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20:35 * logical123 sneezes 20:36 * logical123 then furiously masturbates to said sneeze 20:36 -logical123> ugh 20:36 * Feechy says "El oh El" 20:36 -logical123> That was disgusting 20:36 -Feechy> El oh El 20:36 -JamesF> errrr 20:36 -logical123> XD 20:36 -logical123> :O 20:36 -logical123>  20:36 -Feechy> Oh hey James. 20:36 -logical123> sXD 20:36 -logical123> 8=======D~~~~~ 20:37 -logical123> I was all like WHOA and he was like WHOA and we were like Whoooaoaoaoaoaahhh... 20:37 -JamesF> actually, i was like "Eurgh!" 20:37 -logical123> XD 20:37 -Feechy> And I was like "Eeeeeugh." 20:37 -logical123> :| 20:37 -logical123> Not funny 20:37 -logical123> James's was 20:37 -JamesF> and rob was like "ngggghurrrr *splooge*"
See, in the RFGen chat, we talk about really random stuff. But it is never not funny. So join us, won't you? We're on Quakenet under the channel #rfgeneration. We promise to not bite! You may ever see God in our chat room, he visits regularly. So,
Join us, won't you?
In Cincinnati, Cornhole has an entirely different meaning than the one you are probably thinking of. See, in Cincinnati Cornhole is the name of Bean Bag Toss, a game where you throw bean bags towards a slanted board with a hole in top center. This game is great with friends and alcohol, and on Cincinnati's West Side where they watch grass grow to pass time this game is certainly a fun diversion. Some people say the game was created in the West Side, while others claim it came to be elsewhere. Either way, the game is stupidly popular, almost as popular as the mom and pop sports bars that dot the White Oak neighborhood in Cincinnati.
Well, knowing how stupidly popular the game is in Cincinnati and surrounding areas, some shovelware developer created Target Toss Pro, a game that was certain to get a few sales in the metro area. The game can be found in sports bars around Cincinnati, and, if you so desire, you can buy it off of the Wii Shop Channel, and that's where things get precious.
See, my Aunt and Uncle have a Wii, and prior to Christmas Eve had an impressive tie-in ratio of two. The question though is since Wii Sports is bundled with the Wii does that go into the Tie-In ratio? Anyways, I digress. During December, it generally is too cold to really enjoy playing Cornhole outside, and lots of Cincinnatians enjoy that activity, so they'd love to have some comparable activity to keep them occupied during the warm months.
Well, luckily for them, some shovelware developer released Target Toss Pro: Bags for the Wii, which means that they can play a really shitty game during the cold months. Clearly Cincinnatians are an intelligent bunch and wouldn't waste their money on a shoddy game? Right? RIGHT? Well, Christmas Eve has shown me otherwise. My Aunt and Uncle are proud owners of the WiiWare Version of Target Toss Pro: Bags, courtesy of a relative.
Congratulations Incredible Technologies, you've hit a localized gold mine. Thank god the production value of the game is about nil, you might have lost money otherwise. What obscure game that only appeals to a single city will they release next? Chunkin': Pumpkins? Whatever it is, I am sure it will be wonderful.
 At first I was going to post this in the "Random Video Thread", but because these videos are so funny I decided to make a blog post about them instead. Basically, Mega64 are three guys that act out scenes from popular video games. They're hilarious when you've played those games, especially since the people on the street have no idea what is going on. (and probably think these guys are crazy) I've selected some of their best videos. Enjoy!
Continue reading Mega64: Real Life Video Games
Not everyone was able to see the trailer leaked earlier this year for Mad World. With Platinum Games as the developer, Sega is not pulling any stops in this cell-shaded, black-and-white, highly stylized gorefest. Better yet, it's for the Nintendo Wii. It is refreshing seeing a bit more variety added to the console's lineup. With that having been said, we present the new trailer on behalf of the mature Wii gamers out there, who had empty Wii libraries until edgy titles like No More Heroes satiated our bloodlust.
http://www.gametrailers.com/remote_wrap.php?mid=43668
Not enough violence? View the uncensored European version of the video after the break.
Continue reading Mad World - Holiday 2008 trailer
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| Playstation 3 | Xbox 360 | Nintendo Wii | | NOTHING! | NUNCA! | NICHTS! | | PSP | Nintendo DS | Playstation 2 | NIMIC!
PC
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No matter what language you speak, there are no games out this week. So, Merry Christmas everyone!
**Bonus points if you recognize the album I pictured.
Many of you may remember a certain someone. That certain someone went by the name of RegalSin. He really made RFgeneration hecteck when he was a member here. At that time, I had a 'THE BEST SYSTEM EVER' series running, but I shut it down in fear of him royally botching it up. And now, I bring you the (almost) conclusion to that series; THE SEMI FINALS!!!
Here are the various round winners. Rounds 1 - 3 are in poll 1, and rounds 4 - 6 are in poll 2. Make sure to pick the TWO ones you want. After the winners are declared in 2 days, the final will begin. It will last for 7 whole days. You will get 1 vote. Good luck to everyone, and get out and VOTE!!!
POLL 1
POLL 2
Standings: ROUND 1 WINNERS:
Atari 2600 - 59.1% of Vote Atari 7800 - 22.7% of Vote
Round 2 WINNERS:
Sega Genesis - 45.2% of Vote Sega Dreamcast - 22.6% of Vote
Round 3 WINNERS:
Sony PS2 - 38.2% of Vote Sony PS1 - 23.5% of Vote
Round 4 WINNERS:
SNES - 37.5% of Vote NES - 32.5% of Vote
Round 5 WINNERS:
TG-16 - 45.8% of Vote Intellivision - 29.2% of Vote
Round 6 WINNERS:
SNK AES - 38.1% of Vote SNK AESCD - 19% of Vote
2005 was a big year for RF Generation. Members were joining by the hundreds and we had anniversaries, contests and milestones aplenty! It was also the year that our staple, the Collection Profile tool, was unveiled for registered members to use for the first time.
So, replicated here for your reading pleasure, are the significant milestones of 2005 more or less as they once appeared on our Wikipedia page. Thanks once again to the hard work of the RFGen Wikipedia team, here are the highlights from our second year of operation:
Continue reading RF Generation Timeline Part 2: 2005
DISCLAIMER: This is a work of satire. Enjoy this off the wall review, and take it to be lighthearted. I mean, it's funny. Cory in the House... amazing game? Ha. -TJ
Cory in the House "Probably the Greatest Game You'll Ever Play"
Cory in the House is just fantastic. There is no way around it. Cory has been entertaining us for years on the Disney Channel, and finally he can entertain us on the Nintendo DS. I don't know about you but when I heard of Cory on the DS I was as giddy as when I go to church (I'm a Catholic schoolboy so I love to go to church). Cory is just, amazing. This game is amazing. This game is perfect.
Cory in the House may seem like your typical platformer but oh no, it is far from it. Cory is out to save the world from an evil scientist who has decided to turn Cory's bobble-head doll of the president, or as Cory likes to say 'the prez,' into a destructive force capable of destroying destructive things such as the world which is destructible.
Cory runs, Cory jumps, and Cory uses his kung-fu action to blast his way through 9 levels of platforming/action goodness reminiscent of a good Jackie Chan meets That's So Raven meets Cory in the House show. Players utilize the touchscreen in such was as to slide their finger across the screen horizontally in order to make Cory karate chop or slide their finger across the screen vertically in order to make Cory do a kung-fu kick. Furthermore, players can blow into the mic and make Cory shoot fireballs from his mouth. Talk about awesome.
The enemies in Cory in the House are extremely varied and well thought out. Typical enemies include ninjas and Russian scientist, but later in the game Cory begins fighting against people he initially thought were his allies. Probably the most impressive boss was the giant robot Raven in which players had to run up to her feet and breath fireballs at her chest. Being a relatively early on boss this heightened players expectations immediately and brought about the sense that this is one of the greatest games ever.
The graphics and music are phenomenal. Cory is detailed brilliantly. Every little detail of Cory's beautiful and masculine body is clearly visible and downright pleasing to look at. When Cory sweats, the sweat drips down his pecs and glistens against his tight abdominals. The music which accompanies the various action is epic and mindblowing. The score is fully orchestrated with cellos, violins, and the clashing of cymbals.
Overall, Cory in the House is a must play. Simply put, you must play this game if you enjoy videogames or enjoy having fun. With a fantastic story, insanely innovative gameplay, amazing graphics, and an unparalleled score, Cory in the House stands leagues above the competition. This game isn't a game; it is an experience, it is an art.
And who can argue? Cory in the House is one of the greatest games ever.
 Japan has know the sweet loyalty program known as "Club Nintendo" for years, Europe has had "Nintendo VIP 24:7" since the Gamecube launched over 6 years ago and "Club Nintendo" since the launch of the Wii. But, Nintendo wasn't nice enough to give North America a Club Nintendo just yet. In fact, even South Africa has had a Club Nintendo for six months already.
But, in October 2008, it was revealed that Club Nintendo was coming to North America. And to the instant relief of millions of Nintendo fans, was launched December 15. But, as anyone who tried to sign up already knows, the site was rather buggy, in fact it didn't really work at all. Many who tried to sign up for the first time couldn't get it to work and nearly everyone who tried transferring their "My Nintendo" information found that the system just wouldn't let them log in.
I know I was one of the first to be elated and aggravated with the system in the same 5 minutes. I tried at least twice a day to log in, but was always met with a "your username or password are incorrect" message. Finally, today I tried and was instantly logged in, and was given the opportunity for my first survey. I promptly gave "World of Goo" a glowing review and received my 10 coins.
So, now that I've mentioned "coins" you may be wondering what they are. Well, they're points that you use to "buy" stuff from Club Nintendo. Many people out there feel the prizes right now are terrible, but I think there are some very nice things to be had. For 800 coins, you get the Game & Watch Collection for DS. For 600, you get a White Nintendo DS Game Card Case. For 800, you get Hanafuda Cards. The picture shows a huge stack, but it doesn't say how many you actually get. 500 coins get you Mario Party Playing Cards or Animal Crossing Playing Cards. 600 gets you a Mario Nintendo DS Game Rack. 600 gets you either a Black, Super Mario Bros. Theme, or Animal Crossing Theme Nintendo DS Game Card and Stylus Set. 400 gets you a Nintendo DS Lite Case (Silver). And 300 will get you a Wii Remote Holder.
As you can see, the prizes are heavily geared towards the DS, with only one item for the Wii. Many users are complaining that Club Nintendo isn't giving North America the same awesome prizes that Japan gives away, such as a Super Famicom style Classic Controller for the Wii and unreleased games such as Tingle's Balloon Fight DS and Exclamation Warriors Sakeburein. But I feel the prizes they are offering are very good, for a program that has just started up. I know I really want three of the available items, and I'm confident Nintendo will be adding new stuff after not too long.
The only major drawback to the system I see is that only first party Nintendo games can be registered, and only new ones at that. So all the GameCube games you have won't get you any points. I think that is a big mistake for Nintendo because they should give their loyal customers something for their years of money, not just people jumping on the Wii/DS bandwagon. Wouldn't is be amazing if we could register our hundreds of NES, SNES, and N64 games 
So Nintendo fans, head on over to https://club.nintendo.com/ and sign up to start receiving your free stuff. A word of advice I noticed with the site, before you register games, it looks like you can add games to a "Intend to Buy" list first and then register them to receive 10 extra coins.
OK, maybe the US needs more than a bunch of collectors, but what does need you is the RFGeneration Chat. You see for the past few days, the chat has been inhabited primarily by Canadians. Yes, our cousins to the North who we pretend to hate, but are really just jealous of. Right now 4 out of the 5 users in the chat are Canadian, and since Alfador must have made it through the snow to get to work, I'll probably be the only American in there for a couple more hours.
So, Americans, help your country turn the tables and join in on the chat. You can use the wonderful chat applet provided by Dave or your own IRC program to get there, but just make sure you join in.
Click Here for our Chat Page
I'm not dead, I just took a week off to do my final exams and stuff like that. Plus, this time of year is dead anyways, so I figured it could wait. So, here's what came out last week and what's out this week.
| Playstation 3 | Xbox 360 | Nintendo Wii | • Rise of the Argonauts • Sonic Unleashed (get the Wii/PS2 version instead) | • Rise of the Argonauts | • Calvin Tucker's Redneck Jamboree • Neopets Puzzle Adventure • Rock Band 2 • Summer Sports 2: Island Sports Party • The Tale of Despereaux • Word Jong Party | | PSP | Nintendo DS | Playstation 2 | • Dungeon Maker II: The Hidden War
PC • Band Manager • Lost Secrets: Bermuda Triangle • Hidden Expedition: Amazon • Hired Guns: The Jagged Edge • Prince of Persia • Rise of the Argonauts • RPG Fantasy Action Pack • The Tale of Despereaux • Zoo Tycoon 2 Ultimate Collection | • Animal Boxing • Australia Zoo Quest • Build-a-Lot • Candace Kane's Candy Factory • Cate West The Vanishing Files • Driver's Ed Portable • Dreamer: Horse Trainer • Dreamer: Puppy Trainer • Learn Math • Left Brain Right Brain 2 • Mystery P.I.: Portrait of a Thief • Slingo Quest • The Tale of Despereaux | • Rock Band 2 • Shin Megami Tensei: Persona 4 • The Tale of Despereaux |
Very boring, am I right? Get used to it. That's what the next few weeks are going to be like.
The only highlight here is Persona 4 for the PS2. I don't know much about it other than it's a weeaboo JRPG with an even more weeaboo translation that keeps all the honorifics and stuff on there. Also, you commit suicide to gain powers. Apparently it's good if you're into that kind of thing, but I'll stick to Fallout 3 thank you very much.
So, next week, I don't think anything is coming out. Literally, nothing.
It's hard to believe that our blog is nearly a year and a half old already! One of the great things about a blog is that you can chronicle your history as well as step back in time on a more personal level as you read reviews, opinions and reactions to gaming news from years past. It's also where we celebrate milestones, promotions and contest winners. But what you ask, did RF Generation do before the blog was built? Glad you asked!
From the site's formation in 2004 until the unveiling of the blog system in 2007, we used a combination of front page posts, forum announcements and Wikipedia. At one time, we had the entire site history in an organized short form style split between site history and database history in our Wikipedia article. Then one day they decided to cut our article off at the knees, leaving what you see there today. Shorter and more to the point, but it doesn't detail how we got here month by month, milestone by milestone.
Giving thanks to the incredible team of volunteers who kept the ink flowing as we noted each milestone and event in RFGen's history, here in part 1 of this series, are the recorded entries for the database and site news from 2004.
Continue reading RF Generation Timeline Part 1: 2004
I bet you were wondering if this was ever going to get posted, well I am happy to report that here it is and I now have a functioning pinball machine, although it still has its fair share of problems....
Continue reading My, mostly, Lifelong Dream Pt 3
Reviewing is something completely new to me, so this will be a learning process for me, so feel free to critique my reviewing style. My reviews are based on what I like and dislike about the games, not what I think the general public will like or dislike about the game. Since I'm not a big gamer as most other reviewers, my reviews will be based on the first few levels of games instead of the entire game, so keep that in mind when reading. I'm going to try and start reviewing games that are a little less talked about and maybe even games that you've never heard of. I'm going to start with some NES and Famicom games because I've got this really cool 76-in-1 pirate cart that is full of great (and not so great) NES and Famicom games.
B-Wings 
The first game I'm going to review is B-Wings for the Nintendo Famicom. B-Wings was released in 1986 and is a Japan only game, so good luck finding it if you're in the US or Europe, there isn't even a copy of it on eBay right now, but there was one on GameGavel not too long ago, so they are out there, it just may be a bit pricey.
Gameplay: The game plays about the same as any generic vertical shooter, but it does have one thing that sets it apart from others that I have played. At the start of the game, you have your choice of weapons. There are ten different weapons for you to choose from. The cannon fires three shots that shoot straight in front of you, they are quite powerful, but lack any ability to shoot in other directions. "Wide" fires 5 shots that progressively spread further from each other, they are powerful and the path of destruction is great. "Multi" fires three shots, sometimes they all go straight ahead, other times one goes straight, one goes to the left and one goes to the right, and other times they fire at an angle so they all go forward, but progressively get further form each other. "Van" fires six very powerful shots that go a very short distance, but spread around you in a fan shape. "Side" fires seven shots, one that goes straight ahead, and three on each side that fire to the sides in a fan shape. "Anti" fires two shots straight ahead and two shots straight behind. "Hammer" is my personal favorite weapon and fires two very powerful shots straight ahead and also has two "orbs" that circle your ship for extra protection. "Jump" is essentially the same as Cannon, but one of the shots explodes, but it doesn't really seem to help things much. "Dyna" is an extremely power single shot that is very wide and can destroy several smaller enemies in the one shot. "Fire" is the last weapon option and is a wave of energy that is quite powerful but has a small range, and it allows you to almost continuously fire.
Once you have selected your weapon, your ship attaches to it and you're sent into space to destroy anything that comes at you. There are several different types of flying enemies to destroy as well as stationary objects to destroy. If an enemy drives into you or hits you with a weapon, you lose your main weapon and have to rely on a very small, weak cannon. If you drive into one of the stationary objects, your ship explodes and you're dead.
Throughout the game, you have the option to pick up another weapon, you can pick it up by simply driving into it if you have already lost your main weapon or you drop your current weapon and then pick up the new one. The weapons all have a different shape, but with 8-bit graphics, it's quite hard trying to distinguish and memorize what each weapon looks like.
There is also the option for 2 players, which sadly isn't co-op, but you alternate turns when one person dies the other picks up where that person dies. It's better than no second player support, but co-op would have been even better.
Graphics & Sound: The graphics aren't bad for 1986, but nothing spectacular either. I've only played through the first two levels, but the enemies all seem to be unique, so it's not as repetitive as some games in this genre are.
The sound effects and music are very nice. The sound effects are basically your average 8-bit sound effects, but the music is great. Though it is hard to hear when you're constantly blasting away.
In conclusion, this game is great, if you like vertical shooters at least. I could definitely see myself playing this game for hours on end if I had the time. If you're looking for a deep game to lose yourself in the story, well, this isn't for you then. It's more of a pick up play when you've got some spare time type game. I gave this game a 90% because it is a blast to play, but there really isn't anything memorable about it.
The following exert was written a few days ago. To be honest, it was more of a personal journal type of entry rather than a full fledged blog post. For those that know me, sharing something like this is extremely out of character for me. I ask you to bear with me - pointed insights are forthcoming.
This afternoon I experienced the rare occasion where the appointment with my local physician started promptly and ended earlier than expected. This extra free time that has been afforded to me was a pleasant surprise to be honest - professional demands on me have been intense as of late. What will I do with this unexpected windfall?
There is really not enough snow for skiing so that is not an option for the new opening on my schedule. This is a probably a godsend in disguise since my slaloming (tumbling) down a snow-mud mountain (hill) would do little to help evict the killer cold currently residing within my lungs. With that alternative off the table, I turn my attention to my true passion - video gaming. The decision is made. I brew up a steaming hot pot of lemonade-infused tea (I am currently out of the 'Real' lemon juice) and sit down at my PC to write a gaming blog. I am all set and ready to go! Except...
| .... | .... | .... | ....
The blank page and blinking cursor of Microsoft Word now stares back at me without mercy, expecting some sort of creative genius to emerge from my fingers and appear on its empty canvas. "Darn... it has been a while." I say to myself while being directly confronted with the fact that I had not written anything in quite a while. This 'vacation' of sorts has left me feeling a bit empty in a way I can not fully explain nor identify. Most of my 'hobby' time has been devoted to coding web pages - writing articles and blog posts unfortunately has almost become a distant memory.
What have I become?
At the time of the experience described above, I was struggling quite a bit while composing a new system review with the unexpected free time I had on that day. Let me beat you to the punch: "You experienced writer's block when trying to compile your standard hardware reviews that are rather technical and not necessarily creative??" Believe it or not, yes I did. Though not entirely artistic in a literary sense, they do take a great deal of planning and thought (at least for me). I reread this introspection and thought that sharing it as part of an article might provide some beneficial insight of a website administrator - me being the protagonist in this case.
As some of you may know, I have recently created and developed a fledgling website. Though I am extremely happy with the progress that has been made, I need to be directly candid with you - being a webmaster is not an easy task and does take a tremendous amount of time. The maintenance and developmental aspects of a website is very time consuming, especially with the limited technical resources that I possess. From my first hand perspective, the amount of focus on coding has taken precedence over what truly makes me happy - video game hardware and sharing my experiences with my fellow gaming aficionados (you).
A friend of mine, whom I respect a great deal, stated the following in a completely unrelated email: "...it's much more satisfying to step back and appraise one's own work and be proud of it when it has a certain formality and thoroughness about it." This rang eerily true and caused me to take a step back and reflect.
My true love is for gaming hardware and sharing the knowledge that I have acquired through the years (40 year old gamer here). My hope is that you find the articles that result from this passion of mine to be informative, beneficial and somewhat entertaining. I do not profess to be the greatest writer in the world - a public rating of 'mediocre' would be welcomed at this point in my 'pseudo' career. But as my friend pointed out, it is critical to be personally happy with the finished product, and what you are doing.
I think I have answered the internal question that I initially posed to myself in the prologue of this article - "What have I become?"
I am an average joe that loves video games - hardware and software. The sharing of information and communicating with others on our mutual passion makes me happy. I know the coding and technical aspects of running a video gaming site are necessary to accomplish this. I need to be a better juggler at times and not stray from my true love and personal callings. This brings me to my main point.
What I have learned through the writing of this editorial of mine is that I truly enjoy communicating to you as a reader - this is my true goal a webmaster. I feel safe in saying all site administrators feel the same but at times the technical demands of running our respective websites can be overwhelming. Rest assured that all are committed to providing the best platform to deliver relevant information and 'good reads' to our communities. The graitude that is felt for you as a community member can not be expressed in words - your patience, understanding and continued loyalty is the best gift one could ever receive. Santa truly delivered - the pleasant surpise of your unexpected gift.
Best regards during this holiday season to you and your families.
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
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