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			<title>RF Generation Community Blogs: Game Mechanics</title>
			  <link>http://www.rfgeneration.com/</link>
			  <description>The feed of RF Generation's community blogs</description>
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    			<title><![CDATA[Tales of a Gaming Relic: The Press Start Title Screen]]></title>
    			<link><![CDATA[http://www.rfgeneration.com/blogs/duke.togo/Tales-of-a-Gaming-Relic-The-Press-Start-Title-Screen-1410.php]]></link>
			<description><![CDATA[After all of these years, can't we move past a screen that serves no other purpose than to make me push a button?]]></description>
			<comments>http://www.rfgeneration.com/blogs/duke.togo/Tales-of-a-Gaming-Relic-The-Press-Start-Title-Screen-1410.php#comments</comments>
			<author><![CDATA[jackcrow2000@comcast.net]]></author>
			<category>game mechanics</category>
			<pubDate>Wed, 14 Jul 2010 03:13:18 UTC</pubDate>
			<guid>http://www.rfgeneration.com/index.php?article=1410</guid>
  		</item>
		<item>
    			<title><![CDATA[Tales of a Gaming Relic: The Manual Save]]></title>
    			<link><![CDATA[http://www.rfgeneration.com/blogs/duke.togo/Tales-of-a-Gaming-Relic-The-Manual-Save-1362.php]]></link>
			<description><![CDATA[The manual save is a broken holdover from the past. It's time to evolve.]]></description>
			<comments>http://www.rfgeneration.com/blogs/duke.togo/Tales-of-a-Gaming-Relic-The-Manual-Save-1362.php#comments</comments>
			<author><![CDATA[jackcrow2000@comcast.net]]></author>
			<category>game mechanics</category>
			<pubDate>Sun, 23 May 2010 15:54:40 UTC</pubDate>
			<guid>http://www.rfgeneration.com/index.php?article=1362</guid>
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