 So, this is an epic tale, just kind of a little comedic Blog to get people to chuckle. Everything from this point on is 100% the truth, no joke, but yes, it is funny.
So, as many know, I sold my Nintendo Wii in order to purchase an Xbox (yes, with an an) 360. I purchased it for $209.90 on ebay with free shipping on June 25th, which is not that bad of a deal for a 60GB model with the HDMI ports. The link is here if you want to check it out. So, I await this package, and it comes on the 26th of June. I hook it up, get it working great, and couldn't be happier.
At around the same time, I purchased a copy of Burnout Paradise, for $15 shipped on GameTZ, a fairly good deal as well. It was shipped out on the 26th. Being myself, I am a habitual 'Mail Checker' in that I get anxious awaiting a parcel in the mail. I checked the mail, as well as outside and in between the screen door and front door every day, including Sunday.
Today comes, and when I get home from summer band, I immediately go to the front door to check if the game came. It did not. However, I spotted on the porch a box, covered in a plastic bag, to prevent water damage. I lift the bag up, and see that it is addressed to me, Robert. The return address is GeekDeal, the same people that sent me my 360. I rushed inside with it and open it up; another 360. That's right. They had some sort of communication error (or SOMETHING) and ended up sending me TWO! I freaked out, and immediately asked my good friend Adam B. (bickman2k) what the heck I should do. He told me to do the right thing, and contact them. But, if they wanted ME to pay return shipping, say no way and keep it.
So, I called their office and left a message, and I await their return phone call. I just thought I might share my story with you. I think that this can be summed up in "EPIC CORPORATE FAIL", would you not agree? Would you have done the same thing, in contacting them? Would you have kept it? Let's hear those thoughts, and I will keep you updated! 
[IMAGE]
Last week wasn't great, but this week was just terrible. The worst part is that I have no idea why it was so bad. There were a ton of garage sales open this weekend and the weather could not have been better, but I found virtually nothing the entire weekend. Usually I can attribute a bad weekend with bad weather or a holiday or just not being able to go saling. But none of that was the case for the garage sales on Friday or Saturday. This week was so bad that I had serious doubts of whether or not I wanted to do a blog entry. As you can see, I decided to go ahead and do one anyway, but with a slight twist.
Continue reading Treasure Hunt Chronicles '09 - #12
Your Blog Editor / Site Director sometimes misses cool articles that should be promoted. Sorry about that. Enjoy this article, over a month after it was originally published. It's a good one. -TJ
Viking: Battle for Asgard was released on March 25th, 2008 on both the Xbox 360 and Playstation 3. Though it received mostly favorable reviews, it was greeted with little fanfare by the gaming populace. It slipped under my radar as well, but after hearing positive word-of-mouth, I decided to give it a go. This review is specifically for the Xbox 360 version, though from what I gather the Playstation 3 version is nearly, if not completely identical.
You take up the hefty axe and sword of a Viking warrior named Skarin, a hulking brute renowned for his ability to smash skulls and cleave spines. The story kicks off with a fatally wounded Skarin falling on the battlefield, only to be spared and given new life by the Norse God Freya, daughter of Odin. In return, she demands Skarin fight for her against the legion of Hel, the Queen of the Underworld, daughter of Loki. Hel has been cast out of the immortal plane of Asgard for disobeying Odin, and has vowed revenge by way of releasing Fenrir. Unshackling the wolf god will initiate Ragnarok, resulting in the ultimate demise of all the Norse Gods. Skarin is charged with hacking and slashing his way through Hel's forces across Midgard, the mortal realm, before her plan comes to fruition.
Continue reading Review - Viking: Battle for Asgard
Ideas are interesting. For those who don't frequent the chat, I at one point made a YouTube video highlighting a portion of my collection that was kept in storage to show just how much was missing from my online collection. Fairly soon after that, logical123 posted a forum post of a video that he put on YouTube showcasing his collection and his setup. That's when I realized that I don't necessarily think that I can fully express myself with text like I can with my words.
Announcing the RF Generation podcast!
This will be for the members. While I was talking with logical123 one day, I was talking about how I got into collecting and other stories regarding finds, deals, or just interesting parts of collecting. I was able to elaborate much further on this than I feel that I could if I was typing it out. I also feel that the possibility of a co-host or an interview would allow the podcast to focus on the members of the site and their collections and experiences with the fluidity of conversation and truly allow their voice and excitement to be expressed to you.
As I mentioned in the forum, I will probably do a few episodes to see how it works for you and me. I also will be taking suggestions for show ideas so that this will become our show instead of just my experimental project. I hope to be hearing from you all soon.
This week wasn't the greatest for me, in fact it was one of the slowest I've had all season. This was mostly due to not being able to go saling at all on Friday and there only being a few sales on Saturday. I didn't get a single system this weekend, which is kind of nice because I really don't need more extra systems laying around, I did manage to find some new games to add to my collection though.
Continue reading Treasure Hunt Chronicles '09 - #11
 |
Posted on Jun 21st 2009 at 09:19:38 PM by ( logical123) Posted under Review, Burnout, Revenge, Sony, Playstation, 2, Racing, Coop, xbox, 360, microsoft |
 The Burnout series of games is one in which the normal rules of driving don't really apply. Driving 200mph into oncoming traffic? Go ahead! Hit a car at those speeds? Well, you destroy your car, but we, the game, put you right back where you were, in a 100% repaired car, ready to cause chaos and havoc. This hilarious, un-realistic type of driving genre is one that you can play to vent your anger, because in certain challenges, you are required to crash into others!
Burnout Revenge is no exception to this rule; it speaks of this type of gameplay in the title! Being released on September 13, 2005 for the PS2 and Xbox, and later on the Xbox 360, Burnout Revenge keeps with the spaztastic gameplay of the original games (Burnout 1, 2, and 3), while adding all new modes and abilities to increase playability.
The main new feature in the game is called 'traffic checking'. In previous games, if you tapped another car, you would have to deal with the crash cam, and then start off again where you hit (or were hit) at a standstill. In Burnout Revenge, you have the ability to ram cars out of your way (from the rear) without going into crash-mode. This 'traffic checking' also adds to your boost meter, making the game even more of a crash party. This ability, in turn, makes the game much more enjoyable because of the elimination of constant 'crash-mode' slowdowns, which can many times cost you the race, level, etc.
Along with 'traffic checking' comes the ability to 'take-down' opponents during races. This basically means either ramming them, or making the crash, also known as good old mindless fun. In addition to this, you can be taken down as well. If you then retake-down the opponent that took you down, you get bonus points towards your boost as well as your level ranking. This revenge aspect of the game is one of its best, along with traffic checking.
All of the old modes return, with the crash mode being a personal favorite. You are given a scenario, and must cause the most damage as possible in one try. It may sound easy, but some of the later challenges are just that, challenges. These require careful planning as to what approach you will take, which car you will hit first, and so forth. After you hit a car, then you go into 'aftertouch mode', where you can move around your flying car, and when your explosion meter fills up, blow up your car, causing even more damage.
All of these new abilities, coupled with an already great game series, has lead for Burnout Revenge to earn quite high ratings, in the 80 to 95 percentile. What, you may ask, is detracting from the game? Well, for me, there is only one major problem: glitches. The game tends to run smoothly, but at times, can be incredibly buggy. My best example is when I was in first place in a normal race, and misjudged a sharp left turn. I crashed, or was supposed to crash, into a wall, yet I didn't. I somehow glitched through the wall, and ended up outside the game area, in a black abyss. If I didn't glitch, I would have won the race anyway, but I did, and ended up having to restart. Much anger ensued.
This type of glitching happens every so often in the game, which, while not effecting gameplay dramatically, it does detract from the overall experience. Thus, Burnout Revenge garners a well earned 95%. If you find this game for the $10-$15 price range, definitely pick it up, you will most certainly enjoy it. Until next time, happy gaming!
It's been a while since I last thanked you guys for your submissions, and trust me, we are greatly thankful. Without your submissions, our site wouldn't grow, and that would just lead to a greater obscurity than we already have. We don't want that. Did you know that in May we had 7800 submissions? Damn. That's a lot. Even wilder is the fact that we had over 5300 images added in that month. Pretty wild, if you ask me. As a comparison, in April we had 3106 submissions, which, while respectable, is greatly trumped by May's submissions.
What does that mean? Well, it means that some of you play to win a contest. And one of you did. Who is that winner? Well, we've tabulated the scores, and even with a halved score, Ga5ket is the winner! He kicked ass and took names with submissions over the duration of the contest. In May alone he had 3212 submissions, of which almost all were image submissions. Truly, he played to win. Ga5ket, do yourself a favor and PM St0rmTK421 with your shirt size, what you want (not to exceed $60) and details about getting your spoils to you.
Of course, some of you also played hard, and I'd like to give kudos to those who gave a valiant effort. y2ritchie, VACRMH, and Lios (even with the murderous -74 karma), you all did well. Of course, the last person in that list would have done a lot better had his karma not been so low, but yeah, don't worry, maybe next year.
There were countless other individuals that made submissions, and we are greatly appreciative for the contest. From all of us at RF Generation, thanks!
Once again, I had spectacular luck this weekend. Almost a 100 more games were added to my collection after the hunting was done for the weekend, and I got a system I've wanted ever since I first heard about it, but I never thought I would find one for a good price.
Also, I've made the images clickable, so you can click on them and view them in their full size so you can actually read some of the game titles now.
Continue reading Treasure Hunt Chronicles '09 - #10
|
|