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Gaming => Community Playthroughs => Topic started by: singlebanana on February 10, 2021, 10:06:51 PM



Title: March 2021 Playthrough - Eternal Eyes
Post by: singlebanana on February 10, 2021, 10:06:51 PM
Possibly the worst jewel case cover on the PS1.  So hauntingly bad that it stares right back at you.

[img width=266 height=262]https://i.ebayimg.com/images/g/BTUAAOSwSrNaMUgr/s-l300.jpg[/img]

Participants:
grayghost81
singlebanana
Disposed Hero
Mr_Stubbes
douglie007

Checkpoints:
Week one: Chapter 1-3
Week two: Chapter 4-6
Week three: Chapter 7-9
Week four: grind, evolve, catch 'em all, finish game (Chapter 10)


Title: Re: March 2021 Playthrough - ???
Post by: EZ Racer on February 11, 2021, 12:40:14 AM
Resident Evil 2?


Title: Re: March 2021 Playthrough - ???
Post by: Crabmaster2000 on February 11, 2021, 01:33:51 AM
Bust a Move 2?


Title: Re: March 2021 Playthrough - ???
Post by: douglie007 on February 11, 2021, 05:41:16 AM
Eternal eyes?


Title: Re: March 2021 Playthrough - ???
Post by: Disposed Hero on February 11, 2021, 09:08:45 AM
I'm gonna try to play along with this next month. Oddly enough, every time I see this game I always assume that it's some kind of weird King's Field type game instead of the very colorful strategy game that it actually is. So yeah, gotta agree that the cover art is pretty bad  :P


Title: Re: March 2021 Playthrough - ???
Post by: Mr_Stubbes on February 11, 2021, 09:13:22 AM
I'm in on this one as well.


Title: Re: March 2021 Playthrough - ???
Post by: douglie007 on March 01, 2021, 10:44:47 AM
So... still a mystery


Title: Re: March 2021 Playthrough - ???
Post by: MaterialHandlerMike on March 03, 2021, 10:23:24 AM
Jumping Flash?


Title: Re: March 2021 Playthrough - ???
Post by: Mr_Stubbes on March 04, 2021, 05:43:57 PM
So... still a mystery

You are correct Douglie it is Eternal Eyes. I think Singlebanana is just a bit behind due to the Fund Drive. I'm not sure if there will be checkpoints but it won't hurt anything to start playing


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 04, 2021, 06:37:57 PM
Took the liberty of updating the thread title to help avoid confusion.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 05, 2021, 04:25:46 AM
Cool, busting out the ps1 with the screen for travel.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 05, 2021, 09:34:28 AM
Started playing this morning and made it to the beginning of chapter 2. I'm not going to go into too much detail about how I feel about this game so far, but I will say that it is interesting and a little bit different compared to other RPGs I've played.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 06, 2021, 12:24:34 PM
Hey guys!

Sorry we're late, I forgot to turn on notifications for this thread! Checkpoints are up. Thank you Steven for updating the thread.

We picked this game based on a few criteria; for an RPG on the PS1 it's cheap, short, and easy. What we didn't dive deep on was reviews. This isn't exactly a classic as far as tactical RPGs on the console, but as is our tradition, we're giving the underdog a fighting chance.

I just finished chapter 2 this morning. At the risk of biasing myself against backlash, I am enjoying the game quite a bit. Some elements of the game can be confusing, for example I didn't realize you could go back to where you were by scrolling the menu when you leave and come back to a battle area. In the forest area I did the first three battles without stopping wondering, how many will I have to do before I can go back and evolve, equip stuff, etc? So, it took me a bit to realize that really all there is to the game is fight, level up, fight, repeat.

I'm also kind of feeling the magic is just pick one and guess what happens, but I guess I'll figure this out as well.

I am loving the graphics and sound. Everything about this game screams Sega Saturn to me, despite it being (afaik) exclusive to the PS1.

This is a really nice game to play after a long day at work. Seems like it won't wear out its welcome too. Here's the Japanese cover art. Needless to say this would have been a better choice.

[img width=512 height=512]https://archive.org/serve/psx_koukrose/psx_koukrose_screenshot.jpg[/img]


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 06, 2021, 04:39:27 PM
O buddy it's battle time on the big screen! [img width=500 height=225]https://uploads.tapatalk-cdn.com/20210306/42af50127e9522b5f36fbed74bc19b9d.jpg[/img]


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 07, 2021, 05:51:16 PM
I think I’m about done with Chapter 4. This game is growing on me the more time I put into it. I’m not going to lie, when I first started playing I kinda hated it. I’m not a fan of tactical RPGs and the combat felt a little sluggish. The translation at times can also feel a little off too.

I recommend you pull up a guide for this just so you can chart all of the possible evolutions, especially since there are 5 stages (lvl 1, lvl 3, lvl 8, lvl 15, and lvl 30) and the order you give the pappets/puppets jewels has to be exact. I also found that if I was lacking jewels it’s easiest to just go back to the lost forest and go through the stages until I get the jewels I needed.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 08, 2021, 05:58:40 AM
I'm at the same place. I don't like the fact you can only have a party of 4 on a tactical rpg, and the boards are small, but I am starting to like it more than I started out. 

Thanks for the hint, I have got my dolls upto level 20 and have not been able to evolve them past the lvl 8 one.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 08, 2021, 12:45:42 PM
I think I’m about done with Chapter 4. This game is growing on me the more time I put into it. I’m not going to lie, when I first started playing I kinda hated it. I’m not a fan of tactical RPGs and the combat felt a little sluggish. The translation at times can also feel a little off too.

I recommend you pull up a guide for this just so you can chart all of the possible evolutions, especially since there are 5 stages (lvl 1, lvl 3, lvl 8, lvl 15, and lvl 30) and the order you give the pappets/puppets jewels has to be exact. I also found that if I was lacking jewels it’s easiest to just go back to the lost forest and go through the stages until I get the jewels I needed.

I'm still in Chapter 2 but was having pretty similar thoughts about the game. I'm optimistic that it will grow on me and am glad to hear it has for others also. I suspected that an evolution guide would be recommended so I'll try to look something up.

But yeah, I haven't put a lot of time into this one yet but I'm not super into it. Lots of little things putting me off. Do the menus feel unresponsive for anyone else or is it just me? Could be that my controller needs replacing but I'm not having any control issues running around towns and such.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 08, 2021, 12:50:46 PM
I haven't had any controller issues, but it is weird that triangle is the cancel button.

Can anyone link a good evolution guide? I've been doing okay just winging it but I did turn one of my guys weaker it seems.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 08, 2021, 02:26:42 PM
I actually went ahead and finished Eternal Eyes today. I'll hold off on my complete thoughts until later this month, but I will say the game grew on me enough to want to get it done.

Here's the guide I used. https://gamefaqs.gamespot.com/ps/197238-eternal-eyes/faqs/23353

The evolution table can be found towards the bottom. Just a note, remember what jewel you used to transform the magical puppet, it'll determine the evolution track you can take. Also note that not all Puppets/Pappets are created equal.

Spoiler (hover to show)

[img width=700 height=525]https://i.imgur.com/ycqp9gN.jpg[/img]


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 08, 2021, 03:37:34 PM
Man, I evolved all mine and have no idea what I used. I still only have three though so I guess as I get more I can be more focused, or let one get killed and start over, but I hate that and crazy as it sounds have been treating any puppet dying as a fail state and resetting the game when it happens.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 08, 2021, 04:55:48 PM
Man, I evolved all mine and have no idea what I used. I still only have three though so I guess as I get more I can be more focused, or let one get killed and start over, but I hate that and crazy as it sounds have been treating any puppet dying as a fail state and resetting the game when it happens.

I honestly did the same thing not realizing what I used as the original jewel. What I would recommend, is just level what you have now to 30 and try not to use any more jewels. Then you can go back to Luke's house and go the secret room. There you can use the "Ring of Destruction" (I think that's what its called. Its a key item you get after chapter 3 or 4) on your puppets to revert them back to a magic puppet. They'll keep their level, but will lose all learned spells. (just like when they die). Then you can evolve them to the 5th evolution. Also when they're fully evolved start teaching them new spells because every spell will be able to hit all enemies at once (each spell even has an animation/FMV, kinda like summons in the final fantasy games) and your characters become very OP. Also I'm fairly certain you can only have a max party of 4 so there's no need to level other puppets after you fully evolve three of them.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 09, 2021, 06:37:55 PM
Man, I evolved all mine and have no idea what I used. I still only have three though so I guess as I get more I can be more focused, or let one get killed and start over, but I hate that and crazy as it sounds have been treating any puppet dying as a fail state and resetting the game when it happens.

I honestly did the same thing not realizing what I used as the original jewel. What I would recommend, is just level what you have now to 30 and try not to use any more jewels. Then you can go back to Luke's house and go the secret room. There you can use the "Ring of Destruction" (I think that's what its called. Its a key item you get after chapter 3 or 4) on your puppets to revert them back to a magic puppet. They'll keep their level, but will lose all learned spells. (just like when they die). Then you can evolve them to the 5th evolution. Also when they're fully evolved start teaching them new spells because every spell will be able to hit all enemies at once (each spell even has an animation/FMV, kinda like summons in the final fantasy games) and your characters become very OP. Also I'm fairly certain you can only have a max party of 4 so there's no need to level other puppets after you fully evolve three of them.

Thanks, man. Things are becoming a lot more clear. I mistakenly thought when a puppet got ko'ed it went to level 1 but knowing it only loses its spells it's not a big deal really so I will no longer be treating a ko'ed puppet as a fail state.

Just finished chapter 3 so I got the S of D and a new puppet and also let my worst puppet get ko'ed so I could remake him. Think I may grind for gems so I can really tinker now before I proceed.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 14, 2021, 01:58:11 PM
I'm I missing something?  I evolved the Bw to a Hurricane and then can it evolve to anything on the next list or just the ones near it?


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 14, 2021, 02:09:54 PM
I'm I missing something?  I evolved the Bw to a Hurricane and then can it evolve to anything on the next list or just the ones near it?

Just the ones near it. In this case you can evolve your Bw Hurricane to a Matango with either jewels RRG or RRB. Then you can evolve it to a Kinoppi with jewels RRGW or RRBB


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 14, 2021, 04:53:44 PM
Cool thanks!


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 14, 2021, 07:41:28 PM
Took Stubbes advice and

Spoiler (hover to show)

I have a little tip for you guys, because I was having a ton of trouble with which direction the cursor was going to go. If you turn your controller about 30 degrees counter-clockwise, your d-pad will be oriented correctly. Sounds stupid but I still need to do it from time to time.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 14, 2021, 09:06:21 PM
While the B.W. Is very OP now her attacks won’t one shot everything near the end of the game, but she’ll still be relatively OP, compared to other puppets you can acquire. I’ll recommend you get a puppet that can deal high physical damage. There are some enemies at the end of the game that have strong Magic Defense and will take little damage regardless of how strong you are. I believe I had an R.H. Pappet.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 15, 2021, 05:13:21 AM
Just got to chapter 7 and all my dolls are pappets. Just trying to figure out if they are going to be useful. 


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 15, 2021, 05:40:51 AM
While the B.W. Is very OP now her attacks won’t one shot everything near the end of the game, but she’ll still be relatively OP, compared to other puppets you can acquire. I’ll recommend you get a puppet that can deal high physical damage. There are some enemies at the end of the game that have strong Magic Defense and will take little damage regardless of how strong you are. I believe I had an R.H. Pappet.

Stubbes, as much as I love this game, my enjoyment of it is certainly enhanced greatly by your advice. Evolved an R.H. per your advice and indeed he hits like a sledgehammer. I hate to say it but it took me until just now to understand the evolution chart but I finally get it.

So now I just have to decide what to do with my fourth, who is currently a Sakika. I don't remember how I got there so I'll probably reset him and go for maybe another B.W. or try to figure out who the third most powerful pappet is lol.

Random thought: Knowing JRPG naming conventions and translations, I'm betting the pronunciation of Gross Kingdom is pronounced to rhyme with boss, as opposed to gross like 'eww that's gross.' What do you guys think? 


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 15, 2021, 07:49:14 PM
Alright I'm rolling with BW, RH, and GH. Evolved them then cashed in all my jewels beefing them up and giving them spells. Gonna push through a bunch of battles in my next few play sessions because I'm only in Chapter 6 right now and want to progress a bit.  


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: singlebanana on March 18, 2021, 11:36:35 AM
I started the game weeks ago, but I found myself falling behind..... surprise, surprise.  Last night I made it to Chapter 4.  I appreciate all of the tips in this thread and have already reached the next to last stage for the B.W. Pappet.  I am looking through other charts to find other strong pappets to level, but I have to say, there's not a ton of stuff out there and what is there is quite confusing to a newcomer.  I'm quite perplexed by this daunting system, but I do appreciate the complexity and time the developers put into it.  It's pretty awesome to have so many choices of allies to play with.

With that said, the game is definitely flawed, but I am pleasantly surprised at how much fun I am having with it.  I can say right now that this is no Vandal Hearts, but it seems that the game is only a handful of miniscule changes away from being a classic.  There are so many little things that could have been done to improve its presentation and mechanics, and I'm quite baffled that the developers made some of the decisions that they did.  Anyway, more to come as I move further into the game.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 18, 2021, 12:08:46 PM
Rich, here's a ranked list of the puppets I used to choose my squad:

https://gamefaqs.gamespot.com/ps/197238-eternal-eyes/faqs/65202


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: singlebanana on March 18, 2021, 04:57:17 PM
Rich, here's a ranked list of the puppets I used to choose my squad:

https://gamefaqs.gamespot.com/ps/197238-eternal-eyes/faqs/65202

I used that as well for power rankings. I took the top 3 and my 4th is coming out jackal group.

I guess what I'm saying is that there really isn't a site with a super fluid and easy to follow evolution chart. Had to break out the ole pencil and paper and work it all out.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 18, 2021, 07:09:52 PM
I used that as well for power rankings. I took the top 3 and my 4th is coming out jackal group.

I guess what I'm saying is that there really isn't a site with a super fluid and easy to follow evolution chart. Had to break out the ole pencil and paper and work it all out.

At least there are some charts. If I’m being honest I don’t think we’d be able to beat the game without an evolution chart. Unless of course we got extremely lucky and we’re able to get some 5th evolution puppets by blindly giving a puppet jewels


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 19, 2021, 11:57:49 AM
Made it to Chapter 8 and every hit is an EXP factory. Best way to grind is put the puppets on auto and let them do physical attacks only. Only drawback is they will sometimes go for a chest even if an enemy is also right next to them. I love that my homies are trying to secure the bag but you gotta take out the trash first.

Stubbes, what's a good level to be at for the endgame? I've read/heard Chapter 10 is quite a rude difficulty spike.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on March 19, 2021, 01:17:01 PM
Made it to Chapter 8 and every hit is an EXP factory. Best way to grind is put the puppets on auto and let them do physical attacks only. Only drawback is they will sometimes go for a chest even if an enemy is also right next to them. I love that my homies are trying to secure the bag but you gotta take out the trash first.

Stubbes, what's a good level to be at for the endgame? I've read/heard Chapter 10 is quite a rude difficulty spike.

I don't think I ever used the auto attack system. I honestly just spammed spells that hit all enemies.

I believe my party was in the mid 80s, so about 85-86, you should be fairly close to that by end game, provided you did a little bit of grinding, if not just repeat some of the floors in Chapter 9 to get your party up.

Spoiler (hover to show)


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 20, 2021, 01:51:12 PM
Finally got back to this game and am at the beginning of Chapter 3. I still have conflicting feelings about it but am hopeful it will grow on me as I go along.

I was wondering how you guys approached evolution during the early part of the game. I referenced the guides that you guys linked but I'm still kinda lost on it. Should I just ignore it for now? Throw caution to the wind and just feed gems to my puppets and see what happens? Consult a guide for the best possible puppets at every stage of the game? The game has been a cakewalk so far but I don't want to hit a wall because I neglected the puppets.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 20, 2021, 02:00:26 PM
Like Stubbes said in an earlier entry, you can "reset" the puppets once you get the Stone of Darkness (which you will have once you finish chapter 3). You may luck out by winging it, but given the sheer amount of puppets in the game this may not be a good tactic.

If you watch the youtube vid I posted in a spoiler tag a page or so ago, it may clarify the evolution system for you the way it did for me.

I hope the game gets its hooks into you the way it has for me and Rich. Though there are some missed opportunities here, the hidden depth can be really rewarding and enjoyable.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 20, 2021, 02:25:09 PM
Cool, thanks! I skimmed the thread earlier and must have missed the video. I'll check it out


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 21, 2021, 07:50:41 PM
That wasn't a bad game. Not very deap but not bad.[img width=700 height=315]https://uploads.tapatalk-cdn.com/20210322/6c85a3e542ed2760291fc4d2df3681ac.jpg[/img]


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 21, 2021, 07:55:01 PM
I hit the level cap of 99 with Luke and the three puppets. Was thinking about finishing the game but Chapter 9 just keeps going and going. Fine with me!


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 23, 2021, 06:07:06 AM
Finished the game yesterday. Final boss was nothing to write home about. I actually found Chapter 9, 9th floor with Garland, Lolita, and Jaress to be the most 'challenging' boss fight.

Thinking of trying a speed run with the new game plus option. I bet I can do the whole game in one sitting.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 23, 2021, 11:49:16 AM
I'm probably about halfway through Chapter 4 and I will say that the game has grown on me a bit. I still think it's a mixed bag overall, but it does have some nice QOL features that I wish more games in the genre had, mainly giving a pool of experience to the whole party after battles so all units have a chance to level up, not just the most active ones. Evolution is starting to make more sense, and I'm following a guide for one of the puppets to get the BW Pappet and just going kinda randomly for the rest. Even though the monsters revert back to a blank puppet state upon death, it's nice that they at least keep their levels. Makes it pretty easy to experiment with new jewel combinations and not worrying about the resulting creations being underleveled.

I also really love the music that plays in the opening cinematic and usually watch the whole thing without skipping when I boot up the game. I found this full version which I really enjoy also. I was trying to figure out who the composer is and if they ever went on to work at Sega, because this honestly wouldn't sound out of place in a Yakuza game!

https://www.youtube.com/watch?v=zWrIiYZHtsg


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on March 24, 2021, 07:03:20 PM
What was everyone final teams?  I used the Pappats G.P., R.W. and B.W. 

Sent from my SM-G998U using Tapatalk



Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: singlebanana on March 25, 2021, 12:45:44 PM
What was everyone final teams?  I used the Pappats G.P., R.W. and B.W. 

Sent from my SM-G998U using Tapatalk



I finished the game a few nights ago with Pappats: BW, GP (which hit like a damn truck), and GB.

I'm kind of like Disposed and not sure where to fall on this game.  Overall, I enjoyed it, but I don't believe I could have said that had I not had the evolution guide. I can understand why this game failed to hit the mark with many gamers. There were just so many "if they would have just done this instead" moments I had while playing the game. I continuously wanted to slap each member of the developmental team and scream, "WHY?!?"  More on this to come...........


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Disposed Hero on March 31, 2021, 03:18:21 PM
Oof, I kind of forgot about this game. Obviously won't be finishing before the end of the month, but I definitely plan to keep going with it.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on March 31, 2021, 04:43:08 PM
No worries I beat it twice lol.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on April 01, 2021, 06:13:34 AM
No worries I beat it twice lol.

Once was definitely enough for me lol. I won't spoil anything while others continue to wrap this game up. Eternal Eyes wasn't really a good game or a bad game in my opinion, it was very much just OK. I like the idea of leveling up and evolving your puppets and that death results in the loss of evolutions and abilities learned (but not levels), it kind of creates an incentive to be somewhat strategic when entering battles. However, the evolution system can be very confusing and I feel that if we didn't have a guide at our disposal, this game would have been very frustrating, and possibly unfinishable. The combat sequences were fine. Early on when you have less evolved puppets, the battles can kind of drag as you have to fight the enemies one by one, but become too easy once you've leveled your puppets to use multi target spells. I also found the leveling system to be too simple. Each level between 1 - 99 only requires 100xp making it very easy to level up fast, especially nearing end game when you have an arsenal of OP puppets. The quick level up system also made healing items obsolete. More often than not, if I had a party member low on health, I would just attack with them and they'd level up and replenish their HP and MP. The story was fine as well, all be it a little trope-ish (i.e. an ancient evil once thought defeated has returned and an unlikely hero and his allies must stop said evil and save the world), and the character dialogue was good enough and kept everything cohesive. Graphically the game looked good for a PS1 title. I did notice some screen tearing at times but that may have been due to using a modern television. Regardless is was never bad enough where it caused issue. Overall, I don't think this game will be one that I replay often, but I may try to see if it can be beaten without fully leveled puppets that have been randomly evolved.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: GrayGhost81 on April 01, 2021, 09:09:59 AM
Thanks for the final thoughts!

What platform did you play the game on? I played actual disc in a PS3 and it was crisp AF.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: Mr_Stubbes on April 01, 2021, 01:14:41 PM
I played it on actual disc on a PS1


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: singlebanana on April 01, 2021, 03:28:45 PM
I played it on actual disc on a PS1

Yeah, no issues with screen tearing for my and I also played on a PS1.  However, I was on a CRT.


Title: Re: March 2021 Playthrough - Eternal Eyes
Post by: douglie007 on April 04, 2021, 07:26:48 PM
I was between the real disc on the ps3 and the  psn on the psp

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