[img width=359 height=504]http://cdn1.gamepro.com/box/box_138001-hd.jpg[/img] Specs: Game: We Love Golf! Year: 2008 Publisher: Capcom Developer: Camelot Software Planning Controls: Nintendo Wii Remote Number of Players: 1-4 Average Cost: $5 used - $20 new Also Available On: Exclusive to the Nintendo Wii
Continue reading We Love Golf!
[img width=640 height=908]http://image.com.com/gamespot/images/bigboxshots/8/551518_front.jpg[/img]
There is something so timeless and charming about a 16-bit platformer that makes them so cherished to gamers. The bright colors, simple goals, and addictive gameplay cement themselves into our memory. However, the 16-bit era is long past, and gaming as an industry has moved on. However, that does not mean that their unforgettable spirit has passed with it. It still lives on to this day in newer games, just with a fresh coat of paint. I am happy to report that Scooby-Doo: Night of 100 Frights effectively carries the spirit of a 16-bit platformer. Even more shocking, considering it is a licensed game, which, as I have previously mentioned, have a less than sterling reputation. Very few of these games ever achieve greatness, mainly because there is little reason for the developer to make a truly great experience when its intent is just for cashing in on the licensed property. But, it is a bit more common for a licensed game to be "pretty good", notable, and worth playing. Scooby-Doo is one of those games, so let us examine the how and why.
Gameplay
Scooby-Doo: Night of 100 Frights is in many respects, a standard 3D platformer that doesn't bring anything new to the table in terms of gameplay. But, that may be its greatest strength. It plays off the hackneyed gimmicks of every other platformer ever, but in an endearing and almost referential way that makes them work spectacularly. Any given game mechanic from a 2D platformer has probably found its way in some form into this game. Even a couple 3D platformer elements have made their way in, such as the "Collect-A-Thon" staple that requires you to collect a certain amount of an item in order to progress to new areas; in this case, Scooby Snacks. This is a game that is far and away greater than the sum of its parts. Because of its mechanic recycling, it really does feel like a 16-bit platforming game in that it has that intangible charm and personality that makes it so fun to play. It isn't really something I can describe accurately, other than anyone who played video games during the 16-bit era will know immediately what I am talking about upon playing the game. Bosses with attack patterns to memorize, permanent power-ups, backtracking, the works. Heck, I don't want to give the game too much credit here, but with the game almost plays like a watered-down "Metroidvania" game, with new power-ups attained after major events that allow you to access new areas in previous zones to get more items, as well as the fairly open-ended level structure. If the idea of a game with the underpinnings of a Metroidvania with the style of a generic platformer, then I would definitely check this game out. Really, the only way to describe this game accurately is to use other games and genre conventions as reference points. It has some parts that are open-environment 3D areas akin to early 3D platformers such as Super Mario 64, whereas most of the game just takes place on linear, 2D-based segments where you have to get from A to B, with several distractions and branching paths along the way. One more thing I have to mention is that the power-ups in the game are actually quite entertaining. You get a lampshade and a pair of slippers for sneaking past sleeping enemies, spring shoes for double-jumping, etc. It is a nice touch that makes the game more enjoyable.
Gameplay: 8.5/10
[img width=640 height=480]http://www.gamershell.com/static/screenshots/4982/97556_full.jpg[/img]
Story
Once again, nothing quite special here, but the story is at least better explained than in most games in the genre. Basically, Scooby and his friends are called to investigate a disappearance at a place called Mystic Manor. Upon arriving, they find out that a villain named The Mastermind has rounded up every villain that the gang has ever faced into once place in an attempt to stop them for good. Soon, everyone except Scooby is kidnapped, and he has to go rescue them all before The Mastermind can finish his plan. Standard far for the show, but where the game really shines is its presentation of the story. The game never tries to be anything more than what Scooby-Doo should be; silly, basic slapstick humor. In this way, the developers absolutely nailed it. Nothing ever goes over the top and it rarely feels underwhelming, so it really feels like you're watching an episode of the cartoon. The cutscenes are a natural extension of the rest of the gameplay, running with the pervasive humor of the game and making it work very well. There's not much else I can say here that won't be addressed later, so let us move on.
Story: 8/10
[img width=640 height=480]http://image.gamespotcdn.net/gamespot/images/2003/xbox/scoobydoo/0905/scooby_790screen001.jpg[/img]
Sound
The soundtrack from Night of 100 Frights is exactly what you expect it to be, if you have ever seen the show: Effective use of various string instruments, Trombones, Keyboards, etc. to create some lighthearted and spooky audio that comes off as completely appropriate and quite charming. The only thing that I could think of being analogous to it in other games is some of the songs from Banjo-Kazooie. There are unfortunately only a few tracks in the game, so you will hear them re-used a lot throughout different areas and levels. Fortunately, said tracks are unobtrusive and pleasant enough to listen to that you probably won't notice. Still, some diversity would have been nice. One thing that I absolutely have to mention about this game is something that I found to be an unprecedented and wonderful addition: The laugh track. Yes, Scooby-Doo: Night of 100 Frights has a laugh track. It doesn't add anything to the gameplay, but its inclusion was a stroke of genius on the developers' part. They went out of their way to ensure the game was for all intents and purposes, an interactive episode of the show. There's not much to it; whenever Scooby does something funny, the off-screen "audience" can be heard laughing. It was a cute addition to the game that was certainly welcome.
Sound: 8/10
Graphics
Don't expect much in the way of eye-candy in Night of 100 Frights, or you will be sorely disappointed. Being a relatively early Gamecube game from a newer 3rd-party developer, it isn't too much of a surprise. The graphics are not pretty, but they only really become noticeably so during the cutscenes, where the disconnect between the game and the TV show becomes apparent through low-quality 3D models and slow animation. This wouldn't be a problem for most licensed video games, but for a game that prides itself on its faithfulness to the spirit [no pun intended] of the source material, it breaks whatever immersion you had in the game during these segments. A little more time spent improving the graphical fidelity with smoother models and more believable animation would have gone a long way in making an already very good game a great game. As for the aesthetics of the game, everything is focused and appropriate for a Scooby-Doo game. Levels take place in suitable environments, set pieces are custom to each area you enter, and the backgrounds, while not much to look at, do give a nice sense of depth to an otherwise 2-dimensional platformer. The only complaint I have in this aspect is that a good chunk of enemies are recycled throughout every area of the game, breaking the trend of different enemies in different levels. Other than that, everything in the game looks just right for Scooby-Doo.
Graphics: 6/10
[img width=640 height=480]http://image.com.com/gamespot/images/2002/gamecube/scooby/scooby_screen004.jpg[/img]
Extras/Value
There's really very little in the way of bonus content in the game, save for the Scooby-Doo movie trailer and some Easter Eggs, such as different textures are used if the game is played on certain holidays, including costumes for Scooby during gameplay. Some unlockable content would have been nice to enhance replay value a smidgen. The game is a bit on the expensive side at Gamestop, as well, where it is currently selling for $10. I was able to find my copy for $3, so I would recommend looking elsewhere to pick it up. It is a good game, and I would definitely say you should pick it up eventually, but I would probably wait until you can find it for $5 or less. There is a good ~15 hours of gameplay in Night of 100 Frights, so it is on par with a good number of platformers. If you can find it cheap enough, it is worth your money.
Extras/Value: 6/10
[img width=583 height=435]http://image.com.com/gamespot/images/2002/playstation2/scooby/scooby_screen002.jpg[/img]
Overall
Make no mistake, Scooby-Doo: Night of 100 Frights is a fine game. In fact, I believe that with a bit of spit-polish on the graphics and some padding to the length and extra content of the game probably would have elevated this game to the status of a hidden gem. In terms of game mechanics, does pretty much everything right, despite not bringing any original ideas to the table, which is definitely the game's strongest point. The rock-solid aesthetics of the game really bring it together as everything a Scooby-Doo game should be. The tight controls, simple gameplay, and humorous content are sure to make you smile. If you are looking for a comfortingly-familiar platformer for the Gamecube that still holds its own when held up against its contemporaries, then this might be right up your alley.
Overall: 7.75/10
This is lisalover1, and I swear I saw the Mystery Machine once when driving on the highway.
I have completed another game from my large backlog. This time it is a PSP game-Silent Hill Shattered Memories.
[img width=349 height=600]http://i19.lulzimg.com/i/6eb91c.jpg[/img]
I decided to play this game after my recent playing of Silent Hill Homecoming on the PS3. I loved that game and just felt like more Silent Hill. Now the only Silent Hill game that I have not beaten is Silent Hill 4-The Room. I do own this game but I think I will wait for Halloween time to play it.
Anyway, the game was great, especially played in the dark with headphones on. I liked the other Silent Hill game on PSP more(SH-Origins) though. I think the reason is because in this game you know when you are safe and when you are in danger. Whenever the environment shifts to ice, out come the ghouls(or whatever they are). Outside of that, I never felt unnerved by the game.
I can respect the different direction the designers of the game were taking and would still highly recommend the game. It's also on the Wii.
Here are the games that I hope to finish in the next several months:
1. Resistance Fall of Man 2. Ocarina of Time-3DS
3. Silent Hill Shattered Memories-PSP 4. Heavenly Sword-PS3 5. Tomb Raider Underworld-360-Currently playing 6. Bayonetta-360 7. Vanquish-PS3 8. LA Noire-PS3 9. Resident Evil 5-PS3-Currently playing 10. Bastion-XBLA-Currently playing
Yes, I know. Here I go again. I jumped on another Craigslist seller's post and was smiling all the way through. Admittedly, I didn't know what all games where included when I headed down to buy the lot due to bad cell phone pics. But can you guess the moment that the shaking and excitement started...?
So, listing description: Older teen in a smaller town south of here posted a CL listing for 45 NES games for $40. I will say that many were in dire need of some 409 and a rag, and I have not tested them all yet, but here is what the lot contained.
Notables: Castlevania II: Simon's Quest [Oval Seal] Castlevania III: Dracula's Curse Donkey Kong Classics [Oval Seal] - $7 on VGPC G.I. Joe: The Atlantis Factor - $14 on VGPC GO JOE! Metal Storm (some label damaged) - $17.50 on VGPC Metroid [3 Screw w/Oval Seal] (x2) - $7 on VGPC Spider-Man: Return of the Sinister Six (minor label peeling) - $7 on VGPC Teenage Mutant Ninja Turtles III: The Manhattan Project - $10 on VGPC AND FINALLY............
R.C. Pro-AM II - $35+ on VGPC . Sometimes selling for much more, and in great condition after cleaning. The total asking price was barely more than the single most valuable game!
Remaining games (and many were duplicates therefore trade bait. Check my FS/T list):
10-Yard Fight [3 Screw], Adventures of Dino Riki, The, Astyanax, Base Wars: Cyber Stadium Series, Bases Loaded II: The Second Season, Bigfoot, Blaster Master [Oval Seal], Captain Skyhawk, Casino Kid, City Connection [Round Seal], Golf [3 Screw w/Round Seal], Karate Kid, The [Round Seal], Kung Fu [3 Screw w/Round Seal], Laser Invasion, Legend of Zelda, The [Classic Series] (ripped label), Life Force, Mickey Mousecapade [Round Seal] (x2), Millipede [Round Seal], Pinball [3 Screw w/Round Seal], R.C. Pro-AM, Rad Racer II, RoboCop, Seicross, Short Order/Egg-Splode!, Silent Service, Silkworm, Stealth ATF, Super Mario Bros./Duck Hunt [Seal of Quality] (x2), Tecmo World Wrestling, Teenage Mutant Ninja Turtles, Tetris 2, Tetris [Nintendo], Ultimate Stuntman, The.
Yeah. this was seriously worth it.
[img width=700 height=523]http://i12.photobucket.com/albums/a241/EldredgeJ/Gaming/S7302920.jpg?t=1312528839[/img]
[img width=700 height=630]http://i12.photobucket.com/albums/a241/EldredgeJ/Gaming/S7302922.jpg[/img]
1) Ghost Recon Advanced Warfighter (360) 2) Red Dead Redemption (360) 3) Deus Ex: The Conspiracy (PS2) 4) Sonic Spinball (Gen) 5) Perfect Dark (N64) 6) Front Mission (DS) 7) Halo Wars (360) 8 ) Ico (PS2) 9) Kessen (PS2) 10) Brutal Legend (360) 11) Fallout: New Vegas (360) 12) The Lion King (Gen) 13) Sonic 3 (Gen) 14) OOT/Yoshi Story 15) Deus Ex: Human Revolution (360) 16) Marvel VS Capcom 3 17) Portal 18) Beautiful Katimari 19) Contra (NES) 20) TBD
Ok, so i lied about getting anything actually beaten from the actual list. Things have been a bit crazy preparing for + going to Otakon. (went as bob-omb + Engineer from TF2...pics coming eventually) Then convention ran fri-sun...so since we got there on thirs, it seemed only natural to play video games with my roommates. around midnight, long after everyone else was asleep, me and my friend frank beat Contra!
Contra really needs no introduction or review. It is good...go play it. I do have one real question...why is the final boss a nutsack? [img width=244 height=206]http://t3.gstatic.com/images?q=tbn:ANd9GcSaKsFhTxhj1GyLkuD7HUCPa9SrRxmhTC5mjEWSVr5BSaBBZ3V-qA[/img]
also, side note: while @ otakon, picked up an amazing ps2 controler! [img width=259 height=194]http://t1.gstatic.com/images?q=tbn:ANd9GcQlfyJonN_Dy4RCDWQKL-5VDQN7EesGVXk_R13uB2SzqVCIkew-4A[/img] new in box for 15$!!!!
till next time ~Neo Official Backlog Count: 208
Alrighty! I am back, and better than ever! To celebrate the first entry of my revamped Blog, Hardcore Old-School, I'm going to talk about Arcade Games!
Arcade Games. For many older gamers, they are a great source of Nostalgia. I'm sure that if you ask any gamer who was between the ages of 10-20 in the 80's/90's about Arcade Games, they'll go on forever about them. Hell, even I'll do that, despite being just a kid in the 90's. I love Arcade Games. However, these games have one major flaw. That flaw is they're punishing difficulty.
I'm not sure exactly why they're so difficult. The only reason I can think of is that Arcade Game Designers really wanted money. In short, they would develop super difficult, but addictive games that would eat away at your hard earned allowance.
One of my particular favorites is Street Fighter The Movie.
[img width=222 height=313]http://i10.photobucket.com/albums/a136/DarkTheThief/10012501.png[/img]
Now, before you turn away from this entry in disgust or give me all kinds of crap about how it sucks, acknowledge a few things for me:
1. The game was NOT developed by Capcom. 2. It's fighting engine is based on Aerial Attacks and "juggling" opponents. 3. Jean-Claude Van Damme is pretty cool.
OK, now feel free to quit reading, or just keep reading.
Now, while this game is one of my favorites, it's VERY difficult. Make even one mistake while fighting your opponent, and it's game over for you. By default, the game is set to Medium, which I found out by using the MAME Emulator. It may as well be on the hardest difficulty though, because if I haven't stressed it enough already, this game is hard. 
Another example of difficult Arcade Games is this:
[img width=222 height=284]http://i10.photobucket.com/albums/a136/DarkTheThief/13004901.png[/img]
As you may be aware, I reviewed the NES Version of Bad Dudes a while back. While that version is difficult, this version ups that difficulty 3x.
My point is, Arcade Games are tough, and not for the casual gamer. They are certainly good fun though. 
This is ReddMcKnight, signing off!
Uhhh...Right. As you can all see, I recently posted an entry on my Blog stating that I was leaving RFGeneration. Well, after reading several comments on that Entry, I've come to realize that I was wrong for trying to leave.
I honestly don't know what the hell I was thinking. I guess I was just in some kind of slump, which led me to believe that there was just no point in continuing to update this Blog.
Anyway, I guess I'm here to stay. Your friendly neighborhood Nintendo Man isn't going anywhere.
...What? That's it. Go home already! I'll update the Blog with a real entry later!
This really does stay true to its original. After Ubisoft gave Rayman a 3-D sequel, they decided that the coupe de grace of side-scrolling platformers (it's been re-released for 15 years now) had earned itself a second go:
[img width=145 height=145]http://i53.tinypic.com/idhjdv.jpg[/img][img width=160 height=144]http://i53.tinypic.com/9k70a0.jpg[/img]
What we have here is a revamp of one of the most iconic platformers of all time. Rayman mocks the concept of its predecessor while giving players all new ground to cover. After beating the game, I can safely say that this Game Boy Color exclusive is just as brilliant, challenging, and fun as its brethren. You might as well call this a sequel to the 2-D masterpiece, since it takes a lot from the original, but gives brand new levels. Once again, Ubisoft has taken everything great about platforming, added some of their own spices, and created quite a tasty quadrito(1).
:::HOME TO POCKET:::
[img width=320 height=240]http://i54.tinypic.com/15i7t5f.jpg[/img] ---> [img width=160 height=144]http://i56.tinypic.com/msm1om.jpg[/img]
Now that's definitely a visual masterpiece. I don't remember a 2-D anything on the PS1 looking that good (even some of the newer 2-D games can't compete.) Rayman on the GBC is more lush in color than most games on the console, giving it that same sense of visual dominance. They both have perfect controls, which are simple and easy to use. Add complex level designs, and you've got yourself a fine gem. Less is more.
HOME TO POCKET Verdict: It's the same game, but with different levels, 8-bits, and no boss fights. Wait... NO BOSS FIGHTS!?!?!
Well, there technically is one kickass final boss, but all that does is make you wonder why Ubisoft cut such a huge corner. The original had loads of boss fights, and they were all awesome!! But why not here? Was Ubisoft in a hurry?
But that was not a hindrance to my experience. The challenging gameplay is more than enough to keep you busy. After you beat the game, you have the option of going back and rescuing all the Toons for 100% completion. Then you unlock a new set of levels, along with a Time Trial Mode. Time Trial mode? That's as much replayability as a racing game!!
Here's a couple quick examples of how variety-tastic this game can be:
(Not my videos.)
If there's one thing that needs credit all, then it's the brilliantly clever level designs. That giant grape can be used to bounce down a spiky hill, or get stuck on an enemies head and be used as a moving platform. If there was an item or a type of obstacle, it was milked for every possible situation that could have ever been thought of, without copying the same situation twice or harming the exotic variety. True genius.
Final Thoughts: I'm impressed that they were able to keep track of all your data with a 10 character password system, because there was a lot of game to be offered. I may have beaten it, but I still plan on taking it off the shelf sometime, and beat me some Time Trial records.
Don't let the lack of bosses turn you away. If you're a fan of platformers at all, then I highly recommend Rayman. Its not commonly played, but its very affordable. I scored my copy for only 2$ plus shipping. You owe it to yourself to sacrifice a Starbucks beverage for hours of colorful platforming.
VOCAB: (1) Quadrito: Take one burrito, wrap a burrito around it, place both inside of a third burrito, and finish it off with an all encompassing fourth burrito.
Today is Sunday and I traded my brother an old chest freezer for a Slimline PS2, 2 controllers,2 memory cards,red factoin,ghost recon 2,celebrity death match, metal gear solid 1-3,future tactics,bully,the incredibles,socom 1-3,TMNT,Simpsons road rage,grand theft auto san andreas-vice city,ultimate boardgame collection,guitar hero 2-3, and spyro eternal night all for ps2 ans monster madness for pc.
I got all this monday for $10.00
NBA in the zone 98,Scooby Doo classic creep capers,Waialae country club.

and Barkley shut up and jam, fifa international soccer,nba jam te,troy aikmman football

and playstation underground jampack summer 99, empty gamestop plastic case

and grand theft auto manual and maps for pc

2 sets of intec 6 in one sports kit

and game player heand held.

Just went to check the mail and got my Game & Watch ball from club nintendo.

Tuesday went to the thrift store and picked these up for $5.00 Galaxy of majonng for pc and bandits soundtrack

and madden 98 for sega, nba jam for gameboy, and nfl blitz for N64

a headset for pc.

And Tuesday evening I went to pick up the sega lot i won off gamegavel from nes-rules for $20.00.
This auction was for two Genesis 2 units, with 9 total games, 4 controllers, and an AC adapter. The AC adapter included is not an original, but the specs are exactly the same as the original.
Games included were: Sonic the Hedgehog (Game and box) Sonic the Hedgehog 2 (1 is loose, other is CIB) Eternal Champions (CIB) Aladdin (game and box) Desert Strike Fun 'N' Games Sonic Spinball PGA Tour III

(Let me know if using your pic bothers you Nes-Rules and Ill take it down.)
And while I was there I picked these up too for $50.00. Zelda, Super Mario 64, Superman, Wrestlemania 2000, Battle Tanx, Monster Truck Maddness 64, Namcomeusam, Sub Zero, wcw/nwo revenge, pokemon Stadium, WWF Warzone, and Box for Star Wars Episode 1 Racer.

And Onimusha 2 for PS2, Tigger's Honey Hunt for PS, Trickstyle for Dreamcast.

Saturday I stopped at kidzone and picked These up for $10.00
Highschool musical 3 dance for ps2

and a gameboy advance case a mario coveralls NDS case and AN Xbox 360 backpack that im pretty sure was a promotional offer from kelloggs in 2007.

Then I stopped at a yardsale And got like 200 VHS tapes and 10 dvds for $15.00 and this was mixed in.

I had a great collecting day on Saturday. I added 4 consoles(mentioned below) and over 50 games to the collection and the prices were outstanding. I was able to trade a single Virtual Boy game plus a minimal $ for a CIB Nintendo 64 system, buy multiple hockey games for different systems for $0.50 each, added two original Playstations (7001 & 9001) for a total of $4, and added an Atari Flashback console to my collection for free - Thanks RM.
So now I'm curious what I should offer/consider reasonable for an original Sega Saturn system CIB that I found for sale today. It is somewhat difficult to trust eBay or VGPC when most sales are with games and acc. or without box. And inquiry #2 would be what everyone's favorite Saturn games are, if I am going to try it out. Tell me all about it/them. I enjoy all the stories.
I heard someone complain about how we don't talk anymore, so let's discuss a bit.
...Or So Many Games, So Little Time (And Money)!
TAKE TWO AFTER MY ORIGINAL POST SOMEHOW DISAPPEARED WHILE I WAS EDITING IT!! Save early and often!!!
Hello everyone and welcome to my first post! In my first six months here at RFG, I've been mostly a lurker, reading quite a few blogs but only commenting maybe once or twice. Mainly I've just been using RFG to keep track of my collection, which at the moment is pretty modest in size compared to most users here, but everyone's gotta start somewhere, right!? 
Anyway, I found some pretty cool stuff at the flea market yesterday and thought I'd share my findings with you all!
THE (ALMOST) COMPLETE HAUL [img width=700 height=525]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01441.jpg[/img]
JAMES BOND MADNESS! [img width=700 height=934]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01446.jpg[/img] Yes, I know this site is mostly for video games and whatnot, but I'm a massive fan of the James Bond series, and my first find of the day were these three collectible cars/cards for the movies On Her Majesty's Secret Service, For Your Eyes Only, and The Spy Who Loved Me. The seller also had the one for Dr No, which I already have, otherwise I would've cleaned him out of these! 
BATTING SECOND: KEN GRIFFEY JR AND FIVE NES GAMES [img width=700 height=525]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01444.jpg[/img] Next up from one of the video game 'stores' at the market were a boxed-with-manual (condition about 9/10) Ken Griffey Jr's Slugfest for N64 and five NES games -- a boxed-without-manual (condition about 6/10, but with the styrofoam!) Bandai Golf: Challenge Pebble Beach, and loose carts of Othello, BurgerTime, standalone Super Mario Bros, and Pro Wrestling.
Back in the day, I nearly broke both of our (my brother and I) Nintendo 64 controllers playing so many games of Griffey Jr's Slugfest -- damn those come-from-behind victories by the computer -- so I traded it in, and missed it just about ever since!
I've never had Bandai Golf, Othello, BurgerTime, or standalone SMB so I thought I'd give 'em a whirl since the price was right! But we did have Pro Wrestling way back when we first got our new NES with SMB/Duck Hunt; it was among the first games we got (along with Ice Hockey, T&C Surf Design, and Zelda II!) from our cousins when they were trading in their original NES (with R.O.B. the Robot!) in order to get a Sega Genesis. Of course a few years later we traded in Pro Wrestling in order to get some newer games, so it should be fun to fire it up again! A WINNER IS YOU!
GUIDE MY WAY [img width=700 height=525]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01443.jpg[/img] I find it pretty amusing that I paid five times more for the GUIDE for Final Fantasy Crystal Chronicles than I did for the GAME which I picked up at Goodwill a few weeks ago. The guide was from another of the video game 'stores' in the market, which has an amazing selection of video game goodness (like complete-in-box Final Fantasy for NES, a Famicom cart of Dragon Quest II, dozens of boxed N64 games, hundreds of games for seemingly every system ever made, etc.) but mostly out of my price range, unfortunately.
Next up was the red GBA SP carry case with Wave Race, Bugs Bunny Crazy Castle, and the Jungle Book (torn label) for Game Boy and Blades of Steel for Game Boy Color. I pretty much was just interested in the carry case and Wave Race, but the seller threw in the other games for a bargain!
JAMES BOND MADNESS TAKE TWO! [img width=700 height=935]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01442.jpg[/img] As I mentioned before, I am a huge James Bond fan, so I couldn't pass up 14 James Bond flicks on VHS for $10, even though I already have them all on DVD! These pickups nearly completes my Bond VHS collection -- for the films that actually were released on VHS anyway! -- except for Die Another Day, which the seller also had but I passed on because I didn't want a copy with Blockbuster stickers all over it (or the inevitable residue from trying to remove the stickers), and it's my least favorite of all the Bond movies, so...
A TRIP TO MY CAR TRUNK LATER... [img width=700 height=525]http://i1112.photobucket.com/albums/k496/opeth027/Flea%20Market%20Finds%207-30-11/DSC01445.jpg[/img] The 14 James Bond VHS put me over the top for my carrying-stuff-capacity, so after dropping off my previous finds I doubled-back to a couple booths I'd noticed on my way to my car.
First up was Super Mario World and Donkey Kong 64 (with manual but it's missing front and back covers), for a combined total of $8! 
Finally we have Ken Griffey Jr Presents Major League Baseball and NHL 96 for SNES, and Adventure Island II and Donkey Kong Land for Game Boy, for which the seller gave me a good deal lower total than the combined stickered asking prices! She also had a Sega Genesis Model 1 listed for $15 (but said I could have it for $10), along with about a dozen (individually priced) Genesis games like Sonic 1, Sonic 2, Marble Madness, Cool Spot, etc., but I decided to pass on them because I just cannot start collecting for another system at this time...
Rounding out my finds (but not pictured here), I picked up a VHS of Willy Wonka and the Chocolate Factory, a factory-sealed VHS of the James Bond movie For Your Eyes Only, and CDs of Steve Vai's 'Sex & Religion' and the Century Media Records Compilation 'Identity II' featuring some of my favorite bands like The Gathering, Sentenced, Moonspell, Samael, Nevermore, and Emperor (METAL!!! \m/)
Hopefully my late-night ramblings make sense and are at least somewhat interesting to whomever may stumble across this little blog! I will try to post again in the near future! Thanks for reading!
Well, friends...this is it. I'm saying Goodbye. There's nothing left for me here at RFGeneration.
I've come to the harsh realization that no one reads this Blog of mine anymore, and that I have officially run out of ideas on what to write about. I've also noticed a lack of front-page updates and forum topics, which leads me to believe that no one visits this site anymore. (That, or I'm really oblivious.)
I've also come to the (extremely sad) realization that the Game Industry is dying, and once fine companies like Capcom and Square-Enix have been consumed by greed, wanting nothing but money, which hurts the quality of they're games. Let's face it. There's no such thing as a game made with Heart and Soul anymore. Even someone like me, who has grown up with Video Games, finds no joy in playing the crap released in this day and age. Dare I say it, even Nintendo has fallen. It's sad, but more than likely true.
I also believe that with the cancellation of Mega Man Legends 3, there is absolutely no hope for the gaming industry, or it's fans. Not to mention that I think the failing economy is going to cause a second Video Game Crash.
Well, that's it. Goodbye everyone. I leave you all with this:
[img width=300 height=300]http://www.megamancartoon.com/images/mega-man-cartoon.jpg[/img]
This is ReddMcKnight, your friendly neighborhood Nintendo man, signing off!
Hey everyone third post of the day! Been a while since I have done that (wait have I ever posted three, hmmm o well). My brother and I have done some shopping and we purchased a few cool items. The first one was SimEarth on SNES for $1.98 which is pretty cheap, the cartridge is in great condition no tears on the label and no markings. My brother has a ton of points in Club Nintendo SO to add to the collection of our Legend of Zelda items he bought the Legend of Zelda Ocarina of Time 3D Soundtrack, WHICH can only be purchased through CLUB NINTENDO! (You don't have points in the club GET SOME!!!) The CD is new never opened and NEVER will be opened. He also bought Records of Agarest War Zero Limited Edition (too add to our huge collection of Collector's, Limited, and Special Editions). Today we went to CD Tradepost in Bellevue, NE. We found a few nice items one was Atari VIDEO PINBALL complete in box!!! It was only $35.00! Then we also bought Alien Vs. Predator Extinction which is a pretty good game and can be quite costly but we bought it at $17.00. Also we purchased the Halo: The Essential Visual Guide from Borders (which is going out of business) for $13.00. He purchased the Art of Halo brand new from Half Price Books for $8.00 and it is selling new on Amazon for $45.00. So hope you all enjoyed this post and here are a few pictures. Also a few weeks back we purchased complete in box Atari 2600 Paddles in box for $4.00.
Picture 1 - Items [img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/100_2181.jpg[/img]
Picture 2 - More Items [img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/100_2178.jpg[/img]
Picture 3 - More Items [img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/100_2179.jpg[/img]
Another item that my brother has purchased is this mint condition guide of Legend of Zelda: Tips and Tactics. This guide is pretty rare and he bought it off eBay off a girl who didn't have a clue what she was selling. One guy is selling this guide on eBay right now for $75.00 BUY IT NOW price. This guide is complete even with the map/legend included. This guide is full of amazing pictures to help anyone who loves this game with the tools needed to complete this game (well me I just used the Game Genie). This guide is a great addition to our strategy guide collection and big add to our collection of Zelda items.
Picture of the Guide: [img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/100_2176.jpg[/img]
Picture of the Map attached in the guide: [img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/100_2177.jpg[/img]
Here are the games that I hope to finish in the next several months:
1. Resistance Fall of Man 2. Ocarina of Time-3DS 3. Silent Hill Shattered Memories-PSP--Currently playing 4. Heavenly Sword-PS3 5. Tomb Raider Underworld-360-Currently playing 6. Bayonetta-360 7. Vanquish-PS3 8. LA Noire-PS3 9. Resident Evil 5-PS3-Currently playing 10. Bastion-XBLA-Currently playing
[img width=520 height=607]http://fuckedupgames.files.wordpress.com/2011/05/boxart_eur_resistance-fall-of-man.jpg[/img]
I have to say that I really enjoyed this game. This was the game I bought back when the PS3 launched and I really liked it then but got stuck. I found the game to be quite challenging but one that made me feel like I had accomplished something big when I got past a certain section. I do wish checkpoints were a little closer together but I finally completed this game last night. Excellent game that I feel holds up much better than Halo 3 does after going back to play each one after a long time away from them.
I recently purchased Resistance 2 at Target for $10 and I think I will be playing that one sooner rather than later in anticipation of Resistance 3. But before that, I have these other games to finish up!!
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