RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Aug 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Action RPG, explosions, Space sim, Double Damage


When the first trailer for Rebel Galaxy hit, I knew I wanted it.  In only a few minutes, it spoke of adventure, "negotiation," and great looking combat with cool explosions!  What more could I want?  Funny question, exactly that!

When I first saw the game, I began to have expectations that were perhaps unrealistic.  Not that they were unfounded in any way, but with knowledge gathered solely from previews and trailers (I did not watch a single demo or video review) I knew it would be one of the few games in the action-RPG genre of space sims, and after all, I loved Starpoint Gemini 2, enough to put in more than sixty hours of playtime before I forced myself to walk away (gotta keep on The List).  So naturally, Rebel Galaxy would be right up my alley.  The only thing that worried me was that the game insisted that it was best played with a controller, but hey, different strokes, right?   After all, it was also released on PS4, so we can't expect our couch-based cousins to bust out a keyboard and mouse just to play a game, right?.


Continue reading Rebel Galaxy



Posted on Aug 16th 2017 at 08:00:00 AM by (slackur)
Posted under Downloading Blog Patch 1.3 80 Gigs remaining, patching, Prey, art, No Mans Sky, get off my lawn


The price of high-definition half-tucked shirts.  (pic from PlayStation.blog)

I don't think I know a single gamer that doesn't have some kind of backlog, some stack of games they want to play but have yet to do so.  I only half-joke about wondering why I'd buy any new game anymore, as I know at this point I will never actually play through every game I once intended to.  Strangely, I'm fine with that;  I'm pretty quick to move on to the next game if I'm not getting anything out of what I'm playing at the moment.  Trophies, Achievements, Leaderboards, and other virtual accruements hold no interest to me; I'm blessedly liquid in my gaming interests and can jump from one game to the next without getting caught in anything but interest or entertainment.

That being said, another recent development has made me very glad to be "behind" most of the time when it comes to playing modern games.



Continue reading Thoughts on Backlogs, Patience, and Transitioning Art



Posted on Aug 14th 2017 at 08:00:00 AM by (singlebanana)
Posted under game room, Tadpole13, setup, collection, photos


Check out Tadpole13's full room tour! It's about a month old, so it's fairly new and up to date.

Welcome to the forth edition of our game room series where we take a look at some of our site members gaming spaces!  This month we are featuring longtime site member, Tadpole13.  Join us as we explore this member's gaming space and learn more about how and what he collects, and how he makes his space work for his gaming needs.

**If you are a member and have a game room or gaming area that you would like to share, please send a PM to singlebanana and I will add you to our list.**


Continue reading A Wild Game Room Owner Appears! starring Tadpole13 - Episode #4



Posted on Aug 12th 2017 at 08:00:00 AM by (Pam)
Posted under review, video, LucasArts, run and gun


My review today is of the cult classic Zombies Ate My Neighbors on the SNES. I didn't know until very recently that Lucas Arts, one of my favourite 90s developers who I mostly associated with PC adventure games, made this. But now that I do know, it makes sense. The game has a great sense of humor and is full of puns. Though there are a few mechanical things I find a little awkward, Zombies is a lot of fun to play, especially with a second player. During this review, I also do a quick comparison of the SNES and Genesis versions.



Posted on Aug 10th 2017 at 08:00:00 AM by (singlebanana)
Posted under news, thank you, Playthrough, Last Guardian, PYWS, winner, submissions, focus, PS3


We interrupt your regularly scheduled program to bring you this month's edition of RF Generation's Site News!  In this issue, we announce our first truly modern September community playthrough game, crown the winner of our annual Pain Yourself With Submissions contest, and of course, thank those members who sent in submissions to our site and registered approvals during the month of July. We are changing our submission "focus" again this month, so stay tuned to the end of our broadcast to find out which system it is.  Thanks for tuning in!     

REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line.  Who knows, maybe your news will make our front page!


Continue reading All Our News Are Belong To You: August 2017 Edition



Posted on Aug 8th 2017 at 08:00:00 AM by (MetalFRO)
Posted under Donkey Kong, Game Boy Guru, Game Boy, Dramatic Readings, game review, Nintendo


Donkey Kong, aka Donkey Kong 94, is a 1994 release for the original Nintendo Game Boy, with major support for the Super Game Boy peripheral, then a new accessory.  This game takes the original arcade game and expands that concept exponentially, adding new mechanics, smoothing out the game play, and providing a lot of content for the money.  I hope you enjoy the video!



Posted on Aug 6th 2017 at 08:00:00 AM by (Addicted)
Posted under Hidden Gems, Consoles,Hidden Gems



It's a widely held belief in gaming that exclusives sell consoles, and I believe it's often true. We've all bought a new console just to play a certain game that really captured our interest. In years past it could be playing a game at a friend's house, or playing a kiosk at a local retailer. These days Twitch streaming and YouTube Let's Plays offer new ways to convince us to take the plunge. I recently picked up a PS4 just to play Horizon Zero Dawn and started thinking of all the other exclusive titles that convinced me to purchase the system. I compiled a list of systems I purchased and the games that convinced me to buy them and would love to hear what games convinced you to purchase a console.



Continue reading Shut up and take my money! Games that made me buy consoles.



Posted on Aug 4th 2017 at 08:00:00 AM by (zophar53)
Posted under Review, Puppeteer, PS3


It recently dawned on me that I've been writing for RFGen for just over a year now and had yet to write an actual review for the site. I'm not sure why that is; I've written plenty of reviews in my day, and not just for games. So, it's with that in mind that I decided to promote one of my favorite PS3-exclusive games from 2013 that no one played.

Every once in awhile a game comes along that, while under the radar, is so creative, unique, well-crafted, and downright fun that you want to shout from the heavens to anyone who will listen that they should play it. Puppeteer is one such game. Released in the wake of Grand Theft Auto V and Saints Row IV, it's really no surprise it didn't get much attention. Looking back at SCE Japan Studio's history though, you'll find a slew of titles that could be considered quirky and underappreciated, but revered by those who gave them a shot. I'm talking games like Ape Escape, Work Time Fun, LocoRoco, Patapon, Echochrome, and Gravity Rush.



Continue reading Puppeteer



Posted on Aug 2nd 2017 at 08:00:00 AM by (Crabmaster2000)
Posted under Technical Issues, Gaming, Modern Games, Bugs, Glitches, Lag, Framerate, Pop In, Resolution



If you missed out in June, I was one of many who joined the Playcast gang in enjoying the great last gen action game Enslaved. Most of the discussion, as it should be, was focused on the game itself. The characters, the design, the variety of experiences, the ending, the gameplay, etc. But there was a small side discussion that I found quite interesting and as I've played a few games since then has peaked my interest further. Should technical issues hurt your gaming experience?


Continue reading Literally Technically Complaining



Posted on Jul 31st 2017 at 08:00:00 AM by (singlebanana)
Posted under PYWS, submission, contest, 2017, July


Today is the last day of our annual PAIN YOURSELF WITH SUBMISSIONS CONTEST.  All submissions entered will be valid until 12:00 AM server time tonight, so be sure to get those final submissions in before it's too late. Looks to be a tight race at the moment, so today's additions could make or break your taking of the lead or protecting it! 

The member with the most points earned during the month will be crowned the winner and receive a $60 gaming shopping spree and a RF Generation ringer t-shirt.  Our winner will be announced in our upcoming site news, so keep your eyes peeled and put it on Channel 3!

**A reminder of the contest rules are list below**


Continue reading 2017 Pain Yourself With Submissions Contest -- LAST DAY!!!



Posted on Jul 29th 2017 at 08:00:00 AM by (singlebanana)
Posted under game room, zophar53, setup, collection, photos


Welcome to the third edition our game room series where we take a look at some of our site members gaming spaces!  This month we are featuring site member, zophar53, one of our newest contributors to the front page and from what I understand, an attendee of this years Retro World Expo.  Join us as we explore this member's gaming space and learn more about how and what he collects, and how he makes his space work for his gaming needs.

**If you are a member and have a game room or gaming area that you would like to share, please send a PM to singlebanana and I will add you to our list.**


Continue reading A Wild Game Room Owner Appears! starring zophar53 - Episode #3



Posted on Jul 27th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, PS2, PlayStation 2, Sony, Survival Horror, Japanese, Action, Adventure, From Software, Agetech


Kuon is sort of a notorious game for gamers and collectors.  Known as one of the rarest and most valuable games on the PS2, finding a copy of the game for a reasonable price is easier said than done.  I was lucky enough to snag a copy a few years ago for a great price, but for most people, owning a copy of this elusive title means shelling out big bucks.  As I'm sure we have all experienced, a game's value on the secondary market usually isn't a reflection of how good that game actually is, and Kuon is really no exception.  In fact, prior to actually playing the game, I had heard from a few sources that Kuon was not a good game at all, as opinions typically ranged from mixed to negative.  After hearing so much negative criticism about the game, I finally decided to play it for myself, and I can honestly say that I was pleasantly surprised by how much I enjoyed it.


Continue reading Kuon



Posted on Jul 25th 2017 at 08:00:00 AM by (SirPsycho)
Posted under world building, analysis, playstation, rpg, konami, ps2


Since the beginning of role playing games, many details have been taken into account by everyone from the top tier game designers down to the dungeon or game master building their first campaign. However, few details are thought about as much as the design of the world the players inhabit. For most gamers, it is nothing more than passing scenery made to make you stop and enjoy the beauty before you move two steps forward and completely forget about it.

In modern video gaming, there are a few different kinds of world designs at play. Most Japanese developed RPGs, from the beginning to this day, are the world spanning epics. No stone is left unturned on these worlds as many are developed without the idea of direct sequels in mind. The juggernauts of Final Fantasy and Dragon Quest almost always take place in a completely new world with linearity in mind. Dragon Quest I and II are notable exceptions to this, where the world of the first game is revealed to be just one small part of the full world that is revealed to the player in Dragon Quest II. This is the idea that Suikoden takes, as it will likely never will reveal the full world in one game.


Continue reading Summer of Suikoden: A Treatise on World Design



Posted on Jul 23rd 2017 at 08:00:00 AM by (NeoMagicWarrior)
Posted under list, kirby, nes, dark souls, pinball


We all have that one friend who likes to talk about hypothetical situations while the gang is hanging around, and inevitably they bring up the "What 5 things do you take with you if you were gonna be stranded on a deserted island?". My group, being generally nerdier than most but probably similar to yours if you are reading this, decided to discuss the 5 video games you'd bring if you were stuck and, with it being an interesting thought experiment, I thought I'd share my answers with you.



Continue reading The Deserted Island Paradox



Posted on Jul 21st 2017 at 08:00:00 AM by (GrayGhost81)
Posted under reviews, lego, 3ds, nintendo


I've been a casual fan of the modern variations of the LEGO games since the first LEGO Star Wars game. I love playing them with my wife and the easy, low-stakes gameplay makes for a balanced experience for players of differing skill levels. Last year I played LEGO Batman 2 on the Nintendo DS and I thought it was a fine hand-held counterpart to the console version of the game. I knew then that LEGO games on hand-helds had the potential to be great, and was looking forward to trying another one in the future. I recently played through another LEGO title on a more advanced piece of hardware. How did it stack up?



Continue reading Lego City Undercover: The Chase Begins


                                                                                                                                                                                                                                               
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