RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Jul 2nd 2008 at 11:27:31 AM by (Tan)
Posted under Modern Gaming, Review, RPG, X360, WRPG

Now before I get to my review, I want to say that I bought this game at a bargain bin price a month or so ago because my instincts told me it wasn’t a full price kind of game. Although late to the party in terms of writing a review (4 1/2 months after release) I can honestly say I’ve beaten it and have experienced all four player classes. This game has gotten a bit of a bad rap by the gaming press and much of it undeservedly so.

Now as many of you know, I’m a sucker for WRPGs (Western RPGs). That’s a bit of a stereotype I’m afraid but it has since taken root and is generally used on a wide scale to describe these type of games. A WRPG is basically a sword & sorcery type role playing game, usually developed by a European or North American company, and has plenty of Dungeons & Dragons or Tolkien inspired elements to it.

This game is a port of the 2006 PC Dark Messiah title and is more simplified and altered to better match the console experience. You have four player classes (Fighter, Archer, Mage & Assassin) and have no real customization of your character other than the equipment you choose to use. Leveling up is linear and since there is no respawn of enemies, it’s carefully spread out throughout the game.

Gameplay if I was to formulate an analogy, would be something like a cross between Thief, Tomb Raider and Oblivion. The combat is pretty straight forward, the controls work well and the platforming aspect of it using the rope bow can be very challenging and rewarding. It let’s you explore and challenge yourself on a scale I wish more games would offer. This exploration is a combination of acrobatics, skill and puzzle solving and is one of the best virtues of this game.

This would be what I’d call a “Lite” RPG, where one could argue this to be a “action RPG” or an “unsophisticated dungeon crawler”. There’s even a bit of humor in the game from time to time to keep the dark story in check. The story itself is pretty simple and really unimportant, and there are two different endings to the game for you to explore as well as a few in-game story paths you can follow.

The sounds & voice acting is generally well done, the graphics look a bit dated but still work well for the type of game and considering it’s a 2 year old port. There are a couple minor bugs but nothing game breaking or overly aggravating. You can expect a solid 20 hour game give or take a few hours depending on how you play it and the multiplayer is simple, mindless fun.

If you can find this game for $20 or less and would enjoy a “Lite” RPG, or a simple game with a fun laid back single player, I recommend this game wholeheartedley. Few instances in gaming does a “Jack of all trades, Master of none” type of title work out so well. Just don’t spend a lot of money on it hoping to get your WRPG fix until Fallout 3 or the Two Worlds sequel comes out.

8.0/10



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Comments
 
My biggest concern with this title came when I played the demo. I was unable to set the controls to inverted, which is how I have gotten used to playing games. Did they fix that at all in the full version?
 
After reading the review I may have to check this game out. I passed on it a couple times for $10 just because of the poor reviews and my dislike of Morrowind. At a good price it seems like it could be a good option to see if I'd be interested in Oblivion.
 
Tan surprises again! First Two Worlds, now Dark Messiah. If I ever get through Oblivion, I'll have to check these out.

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