RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Oct 27th 2008 at 04:43:18 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2



LITTLEBIGPLANET!!!


That's the only thing of any importance coming out this week. So, I'll see you all next time, provided I'm not playing LittleBigPlanet.



Continue reading RFG Release List: Week of October 26, 2008



Posted on Oct 24th 2008 at 07:57:31 AM by (Wolfman Walt)
Posted under Week Old Reviews, Dead Space, Reviews, Wolfman Walt, EA, Week Old, Survival Horror

In space no one can hear you scream, unless MJ and Janet are responsible, in which case no one wanted to hear "Scream". Of course that doesn't really help most of us that are stuck in our living rooms on a regular basis playing horror games. I'm pretty sure everyone in my family knows I scream like a little girl thanks to Silent Hill 2. Dead Space isn't really improving things.

Dead Space, designed by EA Redwood Shores, is a new intellectual property from EA, a company that used to be considered the most vile and unoriginal collection of individuals since John Romero's ego took over his soul. With their buying up every single development house known to mankind and pumping out Maddens like it was going out of style they easily qualify as atleast a stereotypical Captain Planet villian. Then they release a string of good new properties that I enjoyed such as Army of Two, no matter how criminally short it was, Crysis, and most importantly Warhammer Online: Age of Reckoning. Then Activision came along and proved to be worse than Julian Sands as the Warlock and anything EA has mustered for upsetting me. Then EA released Dead Space a week ago.


Continue reading Week Old Reviews: Dead Space



Posted on Oct 23rd 2008 at 08:30:24 AM by (Nik the Russian)
Posted under History, SMS, Sonic, Sega CD

[img align=right width=250]http://www.rfgeneration.com/images/hardware/J-031/hw/J-031-H-00020-A_00.jpg align=right[/img]October 20, 1985 (23 years ago): Sega Mark III is released in Japan.

Known later as Sega Master System, Sega released SMS to compete with the NES. The console supported a number of accessories (like a light gun, 3D glasses, and at least 4 different varieties of controllers) and featured a number of successful games (Phantasy Star is a big one, other popular ones were Y's: The Vanished Omens, Alex Kidd in Miracle Worlds, Outrun and the later Sonic the Hedgehog port). The system also had ports for both cartridges and cards, though cartridges were more common.

Nevertheless, the console was not successful: in North America it was eclipsed by NES, and later by Sega's own Genesis; in Japan, both Famicom and PC Engine were much more popular. The later, smaller revision, called SMS II, did not help sales. I am actually surprised that SMS had a game released for it in Europe as late as 1996. If only Sonic would've appeared sooner, the SMS might've had a chance.



Continue reading This Week in VG History: Sega Master System



Posted on Oct 22nd 2008 at 07:11:45 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

It's a literal gamesplosion this week!

Playstation 3Xbox 360Nintendo Wii
Bioshock
•Disney Sing It
Eternal Sonata
Far Cry 2
•The Legend of Spyro: Dawn of the Dragon
Midnight Club: Los Angeles
•Monopoly Here and Now: The World Edition
Rock Band 2 (Game only and as an instrument bundle)
Spider-Man: Web of Shadows
Dance Dance Revolution: Universe 3 (Game only and bundle. God I'm sucker for DDR)
•Disney Sing It
Fable 2 (Also available as a limited edition)
Far Cry 2
•The Legend of Spyro: Dawn of the Dragon
Midnight Club: Los Angeles
•Monopoly Here and Now: The World Edition
Rock Band 2 (Game only and as an instrument bundle)
Spider-Man: Web of Shadows
•Are You Smarter Than A 5th Grader?: Make the Grade
•Backyard Football 2009
•Barbie Horse Adventures: Riding Camp
•Build a Bear Workshop: Fur Seasons
•Carnival Games: Mini-Golf
•Celebrity Sports Showdown
•Circus Games
•Dancing with the Stars: We Dance
•Disney Sing It
•High School Musical 3: Senior Year DANCE
•Jillian Michaels Fitness Ultimatum 2009
•The Legend of Spyro: Dawn of the Dragon
•Monopoly Here and Now: The World Edition
•Naruto: Clash of Ninja Revolution 2
•Penny Racers Party: Turbo Q Speedway
•Petz Rescue Wildlife Vet
•Rock University Presents: The Naked Brothers Band The Game
Spider-Man: Web of Shadows
•SpongeBob SquarePants featuring Nicktoons: Globs of Doom
•Think Fast
•Wii Music (God this game looks AWFUL. Do not buy this because it says Wii ____.)
PSPNintendo DSPlaystation 2
•Crash: Mind Over Mutant
Midnight Club: LA Remix
•Petz Saddle Club
Spider-Man: Web of Shadows
Star Ocean: First Departure

PC

Bully: Scholarship Edition
•Combat Wings: Battle of Britain
Dead Space
•Deer Hunter Tournament
•Europa Universalis III Collection
Far Cry 2
•Heist
•Littlest Pet Shop    
•NBA 2K9
•NHL 09
•Petz Horsez Club 
•Poker for Dummies
•Rock University Presents: The Naked Brothers Band The Game
•Spider-Man: Web of Shadows
•Shaun White Snowboarding
•Are You Smarter Than A 5th Grader?: Make the Grade
•Barbie Horse Adventures: Riding Camp
•Back at the Barnyard: Slop Bucket Games
•Backyard Football 2009
•Battle of the Giants: Dinosaurs
Castlevania: Order of Ecclesia
•Dancing with the Stars: We Dance
•Disney Fairies: Tinker Bell
•Ener-G: Dance Squad
•Ener-G: Gym Rockets
•Ener-G: Horse Rider
•High School Musical 3: Senior Year DANCE
•The Legend of Spyro: Dawn of the Dragon
•Lovely Lisa
•Master of the Monster Lair
•MechanicMaster
•My Baby Girl
•Pass the Pigs
•Rock University Presents: The Naked Brothers Band The Game
•Smart Girls Party Games
Spider-Man: Web of Shadows
•SpongeBob SquarePants featuring Nicktoons: Globs of Doom
•Tornado
•Touchmaster II
•Transformers Animated
•What's Cooking? Jamie Oliver
•Backyard Football 2009
Barbie Horse Adventures: Riding Camp
•Cake Mania Baker’s Challenge
•Disney Sing It
•The Legend of Spyro: Dawn of the Dragon
•Monopoly Here and Now: The World Edition
•Rock University Presents: The Naked Brothers Band The Game
Spider-Man: Web of Shadows


First up: Rock Band 2! This time it's the game only for the PS3 and the bundle edition for the PS3 and 360. Sorry, but PS2 and Wii owners have to wait until next month to rock out with plastic instruments...again. Or until Guitar Hero World Tour next week. But why get that when Harmonix is so much better than Activision? Plus Rock Band 2 has one of my favorite songs of all-time, Teen Age Riot by Sonic Youth.

Next, Fable 2, the latest promise-a-thon from Peter Molyneux...and from the looks of things, it lives up to at least some of the promises he made. I have no experience with this series, so I can't say too much about it.

Far Cry 2 is also out this week. I've always wanted to play the first game, but have never got around to it. It looks pretty awesome and got some great reviews. Any insights here?

This week two former 360 exclusives make the move to PS3.First up is the critically acclaimed Bioshock. I've never played much Bioshock until the PS3 demo a few weeks ago, and it totally blew me away. I won't get this game right away, however, because I want to wait until it reaches the price level that the 360 version is at, which will probably be a month or two after Christmas. The other one is Eternal Sonata, which is actually not half bad for a JRPG (at least based on the demo).

Also coming out this week: Star Ocean: First Departure for the PSP (yet another Square remake), Castlevania: Order of Ecclesia for the DS (even more Castlevania goodness), Midnight Club: Los Angeles on PS3/360/PSP (That OTHER game Rockstar makes!), Spider-Man: Web of Shadows on PS3/360/Wii/PSP/DS/PC/PS2 (The reviews are surprisingly good so far, and the game looks pretty intriguing), DDR Universe 3 for Xbox 360 (probably another shitty 360 installment), and Dead Space on the PC (DO NOT MISS THIS GAME!!!).

Phew. Exhausting list. Check back next week for the next installment of the Holiday 08 release list season.



Posted on Oct 21st 2008 at 03:27:43 AM by (St0rmTK421)
Posted under irc chat, irc, chat room, moved

We've been having some issues with our old chat room lately, so we've switched to a new irc server.  The new server is irc.freenode.net irc.quakenet.org and the room name is #rfgeneration

Be sure to note the new server address and drop on by!

Edit: Fixed the old room, all is well. -TJ



Posted on Oct 20th 2008 at 03:52:27 AM by (NES_Rules)
Posted under Collecting, Treasure, Trophies, Scores, Deals

Absolutely spectacular weekend for treasure hunting. The weather has finally started to get cold this season, which cut down on the number of sales, but the ones that were open seemed to be selling really cheap to counter act the low number of customers. I think we only went to around 20 sales and were home around noon. A good 2-3 hours sooner than usual.

Continue reading Treasure Hunt Chronicles #26



Posted on Oct 19th 2008 at 08:29:00 PM by (Sirgin)
Posted under Review, Modern Gaming, PS2, Sony, Insomniac, Platform, Ratchet, Clank

[img align=right width=200]http://upload.wikimedia.org/wikipedia/en/b/b6/RaCbox.jpg[/img]Just like fellow Playstation platform developer Naughty Dog did with Crash Bandicoot, Insomniac Games decided to sell their PSone franchise Spyro and start with a fresh game on the PS2. Furthermore, Ratchet & Clank (2002), too, features a main character and a side companion that stay together during most of the games. Coincidence? Not really, because both studios used to be located in the same building on a Universal Studios backlot and continue to have a close relationship.

In Ratchet & Clank, you play as Ratchet, a creature that doesn't really fall under a specific animal-category, but can be best described as a sort of cross between a lynx and a human. Ratchet lives on the planet Veldin, where he spends most of his time working on his spaceship, dreaming of leaving Veldin in search of galactic adventures. One day, a little robot named Clank crashes near Ratchet's home. Clank comes form a robot factory on the planet Quartu, where he discovered an infobot that revealed that Chairman Drek, leader of the Blarg race has decided to start building a new planet for his race, made up from pieces of other planets. When Ratchet finds Clank, Clank shows him the infobot and says he fears that Drek is going to destroy the universe. After some compromises, the odd duo sets of to rescue the galaxy from Drek's madness.

The rest of the story is brought to the player in a similar fashion: after reaching a certain point in each level, a new infobot plays another cutscene and gives the coordinates for a next planet. The game makes handful use of this concept to make each planet/level completely different in terms of environment, backgrounds and "feel", thus making the game varied from start to finish. Along the way you'll find yourself on space stations, polluted planets, tropical planets, urban-themed planets and more. As you can expect, the story is very light-hearted and the well written cutscenes are often hilarious, making the game enjoyable for both young and old.

When arriving at a new planet there's usually several directions you can go in, each leading to a different objective. Pressing start will reveal a map of the planet you're on, along with the objectives you've found so far. You can also watch the corresponding infobot again in case you missed out on anything.
To keep frustrations on a low, backtracking is kept to a minimum with the ability to teleport back to your ship after reaching the end of a certain path. There's also plenty of invisible checkpoints on each planet so gamers won't have to replay most of a level because they died right before the end.

Compared to other platform games, Ratchet & Clank's focus mainly lies on the many different weapons and gadgets in the game than on jumping about from platform to platform. At the start of the game, Ratchet is equiped with his Omniwrench 3000, your main melee weapon that you can smash or throw at enemies or boxes. Still on Veldin, Ratchet receives the free Bomb Glove, a glove that, you've guessed it, throws out bombs at unsuspecting enemies. The more progress you make, the bigger your weapons assortment will become. Some weapons have to be bought at the Gadgetron vendor, which can be found at each planet, others are prizes for completing objectives. Besides the first two, you'll be able to have fun with the Blaster, Pyrociter, Devastator or the more exotic Glove of Doom, Suck Cannon and Morph-o-Ray.
All weapons are fun to use, although you'll find yourself using two/three of them most of the time. To change weapons, you can display a quick-select menu on screen by pressing the triangle button. Sadly enough, the game doesn't pause when you're changing weapons, something that was only added in Ratchet & Clank 2 (= Ratchet & Clank: Going Commando in North America) Not all weapons can fit in the quick-select menu at once, but you can select which ones you want it to contain in the main menu. The Gadgetron vendors also serve as ammunition shops for the weapons you've aquired.

Despite being more combat-orientated than most games in the genre, there's still a fair bit of platforming and puzzle-solving to be done. For these puzzles you'll need to use certain Gadgets, similar in use to the weapons. Gadgets are devided into 4 subcategories: hand items include things like a Trespasser (to open sealed doors in a mini game), Hydrodisplacer (a device that can store highly compressed water) and Swingshot (a hook shot that latches on special floating balls, which you can swing from).
Then there's backpacks: modifications for Clank that let you glide through the air or swim faster under water. Third are head items for Ratchet like an O2-mask or Pilot Helmet. Lastly there's foot items which include the awesome Grindboots. With these boots you can grind on rails which is something you'll have to do on several ocassions.

The gameplay itself is a lot of fun. After defeating an enemy with your weapon of choice, he'll burst out into Bolts, the game's main currency. You can also collect Bolts by smashing crates that are placed on all levels. For those who can't get enough of the game there's also a select number of Golden Bolts to be found on each planet, usually in hidden areas. These are then tradable for rare goodies.
To keep the game exciting at all times, there's also mini games in which you'll have to fly in your spaceship in a 3D-style shooter or stages that you play with Clank. Those are particulary fun because you'll get to control tiny robots than will follow Clank's instructions such as "Follow", "Wait" or "Attack".
The controls are good and even the camera adjustment has been done right (a rare thing in 3D Platform games) with a camera that stays where the player wants it. I do have to admit that I missed the possibility to strafe as seen in the game's sequels but then again, this never bothered me when I first played the game in 2002.

At the time of its release, Ratchet & Clank gained much praise for its fantastic graphics. Although not as good as later games for the PS2, Ratchet & Clank's graphics are still very much enjoyable. The levels are big, there's no load times (except when moving from one planet to another) and textures are detailed and colorful. There's very little glitches and the frame rate is constant at all times. Animations are very well done, especially in cutscenes. Speaking of the cutscenes, despite them being funny, some of the jokes between Ratchet and Clank are a bit lame compared to those in Jak and Daxter.
The game's sound is on par with its graphics with a funky up-tempo beat on each planet, good voice acting and solid sound effects. Nothing felt out of place to me, usually a good sign that the audio is good.

With its light-hearted story and humor, wide range of weapons and gadgets and beautiful graphics and sound, I think Ratchet & Clank is what you could call a "perfect" game that'll interest a broad range of gamers, not just platform fans. Recommended to all. 9.0/10



Posted on Oct 19th 2008 at 07:06:47 PM by (TraderJake)
Posted under Overheard on RFG, JOIN THE CHAT

Did you know that RF Generation has a chat room?? We really, truly do, and we like to talk about stuff in that chat room. Be it about gaming, collecting, or truly random crap, our chat room is a wonderful melting pot of the Unrelated Series of Thoughts thread in real time. Did I mention that we're not hateful like other chat rooms seen throughout the series of tubes? Won't you join us? It's pretty damn easy to do.

Why not see some of the crap we talk about in #rfgeneration. Sounds as though we'd like to see you in the chat with us:

Quote
[11:01] Malygris: Personally I'd be quite happy with a big ol' "COME IN AND CHAT" link to the channel on the front page along with a button that will manually show you who's in.
[11:01] logical123: i've been vouching for that for a while
[11:01] logical123: Tongue
[11:01] TraderJake: ...no one visits the front page
[11:01] TraderJake: it's just there for show
[11:01] logical123: I do
[11:01] Malygris: Well, wherever. On the main forum page then?
[11:01] logical123: I visit it everydat
[11:02] logical123: *day
[11:02] logical123: poopoo peepee diaper babies
[11:02] logical123: XD
[11:02] Malygris: It just seems to me that RFG is a fairly decent-sized community, so we should be able to pull in more people to the chat than just the regular half-dozen we've been getting since we came here.
[11:02] logical123: yeah... This chat fails to the third degree
[11:03] TraderJake: people are too preoccupied with tracking their collections
[11:03] * logical123 throws rocks at all the peeps idling
[11:03] Malygris: I don't think it's necessarily a big deal, I like it the way it is just fine, but there's no sense not taking the opportunity to at least draw some attention to ourselves.

See.... we want to see you in chat. We need to see you in chat. I swear we're not an obsessive bunch, but it's certainly more fun when lots of people are in the chat and I am sure if you stick around in the chat someone is bound to show up.



Posted on Oct 19th 2008 at 04:22:06 AM by (Tondog)
Posted under Modern Gaming, Sony, LittleBigPlanet, Delay, Religion

You all know LittleBigPlanet. It's a PS3 exclusive platformer developed by Media Molecule that was slated to come out next week. Well, not so fast, because one of the songs from the game's soundtrack, Tapha Niang by Toumani Diabaté (listen to the song at his MySpace page), quotes the Qur'an, which has offended some Muslims who have managed to receive an early copy of the game.

Media Molecule responded to this concern by preparing a patch for Sony, but the Sony people decided that it would be best to just do a recall of all printed copies of the game in order to cover people who may not have internet access on their PS3.

According to a post on Sony's Playstation.Blog by Patrick Seybold and a call I received from GameStop, the game will ship to stores the week of October 27, one week later than originally planned.

While I don't want to get into my personal beliefs about religious sensitivity and censorship, I must say that given the circumstances, Sony made the right decision. Yeah, it sucks that we have to wait another week, but it's far better than having the game be attacked by the media (except Fox News) for being offensive. This is not the first time a game has come under fire for religious content. In fact, last year Capcom had a similar situation with Zack and Wiki, and Activision removed some content from Call of Duty 4. Some of you may even remember that Nintendo snipped a lot of Islamic references from the N64 classic, Zelda: Ocarina of Time.

What's your take? Let us know in the comments, but let's keep it clean. Don't get racist or intolerant.

Sources: Media Molecule
Kotaku
Playstation.Blog



Posted on Oct 17th 2008 at 08:28:13 PM by (Tondog)
Posted under RFG Aside, Mega Man, Awesomesauce, Pure Awesome, Random

Remember when David posted an awesome version of the Mega Man 3 theme with added lyrics? Well, the same guy who made that did another song. This time he takes the theme to the first stage of Dr. Wily's castle in Mega Man 2 and adds some lyrical awesomesauce on top of it.



I especially liked his short reviews of Mega Man 2-7 and the Guy Smiley reference.

Is it as good as the last one? Have your say in the comments!



Posted on Oct 15th 2008 at 08:06:01 AM by (NESman93)
Posted under SNES, review, system, Nintendo

  On August 13, 1991, 4 years before the discontinuation of the NES, Nintendo released the new 16-bit Super Nintendo Entertainment System, in North America. The system was already widely available in Japan under the name Super Famicom, when it was released there on November 21, 1990. This system promised to further Nintendo's domination and popularity in the video game market.

  Because the system came after the NES, it was launched with the sequel to Super Mario Bros. 3. Of course, that game was Super Mario World. The game itself practically sold the system. The SNES also offered continuations of NES favorites such as The Legend of Zelda, Mega Man, Double Dragon, Battletoads, etc. Also, some sets of the SNES came packaged with Super Mario All-Stars, which was a compilation cartridge that had the NES games Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Lost Levels in better 16-bit graphics and sound.

  The console itself is pretty plain-jane. It was very boxy, with a standard Power, and Reset button. The console does, however, have an eject lever on it allowing the player to simply press down on the lever to pop the cartridge out of the console, as it is a top loading system. That is good because the games get firmly seated onto the pins and would just about always boot right up.  On the front of the console, there are the standard 2 controller ports. The bottom has an expansion port on it, but was very rarely used, and the back, of course, has the AC, RF, and AV ports.

  The controllers, are a huge step op from the NES controllers. They have rounded sides, a d-pad, 4 face buttons, and 2 shoulder buttons. The shoulder buttons were a new thing back then, but are now a standard on video game controllers. The 4 face buttons were arranged in a fashion like this:
         X

Y                 A

         B

  The controllers are very comfortable, and very responsive. The buttons are arrange perfectly for games like Mortal Kombat.

  In 1994, Nintendo release a new SNES game that kicked the Super Nintendo's popularity into overdrive. That game was Donkey Kong Country. This game had some of the greatest graphics and gameplay of any SNES game. The game sold more consoles and millions of cartridges. In the last 45 days of 1994, the game sold 6.1 million copies, making it the fastest selling video game to date. There were even 2,500 competition cartridges released. The game was followed up with Donkey Kong Country 2: Diddy's Kong Quest, and Donkey Kong Country 3: Dixie Kong's Double Trouble.

  As with the NES, in October 1997, Nintendo released the SNES 2, a smaller and lighter version of the SNES, with Super Mario World 2: Yoshi's Island packed in with the system for only $100. The things removed were the expansion port, RF port, and eject button. The power and reset buttons were confined to the left side of the system. Finally, on November 27, 1997, the last first-party SNES game, Kirby's Dreamland 3 was released and the SNES was discontinued in 1999.

  Games from the SNES library continue to live on through different systems. Many of the games, such as Super Mario World, and Donkey Kong Country, were ported to the Game Boy Advance, and many of the Super Nintendo's games are available for download on the Wii's Virtual Console. The SNES also has a huge emulation scene, as virtually every game is available for download to be used on an emulator.

  As you have seen, this console was a favorite of 1990s era gamers, and was the first game console that i ever played. I can remember the countless hours that I spent playing Super Mario World, Super Mario All-Stars, and Donkey Kong Country. Many gamers probably have those fond memories, too. Well, again, this one deserves a 10/10.



Posted on Oct 14th 2008 at 01:54:57 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

There's so many games coming out this week that I had to switch to three (?!) rows instead of the usual two! Granted most of the games this week are shovelware crap, but there's some damned awesome releases!

Playstation 3Xbox 360Nintendo Wii
•Blitz: The League II
Dead Space
•FIFA Soccer 2009
•Golden Axe: Beast Rider
•Rock Revolution
Saints Row 2 (Also available as a collector's edition)
SOCOM: Confrontation (Also available as a bundle with the official Sony PS3 Bluetooth headset or as a download on the Playstation Store)
•Blitz, The League II
Dead Space
•FIFA Soccer 2009
•Golden Axe: Beast Rider
•Rock Revolution
Saints Row 2 (Also available as a collector's edition)
•Avatar - The Last Airbender: Into the Inferno
•Boogie Superstar
•Bratz: Girls Really Rock
•Dokapon Kingdom    
•Littlest Pet Shop
•Safecracker
Sam and Max: Season One
•Tak: Guardians of Gross
•Ten Pin Alley 2
PSPNintendo DSPlaystation 2
•B-Boy
•Cake Mania Baker’s Challenge
•FIFA Soccer 2009
•Battle of the Giants: Dinosaurs
•Bratz: Girls Really Rock
•Cesar Millan's Dog Whisperer
•FIFA Soccer 2009
Kage Densetsu: The Legend of Kage 2
•Littlest Pet Shop: Garden
•Littlest Pet Shop: Jungle
•Littlest Pet Shop: Winter
•Lovely Lisa
•My Japanese Coach
•Naruto: Path of Ninja 2
•Smart Girls Party Games 
•Prey the Stars
•Rock Revolution
•Tak: Mojo Mistake
•Avatar - The Last Airbender: Into the Inferno
•Bratz: Girls Really Rock
•Cake Mania Baker’s Challenge
•Dokapon Kingdom
•FIFA Soccer 2009
•Tak: Guardians of Gross
PC

•Are You Smarter Than A 5th Grader?: Make the Grade
•Avatar Last Air Bender: Path Zuko
•Brain Training for Dummies
•Cesar Millan's Dog Whisperer
•Combat Wings: Battle of Britain
•Dark Horizon
•Enchanted Fairy Friends: Secret Fairy
•Etch A Sketch (AGAIN?!)


•FIFA Soccer 2009
•Guitar Hero: Aerosmith (Game Only)
•Hot Dish
•Let's Ride: Riding Star
•Littlest Pet Shop
•Paws and Claws: Australian Adventure
•Poker for Dummies
•Rock University Presents: The Naked Brothers Band The Game


•SAS: Secure Tomorrow
•Saints Row 2
•Shaun White Snowboarding
•Sniper: Art of Victory
•SpongeBob Squarepants: Game of Life
•Space Trader
World of Goo


The biggest game of this week is EA's sci-fi scarefest, Dead Space. If this game is not on your radar, it should be. Why? It's supposed to be an effing scary game and the reviews have been excellent so far (high 8s/low 9s). Yes, it is yet another shooter, but it does some very innovative stuff, such as strategic dismemberment. You can't just shoot a baddie in the head and move on because that would waste your ammo and anger them. What you need to do is totally tear them apart. While you are tearing them apart, they will change their approach to killing you. For example, if you take the legs out, they'll crawl towards you with their arms and try to take you out that way. In addition, there's some other cool powers like telekinesis and stasis. Based on all the footage I've seen so far, EA could have a possible game of the year contender with Dead Space.

Also out this week is indie darling child, World of Goo, on both PC (direct from 2D Boy via PayPal, on Steam, Direct2Drive, Beanstalk, Greenhouse, and in regular stores for all you disc fans) and WiiWare. Based on Tower of Goo (download it for free here, this physics-based puzzle game requires you to build structures using different types of goo in order to get balls to the exit. Sounds simple, but judging by the time I've played Tower of Goo, the end result should be a damned addictive game.

If you're a Wii owner looking for a hilarious adventure game should check out Sam and Max: Season One from Telltale Games. As you could probably infer from the title, it's a compilation of the all six episodes from the first season of the game put onto one disc on the Wii. Each episode will give you about two or three hours of gameplay, so you're looking at about 12-18 hours total to complete them all. Totally recommended if you're a Wii owner who liked Strong Bad's Cool Game For Attractive people and haven't played the PC version of Sam and Max: Season One.

Also out this week is SOCOM Confrontation for the PS3 (the latest installment in the popular online shooter), Saints Row 2 (the next installment in the GTAalike franchise), and Kage Densetsu: The Legend of Kage 2 (the sequel to the cult-classic 1984 arcade/NES game).

Oh yeah, Rock Revolution comes out this week too. If you buy it, I will punch you in the face.

Next week, prepare for armageddon.



Posted on Oct 13th 2008 at 08:31:47 PM by (shadowforte)
Posted under site news, Resident, evil,

When I sit back and think of some of my top games of all times, one of the first games that come to mind is Resident Evil 4. Don't get me wrong, the first three are great, but everything that they reinvented about this game for the series is amazing. Now I know some of you will say that the old camera views made the game what it is, and with the over the sholder view it does not feel like a RE game. While I will say with the fixed camera the game is a lot less scary, the game did have me on the edge of my seat for a few parts.

Image and video hosting by TinyPic

So the question I am posting for the members of RFG today is: Can RE5 match the awesomeness that RE4 brought us when it first came out? Now, let me make sure you understand what I am saying. I am not talking about taking RE4 in one hand and RE5 in the other and talking about which one is better at this time. No, I am talking about looking at RE4 when it came out and looking at RE5 now. So, what do you guys think?



Posted on Oct 13th 2008 at 07:21:54 AM by (NES_Rules)
Posted under Collecting, Treasure, Trophies, Scores, Deals

Once again, the weather has been spectacular, and the deals are flowing. Although I really didn't think it would be a good weekend, judging by how badly it started out.  The garage sales on Saturday were terrible, there were a lot of them, but there just wasn't anything at all. I don't think I saw a single video game the entire day. 

Continue reading Treasure Hunt Chronicles #25



Posted on Oct 11th 2008 at 11:54:18 PM by (OatBob)
Posted under The RFG Pulse, gaming grind, gamer style

What do you do when a game is no longer fun?

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Weekends are for rest.  They are also for recreation, or if you're the type of person who frequents this site, weekends are for gaming.  You've already worked a long week, and provided The Boss doesn't call you in on Saturday (mine did Sad) you deserve a little time to let the mind be in a world other than the one that surrounds you.  Now here is a question...

What happens when gaming becomes your second job?

Has a game ever enslaved you.  You put in time and fail to make any progress.  You get stuck on that same level at that same spot.  You've cleared everything but the final boss which requires nothing but grinding away to level up towards a distant victory.  Maybe it got too hard, or boring.  There is only so much you can do.

Quit.  The loser's way out, but keeps you from wasting time.  Time you could be using to be playing something better.
Keep playing. You're not made of weaksauce.  Hard games are hard.  Deal with it.
Get help.  An online tutorial might cover something you missed.  Maybe there is a technique to help you reach your goal faster.  Additionally, sidequests or performing special stunts might open up a new way of playing a previously completed title. 
Gamesaving grace The #2 timesaving option.  If it is only a matter of gold accumulation or leveling up why grind?  Cheat codes might also give you what you need to get the job done faster and make it more exciting in the process.  Don't overuse this one.  The only person you're cheating is yourself.
Break it.  The game had it coming.  You made a purchase and you'll find your amusement somehow.  If the game is lousy enough it will likely have no resale value, so you'll have to fuel your amusement with your imagination.  Snapping a disc is simple and to the point, but inserting a cartridge into a toaster (highly NOT RECOMMENDED) will surely bring forth satisfaction and toxic fumes.  Drink coasters and skeet shooting targets are other alternatives.


                                                                                                                                                                                                                                               
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