The TancaveThe Tancave

Posted on Jul 14th 2008 at 10:03:40 PM by (Tan)
Posted under E3 2008, Bethesda, RPG

Developer walkthrough during the Microsoft Press Conference, enjoy!

       



Posted on Jul 2nd 2008 at 11:27:31 AM by (Tan)
Posted under Modern Gaming, Review, RPG, X360, WRPG

Now before I get to my review, I want to say that I bought this game at a bargain bin price a month or so ago because my instincts told me it wasn’t a full price kind of game. Although late to the party in terms of writing a review (4 1/2 months after release) I can honestly say I’ve beaten it and have experienced all four player classes. This game has gotten a bit of a bad rap by the gaming press and much of it undeservedly so.

Now as many of you know, I’m a sucker for WRPGs (Western RPGs). That’s a bit of a stereotype I’m afraid but it has since taken root and is generally used on a wide scale to describe these type of games. A WRPG is basically a sword & sorcery type role playing game, usually developed by a European or North American company, and has plenty of Dungeons & Dragons or Tolkien inspired elements to it.

This game is a port of the 2006 PC Dark Messiah title and is more simplified and altered to better match the console experience. You have four player classes (Fighter, Archer, Mage & Assassin) and have no real customization of your character other than the equipment you choose to use. Leveling up is linear and since there is no respawn of enemies, it’s carefully spread out throughout the game.

Gameplay if I was to formulate an analogy, would be something like a cross between Thief, Tomb Raider and Oblivion. The combat is pretty straight forward, the controls work well and the platforming aspect of it using the rope bow can be very challenging and rewarding. It let’s you explore and challenge yourself on a scale I wish more games would offer. This exploration is a combination of acrobatics, skill and puzzle solving and is one of the best virtues of this game.

This would be what I’d call a “Lite” RPG, where one could argue this to be a “action RPG” or an “unsophisticated dungeon crawler”. There’s even a bit of humor in the game from time to time to keep the dark story in check. The story itself is pretty simple and really unimportant, and there are two different endings to the game for you to explore as well as a few in-game story paths you can follow.

The sounds & voice acting is generally well done, the graphics look a bit dated but still work well for the type of game and considering it’s a 2 year old port. There are a couple minor bugs but nothing game breaking or overly aggravating. You can expect a solid 20 hour game give or take a few hours depending on how you play it and the multiplayer is simple, mindless fun.

If you can find this game for $20 or less and would enjoy a “Lite” RPG, or a simple game with a fun laid back single player, I recommend this game wholeheartedley. Few instances in gaming does a “Jack of all trades, Master of none” type of title work out so well. Just don’t spend a lot of money on it hoping to get your WRPG fix until Fallout 3 or the Two Worlds sequel comes out.

8.0/10




Posted on Nov 22nd 2007 at 06:50:06 PM by (Tan)
Posted under Modern Gaming, X360, BioWare, RPG

For the crazy folks who haven't bought this game yet Wink and those of you sitting on the fence, let me share my initial impression of this game with you. Furthermore, Let me convince you that tracking down a Limited Collector's Edition online is well worth it. This game certainly deserves a review but that will wait until I've beaten it a couple different ways first and that make take a while so hopefully this blog entry will suffice for now.

First off, I'll tell you that I'm among other things, both a huge BioWare fan and a staunt supporter of western RPG's. I've played BioWare games since Shattered Steel and they've always managed to impress me. I'm also not a particularly huge fan of Star Wars yet KOTOR ranks very highly on my top list of games. I say that because this game reminds me a lot of it, but IMO Mass Effect is a better universe to play in.

Ok, enough with the "HTMbiography". Let me be frank: This game f*cking rocks. Becoming Keith once more here's what I call the "you've seen it" formula: Ths game reminds me of Babylon 5 mixed with KOTOR, Stargate, GRAW, Jade Empire and some dark humor reminiscent of Firefly. Maybe throw in a few likenesses to games like Elite and Freelancer as well.

Having read the novel I was already familiar with the Mass Effect universe, it's factions, races, technology etc. I've also read the author's work before in other series like Forgotten Realms. The same author is the lead writer for this series so it's nice to be spoiled by a game that matches the mind's eye of things written in the novel.

Jumping into the game felt both familiar because of BioWare's style of presentation as well as the familiarity I mentioned earlier. The game presents itself like an epic movie and gives you that big screen cinema feeling even in your living room. Gameplay consisting of various mini-games, exploration, squad combat, vehicles and dialogue sequences both keep the game fresh and interesting. The combat can be either strategic and complex or simple and efficient, the controls well thought out and easy to use with minimal effort. The leveling system and equipment customization is all they said it'd be and the morale choice thing provides humor, intrigue and a deeper connection with the main character that you play.

Graphics and sound so far are outstanding and although it has some minor pop-in and slowdown, it doesn't hinder the experience nor it is as bad as I keep reading on the 'net. The amount of instantly recognizable voice actors adds more of that big screen appeal as well.

One other major thing I personally found impressive is the character creation. Should you choose to make a custom character, the options are well laid out, easy to use and you can finally make a perfect moustache-less goatee!!!!! This truly is a next gen age we live in.Smiley

Should you buy the LCE version versus the regular? Is it worth the extra $10? You bet your space-faring ass it is! Besides the awesome tin case with artwork etched into it's surface, there are two mini books, one artwork and the other a Codex which is a guide to the various races you encounter. Also a second disc with loads of goodies like gamerpics, themes, videos, soundtrack etc. Those of you with a pre-order disc or have heard of it, imagine that content x3.

This game feels like a GOTY to me. It's also shaping up to be every bit the reason to buy a X360 I thought it would. BioWare is one of those few developers that I'd follow to any platform needed to play their games. Hell for a great game like this, I'd even go to Arby's the Wii. Yes I said it, thankfully however they spared me that indignity.Wink



Posted on Sep 6th 2007 at 01:23:04 PM by (Tan)
Posted under modern Gaming, 360, RPG, Yay a disc

It's no secret that I'm not a big fan of downloadable content. I've ranted plenty on it since I bought a 360 last year. Sure it's fine for MP3's and movie rentals, just not games in my opinion. Disposable content for a buck or two that I don't feel I've invested in I haven't got a problem with. I even have content on my X360 in the forms of games, add-ons and other misc stuff. It's when it costs more than $10 and takes a sizable amount of space that I'd rather it on disc.

Something like Shivering Isles or Knights of the Nine I want to actually own. A case to display, a disc to hold onto that has resale value both which I feel are important as far as collect-ability (is that even a word?) and value for the money.

So when I found out that they'll be releasing Oblivion GOTY Edition (Sept. 10) I was excited. The GOTY edition will have both expansions on it as well as the main game. Now today, I found out that I'll be able to buy the 2 expansions separately at retail for $30. Even better!!

Someone at Bethesda must have heard my pleas/rants and those of others who aren't ready to be "nickel and dime to death" with crap they can't keep longterm. In any case I hope this will become a trend where gamers have options. I mean why not? Music and movies can still be bought in stores, so why can't expansions to console games?

On another note, Prima is releasing a 500 page GOTY Edition strategy guide that takes all of the new content into consideration. Smiley

http://kotaku.com/gaming/...60-disc-coming-297014.php




Posted on Aug 31st 2007 at 01:11:26 PM by (Tan)
Posted under Modern Gaming, 360, RPG, Say hello to death

Before you ask, no I haven't beaten the game yet. But I figured seeing as this is quite a large game and will take many many hours to complete, I'd post my review of it for those who may be on the fence about whether they should buy it or not. Like a "game for lunch" type deal but after say 10-12 hours in or so. I suppose this could even apply to the PC version as well to some extent.



Continue reading Tan's Mini Reviews: Two Worlds Xbox 360



Posted on Aug 9th 2007 at 11:44:56 PM by (Tan)
Posted under List em, Top 5, RPG

This week's List 'em is going to turn it up a notch. RPG's are one of the most popular genres in video games that seems to only get more popular as they become more complex. I myself played very few until the last 10 years or so when 3D gaming really took off. My list will be a bit biased as my tastes in RPG's are very specific. But that's why you should list yours as well. RPG's can really tell a lot about a gamers tastes and habits. So here's my picks in no particular order:

  • Elder Scrolls III: Morrowind Game of the Year Edition, The - I have yet to write a review for this game because I wouldn't even know where to start. The first time I played this when it came out I was blown away. The sheer amount of things to do is enormous. You can repair weapons, trade, hunt, make potions & spells, enforce the law, preach faith, travel, the list goes on and on. Have a house or two, join nearly a dozen guilds all with different quests, goals and story-lines. That's all on top of playing the game's main quest!! Never mind the fact that this version has both expansions which double the game's size and depth. Many people complain this game is too big, but to me it raises the bar on how big an RPG can be. I've logged more hours into this game than any other RPG, probably top 5 all-time in terms of hours spent playing.


  • Paper Mario: The Thousand-Year Door - I'll be honest, me and Nintendo have parted ways a long time ago. Few games from the "Big N" catch my eye anymore. Most of them just don't jive well with me as a gamer or suit my tastes. The Paper Mario series is one glaring exception to this rule. I could've put the N64 Paper Mario in place of the Gamecube one and I would've been satisfied with my choice. I chose this one because it's longer, has a better story with more humor and feels more polished and deeper as an RPG. Where the N64 one provided a light-hearted laid back experience, this one provides a more strategic game with more exploration and environmental puzzles to figure out. Crisp graphics and sound, creative ways to use the menus and battle system and a more varied world to explore, if you don't own this game for your Gamecube or Wii, then get it. Your missing out on one of the best Nintendo games in the last 10 years in my opinion. If your on the fence and need more evidence, do check out the game page by clicking the name listed above, it's one of RF Generation's most comprehensive and complete game pages in the database.


  • Front Mission 4 - How would you like an RPG featuring giant robot fighting machines? How about customization of each character and "Wanzer" (name used for mechs) that rivals any RPG out there? Two different story-lines that twist and merge together later in the game into one big epic? How about if all that is neatly wrapped into an 80-100 hour turn-based strategy game with plenty of re-playability from the makers of Final Fantasy Tactics? If any of that appeals to you, then perhaps FM4 is up your alley. Different Wanzers that have different tactical roles make it possible to build your team from the ground up and play how you choose. Be it close combat, long range, medium range or a combination of those. Excellent battle animations, camera angles and sounds effects. It's very challenging and very involved and you get to know and like the characters so much that you immerse yourself in the storyline, even if there's a lot of scrolling and reading. If you've played FM3 on the PS1 you'll like this one too, and if you've played this one then try FM3 as well.


  • Star Wars: Knights of the Old Republic - Let me say a few things first. Bioware rocks. Everything they touch has so far turned to gold from Shattered Steel 11 years ago to the upcoming Mass Effect this fall. They are everything EA is not and they are Canadian. Now that's out of the way I'll say my piece on KOTOR as the acronym for this game is known as. I'm not a big Star Wars fan. Sure I've seen the movies once or twice and I love some of the games, but nothing prepared me for the experience this game offered. Traveling planet to planet, carefully molding your character and embarking on an incredible story with an all-star cast of voice actors. Puzzles, exploration, great graphics/sound all in a turn based combat system that if you tweak the options doesn't pause at all. I say that because default settings the game will pause to wait for you to complete any given action so your not overwhelmed by the speed and ferocity of some of the battles. Change the settings and it's all in real time and very intense. Any game with a character like HK-47 is a winner in my book. He's the Star Wars equivalent of Bender from Futurama but much more maligned and violent.


  • Neverwinter Nights - I had a hard time choosing my final pick for this list. There's a good dozen or so games across many platforms that are worthy which I'll mention in my "Runner Up". This one gets my vote because not only is it based on the Forgotten Realms novels I love so much, but it truly is a fantastic game. It took everything that made Baldur's Gate and Icewind Dale great series and tweaked it. Being able to identify characters, factions or places from books I've read makes it a game easy to become comfortable with and instantly familiar. Gameplay is smooth and the amount of content that expansions, modules and user made through tool-sets will keep you going for years to come. Another interesting piece of trivia is that the game engine Bioware built for this game was modified for KOTOR I & II. You want a PC game that will keep on giving? Well this is it!

Runners Up: - So many games to list here, I really should have done a top 10 or 20, but I'm sure your eyes are already bugging out with all this reading, so here goes:

Jade Empire, Fable, Rogue Galaxy, D&D Heroes, Icewind Dales I & II, Baldur's Gate I & II, Baldur's Gate Dark Alliance I & II, KOTOR II, Elder Scrolls IV: Oblivion, The Bard's Tale, Front Mission 3, Fallout 1 & 2, Pirates of the Caribbean, Shining Force Neo, Paper Mario, Suikoden IV and Tales of Symphonia.

Oh there's more, but that's just off the top of my head. Now it's your turn. If you don't care for RPG's then maybe your Top 5 hated ones instead just to be fair and allow participation. Wink


                                                                                                                                                                                                                                               
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