RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Apr 26th 2018 at 12:00:00 PM by (NeoMagicWarrior)
Posted under Steam, Rougelike, RPG, You Died


Join me for the stream of conciseness that is Neo's "A Brief Look At" series!

This month, we check out Darkest Dungeon, an RPG focused on killing all of your characters and stressing you out! There is a TON in this game, and I know that I do not cover everything, so if you have any questions, leave it in the comments!


Permalink | Comments [3] | Digg This Article |


Recent Entries
Press Playcast Episode 92 - Bioshock Infinite (3/10/2023)
Shoot the Core-cast Episode 053 - Fire Shark (1/6/2023)
Shmup Club January 2023 - Metal Black (1/4/2023)
Press Playcast Episode 91 - Doki Doki Literature Club (1/2/2023)
Shoot the Core-cast Episode 052 - Deathsmiles (12/6/2022)


Comments
 
Not sure if this game is for me, or not.  I've taken to the Roguelike concept a lot faster and more completely than I thought I would, but I just don't know if I like this art style, or want all the layers of complexity.
 
@MetalFRO: Darkest Dungeon's character idiosyncrasy is leagues deeper than others, like X-COM. When someone dies, it is a HUGE setback...and it happens too often. It is also one of the few games where, after a win in a dungeon, I ran around my house yelling. If you are a big fan of classic RPGs, I'd give it a whirl...otherwise check out some of the other games in the genre first.
 
This game was a slow burn for me.  It was released back when I was getting most of my gaming done through YouTube and Switch, and when I first saw it I wasn't that impressed.  Back then the big buzzword in the gaming world was "rogue-like" and it seemed like nearly every game released had some sort of element that being attributed to Rogue.  But, as time wore on I slowly gained an appreciation for it.  I have to say that I think it is entirely due to the narrator.  I like the game because of it can easily be played in bites with long periods in between plays without losing any sort of coherency, but what really draws me back in wanting to hear the narrator again.  Weird, I know, but initially that is what brought me into Bastion; I like the gameplay and the story, but I really wanted to hear what Logan Cunningham was going to say next.

 Login or register to comment
It appears as though you are not a member of our site, or are not logged in.
It appears as though you can not comment currently. Becoming able to comment though is easy! All you need to do is register for the site! Not only will you be able to access any other site features including the forum and collection tools. If you are a registered user and just need to login then you can do so here.

Comment! It's easy, thoughtful, and who knows you might just enjoy it!
                                                                                                                                                                                                                                               
Login / Register
 
 
Not a member? Register!
Database Search
Site Statistics
Total Games:
147748
Total Hardware:
10774
Total Scans:
183380
Total Screenshots:
83256
[More Stats]
Our Friends
Digital Press Video Game Console Library NES Player The Video Game Critic Game Rave Game Gavel Cartridge Club Android app on Google Play RF Generation on Discord
Updated Entries
Canada, United States
(XBS)

United States
(SW)

United States
(SW)

United States
(SW)

United States
(SW)

United States
(PS4)

United States
(PS5)

United States
(PS5)
Updated Collections
New Forum Topics
New on the Blogs
Nielsen's Favorite Articles

Site content Copyright © rfgeneration.com unless otherwise noted. Oh, and keep it on channel three.