probably also the most powerful move in any Mega Man game when used on the right foe. Mega Man sticks out his arms and spins around..... yes, like a 3 year old. Its kinda scary to use at times because you have to get so close to your enemies and often take damage while inflicting it, but its satisfying to beat Shadow Man or the last boss with only 1 or 2 hits from the mighty Top Spin.

8 - Hyper Bomb

The Hyper Bomb is quite useless for many levels, but the times it does come in handy can't be emulated by any other weapons in the game. It really shines while traversing Dr. Wily's Fortress. Dropping you bomb down to clear out enemies instead of jumping down all guns blazing helps to save you alot of health during this fortress.

7 - Magnet Missle

This is probably the most fun weapon to use period. As long as you are facing the right direction you pretty much cant miss your target. The Magnet Missle shoots forward until it has an enemy either over top of it or below in and then dives (or rises?) straight for that target. Because of the lack of aim (or skill) require to use it you can just keep running through the level shooting away without a care in the world.

6 - Search Snake

This handy little weapon is pretty weak, but as long as you collect enough powerups to keep it full you'll be laughing. It shoots out a little tadpole (common they dont really look like snakes) that race across the ground and climbs up and around obstacles until it hits something or leaves the screen. Its very helpful when trying to conserve your life meter and hurting enemies from a distance.

5 - Leaf Shield

Another handy weapon when trying to conserve health, but this one is helpful in a lot more situations. It puts a protective barrier of leaves around Mega Man and can also be shoot forward as a projectile. Uses a pretty large amount of power to use, but as long as your picking up powerups it shouldnt be to much of a problem.

4 - Time Stopper

This move stops everything on the screen except your little blue man. Very useful in any level that has a difficult spot to overcome that is full of enemies. Just make sure to keep it full for Quickman, otherwise you'll be using some much needed E-cans.

3 - Gemini Laser

This weapon is a blast to use aswell. It shoots a thick laser beam straigh a head that bounces at an angle when it hits the wall. Very fun to use in tight areas and does a pretty decent amount of damage without breaking the power meter's bank.

2 - Metal Blade

I bet no one is surprised to see this weapon so high on the list. I mean common you can shoot in any direction including straight up. And it uses so little energy that you can use it as your main weapon and just forget about the Mega Buster in most cases.

1 - Pahroah Shot

This move only beats out the Metal Blade by a small amount. It has one great advantage, and that is the ability to charge it and then run with the charge. Nothing beats running around with a huge ball of energy over you head and simply jumping into enemies. This makes beating the last Wily fight possible in less than 10 minutes. Could you really imagine how long it would take to finish him off with regular shots from anything?? Thank God for the Pharoah Shot.


Hope you guys enjoyed this list. I'm going to be away from a computer for most of next week, because I'm taking my wife to Edmonton as a surprise birthday gift (I know, I'm the best). I will be back to work on Saturday so I may write up another one so that I dont miss a week, but I just may not get a chance. So if you don't see a new Top 10 Mega Man just be patient and I should have one the following week.

Anyway I was thinking of doing either Rush/Item upgrades or maybe my favorite Mega Tunes next time. What do you guys think??



Posted on Mar 13th 2009 at 06:06:19 AM by (Crabmaster2000)
Posted under Crabmaster, Mega, Man, Top, Stages, Master, Robots

This list will showcase my favorite Master Robot levels from Mega Man 1-6. I will do a later article for Wily's Fortress Levels as I feel they have a different feeling than these ones and therefor should be rated seperately.



Continue reading Top 10 Master Robot Stages



Posted on Mar 4th 2009 at 09:34:30 PM by (Crabmaster2000)
Posted under Megaman, Mega, Man, Master Robot, Best, Top, 10

With 46 Master Robots to choose from it wasnt actually very difficult to narrow it down to 10. A lot of them are just rehashes of previous robots, really wierd or simply forgettable.

Anyway we'll start at 10 and work our way down.



Continue reading Top 10 Master Robots


                                                                                                                                                                                                                                               
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