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Halo2 Multiplayer thread
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Topic: Halo2 Multiplayer thread (Read 24086 times)
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #390 on:
April 25, 2005, 09:42:28 AM »
Quote
I know you can not use the premium downloads on other xbox's though.... :-/
I thought that the free ones can be downloaded to any number of xboxes on the same xbox live account, right?
It's just that the PAY downloads have to bought over and over for each xbox they're downloaded on.
Anyone know for sure?
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den68
loves White Castle!
DB Contributor
Posts: 5746
Re: Halo2 Multiplayer thread
«
Reply #391 on:
April 25, 2005, 10:15:59 AM »
premium downloads probably are the ones you have to pay for.
Logged
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 21737
Champion of
More>>
Re: Halo2 Multiplayer thread
«
Reply #392 on:
April 25, 2005, 11:27:28 AM »
Bingo Den.
I am not going to pay for those extra 2 maps now. I am going to hold out till they are free.
I played on the 2 free maps for a bit today and they are pretty cool.
I look forward to testing out CTF strategies for Containment. The one i came up with like 2 minutes in is probably the same one everyone else will when playing it.
Logged
Quote from: Shadow Kisuragi on April 26, 2012, 10:28:54 PM
using you as a moral compass is kinda weird. It's like asking a thief if it's okay to steal something.
Tynstar
Achievement Whore
DB Editor
Posts: 15444
Re: Halo2 Multiplayer thread
«
Reply #393 on:
April 25, 2005, 12:49:06 PM »
Sweeeettt!!!!!!
New and improved Halo 2 crack!!!
Logged
Religion is hate/Religion is fear/Religion is war/Religion is rape
Religion's obscene/Religion's a whore
Sensei_Fu
Jaguar CD
Posts: 128
Re: Halo2 Multiplayer thread
«
Reply #394 on:
April 26, 2005, 03:56:42 AM »
Containment is freaking huge.
I'm having trouble with the new maps. About half the time I try to join a custom game, and I get the "You failed to load the map" error tho I have both maps and can join other custom games.
It's a brand new xbox, and I never got that error before downloading the maps.
I did however have to download them twice since it failed the first time. I thought that was due to bandwidth issues since everyone was prolly downloading them the same day.
Any ideas?
Logged
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #395 on:
April 26, 2005, 04:15:50 AM »
I wasn't able to download mine until around 9:30 since my internet connection was down. I did decide to buy the premium maps, though. Turf by itself is worth the price of admission!
Logged
captain_nintendo
RFG Friend
Posts: 5980
Champion of
Re: Halo2 Multiplayer thread
«
Reply #396 on:
April 26, 2005, 04:53:05 AM »
Containment will probably be my new favorite map. So many options when in this massive level. Played many CTF rounds here last night.
Turf kicks ass and will be a great place for "Zombie"
The other 2 maps are "bleh" but still fun. I think warlock is a great place for phantom king of the hill.
Look me up tonight if you want to play in my games.
CaptainNintendo
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R.I.P. Michael "Nepenthean" Collins
You will not be forgotten.
http://www.rfgeneration.c..._nintendo&folder=Coll
Antimind
Co-Founder
Posts: 1275
Re: Halo2 Multiplayer thread
«
Reply #397 on:
April 26, 2005, 06:00:26 AM »
We've already been on top of Containment...hehe Didn't take us too long to figure out how to do that one. If you want me to show ya hit me up today/tonight.
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captain_nintendo
RFG Friend
Posts: 5980
Champion of
Re: Halo2 Multiplayer thread
«
Reply #398 on:
April 26, 2005, 06:50:14 AM »
Quote
We've already been on top of Containment...hehe Didn't take us too long to figure out how to do that one. If you want me to show ya hit me up today/tonight.
I forgot to mention I have been to the top of containment as well as on top of a few "un-reachable" buildings on Turf.
Also found a super jump on Sanctury
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R.I.P. Michael "Nepenthean" Collins
You will not be forgotten.
http://www.rfgeneration.c..._nintendo&folder=Coll
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 21737
Champion of
More>>
Re: Halo2 Multiplayer thread
«
Reply #399 on:
April 26, 2005, 07:12:09 AM »
Well.... i still have played a total of 5 matches on the 2 free maps.
Maybe my mom won't notice the 6 bucks on her credit card statement.....
Logged
Quote from: Shadow Kisuragi on April 26, 2012, 10:28:54 PM
using you as a moral compass is kinda weird. It's like asking a thief if it's okay to steal something.
Antimind
Co-Founder
Posts: 1275
Re: Halo2 Multiplayer thread
«
Reply #400 on:
April 26, 2005, 07:12:32 AM »
Yea but can you get on top of Warlock?
Logged
captain_nintendo
RFG Friend
Posts: 5980
Champion of
Re: Halo2 Multiplayer thread
«
Reply #401 on:
April 26, 2005, 07:22:08 AM »
Quote
Yea but can you get on top of Warlock?
No , but I havent had time to try yet
Too many games and people actually playing last night. Best part of it was that nobody was playing matchmaking .....
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R.I.P. Michael "Nepenthean" Collins
You will not be forgotten.
http://www.rfgeneration.c..._nintendo&folder=Coll
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #402 on:
April 26, 2005, 08:51:23 AM »
Hey Captain, what's "zombie"?
I was walking thru the maps last night but couldn't find any ways to get on top of any maps but Containment (Same 'ol Banshee/Sniper combo).
Any tips?
Logged
captain_nintendo
RFG Friend
Posts: 5980
Champion of
Re: Halo2 Multiplayer thread
«
Reply #403 on:
April 26, 2005, 10:50:08 AM »
Well Containment can be breached with a spectre as well.
Turf can only be reached by the host of the game and then others can follow with a sword cancel.
You need to have overshields with swords and rockets equiped.
The super jump on Sanctury is hard to explain and I have only done it once :-/
Logged
R.I.P. Michael "Nepenthean" Collins
You will not be forgotten.
http://www.rfgeneration.c..._nintendo&folder=Coll
Antimind
Co-Founder
Posts: 1275
Re: Halo2 Multiplayer thread
«
Reply #404 on:
April 26, 2005, 10:52:24 AM »
What gets me is the way the top of Containment looks and how easy it is to get out of, its almost as if it was meant to be done. Anyone else think that makes sense? I mean, look at Coag. When you get to the end of the map you KNOW it's teh end of the map. But Containment looks like it goes on forever (even at the end).
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