
|
|
|
|
|
Now I have to say, for BioWare’s first handheld game, they did a great job! Sonic has suffered lately as the good games, few as they may be, are lost in the sea of really crappy ones that seem to be pushed out year after year tarnishing his name. So for one of gaming’s greatest mascots to have a really great game after 2 decades while crossing into a new genre, it gives one hope for the future of the character and the franchise at large. I can just imagine if a Sonic RPG ever hits consoles, what a sweet day that would be!
So to start things off, here’s what I didn’t like about the game:
- I never seem to amass a good amount of money or items, no matter how much I grind or steal during combat.
- I wish the side quests were more varied and numerous.
Now here’s what I did like about the game:
- Each character was different and it made the combat and exploration more interesting.
- It felt like a console experience, which to me means a deeper game than I expected for a handheld.
- The franchise felt fresh without rehashing or leaning on the past like a crutch, at the same time had plenty of things that felt like I was playing a classic Sonic game.
- Enemies respawned, which for a BioWare game is remarkable in itself. It allowed me to spend time building stats which gave me a comfortable lead as I reached more difficult areas and battles.
So overall I’m more impressed with this game than I had expected. So much so that I even started a new game file right after beating it. When you do your characters carry their stats into the new game. Hopefully there will be sequels and if I’m lucky, even a console version at some point. Though there is still room for improvement here, it’s a great start and I give this game an 8.5/10.
|
|
|
|
Site content Copyright © 2007-09 rfgeneration
.com unless otherwise noted
. Oh, and keep it on channel three
.