 In Game Shot
 Title Screen
Member Rating
75%
(1 votes)
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Console:
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Commodore 64
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Region: |
United Kingdom
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Year:
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1985
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RFG ID #:
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E-018-S-01900-B
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Part #:
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UDK-134
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UPC:
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047875441347
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Developer:
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Lucasfilm Games
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Publisher:
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Activision / Lucasfilm Games
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Rating:
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Genre:
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Shooter
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Sub-genre:
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3D
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Players:
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1
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Controller:
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Joystick + Keyboard
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Media Format:
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Cassette
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Collection Stats:
- 1 of 7639 collectors (0%) have this game in their collection
- 0 of 7639 collectors (0%) have this game in their wishlist.
- 0 of 7639 collectors (0%) have this game for sale or trade.
Variations:
Game Trivia:
The game was found on the following compilation:
FAQ's/External Links:
Game Credits:
- Project Director and Concept, Instrument Displays, Player Interface and Documentation Creator: Noah Falstein
- 3D Environment, Scaling and Motion Objects, Explosions and Support Routines: Aric Wilmunder
- Original Fractal Code: Loren Carpenter (Pixar Group)
- Modified by: Charlie Kellner
- Commodore 64 Co-development, Module System, Saucer Behaviour Routines: Ron Gilbert
- Hulk, Saucer and Storyboard Artwork: Gary Winnick
- Commodore Science Droid Artwork: Tom Wahl
- Macro Assembler: Chip Morningstar
- Algorithms and Technical Aid: Charlie Kellner
- Administrative Guidance: Steve Arnold
- Editorial Support: David Fox, Mary Paterno
- Repo-Tech Robot Design: Terry Hoff
- Title Screen Design: Michael Kosaka
- Thanks to: Chris Werner, Jane Mutony, Husted/Glasson Design, Epyx Staff
- Special Thanks to: George Lucas
Page Credits:
Michael Collins: |
Page Design, HTML Code
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Eddie Herrmann: |
Perl Script
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David Murnan: |
PHP Script
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FatherJack: |
Variation Addition, External Reviews, Game Credits, Screenshots, Game Trivia
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Last Updated: 2018-01-18 19:10:12 |
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