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Posted on Oct 14th 2009 at 01:05:29 PM by (Crabmaster2000)
Posted under Off the Shelf, Sonic, Hedgehog, Gaming, Group, Discussion

   

With an overwhelming majority of the votes Sonic the Hedgehog will be the next Off the Shelf title. Nothing else really stood a chance did it?



Continue reading Off The Shelf - November - Sonic the Hedgehog



Posted on Jan 30th 2009 at 07:45:35 AM by (Nionel)
Posted under Review, Genesis, Sonic

Sonic 3D Blast, also known as Sonic 3D: Flicky's Island, was released for the Sega Genesis in November 1996. In this game, Dr. Robotnik has discovered birds called Flickys, these birds are from a different dimension and have the ability to travel to different areas through large rings. Robotnik decides to turn the Flickys into robots and use these abilities to help him find the Chaos Emeralds so he can use their power to conquer the world. Later Sonic arrives on Flicky Island and is shocked to find that all the Flickys have been turned into robots, he then decides that he must stop Robotnik and rescue the Flickys.


Continue reading Retro Review: Sonic 3D Blast



Posted on Jan 19th 2009 at 05:20:48 AM by (logical123)
Posted under Review, Sega, Sonic, Hedgehog, 2, Review, Classic, Gaming

U-040-S-05340-A.jpg&sizex=275
Sonic the Hedgehog 2 was the turning point in Sega's history. Released roughly one year after it's predecessor, Sonic 1, on Nov 21, 1992 in Japan, and Nov 24, 1992 in North America and Europe, Sonic 2 can be designated as the spark that ignited the major console wars between Nintendo and Sega. Only mere months after its release, Sega's market share had skyrocketed to an astonishing 50+%. This review will tell you why.

In the beginning of the game, we are greeted with the familiar chorus of 'SEGA', followed by a Sonic Team logo. After this fades out, the Sonic 2 logo begins to fade in. But wait! What, or rather who is that?! It is none other than the latest addition to the then young Sonic franchise, Miles 'Tails' Prower. In this game, you are given the ability to play as Sonic, Sonic & Tails, or just Tails. Whether or not Tails was a good addition to the game is a matter of much debate. You will find out my opinion later.

Learning Curve:
Come on... It's a Sonic game! Press A, B, or C to jump, and down A, B, or C to spindash. Easy to learn, difficult to master. 5/5

U-040-S-05340-A.jpg&sizex=200Gameplay:
Gameplay in this game is great if you are playing as the Sonic & Tails duo, and brilliant if you are just Sonic. Why? Tails is just an idiot, plain and simple. He tends to botch up what you are doing, and when you actually need his help, he doesn't give it to you! However, the little 'Tails' problem will not detract from the gameplay. What makes the score rebound is what all Sonic fans know and love, Spindash. Introduced in Sonic 2, the Spindash is an iconic symbol of Sonic's speed. Overall, gameplay is quick, quirky, fun, and simple, just as a Sonic game should be. 5/5

Level Design/Replay Value:
Sonic 2 greets you with all new levels that are more zany than his first installment. If we look ahead a few years, to Sonic CD, I personally say that if Sonic CD has THE best levels of a Sonic game, Sonic 2 is a close second. Twists and turns will get you lost instantaneously, and the fun just never quits. Hidden passages and more points will keeps you playing again and again. 5/5

Music:
There are many songs in the video game world that you just can't forget. SMB: Overworld Theme, Metroid, Kirby, Legend of Zelda, the list goes on and on. Well, add Sonic 2 to that list. After a bout of Sonic 2 gaming, you will catch yourself humming these 'catchy' tunes! From Zone 1 to Zone 7, they're all great! 5/5

In conclusion, Sonic 2 is one of THE best Sonic games out there, and definatly deserves the official designation of a Classic Masterpiece.

20/20 or 100%




Posted on Oct 23rd 2008 at 04:30:24 AM by (Nik the Russian)
Posted under History, SMS, Sonic, Sega CD

October 20, 1985 (23 years ago): Sega Mark III is released in Japan.

Known later as Sega Master System, Sega released SMS to compete with the NES. The console supported a number of accessories (like a light gun, 3D glasses, and at least 4 different varieties of controllers) and featured a number of successful games (Phantasy Star is a big one, other popular ones were Y's: The Vanished Omens, Alex Kidd in Miracle Worlds, Outrun and the later Sonic the Hedgehog port). The system also had ports for both cartridges and cards, though cartridges were more common.

Nevertheless, the console was not successful: in North America it was eclipsed by NES, and later by Sega's own Genesis; in Japan, both Famicom and PC Engine were much more popular. The later, smaller revision, called SMS II, did not help sales. I am actually surprised that SMS had a game released for it in Europe as late as 1996. If only Sonic would've appeared sooner, the SMS might've had a chance.



Continue reading This Week in VG History: Sega Master System



Posted on Jun 19th 2008 at 05:00:00 AM by (OatBob)
Posted under Modern Gaming, Sega, Sonic, Sonic Unleashed, mini rant

Face it, Sonic has had some serious ups and downs.  The originals from the Genesis (Mega Drive) days had us going GaGa over Sega.  They were fun and extremely fast, two gameplay elements that have eroded over the years.  Despite the glory, a number of spinoffs and additional characters crowded out the franchise and a sad serious of spinoffs ensued.  Sonic R, Sonic the Fighters, etc.  The series got a jump start in 1998 with new freshness that was known as Sonic Adventure.  It properly brought the core of the series into the 3D era, and tapped into the heart of the game.  Sonic Adventure 2 was no letdown either, delivering the same standard of gameplay.

Of course, we all know what happened from there.  A crowded and highly competitive hardware market forced Sega to give the Dreamcast an untimely end.  Ports of Sonic Adventure and other classic compilations helped them assume their new role as a third-party developer, but once again the quality began to slide.  The Sonic franchise took the blow in stride too.  Sonic Heroes, meh; Shadow the Hedgehog, WTF!?; Sonic the Hedgehog (2006), fail, Sonic and the Secret Rings, meh.  Hidden gems like Sonic Rush became overlooked as fans lost faith in the series.

Another year, another game.  Sonic Unleashed is slated for a 2008 release, and the debut trailer shown earlier in February failed to impress.  Recently a new trailer with more gameplay footage has been circulating, and its changing a lot of opinions.



The gameplay switches from 2D to 3D, and the camera transitions are unobtrusive.  It's still too early to pass judgement, so we'll have to wait for more news.  For now I'll say things aren't looking worse the blue blur.

Stay tuned.



Posted on Jan 12th 2008 at 09:45:26 PM by (TraderJake)
Posted under Modern Gaming, Bioware, Sonic, DS


So, it has been known for some time that Bioware was going to be working on a Sonic RPG. Today, we have more news about the Sonic RPG that is sure to make fans of Sonic and Bioware squeal with excitement. A couple of highlights are as follows:

  • Watercolor Style of Animation
  • 4 Members in you Party at once, 11 party members total.
  • No random battles, in a definite homage to Chrono Trigger
  • Turn Based Fighting
  • Special Moves play like Elite Beat Agents

If you wish to see more than a few highlights, perhaps scans hosted at Jeux France will tickle your fancy. Those scans are bright, colorful, and look as good as graphics seen in Zelda: Phantom Hourglass. I'm certainly impressed by the graphics... are you?

Certainly, this game has the potential to rock one's socks off. I am predicting pure awesome. We'll find out for sure when this game is released later in 2008.

Lock up your daughters: New info on Bioware's Sonic RPG [Dtoid]
Sonic Chronicles: The Dark Brotherhood info [GoNintendo]




                                                                                                                                                                                                                                               
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