RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Feb 23rd 2021 at 01:00:00 PM by (SirPsycho)
Posted under wave riding, sports, ps1, playstation


The original Playstation is one of the most important video game consoles in the history of electronics. Many changes to the way video game development was conducted took place during these years. While big budget 3D blockbusters were marketed to the sky and back, some other companies realized they could target lower price points. Before the Playstation, most lower priced games were re-releases of older, successful games, but the cheaper manufacturing and shipping costs of CDs and jewel cases persuaded some companies to just develop and release lower priced games, which would come to be known as a budget title. The PC gaming market had been doing this since its inception, but consoles could finally get in on the small priced release train. Lower the scope of the game, don't add too many features, and focus like a laser on what will be in the game, and these developers and publishers could release a rather competent game for $20. BursTrick Wake Boarding!! is one such game.


Continue reading BursTrick Wake Boarding!!



Posted on Feb 13th 2021 at 01:00:00 PM by (EZ Racer)
Posted under top 20, nes, snes, genesis, pc, n64, playstation, nintendo, ps1, mario, zelda


So after taking much of 2020 to look at some of the best games for several different home console systems of the 70's, 80's, and 90's, it only seemed natural to kick off 2021 with a list of the best of the best.

The results are based off of 5 participants:

Crabmaster2000
EZ Racer
DisposedHero
Fokakis79
Wempster

Voters were encouraged to list all their best games if they couldn't get it cut to 20, and a few lists took advantage of that. Games from all systems released as 5th generation consoles (N64, Playstation 1, Sega Saturn) and prior were eligible. Japan exclusives were also eligible, along with PC titles released in 1999 or earlier.

In all, there were 89 games that were considered among the best of the early video game generations, and rather than list the also-rans separately, I thought it woulld be fun to list every game in order. My thought is that all these games are considered exceptional by at least one person, so if your looking for ideas for something to try, it might be for you as well.

Before getting to it, thanks to those who participated this month, and all who made lists in 2020. It's been a lot of fun, and look forward to a lot more in '21! If you're a GameCube fan, check out the link for the next list coming up- http://www.rfgeneration.c...m/index.php?topic=19495.0

So here are your Top 20...er top 89 games as voted on by RFGen members!


Continue reading RFGen Top 20 plus? Games of the Early Years



Posted on Feb 1st 2021 at 05:00:00 AM by (Crabmaster2000)
Posted under Collectorcast, God of War, Playstation, Raised by Wolves


In this episode Chris is the Atreus to Kelsy's Kratos as we discuss the much loved God of War (2018) in depth. Also a bonus at the end where we talk about the HBO sci-fi series Raised by Wolves first season.

Get the show at http://www.collectorcast.com
Follow the Collectorcast on Twitter:
https://twitter.com/Collectorcast
Like us on Facebook: http://www.facebook.com/Collectorcast
Stitcher:
https://www.stitcher.com/...?fid=25284&refid=stpr
Apple Podcasts: http://itunes.apple.com/u...collectorcast/id524246060
Google Play:
https://play.google.com/m..._Generation_Collectorcast
iHeartRadio:
https://www.iheart.com/po...ion-Collectorcas-30981252
Spotify:
https://open.spotify.com/...ow/6VP51savAVFpTsDo9MdvLb
On YouTube: http://www.youtube.com/c/Collectorcast

Support the show at:
https://www.patreon.com/collectorcast

Intro song by:
Steven Davis - Twitter = @TheDisposedHero, Youtube = DisposedHeroVGM



Posted on Aug 23rd 2020 at 12:00:00 PM by (SirPsycho)
Posted under RPG, playstation, ps1, psone classic


During the early years of Sony's first Playstation console the company was throwing all kinds of money around to get exclusive development deals. In order to make sure the Japanese launch era and early years went well they invested heavily into the development of role playing games. Sony's investment would lead to three early RPGs for the Playstation, Arc the Lad, PoPoLoCrois Monogatari, and Wild ARMs. Wild ARMs was developed by Media.Vision and would release in Japan in 1996, followed by a North American release in 1997, and Europe in 1998. Much later this first Wild ARMs game would be remade for the Playstation 2 in 2005. It has many changes compared to the original, however this review will focus solely on the original release.


Continue reading Wild ARMs



Posted on Jun 23rd 2020 at 12:00:00 PM by (SirPsycho)
Posted under RPG, Squaresoft, playstation, action


By now the Mana series is one of the longest running, actively developed series in video gaming. This series has a few threads that bind each game together, but for the most part each game is its own, separate entity from the rest of them. However, like most works of media the series has had its ups, and then mostly downs. The first three games in the series, Sword of Mana, Secret of Mana, and Trials of Mana, all pushed the series further upwards in both quality and scope with each game release, with Trials adding multiple character points of view for a nonlinear narrative. In 1999 Squaresoft released the fourth game in the Mana series for the Playstation, Legend of Mana. A North American release would come the following year. Its not immediately obvious, but Legend of Mana is easily a candidate for the best game in this series, and it tends to be woefully overlooked.


Continue reading Legend of Mana



Posted on May 26th 2020 at 12:00:00 PM by (SirPsycho)
Posted under RPG, squaresoft, square enix, playstation, ps1


One aspect of criticizing artistic forms of media that is frequently brought up is the idea of recency bias. The main problem with recency bias is that when a work is new, the fresh coat of paint can sometimes successfully hide the pocks of rust hidden by the frame. This idea is true for all forms of media, books, movies, shows, and perhaps it's strongest for video games. Games are heavily reliant on the technology of the era, and as that technology advances, the inherent weaknesses of previous works comes to light even more powerfully than before. In other cases, it's simply a question of project scope.

Xenogears was once touted as one of the greatest Japanese role playing games ever created, but over time, that opinion has softened and any discussion about it inevitably leads to the game's biggest flaws. Pinpointing the source of this slowly decreasing opinion of this once highly touted classic relies on knowing what the game's major flaws truly are, an understanding of everything that happened during and after its development, and speculation on how the gaming public itself has shifted. Xenogears is over 20 years old by this point, having released on the first Playstation all the way back in 1998, so there has been plenty of time for reflection.


Continue reading Xenogears: A Tale of Two Discs



Posted on Jul 22nd 2019 at 12:00:00 PM by (SirPsycho)
Posted under playstation, platformer, 2d, adventure


In 1996 a legendary game designer left Capcom to form his own game development company. Tokuro Fujiwara founded Whoopee Camp after an insane career as a video game director and producer that spanned over a decade at Capcom. Fujiwara's credits listings while working at Capcom easily rank him amongst the greatest game designers of the 8 and 16 bit arcade and console era. He is credited with creating Ghosts 'n Goblins, directing and producing multiple games including Sweet Home, Breath of Fire, DuckTales and many other Capcom licensed games from the era, Final Fight 2 and Final Fight 3, and multiple Mega Man games. What would be Fujiwara and Whoopee Camp's first game after Fujiwara left this legacy behind and forged his own path?



Continue reading Tomba!



Posted on Aug 26th 2018 at 12:00:00 PM by (SirPsycho)
Posted under action rpg, playstation, ps4, xbox, xbox one, pc, rpg


2B holding 9S with a 3rd character you don't need to know about yet.

The year is 2003. The PlayStation 2 is lighting up sales charts the likes of which no console had ever seen before. It was now a few years into the console's lifecycle, so games were starting to really flood the market. Square Enix released a game called Drakengard, the first game directed by a now well known eccentric, Yoko Taro. One of the design elements of the game included multiple endings, one of which seems rather nonsensical at first. (The following will include heavy spoilers to one of Drakengard's endings, and the reason for this detailed description will follow soon after.)


Continue reading NieR: Automata



Posted on Jun 1st 2018 at 12:00:00 PM by (Crabmaster2000)
Posted under Detroit Become Human, David Cage, Heavy Rain, Beyond Two Souls, PS4, Playstation



If you've paid attention to my gaming tastes over the years, it would likely be easy to peg me as a guy who loves old school, action games. I'm super comfortable with platformers, fighters, shmups, run 'n guns, and I've also got a soft spot for JRPGs. I tend to talk about these types of games the most, but there are some extremely modern genres that I enjoy just as much as those I grew up with. In this case, it's a the decision based, cinematic, story driven game Detroit Become Human. I have yet to play Indigo Prophecy, but have drawn a great deal of enjoyment out of Quantic Dreams previous titles, Heavy Rain and Beyond Two Souls. Based on my past experience with these two titles, as well as the intriguing setting of a near-future, pre-sci-fi world in which Androids have become common place in the homes and work forces around the U.S., I had no hesitation picking this one up day one to dig into.


Continue reading Detroit Become Human: Review



Posted on Jan 3rd 2018 at 05:00:00 AM by (Crabmaster2000)
Posted under New Releases, Mega Man, Spider Man, Nintendo, Switch, Playstation, Monster Hunter, Capcom, Quantic Dreams



2018 is now upon us! That means a whole new year of games to look forward to! Here's a few that I can't wait to dig into this coming year in no particular order

Spider-Man

I said no particular order, but Spider-Man is the exception. I am more excited for Spider-Man than any other game on this list by a significant amount. I have high hopes for this game as well as licensed franchise games in general. My hope is that Insomniac is able to tell a new unique Spider-Man story as they see fit and build the game they want to build around that story. Batman Arkham Asylum was so special and I believe this game can have a similar impact. I don't necessarily want it to become a franchise or even have a sequel. I just want Insomniac to put out a great game and get rewarded with great sales to match. Hopefully it's significant enough that other companies take notice of what Batman and Spider-Man have done and see that if they put their licensed properties in the hands of caring studios and don't require them to tie it to an upcoming movie (or other property), they can be rewarded with critical and commercial success that helps their brand overall. I want to see better Star Wars games, Ninja Turtle Games, Transformer Games, and of course, better superhero games in general. I believe this game is the next stepping stone on that path.


Continue reading A Lot To Look Forward To



Posted on Jul 25th 2017 at 12:00:00 PM by (SirPsycho)
Posted under world building, analysis, playstation, rpg, konami, ps2


Since the beginning of role playing games, many details have been taken into account by everyone from the top tier game designers down to the dungeon or game master building their first campaign. However, few details are thought about as much as the design of the world the players inhabit. For most gamers, it is nothing more than passing scenery made to make you stop and enjoy the beauty before you move two steps forward and completely forget about it.

In modern video gaming, there are a few different kinds of world designs at play. Most Japanese developed RPGs, from the beginning to this day, are the world spanning epics. No stone is left unturned on these worlds as many are developed without the idea of direct sequels in mind. The juggernauts of Final Fantasy and Dragon Quest almost always take place in a completely new world with linearity in mind. Dragon Quest I and II are notable exceptions to this, where the world of the first game is revealed to be just one small part of the full world that is revealed to the player in Dragon Quest II. This is the idea that Suikoden takes, as it will likely never will reveal the full world in one game.


Continue reading Summer of Suikoden: A Treatise on World Design



Posted on Dec 30th 2016 at 02:34:22 AM by (Dusk)
Posted under Collecting, Retro, Nintendo, Sega, NES, SNES, Playstation, 2017

2017 Collecting goals:

1. Reach 500 games total with as little sports titles as possible (currently low 400s)
2. Get new shelf/shelves that fits all loose and complete games.
3. Get cases and print labels for loose disc/Gameboy games
4. Get the basic Sega Genesis games. (Just rebought one so have almost no games)
5. Figure out what to do when school comes around. (I can't bring collection with me, but would like to continue collecting)
6. Complete my ROB the Robot pre deluxe set. (Just need manuals, poster, and male hand)
7. Make collection look more presentable. (Very messy and currently in a set of lockers)

I will be documenting every game I get through my collection page and will have overviews of what I have found until I have reached these seven goals. Pictures of collection will be added throughout the year.



Posted on Oct 27th 2016 at 12:00:00 PM by (SirPsycho)
Posted under horror, thriller, mystery, tank controls, playstation, survival horror


Galerians is considered a bit of a hidden game for Sony's first Playstation. The game was released in 1999 in Japan, and the following year in Western markets. It was developed by Polygon Magic, published by ASCII Entertainment, and carries the Crave logo for distribution. It seems to have been hidden as a result of the game's late timing on the system, coming just as the hype for Playstation 2 was in full gear. It's also a game that does little to advance the survival horror design formula, other than giving you a different story and weapons that fit the story.


Continue reading Spooky Plays: Galerians



Posted on Aug 12th 2015 at 12:00:00 PM by (singlebanana)
Posted under Review, Mobile Light Force, PSX, Playstation


Certainly, I can't be the only one on this site who gets a little jealous when they read slakur's articles and hear about his weekly nights of gaming with friends. As I've mentioned before, I don't have a lot of friends who game and even fewer that actually collect games. However, over the last few weeks, a buddy of mine has been coming over to the house on Thursday nights to game. We have a great deal of fun playing some of the new games I've purchased (some of which I'm playing for the first time) and pulling games off the shelf that maybe he or I have never tried out.  The best part of the night is that he always has a plastic grocery bag in his hand when I open the front door to my house and I feel like a kid at Christmas eagerly awaiting to see what goodies are in that bag. Our game nights are definitely making my wishlist increase and my bank account lessen.

This past Thursday, we had another great night of gaming and played such awesome titles as: Castlevania: Bloodlines (Genesis), Soldier Blade (TG16), Air Zonk (TG16), The Combatribes (SNES), and Choplifter III (SNES).  As is always the case, we played a few stinkers as well and that night the list included The Tick (Genesis) and Tail of the Sun (PSX). However, out of all of the games we played, none of them surprised us more than Mobile Light Force for the original Playstation.


Continue reading Banana's Rotten Reviews: Mobile Light Force



Posted on Nov 13th 2014 at 05:00:00 AM by (SirPsycho)
Posted under RPG, namco bandai, tales of xillia, ps3, playstation, gaius dumplings


I have been excited about the release of Tales of Xillia 2 since I played and reviewed the first one a few months ago (http://www.rfgeneration.c...-Tales-of-Xillia-2755.php). I greatly enjoyed the main characters and writing of the original game and thought that the plot took plenty of nice turns that were not as predictable as an RPG veteran would expect.


Continue reading Psychotic Reviews: Tales of Xillia 2


                                                                                                                                                                                                                                               
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.

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