RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Mar 26th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Action, Adventure, RPG, SquareSoft, HAL Laboratory, Satoru Iwata


Since buying a Retron 5 nearly two years ago, I have invested a great deal of time and money into acquiring many of the great Super Famicom exclusive titles that we were not fortunate enough to receive in North America.  Thanks to the Retron's ability to apply translation patches to the games (assuming that someone has gone through the trouble of translating the text and creating the patch for said game), not being able to understand text-heavy games because they are in Japanese is no longer an issue for those of us who don't speak the language. 

Unfortunately, despite my ambitions of playing through all of these newly added imports in my collection, I have only played through a couple of these titles so far.  However, I plan on putting forth a more solid effort toward playing more of these games in the future, starting with what will hopefully be the first of many Japan exclusive titles that I will be reviewing for this site: Alcahest!


Continue reading Alcahest



Posted on Mar 22nd 2017 at 08:00:00 AM by (SirPsycho)
Posted under Music, konami, arcade, squaresoft, final fantasy, black mages, nobuo uematsu


Kenichiro Fukui is a composer that few likely know off the top of their head. He began his career as a member of the Konami Kukeiha Club in 1990 under the moniker "Funiki Fukui". The first game he worked on was Sunset Riders in 1991, but he only did the sound effects for the game. His first full composition job was Konami's light gun arcade game Lethal Enforcers. He worked on a few more arcade games at Konami, including 1992's GI Joe with Tsutomi Ogura and 1993's Violent Storm with Seiichi Fukami.


Continue reading Composer Compendium: Kenichiro Fukui



Posted on Dec 28th 2016 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Final Fantasy, Square, SquareEnix, SquareSoft, RPG


Many longtime fans of the Final Fantasy series have lamented the direction Square has taken with their beloved franchise, forgoing the classic turn-based battle system (or rather the active-time battle system) in favor of a more action-oriented approach featuring real-time combat.  While this rapid evolution of the series is no doubt an attempt by Square to garner new fans and compete with other AAA titles currently on the market, it has left some diehard fans feeling alienated and disinterested with the series.  Enter World of Final Fantasy, a new title in the Final Fantasy series that harkens back to the games of old, featuring a slew of familiar characters and mechanics that should make any old-school fan of the series feel right at home.


Continue reading World of Final Fantasy


                                                                                                                                                                                                                                               
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