RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.



[Kimoosabi:avatar]
Posted on Jun 27th 2009 at 12:12:01 AM by ([Kimoosabi:realName])
Posted under Review, Viking, Xbox 360

Your Blog Editor / Site Director sometimes misses cool articles that should be promoted. Sorry about that. Enjoy this article, over a month after it was originally published. It's a good one. -TJ

Viking: Battle for Asgard was released on March 25th, 2008 on both the Xbox 360 and Playstation 3. Though it received mostly favorable reviews, it was greeted with little fanfare by the gaming populace. It slipped under my radar as well, but after hearing positive word-of-mouth, I decided to give it a go. This review is specifically for the Xbox 360 version, though from what I gather the Playstation 3 version is nearly, if not completely identical.

You take up the hefty axe and sword of a Viking warrior named Skarin, a hulking brute renowned for his ability to smash skulls and cleave spines. The story kicks off with a fatally wounded Skarin falling on the battlefield, only to be spared and given new life by the Norse God Freya, daughter of Odin. In return, she demands Skarin fight for her against the legion of Hel, the Queen of the Underworld, daughter of Loki. Hel has been cast out of the immortal plane of Asgard for disobeying Odin, and has vowed revenge by way of releasing Fenrir. Unshackling the wolf god will initiate Ragnarok, resulting in the ultimate demise of all the Norse Gods. Skarin is charged with hacking and slashing his way through Hel's forces across Midgard, the mortal realm, before her plan comes to fruition.

Continue reading Review - Viking: Battle for Asgard



Posted on Jun 26th 2009 at 06:29:39 PM by (gamepopper101)
Posted under Michael Jackson, Remembering Tribute

As most of us have known, Michael Jackson, known as the King of Pop, has passed away yesterday. So as a (sort of) fan of him, I thought I will put a mention in this blog so everyone in the RFGen community will give his respects. It's such a shame for me because I love all his songs and his dance moves, and I also think both the Moonwalker games and film were good. It was actually midnight here in the UK when I first heard the news, my sister showed me on her PC the live broadcast with thousands of people standing outside LA Hospital.

It's more of a shame for us British fans of Michael since he was planning a tour here and promised it to be his last (or at least hinted it because the caption was "This is it") and because of this tragedy that tour has now ended before it begun.



Posted on Jun 24th 2009 at 11:09:25 PM by (bickman2k)
Posted under RF Generation, podcast, site news

Ideas are interesting. For those who don't frequent the chat, I at one point made a YouTube video highlighting a portion of my collection that was kept in storage to show just how much was missing from my online collection. Fairly soon after that, logical123 posted a forum post of a video that he put on YouTube showcasing his collection and his setup. That's when I realized that I don't necessarily think that I can fully express myself with text like I can with my words.

Announcing the RF Generation podcast!

This will be for the members. While I was talking with logical123 one day, I was talking about how I got into collecting and other stories regarding finds, deals, or just interesting parts of collecting. I was able to elaborate much further on this than I feel that I could if I was typing it out. I also feel that the possibility of a co-host or an interview would allow the podcast to focus on the members of the site and their collections and experiences with the fluidity of conversation and truly allow their voice and excitement to be expressed to you.

As I mentioned in the forum, I will probably do a few episodes to see how it works for you and me. I also will be taking suggestions for show ideas so that this will become our show instead of just my experimental project. I hope to be hearing from you all soon.



Posted on Jun 23rd 2009 at 05:41:38 AM by (cant-grow-up)
Posted under Racing, Forza 3, GT5, Sim, October

So here it is, hopefully time again for the two biggest names in racing games to go head to head.
Forza 3 and Gran Tourismo 5
On the one hand Forza 3 has just sort of popped up, very little hype compared to Forza 2 (no show on speedtv etc) GT5 on the other hand has been known about for years but yet no offical release date has been announced, although its being said that the game could launch at anytime. Could it be that october might be the racing sim fans dream month?
Heres some numbers (subject to change of course)
Forza 3- 400+cars, 100+ tracks including the circuit de la sarth (aka LeMans)
GT5 - 500+ (hasnt been said for certain but its sure to be more than in GT4) same goes for tracks, Daytona and Indy are two biggies

Improvements on forzas side includes 10 times more polygons per car, improved physics (including visable tire flex as shown in the trailer) a true in car view and real to life damage.

GT5 gets a dashboard as well, damage for the first time in the series, and another first ferrari. As well as the return of rally (Now officially WRC) and NASCAR ( yep another series first)

Both games will have online play (another first for GT5)
Forza is adding more types of racing as well-drag,drift,oval.
Thats just covering the basics on the whats new bin on both games.

Forza 3 has been announced as 2 disc, while GT5 is at 1 right now, of course in the modern gaming world expect lots of little goodies to become available on your live/psn account shortly after launch.

So putting they're repective systems aside which will be the game to have?
After seeing the trailers I have to say I dont think graphics can be the deciding factor if they're not equal they're damn close to it.
Watch the trailers, check out the pics and give your thoughts.
Later
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BTW yes I know its says of, it was an oops lol




Posted on Jun 23rd 2009 at 02:37:35 AM by (Boshamp)
Posted under Collecting, Deals, Finds

My first venture into blogging my finds was inspired by my first halfway decent finds of the year. Living in the extremely small rural town of Powell, Wyoming; yard sales are few and usually full of antiques, but with persistance, I was able to make a few gaming related finds among the "Junk".

[Break]

Ok, so this first entry includes three weeks of finds, and the first weekend was in my hometown of Englewood, Colorado. My father told me he had seen the SNES controller and told me to go check it out, when I arrived, I noticed among a small collection of DVD's an Atari Jaguar, cables, and the originally included game Cybermorph for $10 and a single SNES Controller priced at $1. It was getting late and they looked about ready to pack it in for the night, so I offered $5 for all three items and he hastily accepted my offer and walked over around the side of the house into the driveway (which I hadn't noticed before) and handed me three GBA games and a GB game and told me to take them too. These included Darkwing Duck (GB), Drill Dozer (GBA), Gunstar Super Heroes (GBA), and XEVIOUS (GBA).

The Second week's haul wasn't anything spectacular, but one garage sale caught my eye when I saw the gentleman carrying a large box outside with a PS1 controller hanging off the edge of the box. The Sale wasn't scheduled to open for another ten minutes, but he flagged me over to look and I went straight to that box. I found two PS1 controllers, and a few PS1 and PS2 games; however, these games were for the most part missing their original boxes and manuals, so I offered five bucks for the box, he countered with ten, (My first counteroffer!), I said seven, he accepted, and I left. Inside the box were 8 games, and 5 of them were missing boxes and/or books. The three CIB games were A Bug's Life, GEX, and Rayman 2: The Great Escape for PS1. The other five were Tekken 4 and Blowout for the PS2, and Namco Museum vol.1, Crash Team Racing, and Frogger for the PS1. The controllers were both in pristine condition and I was very happy to have a working PS1 dualshock controller again. Smiley

Finally, this last weekend I found only two games, Caesar's Palace 2000 and Tall. Both for the PS1 and only a dollar for both games. Very happy with that find.

I'm hoping to put up pictures of my finds in the future as it will save me valuable time typing my finds and the descriptions. ha ha Also, hoping to learn how to add polls soon.



Posted on Jun 22nd 2009 at 03:32:34 PM by (NES_Rules)
Posted under Treasure Hunt Chronicles, Treasure, Trophies, Collecting, Deals, Finds

This week wasn't the greatest for me, in fact it was one of the slowest I've had all season. This was mostly due to not being able to go saling at all on Friday and there only being a few sales on Saturday. I didn't get a single system this weekend, which is kind of nice because I really don't need more extra systems laying around, I did manage to find some new games to add to my collection though.


Continue reading Treasure Hunt Chronicles '09 - #11



Posted on Jun 21st 2009 at 09:19:38 PM by (logical123)
Posted under Review, Burnout, Revenge, Sony, Playstation, 2, Racing, Coop, xbox, 360, microsoft

U-072-S-07710-A.jpg&sizex=275
The Burnout series of games is one in which the normal rules of driving don't really apply. Driving 200mph into oncoming traffic? Go ahead! Hit a car at those speeds? Well, you destroy your car, but we, the game, put you right back where you were, in a 100% repaired car, ready to cause chaos and havoc. This hilarious, un-realistic type of driving genre is one that you can play to vent your anger, because in certain challenges, you are required to crash into others!

Burnout Revenge is no exception to this rule; it speaks of this type of gameplay in the title! Being released on September 13, 2005 for the PS2 and Xbox, and later on the Xbox 360, Burnout Revenge keeps with the spaztastic gameplay of the original games (Burnout 1, 2, and 3), while adding all new modes and abilities to increase playability.

The main new feature in the game is called 'traffic checking'. In previous games, if you tapped another car, you would have to deal with the crash cam, and then start off again where you hit (or were hit) at a standstill. In Burnout Revenge, you have the ability to ram cars out of your way (from the rear) without going into crash-mode. This 'traffic checking' also adds to your boost meter, making the game even more of a crash party. This ability, in turn, makes the game much more enjoyable because of the elimination of constant 'crash-mode' slowdowns, which can many times cost you the race, level, etc.

Along with 'traffic checking' comes the ability to 'take-down' opponents during races. This basically means either ramming them, or making the crash, also known as good old mindless fun. In addition to this, you can be taken down as well. If you then retake-down the opponent that took you down, you get bonus points towards your boost as well as your level ranking. This revenge aspect of the game is one of its best, along with traffic checking.

All of the old modes return, with the crash mode being a personal favorite. You are given a scenario, and must cause the most damage as possible in one try. It may sound easy, but some of the later challenges are just that, challenges. These require careful planning as to what approach you will take, which car you will hit first, and so forth. After you hit a car, then you go into 'aftertouch mode', where you can move around your flying car, and when your explosion meter fills up, blow up your car, causing even more damage.

All of these new abilities, coupled with an already great game series, has lead for Burnout Revenge to earn quite high ratings, in the 80 to 95 percentile. What, you may ask, is detracting from the game? Well, for me, there is only one major problem: glitches. The game tends to run smoothly, but at times, can be incredibly buggy. My best example is when I was in first place in a normal race, and misjudged a sharp left turn. I crashed, or was supposed to crash, into a wall, yet I didn't. I somehow glitched through the wall, and ended up outside the game area, in a black abyss. If I didn't glitch, I would have won the race anyway, but I did, and ended up having to restart. Much anger ensued.

This type of glitching happens every so often in the game, which, while not effecting gameplay dramatically, it does detract from the overall experience. Thus, Burnout Revenge garners a well earned 95%. If you find this game for the $10-$15 price range, definitely pick it up, you will most certainly enjoy it. Until next time, happy gaming!



Posted on Jun 21st 2009 at 12:05:12 PM by (gamepopper101)
Posted under Car Boot, Collecting, Collector, Games, Sonic, import

Hey everyone, went to the car boot sale again this morning on Father's day, and don't worry I gave a card and prepared breakfast for my dad. I went there with 15 and I got home with 4 plus this lot.



Let's go into detail then shall we?


Continue reading Best Car Boot Hunt Yet!!



Posted on Jun 20th 2009 at 01:24:36 AM by (TraderJake)
Posted under Site News, Submissions, Thanks, Contest, Results

It's been a while since I last thanked you guys for your submissions, and trust me, we are greatly thankful. Without your submissions, our site wouldn't grow, and that would just lead to a greater obscurity than we already have. We don't want that. Did you know that in May we had 7800 submissions? Damn. That's a lot. Even wilder is the fact that we had over 5300 images added in that month. Pretty wild, if you ask me. As a comparison, in April we had 3106 submissions, which, while respectable, is greatly trumped by May's submissions.

What does that mean? Well, it means that some of you play to win a contest. And one of you did. Who is that winner? Well, we've tabulated the scores, and even with a halved score, Ga5ket is the winner! He kicked ass and took names with submissions over the duration of the contest. In May alone he had 3212 submissions, of which almost all were image submissions. Truly, he played to win. Ga5ket, do yourself a favor and PM St0rmTK421 with your shirt size, what you want (not to exceed $60) and details about getting your spoils to you.

Of course, some of you also played hard, and I'd like to give kudos to those who gave a valiant effort. y2ritchie, VACRMH, and Lios (even with the murderous -74 karma), you all did well. Of course, the last person in that list would have done a lot better had his karma not been so low, but yeah, don't worry, maybe next year.

There were countless other individuals that made submissions, and we are greatly appreciative for the contest. From all of us at RF Generation, thanks!



Posted on Jun 17th 2009 at 10:57:19 AM by (gamepopper101)
Posted under Twitter, Web, Update,

Hey everyone!

I have now fallen into the hands of internet trends and created a Twitter account, I will still use my personal blog here to update on my collection, but I will use Twitter on any sudden updates happening, you can view my account here: http://twitter.com/MegaCDcollector. I'm surprised I acquired such a username!



Posted on Jun 15th 2009 at 03:57:32 PM by (NES_Rules)
Posted under Treasure Hunt Chronicles, Treasure, Trophies, Collecting, Deals, Finds

Once again, I had spectacular luck this weekend. Almost a 100 more games were added to my collection after the hunting was done for the weekend, and I got a system I've wanted ever since I first heard about it, but I never thought I would find one for a good price.

Also, I've made the images clickable, so you can click on them and view them in their full size so you can actually read some of the game titles now.


Continue reading Treasure Hunt Chronicles '09 - #10



Posted on Jun 15th 2009 at 03:21:35 PM by (gamepopper101)
Posted under Sega Mega CD, Collecting, Collector, Games, Sonic, import

New game came today, and it's the oldest I have for the Mega CD!



Released December 12th 1991 along with the Mega CD, I now have the first and last official Mega CD games released for the Mega CD. Sadly, for the first Mega CD game, Heavy Nova sure does show it, I can't even play it on my Mega CD with the Pro CDX cart, it just goes to the loading page and it's stuck there, with music playing. I can play it on an emulator with no problem but keyboard controls are so awkward. I plan on getting a Mega cart soon so that may work.

Continue reading cause I did get more cool games these past few days!

Continue reading A not so big but worth the read blog time!



Posted on Jun 13th 2009 at 07:30:22 PM by (logical123)
Posted under Askablog, sony, sega, nintendo, microsoft, rerelease, players choice

How do you feel about rereleases?

Getting poll results. Please wait...

U-044-S-01690-B.jpg&sizex=275
From this image, everyone recognizes the 'Player's Choice' label variation. Now, I ask: Is this really a good thing? In this issue of ask a blog, we will explore the pros and cons of the run-of-the-mill rerelease, and then, you get to tell US what you think.

When a game is released, the company has two main things in mind: Will this sell well, and will the customer be satisfied? Every so often, a game meets both of these criteria extremely well, selling copies into the hundreds of thousands, or even millions. This is where the typical rerelease comes in.

For example, take the popular SNES game F-Zero. It was released in 1991 in North America. Once it passed the 1,000,000 sell mark, it was rereleased as Player's Choice. Now, what exactly did this do? It allowed them to stop producing the original version, and produce this second version, with slightly different packaging, and one other major difference: no dust cover. Now, this may not seem like a bad thing, but it sets the scale as for what rereleases do to the game. They usually package it poorly, leave special items out such as promotional coins and mini-mags, and may even use a lower quality product. This allows them to keep production costs down even more, while still making the same amount of money on the other end.

Granted, if a game makes it to player's choice, chances are that you will be able to find an original copy, with no problem. Other types of remakes also exist, such as with Ikaruga, the shoot-em-up originally released for the Japanese Dreamcast, later ported and rereleased on the Gamecube and Xbox 360. With the release of the 360 version, prices on the GC and DC versions plummeted, even though their rarity was still the same.

So, rereleases make access to either: hard-to-find games more accessible while driving their price down (yet keeping their rarity), or easily found games even easier. Rereleases, in my humble opinion, are a good thing in that they can give access to an unknown game that is very good. The major downfall is that those who own the original are left with a game that may have devalued by half or more. Does either of these outcomes outweigh the other? Only you can decide that.

And now... We want to hear from you! The reader!!! What are your thoughts and feelings on a rerelease? Are they great, evil, okay, so-so, not too bad, or completely your lifesaver? Post a comment below, and until next time: Keep having an opinion! Cheesy



Posted on Jun 9th 2009 at 05:42:30 PM by (gamepopper101)
Posted under Sega Mega CD, Collecting, Collector, Games, Sonic, import

Hey Everyone! Happy 5th to RFGen! I've got new games to add to my overall collection and some to add to my Mega CD Collection!! So lets cut the chase and get onto the games!!



Sherlock Holmes: Consulting Detective, since I'm a collector for the system I don't see why I shouldn't have this game in my collection. And anyway, I like Sherlock Holmes, I had to do an essay three Sherlock Holmes stories for English and I got an A. I haven't played it yet, AVGN says there isn't much game to it but I'll see that for my self James. This I got for 6.99 with free postage.



I love After Burner, is there anything else I should say? After I got After Burner III for my Mega CD collection, and playing After Burner Climax (best arcade game ever btw Wink ) I thought maybe I should see the earlier games in the series too. I then found After Burner II complete at the local car boot sale which I got for 2.50 (10 with Zool, G&W Gallery 2 CIB and Gameboy Gallery CIB) and then finally this morning the original After Burner for the Master System CIB came in the post this morning! I got that one for 2.99. If I wanted to add to my After Burner collection I should buy the LCD games from Grandstand and Tiger, if I was rich and had the space I would get the arcade cabinets but lets not go overboard. laugh



OK, before you ask, this is NOT and official Sega Mega CD game, this is a homebrew game from Sonicretro.org which has the gameplay of Sonic CD but with new music, new levels, new sounds, new characters and new moves. I enjoyed playing it on an emulator that I burned it on to a CD (which works ^^) and I thought, "Why not make it look like a proper game?" so I made the front and back cover, I also did a quick spine.

If you want to try out the game, go here: 
http://info.sonicretro.org/Sonic_1_Megamix

Amount paid:
Sherlock Holmes: 6.99

Total cost:
305.19 (:wow: I paid this much for 26 games, 11 demos, 1 duplicate, import cartridge and justifier gun? That's a little over 8 per item!)



Posted on Jun 9th 2009 at 12:14:42 AM by (TraderJake)
Posted under Site News, Launch Anniversary

Wow, it seems like only yesterday, really. Interestingly enough, it's not. In fact, it's been 5 years since we launched. How time flies. Sure, a lot has changed since June 8, 2004, but we're still the same site at heart, and we'll continue to be the site that exists for you, our community.

Of course, some contest ended today. It seems as though in recent history contests start on April 28 and end on June 8. Some sort of symbolism, I guess. I hope you were taking part in that. The winner will be announced soon, basically as soon as I finish recoding the contest tallying script for submissions. Do you think I simply keep manual tabs on such things? Nah.

Hooray! Five years! What's not five more! To the future!


                                                                                                                                                                                                                                               
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.

Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
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