RF Generation Message Board

Gaming => Community Playthroughs => Topic started by: singlebanana on December 10, 2019, 04:47:51 PM



Title: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on December 10, 2019, 04:47:51 PM
[img width=500 height=333]https://cdn.vox-cdn.com/thumbor/IvJtgcYq8zcKGqvVrFcQBGNUzlA=/0x0:1280x720/1200x800/filters:focal(538x258:742x462)/cdn.vox-cdn.com/uploads/chorus_image/image/55454749/starfox.0.0.jpg[/img]

Participants:
grayghost81
singlebanana
metalfro
douglie007
disposed hero
ez racer
mr_stubbes
link41
Razor Knuckles
WildBil52


Week 1 & 2 - Star Fox and Star Fox 2
Week 3 & 4 - Star Fox 64



Title: Re: January 2020 Playthrough - ???
Post by: MetalFRO on December 10, 2019, 05:58:31 PM
Let's see, that's a Jimi Hendrix lyric, from "Foxy Lady" - a Star Fox game maybe? Or Fox N Forests, perhaps?


Title: Re: January 2020 Playthrough - ???
Post by: douglie007 on December 10, 2019, 06:48:05 PM
Well Foxy lady was in Waynes World. So the 3 Wayne's World games lol


Title: Re: January 2020 Playthrough - ???
Post by: Mr_Stubbes on December 10, 2019, 08:25:12 PM
Is it perhaps Okami?


Title: Re: January 2020 Playthrough - ???
Post by: singlebanana on December 10, 2019, 09:26:33 PM
Hmmm...MetalFRO's hounds are on my trail it seems


Title: Re: January 2020 Playthrough - ???
Post by: douglie007 on December 11, 2019, 08:13:19 AM
I'm in for some star fox!

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - ???
Post by: Disposed Hero on December 11, 2019, 09:54:41 AM
Count me in for this. I'll probably have a lot going on in January (including a move!), but these games are short so I should be able to manage. I've never played the original Star Fox much and have always wanted to dive into it, and Star Fox 64 is an old favorite.


Title: Re: January 2020 Playthrough - ???
Post by: EZ Racer on December 11, 2019, 11:58:45 AM
Excited to revisit the Star Fox franchise! Love the original, and probably need to give Star Fox 64 a second chance. I'm definitely in for this.


Title: Re: January 2020 Playthrough - ???
Post by: MetalFRO on December 11, 2019, 02:06:12 PM
Yeah, I'm down for a Star Fox play, especially if it includes Star Fox 2, now that it's on the Switch Online :D


Title: Re: January 2020 Playthrough - ???
Post by: Mr_Stubbes on December 11, 2019, 02:41:24 PM
Count me in as well. I have never played any of the Star Fox games, so this should be fun.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: douglie007 on December 14, 2019, 04:01:27 PM
Will star fox 64 3D be ok?

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: GrayGhost81 on December 14, 2019, 04:08:05 PM
Will star fox 64 3D be ok?

YES!


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on December 14, 2019, 07:33:40 PM
Count me in as well. I have never played any of the Star Fox games, so this should be fun.

Same. Basically only dabbled in the SNES original.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Link41 on December 17, 2019, 12:50:41 AM
I kinda forgot all about Hellblade :/ So I have to make up with Star Fox 64 3D.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Razor Knuckles on December 29, 2019, 08:35:16 PM
I think I'll hop into my Arwing and join the fight to defend the Lylat System with you guys.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: douglie007 on January 03, 2020, 02:50:08 AM
Time to play!

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: douglie007 on January 03, 2020, 06:33:54 AM
Wow I forgot how fun the original Star Fox is. I played it on the Switch and the analog was beautiful, felt like the game was made to use it.

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: douglie007 on January 03, 2020, 07:30:12 AM
Now completed Star Fox 2. Not as impressed. I think if I inverted the aim it wouldn't have been so bad. But it's a game lol

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on January 03, 2020, 08:25:05 AM
Nice Doug!


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: douglie007 on January 04, 2020, 07:30:48 AM
Well I guess I need to now play the N64 version too... except I always have more time to get in handheld games over console.   The game is so smooth with the 3ds analog and reversing the flight stick[img width=700 height=340]https://uploads.tapatalk-cdn.com/20200104/f077e32ddc45690faae2906b7ff949f9.jpg[/img]

Sent from my SM-G960U using Tapatalk



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: GrayGhost81 on January 04, 2020, 10:43:50 AM
I did Star Fox 2 a couple weeks ago. I love it tbh.

I think I'm going to play 64 on my WiiU. 


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: EZ Racer on January 05, 2020, 02:24:09 PM
Star Fox has always been one of my favorites. Trying to beat it on each level. Got Level 1 and 2 yesterday, but Macbeth always gives me trouble on Level 3


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Mr_Stubbes on January 06, 2020, 09:00:03 AM
I really need to "get good" at Star Fox. I am just having the hardest time beating the stage 4 boss on level one. I'll put more time into it tonight, hopefully with better results.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: wildbil52 on January 07, 2020, 09:19:33 AM
If its not too late to jump in, I'd like to join, I have the SNES classic and have never finished any of the Star Fox Games


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Disposed Hero on January 07, 2020, 09:31:44 AM
I played through the Level 1 route on Star Fox yesterday. I enjoyed the game overall and hope to attempt some of the harder routes, although I feel like I barely got through Level 1 so I don't know how that will go.

I really need to "get good" at Star Fox. I am just having the hardest time beating the stage 4 boss on level one. I'll put more time into it tonight, hopefully with better results.

I had a hard time with that one too. I don't have much advice to give other than go for the legs at first, do your best to avoid him when he starts spinning and any projectiles he shoots, then go for the body once the legs are done.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Razor Knuckles on January 07, 2020, 09:41:34 PM
Even though I technically did say I was gonna join in I was never added as a participant. But that wont stop me... I hope you guys don't mind.  :)

Man, its been quite some time since I played through the original Star Fox. I forgot how bad I really am at this game. Over the past few years I have only popped the game in to play the first few levels of section 1 just for kicks but never really got invested in playing route 2 or 3.  That being said I did beat this game in its entirety for this playthrough. And holy crap I beat all 3 sections! But holy hell this game is brutal and unforgiving.

First off I started on section 2. The medium difficulty route. This was dumb, as I was rusty with the controls and game in general. I mostly struggled with this run but I managed to pull though it. I'll just give a brief overview of my experience level by level. 

Section 2 -Play time about 1 hour 15 minuites

Corneria- Simple and straight forward. A training level to get you acclimated to the gameplay. A classic level that started it all.

Sector X- Kinda annoying level as the main thing is to avoid the giant pillars that are both spinning and stationary. I think I whacked into two of them. Not many enemies here. The boss isn't too bad but does lunge at you which damn near took me out.

Titania- This level dragged on forever. Apparently there is a large gate on the right your supposed to go through to collect a object to progress the level. Like a moron I did not know this and kept going through the center gate a million times cycling the level over and over. I swear I can never time the gates right and smash into them. There is also big crabs that are quite annoying. The boss under the bridge was very easy. I just blasted the lasers and he was dead in no time.

Sector Y-  There are things that cling to your Arwing that aren't too bad. The Stingrays ram into you if you shoot them. These are very annoying as it's near impossible to not hit them when spamming the screen with gunfire. I got lucky and just barely beat the spinning arm boss who also rams into you. This boss made me sweat. Also the music is very cheery.

Venom- The main part of the level was pretty easy. Just blasted my way through, literally. The boss was easy. He just splits in two and you shoot the cores. The only part that gave me trouble was ramming into him multiple times.

Stage 6 (The boss)- Crash, crash and more crash. This level is very narrow untill you reach the boss. I crashed into enemies and pillars... alot. Holy hell! Your skills (or lack thereof in my case) will be tested. Thankfully they throw you a bone with a health recharge near the boss, only to throw more moving pillars my way that I hit.

I made it to Andross with 3/4 health, the double fire power up and no nova bombs. I had not lost any lives by this point. That all came to an end as I tried to figure out how to kill this bastard spitting doors at me. Thankfully I got to restart with a fresh set of bombs and figure this guy out. He was annoying but it wasn't hard to figure out. Really just circle the screen, try to shoot his eyes out and wait to shoot his cube form.

[img width=350 height=307]https://i.imgur.com/3GRMg22.jpg[/img]
[img width=350 height=275]https://i.imgur.com/DNiVsIL.jpg[/img]

After I beat section 2 I thought I'd move onto section 1, the easy route. I really did struggle to shake years of rust off on the section 2 playthrough. I just wanted something easy to move onto to hone my skills.

Section 1- Play time around 40 minutes.

Corneria- Same as above. Super easy.

Asteroid- Not hard at all. Mostly avoid the asteroids. They are mostly spaced out and you can shoot a good chunk out of the way. I'm pretty sure I did hit two asteroids. The boss was easy as its just the boss from Sector X. But slightly easier I think. 

Space Armada- Just spammed the guns until I got to the boss. Really easy up to the boss. The enemies with the ring/donut laser hit me a few times, that's it. The boss on the other hand confused the crap out of me. I felt like I was in one of those gravitron amusement rides. Most of my playthrough time was spent on this boss. Once I figured it out it was easy to finish off the core when it opened.

Meteor- Again another pretty easy level. There was a giant boulder that came out of nowhere that I hit but that's about it. The boss was a bit tricky with the spinning blades that hit me several times but once you knock the blades off he's nothing more than a little bitch. You can send him back to the sink garbage disposal where he belongs. 

Venom- Yet another straightforward level you can blast through. Just spam the fire button until the snake like boss appears. Maybe it's just me but this boss was lame and didn't seem to put up much of a fight. Not much of a pattern to follow, just blast him away.   

Stage 6 (The boss)- Another level full of obstacles to crash into. Definitely hit a few of them but made it through ok. The boss from venom pretty much returns only to transform into a grasshopper thing. He did hop into me once but it wasn't too bad. Andross was the same this time around only super easy as I already knew what to do.

[img width=350 height=289]https://i.imgur.com/xqpoTdH.jpg[/img]
[img width=350 height=290]https://i.imgur.com/DyBdim8.jpg[/img]

And my final run, section 3. The hard route. I really intended to call it a day after beating the first two routes. But for the hell of it I gave it a go. I honestly thought I would just get frusturated and rage quit. That almost happened. Boy I'm a glutton for punishment.

Section 3- Play time about 1 hour

Corneria- Ahh, the mood is so right with the sunset orange sky. It's Corneria but harder, duh! Seriously this level is kicked up a notch. But not too hard. This was the time to load up on bombs and power ups for further levels cause your gonna need them all. The boss was pretty straight forward but different from the first two playthroughs. Just a really wide tank.

Asteroid- I think I went cross eyed playing this level. Tons of things to keep an eye on. I focus on one thing and get damaged by another. But pulled through it ok. The boss is another one of these spinnning blade things that shoots some trap out that I got caught in alot. It was hard, I barely got through this guy. Sweat started forming on me. I paused the game and grabbed a Monster energy drink out my fridge. I was gonna need it.

Fortuna- I really liked this level for the most part. The music is so good and it's colorful. The huge downside is the framerate drop. They were really pushing this level to the limits. This is another level where there is tons of stuff to avoid. Crash city here I come. The two headed bird boss was simple as he seems to turn his back alot leaving him exposed to intense gunfire damage.

Sector Z- It's alot like Sector X but with the boss from Space Armada. This level in general is impossible to go through without hitting a bunch of things. It's like a fever dream put into a game. This is the level to put the brake and boost to good use. I got lucky on the boss and somehow beat it quickly.

Macbeth- The canyons scared me at first but the rest of the level was very fun and open. I seemed to get hit by some volcano thing but thats about it. I really had fun on this level. The boss was pretty lame as he spins balls at you that do quite some damage but overall seemed easy to just blast away at. I was expecting this later level to be hard but pleasently suprised it wasn't.

Venom- Again I just blasted my way through to the boss. No obstacles to dodge just shoot, shoot, shoot.  :guncannon: The boss really grinded my gears. He's not hard, he's just tedious. I must have looped around 100 times before I finally finished the ship off. I don't know what the quick way to kill it is but whatever, I slowly took it out.


Stage 6 (The boss)- This level can be summed up by me screaming at the top of my lungs! Good lord every single second I'm dodging something. I wasn't very concerned about enemies it's really just a insane dodge everthing level up untill the sub-boss. The sub boss throws lots of balls that are super hard to dodge. But once you dodge the ball fury it's pretty simple to take him down.

Then there is that damn tunnel I had to go into again before I got to Andross. I really got lucky and made it out but with substantial damage to the Arwing. I finally got to Andross again really was easy to take him out untill he turned into that demon form :evilhappy: and spat out crap nonstop. Finally with alot of strafing and bombing I took him back into the cube form and finished him off with my life meter near zero.

[img width=350 height=248]https://i.imgur.com/9GlRmsp.jpg[/img]
[img width=350 height=254]https://i.imgur.com/zZDqBMk.jpg[/img]

Overall this game really pushed me to the limits. I have fond memories playing this back in the 90's over my cousins house with my brother and my cousins. Usually we just passed the controller around and tried to beat it together. I don't think we ever beat section 2 or 3 back in the day.  Anyways if you guys ever get the time take a listen to the music on YouTube. Very lovely to chill to, especially the controls theme at the start. Oh and I played this on the SNES Classic if anyone wants to know. Nice and crisp graphics.  8)

To the rest of you good luck.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on January 08, 2020, 09:42:38 AM
Even though I technically did say I was gonna join in I was never added as a participant. But that wont stop me... I hope you guys don't mind.  :)

Sorry man, must have just missed the post. You're up there now.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: wildbil52 on January 08, 2020, 10:21:12 AM
Even though I technically did say I was gonna join in I was never added as a participant. But that wont stop me... I hope you guys don't mind.  :)

Sorry man, must have just missed the post. You're up there now.

Are you sorry for missing my post too and am I up there now as well? ;)

(Nevermind, realized I could add myself ;)


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on January 08, 2020, 11:36:45 AM
Even though I technically did say I was gonna join in I was never added as a participant. But that wont stop me... I hope you guys don't mind.  :)

Sorry man, must have just missed the post. You're up there now.

Are you sorry for missing my post too and am I up there now as well? ;)

(Nevermind, realized I could add myself ;)

Shawn is hosting this month. He is to blame. 🤣


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: bickman2k on January 08, 2020, 06:28:29 PM
I played it a little bit the other night. Might see if I can try to get through the first game before the half way point.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Disposed Hero on January 10, 2020, 10:13:37 AM
I made a couple of attempts at playing Star Fox on the harder routes, but I wasn't having much luck and didn't feel like beating my head against it so I decided to put it down. Apparently only the Level 1 route has continues?

So I started up Star Fox 64, which is an old favorite from my childhood, and it holds up very well. I felt like I was having a lot of trouble with hit detection and/or depth perception with the original, but SF64 seems to have solved those issues, as well as added some new features and mechanics that are much appreciated. I liked the original well enough and can appreciate it as a product of its time, but Star Fox 64 really improved on the formula so much that it makes it kind of hard to go back to the original. I plan on doing another run and trying to hit most of the levels I didn't play the first time.

I still want to give Star Fox 2 a try as well, so I'm going to try to make that happen soon. I'm really curious to see how it differs from the others.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: wildbil52 on January 12, 2020, 12:54:29 PM
Played Star Fox 1 yesterday.  Couldn't make it past Asteroid.  Going to give it another go today.  I guess I didn't really play this too much back in the day because I had Zero recollection of the cockpit view segments. 


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: bickman2k on January 12, 2020, 06:14:16 PM
Played Star Fox 1 yesterday.  Couldn't make it past Asteroid.  Going to give it another go today.  I guess I didn't really play this too much back in the day because I had Zero recollection of the cockpit view segments. 

Did the same thing! I don't even think I ever rented it. I think I just played it as a demo at the store or something. It's a lot of fun though!


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: EZ Racer on January 12, 2020, 07:15:53 PM
Played Star Fox 1 yesterday.  Couldn't make it past Asteroid.  Going to give it another go today.  I guess I didn't really play this too much back in the day because I had Zero recollection of the cockpit view segments. 

If the cockpit view bothers you, you can change the view to the chase camera by pressing select, but in my experiences it throws me off because it's harder to judge the distance of the stray asteroids as you navigate the field.

I made a couple of attempts at playing Star Fox on the harder routes, but I wasn't having much luck and didn't feel like beating my head against it so I decided to put it down. Apparently only the Level 1 route has continues?

In the original Star Fox you have to earn your continues. You get your first continue after 10,000 points, and a 2nd after 30,000 points. Regardless of the Level, unless you hit 100% on the first stage you have to finish stage 2 before you'll hit the 10,000 points needed.

I played Star Fox a ton as a kid, and still occasionally now, and I've never beaten the Level 3 route. The later stages are crazy. Keep your head up, because once you get the feel for them most of the Level 2 stages aren't bad, and the Level 3 version of Corneria is one of my favorite stages in the game with the balance it strikes between action without over the top difficulty, as well as encouraging risk vs reward manuvers to reach some special items.



Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Link41 on January 13, 2020, 01:38:29 AM
I'll be starting Star Fox 64 3D in a day or so.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Mr_Stubbes on January 13, 2020, 08:24:21 AM
I made it to Andross twice, but died both times on level one. After the second loss I looked up how to beat him and I think I’ll be set the next time I face him. If I have time I’ll try again tonight. I hoping to finish this soon so I can start up Star Fox 64.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Razor Knuckles on January 14, 2020, 08:24:49 PM
Well I gave Star Fox 2 a serious try for the first time recently and I got to say, It's just OK.

I had two playthroughs of this game and on the initial playthrough I had a pretty rough go. The controls just feel janky in the open world and I just had a tough time landing hits. I got a bit used to its clunkiness but never got it down pat. I do like how you can choose your characters with them having their own special ability's. This makes for a more unique playthrough compared to the first Star Fox. I like how you can switch characters before heading into a new battle. I really didn't care for the hub map where you must protect Corneria. It's a interesting change from the first Star Fox but I just like the standard paths from the first.

On my first playthrough I played on the normal difficulty. I had chosen Falco and Fox for my first run. I lost Falco halfway through but managed to keep going with Fox all the way near the end to Star Wolf where I was killed and got a game over.

On the second run I had chosen Falco and Peppy. I also played this on normal difficulty. On this run I managed to make it to the end to Andross and defeated him to complete the game. I was much more familiar with the game on this run. The final boss is similar to the first Star Fox but way easier. This game is very short on normal.

I'm really happy this game was released after all these years. Even if I don't love it. Kinda sucks from the developers view to finish a game and get it scrapped at the last minute. Apparently this was scrapped because the N64 was around the corner and they wanted a clean transition into the new gen console and the upcoming Star Fox 64.  

[img width=375 height=335]https://i.imgur.com/2AHZdUS.jpg[/img]

I played Star Fox 2 on the SNES Classic. I'll be moving on to Star Fox 64 and be playing that on the 3DS next.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: GrayGhost81 on January 16, 2020, 09:08:34 PM
Great thoughts here, team! I grew up playing Star Fox and Star Fox 64 so this has been a fun one.

I ended up playing 64 on my Wii with a Gamecube controller (anything to not hook up an actual N64 LOL). I had started on the WiiU but was having trouble with the controls.

Star Fox 64 is one of my favorite games of all time, but I had some issues beating it this time. The train level with the tank was a major pain. I tried to hit all the switches like six times and always was missing one. Tried to beat the kite-robot boss and just couldn't put him away. Finally completed the level by flipping all the switches. Not gonna lie, I used save states and little bit of the dreaded rewind in Star Fox and Star Fox 2 but with 64 the only 'cheat' I used was a controller with auto-fire.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Link41 on January 17, 2020, 08:58:44 AM
Beat Star Fox 64 3D early this morning. I must say that the 3DS version is easily the best version to play at this point.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Mr_Stubbes on January 17, 2020, 01:43:03 PM
I was able to beat Star Fox on level one the other morning. The Andross fight is fairly easy if you just hug the edges of the screen when going for the eyes and and avoiding the projectiles.

[img width=700 height=525]https://i.imgur.com/1I2B0lE.jpg[/img]

[img width=700 height=525]https://i.imgur.com/Q00SDO8.jpg[/img]

I’ve only played a few levels of Star Fox 64. I’m hoping to sit down and really get into it in the next day or two. Once I beat that then I might give Star Fox 2 a shot.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: singlebanana on January 17, 2020, 02:35:29 PM
This just in...... I REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLLLLLY suck at Star Fox.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Razor Knuckles on January 17, 2020, 08:27:31 PM
This just in...... I REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLLLLLY suck at Star Fox.

The only advice I can give to you and others for the fist Star Fox is never stay still, always keep moving your Arwing in a pattern if you can. And barrel roll ALL THE TIME. You'll hear a metallic dink noise when you deflect an enemy shot from barrel rolling. Also fire your blasters ALL THE TIME. It sounds annoying to do but you get into a rythm doing all this.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: EZ Racer on January 17, 2020, 11:11:46 PM
Just got going on Star Fox 64. Was making good progress, then the "Solar" level ate all my lives.


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Razor Knuckles on January 19, 2020, 05:01:59 PM
I gave Star Fox 64 a whirl on the 3DS and quite enjoyed it. I just kept this one simple and followed the easier routes for my playthrough. I used the 3DS control scheme with the gyro controls turned off. I remember not liking the gyro controls when I picked this game up years ago. Overall this port is an excellent version that really makes everything better. The graphics get a nice polish, controls get really smoothed out and the 3D effect is used very nicely.   

I might give this another go around on the harder difficulties in the future but for now this will suffice.

[img width=600 height=338]https://i.imgur.com/9l3oshA.jpg[/img]

[img width=600 height=432]https://i.imgur.com/NEPewhj.jpg[/img]
 


Title: Re: January 2020 Playthrough - Star Fox and Star Fox 64
Post by: Disposed Hero on January 21, 2020, 09:35:19 AM
I made a couple of attempts at playing Star Fox on the harder routes, but I wasn't having much luck and didn't feel like beating my head against it so I decided to put it down. Apparently only the Level 1 route has continues?

In the original Star Fox you have to earn your continues. You get your first continue after 10,000 points, and a 2nd after 30,000 points. Regardless of the Level, unless you hit 100% on the first stage you have to finish stage 2 before you'll hit the 10,000 points needed.

Ah, that explains it. Thanks for clarifying.

I played through Star Fox 2 over the weekend, and I got the impression that it was very rushed, which I guess makes sense considering the circumstances of its release. I still felt like there were some pretty interesting mechanics here, even if the implementation was a bit flawed. I actually enjoyed using the walker/tank thing more than flying the Arwing which was surprising to me, considering that the tank level was probably my least favorite in Star Fox 64. Multiple events happening simultaneously on the map screen also provides a strategy element to the game which I thought was pretty cool.

I may go back and attempt a more difficult route in the original Star Fox and also do another run of Star Fox 64 to hit some of the levels I missed the first time, but we'll see if I actually get around to it. Having played SF64 a lot as a kid and a few times as an adult, I find it kind of tough to go back to the SNES titles, but I can appreciate them as a product of their time.