|
So we've been playing Beyond: Two Souls, and very much enjoying it. And while I do my best to be careful about reading reviews or even previews to games into whose story I want to invest, curiosity lead me to read occasional blurbs and conclusions.
And to no surprise, (especially concerning games by Quantic Dream) I found very polarized opinions and more than one conclusion claiming it was the most difficult game thus far to put a numbered score upon. I read statements alluding to or outright accusing director David Cage as a frustrated film-maker in the wrong medium, and the game and plot itself akin to a SyFy miniseries with a few button presses thrown in.
In the past I've seen the same criticism of everything from Hideo Kojima's Metal Gear Solid series to the FMV craze started by Dragon's Lair and mostly killed by Sega CD. From one end of the quality spectrum to another, even critical darlings such as Telltale's Walking Dead has detractors claiming it as little more than a Choose-Your-Own Adventure graphic novel.
It seems an obvious statement, that we all have different preferences in gaming, and while there can definitely be agreement about technical flaws such as bad framerates and (unintentionally) sluggish controls, ideally gaming culture in both critical and commercial circles would give appreciation to all variations of interactive entertainments. Sadly, we all know, this is not the case.
Part of the problem with rating video games, indeed most media, is that while there are methods of determining technical merits or faults, concepts like 'fun,' 'enjoyment,' or even 'entertainment' is so subjective that each person experiences it differently. There are designs that appeal to greater demographics, such as Tetris, Wii Sports, and Super Mario Bros. However, that doesn't automatically make less commercially successful games less entertaining; I really enjoyed the critically panned Aliens: Colonial Marines, Dead Space 3, and Halo Wars.
However, instead of just shrugging it off as a matter of preference, sometimes games are completely dismissed because of assumptions and preferences. Many comments concerning Beyond: Two Souls claim that there is too much watching and not enough playing, that the gameplay is too simple, and that because these ratios do not meet a certain unnamed target the game itself is not worthwhile. (There is also criticism of the story quality, another subjective quantifier.) Again, there are technical faults that can negatively effect the overall quality of the game, but most of the negativity leveled at Beyond: Two Souls seems to come from a reviewer's desire for the game to be something altogether different than what it is trying to be.
To completely dismiss a game because the gameplay design doesn't parallel other games seems akin to complaining that Madden doesn't have enough racing or puzzle-solving. Beyond: Two Souls is not supposed to have combat like Street Fighter. Walking Dead was not designed as an RPG. Even Dragon's Lair could be considered to have more interactivity than most of the extremely popular endless running games. The very element that makes games unique, interactivity, has not been (and arguably cannot be) subject to universal, specific requirements, other than simply being present. A movie is, by nature of the medium, not interactive; giving any outside agency to a viewing audience, and it is no longer simply a movie, but a different form of interactive entertainment. Is it fun? Worth 'playing?' It's all up to the person experiencing.
I for one have a great appreciation for many games that some hardly if at all consider 'games.' Sewer Shark remains one of my favorites of the early cd-rom era, and I'm the first to admit the thin veil of gameplay over switchable video segments. Yet the player agency was 'enough' for me to have a great time with it, and I still load up the 3DO version every now and then. It's not the fact that I enjoy it that makes it a game; if it were a movie, I wouldn't have watched it more than a time or two. I have fun with it because I enjoy playing, interacting with it. Dragon's Lair, for as many people that have long since outgrown its initial awe factor, still gets constantly ported to anything that will run it, and for as much maligned as the FMV genre of gaming is, there are many fans who still play them.
As we play Beyond: Two Souls, I do sometimes get frustrated at not being able to do what I'd like at times. But its the same desire that lead me to drive for that volcano in Battlezone, or shoot the dog in Duck Hunt. Once gaming gained 'sandbox' and 'open-ended' game designs, I found that without these constraints I lost interest more quickly. I may have loved Legos as a kid (and still do) but I found that when it comes to video games, my personality would rather look for ways to run left in Super Mario Bros. than play Minecraft. To each their own, and that's the point; games like Beyond: Two Souls are not less of a game, just a game with a different design in mind.
And as video games expand, so do ambitions to explore more and different things with them. Perhaps more pointedly, if Walking Dead and Beyond: Two Souls did not play as they do, folks like my Beloved would have far less interest in them, and that's justification enough for me.
I loved getting sick as a kid because it meant I was stuck home to play some video games!
What's your favorite video game to play when you are stuck home sick?
When I met my girlfriend I would have never guessed that she would like gaming. On the outside she is very girly and likes shopping, getting pedicures, etc.. On the inside however she is a pretty hardcore gamer. When we first met I didn't really let her see how much of a gamer I was because I was shy. The first time I went over to her house I stepped into her room and was not ready for what I saw, she had probably close to 50 Wii and GameCube games. Now we aren't talking like Wii Sports and DDR. She had Metroid, Zelda, Resident Evil, New Super Mario, Mario Sunshine, and many more. I was instantly head over heels. Over the 6 years that we have been together we have played so many games together but I enjoy just watching her play more. The reaction on her face when she figures out a tough puzzle or beats a difficult boss is priceless. Right now she has been playing Alice: Madness Returns on my PS3 and she is blowing through it really fast and I have enjoyed helping her figure out how to kill bosses without taking much damage and solving the puzzles. We recently finished Epic Mickey 2(it is no where near as good as the first one), we are currently thinking of what to go to next. So, do you guys game with your significant other? Were they a gamer before you met? I am a believer that gaming together builds a stronger partnership.
I tend to brag about my true gaming 'Holy Grail,' my beloved gamer wife. She may not get to play often, and would describe her skillset as more Words with Friends than Dark Souls, but any chick whose gaming history includes Albert Odyssey, Crazy Taxi, and the original Legend of Zelda has cred in my book. 
However, my Beloved's latest gaming experiences haven't involved her playing; she's also my co-op partner without a controller. In the last year we've completed the Mass Effect Trilogy, Binary Domain, Bioshock Infinity, Catherine and many others, cuddled together in a two-person recliner. She may not be pressing buttons, but she's sharing the game with me, discussing story in slow moments, thumbing through a strategy guide, or pointing out things in the environment I miss. During slower moments such as RPG grinding, she may have a book in her lap or article on her phone, yet her attention is at a moment's notice. Like a co-driver in professional Rally racing, she isn't just another warm body in the adjacent seat, shouting preemptive directions and adding weight distribution; she's a partner, experiencing a version of what I'm experiencing, and helping when my attention is diverted. Primarily, she's there to share my adventures and have fun.
This method of co-op gaming doesn't limit itself to this dynamic; I love finding excuses to sit down with any friend and go through a game together, even single player. When the first Silent Hill movie released in theaters, me and a fellow Silent Hill enthusiast buddy named Mike sat down with the first two Silent Hill games, drenching ourselves in the dim atmosphere and reliving the mood before going to the movie. It didn't matter that only one of us played at a time; the other person was helping to solve puzzles or navigating the occasional labyrinthine environment.
Often a game needs no excuse for this form of co-op other than being a great game; the above experience happened again with a different friend for Resident Evil 4, a game we wanted to play immediately upon release. We stayed up several nights, occasionally swapping the controller between each other. The same thing happened later with Condemned: Criminal Origins. (If it weren't for Pat playing navigator with the guide's map, I'd have never found my way through that game!) We later played through Resident Evil 5 together, and while we hugely enjoyed the built-in co-op, I can't say it was a better or worse experience; just a different way to play together.
Pat has been gracious enough to show me through the entirety of every Metal Gear Solid game (except the first, I did go through that one myself) including every easter egg and hidden scene (he's a bit of a Metal Gear completionist) and if it were not for him, I'd likely never have experienced, much less enjoyed, that series nearly as much as I do now. Pat and I have completed everything from Rescue Rangers and Contra to Gears of War 1-3 together, yet some of my favorite gaming co-op memories with him are ones in which one of us didn't have a controller.
I've shared it here before, but it fits well in this article. Before some of my close friends passed away, I had some wonderful memories of us gaming all night together, passing a controller around for Battle for Olympus, Castlevania III, and Eternal Darkness, among others. Those games now have even more precious memories attached than a fun gameplay experience. Some even have save files or passwords of the last moments of time we spent hanging out. Call me sappy, but it keeps good thoughts readily accessible once in a blue moon when missing those friends over times past.
For the first time, my Beloved recently shared from the playing side: I watched (and jumped along-side) her as she played the Walking Dead Season 1. Next up, we've already penned in Beyond: Two Souls once it comes out next week. When we play games featuring less... walking dead things, our kids are always chomping at the bit to grab a controller, though they're just as ready to cheer on mom and dad on those tough bosses or time trials. We've also begun searching for more games such as Super Mario Galaxy, certain Final Fantasy titles, and the Tales of... series that have asymmetrical co-op designs, where a secondary player can help at a more relaxed, even sedentary helper role that can be ideal for children, friends who want to hang out, or a significant other who wants to be involved.
It can take a bit of effort to develop such a socially inclusive atmosphere. Western society doesn't exactly lend itself anymore to family and friends all gathering around the single living room TV for a few rounds of Combat or Super Mario Bros/Duck Hunt. It is now industry standard to have our entertainment designed to be spread across as many personal devices as possible. And to be sure, some nights we all just want to do our own thing. But the purposeful, intentional inclusion of a social aspect to our gaming has paid in dividends, and (if you couldn't tell) I highly recommend it.
[img width=700 height=599]http://www.lolbrary.com/content/878/have-you-tried-turning-it-off-and-on-again-23878.jpg[/img]
Site's been slow for you? Yeah, us too.
We have been running over our logs and settings and are in contact with our host as well to try to sort out exactly what is going on.
Please be patient. Your calls are very important to us. Have you considered buying an extended warranty? *shakes head* Sorry, went in to call center mode for a second.
We know just how important this site is to you guys. Personally, it means the world to me to have this site up and running well for everyone to experience. We hope to have everything running better very soon.
Don't forget to keep it on channel 3! (Even if there is a little static every now and then.)
I was thinking the other day about the question of emulating. I have seen numerous people ask if they should just emulate, I am going to give my two cents. I do emulate many systems on my Dreamcast because the iso's are so plentiful such as the Neo Geo and the PCE because those systems are just so far out of my price range.. The problem I run into is that systems such as the NES and the Genesis get so expensive to collect for and truthfully I do not have that many favorites on those systems to feel comfortable spending tons of money on games. Since I preordered the Retron 5 I made the decision to rid myself of all of my NES and Genesis games and just buy flash carts for both of those systems. The Everdrive N8 flash cart for the NES cost me $108 which is not a bad price seeing that money NES games run around $10 if you want to get the better ones. Instead of having 10 NES games that would cost $100, I decided that I would rather pay $100 and be able to have all of the NES games. The same goes for the Genesis, I payed $53 for the Mega Driver flash cart which plays all Genesis, Megadrive, Sega 32x, Master system, and even Sega Cd games. When it comes down to it I am saving tons of money by emulating those games but I feel better and more satisfied because I am emulating them on actually hardware instead of sitting hunched over a computer. The Sega Saturn is my absolute favorite console and you would be absolutely correct if you were to say that it is an expensive console to collect for but with saving all of the money from emulating my cartridge games I am able to put most of my attention to collecting Saturn. So my belief is that you should collect physical copies of games for your favorite console or consoles but the consoles that you do not really touch that much I find it more beneficial to emulate using Flash Carts. The Saturn was my first console to I have a special connection to it and it is the system that I have spent that most time playing over the years.
Hey guys, I picked up a little import retro goodness recently. Check it out!
Any other import game collectors?
Episode # 36 - A special deal with Atari Brian from AtariAge.com. ( Great guy to buy games from if you ever need video games )
RGB is the holy grail of display formats for retro video games. The people who prefer hooking their consoles up via RF do so for nostalgia, not image quality. The folks who use composite and S-Video are on the right track, they want a higher quality picture, but RGB is better.
Component video is not RGB. While component video cables are Red, Blue, and Green in color, they still send combined signals over the same cable which results in a slightly lower quality picture. They typically carry YPbPr signals. In YPbPr: Y (Red cable) carries luma (luminance/brightness) and sync (synchronization) signals Pb (Blue cable) carries the difference between blue and luma (B-Y) Pr (Green cable) carries the difference between red and luma (R-Y)
The information for Green is not sent because it can be determined with the blue, red, and luma signals.
An RGB signal carries the Red, Green, Blue and Sync data on four separate cables. If you are interested in more of the technical aspects of RGB or if you would like to see some screenshot comparisons, I strongly recommend you check out http://www.retrorgb.com
On to the mod...
IMPORTANT! This mod restores RGB output to the N64 A/V Out. You will need an RGB monitor and the appropriate cables in order to hook your system up to an RGB monitor. LOTS of info on the cables required can be found at http://www.retrorgb.com
Not every N64 is capable of outputting an RGB signal. In the US, the early N64s had a video chip on the motherboard that was capable of outputting RGB so all you have to do is connect the RGB outputs on this chip to the RGB spots on the video output terminal and you have an RGB capable N64. Nintendo eventually changed the video chip on the N64 to one that did not natively output RGB so the mod is only possible on early N64s.
How early? If your N64 has a serial number that starts with NS1, you can mod it to output RGB If your N64 has a serial number that starts with NS2, you cannot mod it to output RGB
There is always a (slim) chance that the guts of your N64 have been swapped so another way to check is to open your N64 and look at the motherboard revision.
If your motherboard revision is NUS-CPU-01, 02, 03, or 04, you can mod it to output RGB. If it is NUS-CPU-05 or higher, you cannot You can see your motherboard revision just above the cart slot when you take the top cover off of an opaque system: [img width=592 height=254]http://i.imgur.com/EvD5Kvi.jpg?1[/img]
and you can see it on a clear system without taking the shell off, just remove the power supply: [img width=700 height=288]http://i.imgur.com/p9LqZOO.jpg?1[/img]
You can also swap the guts of an older N64 into the shell of a newer model that you really want to get RGB from. For example, I love the Jungle Green N64 but my Jungle Green model is an NUS-CPU-05. I swapped the guts from an 03 into the Jungle Green shell and presto! Jungle Green RGB 
Tools you will need 4.5mm security bit to open the N64 Phillips screwdriver Soldering Iron with a fine tip (I prefer a chisel tip for this job) Solder and flux Thin gauge wire, 26 gauge works well Hot glue gun OR electrical tape
OPTIONAL but HIGHLY recommended RGB amplifier chip THS7314DR installed onto a SOIC 8 to DIP 8 board Three 75 ohm resistors with the lowest tolerance possible
Once you have determined that your N64 is capable of RGB, Strip the system down to the motherboard. There are LOTS of screws so make sure you take a few "before" pics or organize them in a way that will make it easy for you to put them all back in the right places.
This is the chip you are looking for [img width=700 height=394]http://i.imgur.com/e9bitS6.jpg?2[/img]
The three indicated legs output the signals for R, G, and B. All you have to do is connect three wires from these three legs to the RGB posts on the A/V output area on the back of the board.
[img width=638 height=446]http://i.imgur.com/IJCP9Zm.jpg?2[/img]
[img width=627 height=376]http://i.imgur.com/CuLsfm6.jpg?2[/img]
If you are not installing an amplifier, ignore the Power and Ground posts, just connect three wires from the RGB legs on the front to the RGB posts on the back and you are done.
Let me tell you why you really should install the amp, though. The RGB signals that the N64 outputs are quite weak. Without an amplifier, you will have to crank up the brightness and/or contrast every time you want to play your N64 on your RGB monitor. The amplifier is inexpensive and easy to install. Here is what it looks like assembled: [img width=700 height=255]http://i.imgur.com/8G9lkr4.jpg?1[/img]
But Bil, why do I need resistors on the output side? You need the resistors because the amplifier amplifies the signal just a little bit too much. Without the resistors, you would have to slightly lower the contrast/brightness on your monitor. Adding the 75 ohm resistors means that you will not have to fiddle with the dials at all.
[img width=619 height=333]http://i.imgur.com/yTFaPVl.jpg?3[/img]
I do sell assembled amps with wire so that you can just solder 8 wires to the N64 motherboard and be done.
I find it easier to start on the back/underside of the board.. [img width=700 height=388]http://i.imgur.com/RrFzCph.jpg?1[/img]
so that I can set the board into the bottom case and finish up the front [img width=700 height=345]http://i.imgur.com/upHnuq9.jpg?1[/img]
You can now test the system to see if you were successful. Pro Tip Make sure you put the jumper or expansion pak back in the system before you power it on. I forgot and just connected power and a/v and got a little scare when the screen was black. After I put the expansion pak in, I got this image.
[img width=700 height=525]http://i.imgur.com/2w1FOOn.jpg[/img] And I didn't think that title screen could have looked any better.
Once you know you were successful I recommend applying a little hot glue from a glue gun to the three connections on the top of the board just for a little added security.
After I put the rf shield, heatsink, and all of the screws back in, I wrap the amp in a little electrical tape for a little added protection.
[img width=700 height=525]http://i.imgur.com/1kPxsL3.jpg[/img]
And that's it! Please feel free to ask any questions below or via PM.
Before I seem like one of those jaded 'leave me alone and let me game' types the last entry may have implied, let me bring up another rare opportunity this new console generation is going to give;
Something shiny that gives an excuse for us all to gather 'round the TV and hang out.
One of the many changes in gaming culture that happened from growing out of a niche hobby into a mainstream staple, is that inevitably the 'newness' of video games is long gone. No longer a novelty box with extra chords plugging into that wooden framed 25"-er, chances are grandma plays a few social games on facebook and your parents kill a few hours with Angry Birds or Candy Crush on an iPad/iPhone/calculator watch. (Do they still have those?)
Nowadays, it is likely more people you know play some form of video game than don't, and that sure wasn't true for most of us in our youth. Video games are now so entrenched in our society that pretty much anything electronic is expected to feature some interactive 'for fun' element. I'm waiting for my kids to ask what else our digital thermostat 'plays.'
Whereas in the past, millions of marketing dollars were spend just to get people to be aware of, and understand what is, a new console, now billions of marketing dollars are spend to regenerate excitement beyond a 'meh, slightly better graphics and now I wave my arms at a camera that may or may not be spying on me.'
Back in the day, if you were the first on the block to own a 2600, NES, or Genesis, suddenly you had friends you didn't know the name of, asking for a turn. In my C64 days, more kids came through our living room than the local arcade. And two player games could get riotous, in a good way, with everyone fidgeting excitedly as they stared at the action onscreen and awaited their turn.
It may sound like I'm only waxing nostalgic, pining for bygone days where the freshness of video games brought more excitement and attention. Living rooms in our modern world aren't exactly 'Leave it to Beaver' style family gathering spaces anymore. In fact, Nintendo is largely criticized as being out of touch with modern gamers by designing the Wii U as a device made for such an environment. Local multiplayer focus instead of online focus? A private screen to play on so someone else could watch the 'big TV' while you play games in the same room? Hey Nintendo, did you focus test this thing in the 80s?
Unless Nintendo, true to their word, really isn't interested in more FPS and GTA experiences. Instead of catering to that environment, they are giving the tools to generate the experiences such as the one outlined in my youth. When Christmas day comes and the kids open up that Wii U, we're going to have a blast with four-player Super Mario Wii U. We're going to spend some family time puzzle-solving through Scribblenauts Unlimited. And when the kids finally go to bed, Wind Waker HD and I have some catching up to do. Probably while my beloved watches Scrooged on our 'big TV.'
But let's not even count the Wii U. By carefully cultivating an environment that encourages a group to hang out in the same area, weekend gaming is always socially rewarding. Our collection is not just out on display; it is all set up and ready to go. TVs are lined up, old and new systems next to each other, just waiting to be played. Our family is very much into social gaming, and most of the time we're not on all on the same game. As much fun as it is to have an intense Halo LAN match, hilarious 8 player Bomberman game, and full Rock Band setup going, our friends are comfortable turning on a single player game and just spending time together while we all play what we're in the mood for.
Its kind of the 'older adult' version of that youth experience; everyone knows they can come in and just enjoy themselves, play what they want (respecting kids bedtimes and M rated games, etc.) and still be social, even engaging. Or just sit, relax and enjoy the environment and friends without expectation.
Which brings us back around to the advent of the PS4. For the first time since the 360/PS3 launch, we have something new and interesting to plug in and try out. Interest and even excitement can be contagious in a group of friends, and those who could care less often still find themselves with controller in hand, trying out the new hardware. For the first time in a long time, a group stares at a single player experience as player one takes the machine through its paces. Folks debate the differences in graphics and control, and for brief moments something new and engaging is shared amongst like-minded people. At least for a little while, every new game that comes out is something to at least try, and see if anything new is brought to the table.
In the modern age of gaming, sometimes we forget how near-magical it really is to have such wonderful toys. Maybe some of us are too-far gone to care, and some never have. But with the right mindset, we don't have to try and recapture lightning in a bottle. We just have to remember what its like to be excited the next time a thunder cloud comes, bottles ready. 
Alright so last week while on a weekend vacation my girlfriend decided to visit meet with a person at the nearby college regarding her graduate school. Well naturally I was left for an hour to fend for myself so I hopped on the good ole' eBay (God I love smartphones). I was searching around and ran into these small little plug n' play systems, each one had 10 games on it for a very reasonable price! The first was about $12 shipped and it advertised Virtua fighter 2 as the main game, the second was $9 shipped and the main game advertised was Columns. I decided to go ahead and buy both and do a YouTube video on them. The VF one came in the main first so I plugged it into the tv and started to play VF(which was a horrible Genesis game as it is) needless to say I got really bored really fast. After shutting that game off I discovered that it has Alien Storm which is a fantastic side-scroller, this game made it completely worth the $12. I was happy with the plug n' play overall, then the second arrived on my doorstep. I opened it up and plugged it in and I was soon very disappointed, it was nothing but puzzle games and a crappy space shooter! Now, I am not a fan of Columns at all, I would rather play Tetris any day but I realize that it has a pretty good following so I gave it a fair shot. Other than Columns and Columns 3 it just had a bunch of clones of other games but it does have one saving grace. Dr. Robotniks Mean Bean Machine!! I remember playing this game on my Sonic classic cart on Genesis way back in the day and I loved it, the port it really good but I can tell you that the joystick on the plug n' play is not built for puzzle games. Check out the video on my YouTube channel! I have broken it into 2 parts. The second will be live very soon.
SSG out!
Alright so last week while on a weekend vacation my girlfriend decided to visit meet with a person at the nearby college regarding her graduate school. Well naturally I was left for an hour to fend for myself so I hopped on the good ole' eBay (God I love smartphones). I was searching around and ran into these small little plug n' play systems, each one had 10 games on it for a very reasonable price! The first was about $12 shipped and it advertised Virtua fighter 2 as the main game, the second was $9 shipped and the main game advertised was Columns. I decided to go ahead and buy both and do a YouTube video on them. The VF one came in the main first so I plugged it into the tv and started to play VF(which was a horrible Genesis game as it is) needless to say I got really bored really fast. After shutting that game off I discovered that it has Alien Storm which is a fantastic side-scroller, this game made it completely worth the $12. I was happy with the plug n' play overall, then the second arrived on my doorstep. I opened it up and plugged it in and I was soon very disappointed, it was nothing but puzzle games and a crappy space shooter! Now, I am not a fan of columns at all, I would rather play tetris any day but I realize that it has a pretty good following so I gave it a fair shot. Other than Columns and Columns 3 it just had a bunch of clones of other games but it does have one saving grace. Dr. Robotniks Mean Bean Machine!! I remember playing this game on my Sonic classic cart on Genesis way back in the day and I loved it, the port it really good but I can tell you that the joystick on the plug n' play is not built for puzzle games. Check out the video on my YouTube channel! I have broken it into 2 parts. The second will be live very soon.
SSG out!
Alright so last week while on a weekend vacation my girlfriend decided to visit meet with a person at the nearby college regarding her graduate school. Well naturally I was left for an hour to fend for myself so I hopped on the good ole' eBay (God I love smartphones). I was searching around and ran into these small little plug n' play systems, each one had 10 games on it for a very reasonable price! The first was about $12 shipped and it advertised Virtua fighter 2 as the main game, the second was $9 shipped and the main game advertised was Columns. I decided to go ahead and buy both and do a YouTube video on them. The VF one came in the main first so I plugged it into the tv and started to play VF(which was a horrible Genesis game as it is) needless to say I got really bored really fast. After shutting that game off I discovered that it has Alien Storm which is a fantastic side-scroller, this game made it completely worth the $12. I was happy with the plug n' play overall, then the second arrived on my doorstep. I opened it up and plugged it in and I was soon very disappointed, it was nothing but puzzle games and a crappy space shooter! Now, I am not a fan of columns at all, I would rather play tetris any day but I realize that it has a pretty good following so I gave it a fair shot. Other than Columns and Columns 3 it just had a bunch of clones of other games but it does have one saving grace. Dr. Robotniks Mean Bean Machine!! I remember playing this game on my Sonic classic cart on Genesis way back in the day and I loved it, the port it really good but I can tell you that the joystick on the plug n' play is not built for puzzle games. Check out the video on my YouTube channel! I have broken it into 2 parts. The second will be live very soon.
SSG out!
Episode # 34 - This episode I show that some gaming moments are moments due to being a bad game. Also to talk about what happens when a video game is rushed to production just to "have a game for sale". Usually isn't a good outcome and the unsold copies in New Mexico is a good proof of that.
Episode 33 -
In this week's pick up video Atari 2600, Sega Genesis and Super Nintendo get a hold of the majority of my finds. Just in time for next weeks paycheck and big game finds no where else than right here. Enjoy.
|
|
|
Blog Navigation
Browse Bloggers | My Blog
|
We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
|
Hot Community Entries
|
Hot RFG Blog Entries
| |
|