The Stuff of DreamsThe Stuff of Dreams

Posted on Feb 25th 2011 at 06:39:43 PM by (ReddMcKnight)
Posted under AnimalCrossing, Gamecube, DS, Wii, Life, Simulation

Animal Crossing: A popular game, right? Of course it is. It's fun, and it obviously keeps people entertained...except me. Now, don't get me wrong. I love these games, and the first time I played on the Gamecube, I kept playing for weeks. When the DS Version came out, I played it for a while too, but when the Wii Version came out, I couldn't get into it that much.

This brings me to the big question: Why can't I continue playing it when I start a new game? I mean, there's a good game here, and all the pieces are in the right places, but I just can't keep playing. Is it because it kind of forces you to keep playing to keep your Town looking good? Is it because I saw the Credits and I considered it beat? I just don't understand this. Anyway, what brought all this up? I was watching a Flash Movie, and it reminded me of Animal Crossing. Anyway, I could use some help here. If anyone has played any of the 3 (4 in Japan) Games in the series, could you please shout out in the comments what it was that kept you coming back for more? Thank you!

Also, Ninja Gaiden for the NES kicks ass, but it's really tough. I love it!


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Comments
 
I think that the two elements of this series that appeals the most to its fans are the collecting themes and the potential social interaction.

There's always, ALWAYS something more to collect, and for some gamers that's a hook they can't resist.  Then there's the social paradigm; when my wife and friends played these constantly, they would compare and contrast their respective towns, even play each-other's files to see the differences.  They all played off each other and had a lot of fun.

Then there's the laid back, anti-pressure tone that just helps some people relax and unwind, playing for hours while doing nothing of note, just to let the ol' noggin unfurl.

Me?  Well, my wife refused to let me play after I went around bopping everyone in our town with a shovel and digging holes for all the townspeople to fall in.  Strangely this was more satisfying than random violence in Grand Theft Auto...
 
Wait, you're NOT supposed to abuse the townspeople?

I really enjoyed the GameCube version, but haven't started the Wii or DS versions yet. I liked being able to have goals (not necessarily missions) that you could accomplish such as paying off your house, expanding, catching the bugs and fish, getting all of the dinosaur fossils, etc. while not having to rush around. It was relaxing, as slackur mentioned, to be able to fire it up, walk around town, mail some letters, catch a coelacanth or two, then save and turn it off. Always save first... always.
 
Fuckin Resetti.....Tongue
 
I played the hell out of the Cub version. I would take my system and the game with me to make sure i got the KK songs i needed.

The DS version i did not play a ton(my grandmother is probably 400hours deep in that fucker)

The Wii Speak Wii bundle is still sitting sealed on my shelf. I think the reason i lost interest was because of the games lack of depth.
Having done everything in the first one it really wasn't as fun to do it all over again in the second one and the 3rd one interested me even less. I wanted it because it was hard to find the bundle and i hoped it would end up being rare.


 
I never made it past the Gamecube version.  The NES games ruined it for me.  I would have been perfectly happy harvesting apples and paying off The Man for my domicile.  Instead, I used cheat codes to unlock Zelda (among other classics), let my house reduce to a cockroach infested mess, and took my 8-bit induced rage out on my neighbors by surprising them with shovel-whacks to the head.  I've kept that memory card hidden for years...
 
It's called gaming fatigue. You've already played the GameCube version for weeks and then the DS version. Now you're tired of the same game over and over. It's normal.
 
You would think almost a decade later some of the fatigue would have worn off by now Wink




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