Box Front
Box Back
Member Rating
84.2%
(6 votes)
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Console:
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Sony PlayStation 2
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Region: |
France
Germany
Italy
Netherlands
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Year:
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2003
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RFG ID #:
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E-072-S-01630-A
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Part #:
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SCES-51190
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UPC:
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711719473428
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Developer:
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Level 5
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Publisher:
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Sony Computer Entertainment Europe (SCEE)
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Rating:
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| (PEGI): Bad Language , Violence |
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Genre:
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RPG
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Sub-genre:
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Action RPG
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Players:
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1
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Controller:
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Standard Controller
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Media Format:
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DVD
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Collection Stats:
- 21 of 7620 collectors (0.2%) have this game in their collection
- 0 of 7620 collectors (0%) have this game in their wishlist.
- 0 of 7620 collectors (0%) have this game for sale or trade.
Review:
Sirgin's review:
The game has some nice RPG elements in it, but the dungeon crawling is so boring. Right now I'm at this dark mountainous environment (Chapter 5) and the dungeon levels look so dull and uninspiring, I thought I was going to fall asleep. To make matters worse these are randomly generated dungeons, so there's nothing particular to look at; it's the same hallways/rooms the whole damn time. At least the dungeons with the condor (Balance Valley) or those in the jungle (Sindain) were a bit more diverse. Even the sea caves (Vennicio) were more fun to look at than this.
Also, now that I'm talking about this game anyway, it really didn't live up to the expectations it itself created at the beginning. It started out with an interesting (enough) story but once you're past that initial part it's just dungeon crawling all the time. To make things worse, the dungeons only get bigger as you progress, so while it didn't bother me at first when there were like 5 "levels" in a dungeon, it really annoys me now, with about 20 levels in this one.
Once you get to the end of a dungeon in each chapter the story unfolds a little further, but because the dungeons take so much time it misses its effect completely.
It's like I would say to a person: "Hey, here's a movie I'll let you watch. But after the first 20min I'll pause the DVD and let you dig a hole outside for 8 hours straight. After that I'll let you watch another 20min of the movie but then you'll have to go dig outside again."
In other words the story feels like an afterthought the developers put in the game to disguise the fact it is a boring dungeon crawler from beginning to end. Sure there are upsides to the game like the graphics, the music, the georama and some of the side quests (like the fishing) that make it a less annoying. But with such a boring combat aspect of the game (that take up at least 85% of the time you'll spend on the game) I've really lost all motivation to continue this grindfest.
5.9/10
Variations:
Console |
Reg. |
Type |
Title
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Publisher
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Year
|
Genre
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Sony PlayStation 2 |
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S |
Dark Chronicle
|
Sony Computer Entertainment Europe (SCEE)
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2003
|
RPG
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Sony PlayStation 2 |
|
S |
Dark Chronicle
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Sony
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2002
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RPG
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Sony PlayStation 2 |
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S |
Dark Cloud 2
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Sony Computer Entertainment America (SCEA)
|
2003
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RPG
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Sony PlayStation 2 |
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S |
Dark Cloud 2 [Demo]
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Sony
|
2003
|
RPG
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Sony PlayStation 2 |
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S |
Dark Cloud 2
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Sony Computer Entertainment America
|
2003
|
RPG
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Page Credits:
Michael Collins: |
Page design, HTML code.
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Eddie Herrmann: |
Perl script.
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spillsjappa: |
Title addition, Misc, Part Number.
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Sirgin: |
UPC, Developer, Media Format, Subgenre, Review, Scans
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Darth Sidious: |
variation tie-in
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Shadow Kisuragi: |
Region Edit, Rating Content
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Bildtstar: |
UPC Edit
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Last Updated: 2013-08-03 20:28:11 |
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