In Game Shot
Title Screen
Member Rating
(0 votes)
|
|
Login |
|
Console:
|
Commodore 64
|
Region: | |
Year:
|
1986
|
RFG ID #:
|
U-018-S-06310-A
|
Part #:
|
ICD0131
|
UPC:
|
052145647527
|
Developer:
|
Gremlin Graphics
|
Publisher:
|
Mastertronic
|
Rating:
|
|
Genre:
|
Action/Adventure
|
Sub-genre:
|
Platformer
|
Players:
|
1
|
Controller:
|
Standard Controller
|
Media Format:
|
5.25" Floppy Disk
|
Collection Stats:
- 3 of 7627 collectors (0%) have this game in their collection
- 0 of 7627 collectors (0%) have this game in their wishlist.
- 0 of 7627 collectors (0%) have this game for sale or trade.
Overview:
Back of Box
Zapping bad guys is kids stuff. If that's all you can do then you may as well not show up at all. Any dodo can pick up a megawatt laser and punch holes in the green slimeballs heading your way.
Now life as a tennis ball is tough! We are talking real credibility here. Trying to bounce your way across a fiendishly planner course miles up in the air, with a long drop all around (and no off ramp) will sort out the flower arrangers from the linebackers fast!
Multi-level differentially scrolled action game which requires cunning and courage as you pilot Bounder across the tiles hounded by traps, tricks and human frailty. Play it only if you have a steady hand, fast mind and a sense of humor!
Variations:
Game Credits:
- Created by C. P. Shrigley, Andrew Green, Robert Toone
- Programmed by Andrew Green, Christian Shrigley
Page Credits:
Michael Collins: |
Page Design, HTML Code
|
Eddie Herrmann: |
Perl Script
|
David Murnan: |
PHP Script
|
ApolloBoy: |
Title Addition
|
FatherJack: |
Screenshots, Various, Game Credits, Overview
|
Last Updated: 2016-11-26 08:54:19 |
|