RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Jul 24th 2008 at 07:35:18 AM by (TraderJake)
Posted under Modern Gaming, Nintendo, Wii, Geeks and Otaku, OH NOOOO!

I remember a time and place when people who were asking for more storage space for the Wii were "geeks and otaku". I remember being very displeased by this statement of arrogance, and may have callled someone an ass. Whoops. Turns out that while in Europe people asking for more storage are "geeks and otaku," a different tune is being spun stateside.

Apparently, Reggie has a different story about the plight of the Wii Gamer, that, or he and Laurent are on totally different pages. See, Reggie says that while they have nothing to announce now, they are in fact working on a storage solution of some sort, and are aware of the situation. Huh. You don't say, Reggie? Furthermore, Reggie acknowledges that the problem extends far beyond "geeks and otaku":

Quote
From an Americas-centric perspective, here is the reality we see. We have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis? As we continue to have things, as you point out, like ‘Mario Kart’ that has its own channel when you’re playing from an Internet perspective, we’re just making this challenge tougher and tougher. So in our view this is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it.

So, the storage problem is a problem? OH NOOOO! What are we going to do? Nothing has been announced, and there are games with DLC coming out soon. I need my Samba DLC! Please Reggie save us!

Seriously, though, this issue is sort of laughable. Let us actually use the SD cards we actually bought. Lots of storage there. Oh that's right, you're afraid of piracy, Nintendo. Perhaps you could code encryption? The truth is that holding out forever won't solve the problem, and the casual gamer isn't going to want to spend a crapload of money to fix the storage issue. So, for your sake, I hope you can find a marketable solution, and find it quick.

Nintendo: Wii Storage Limitations Becoming A ‘Mainstream Problem’ [MTV Multiplayer]



Posted on Jul 23rd 2008 at 10:36:07 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

Ok, this week, there's damn near nothing coming out. That's the summer game drought in full effect.

Playstation 3Xbox 360Nintendo Wii
......•Mummy: Tomb of the Dragon Emperor 
•Order Up 
SNK Arcade Classics V.1
PSPNintendo DSPlaystation 2
...Final Fantasy IV
•Mummy: Tomb of the Dragon Emperor
•New International Track & Field
•Mummy: Tomb of the Dragon Emperor


The SNK compilation might be neat but it was on PS2/PSP not too long ago. That leaves Final Fantasy IV, and I don't like JRPGs...so, there's nothing coming out this week. Oh, Siren: Blood Curse comes out on PSN this week along with 1942: Joint Strike on XBLA and PSN! I'll probably get 1942 because it looks like an AWESOME update of the original classic.



Posted on Jul 23rd 2008 at 02:42:56 AM by (TraderJake)
Posted under Site News, New Staff

On behalf of everyone at RF Generation, I'd like to welcome NES_Rules to the RF Generation team. He shall be joining us as a blog writer, specifically focusing on collecting. NES_Rules has been an active member of our community for a very long time, and when he is not working for the Mahoning County Engineer lives on this website, besting me by a whopping 6 days of online time. Certainly, we're really excited to have him on our team.

NES_Rules is a model community member for RF Generation, and we welcome him on board with open arms. What articles will he write? What collecting finds will he get?  How many more days of online time will he best me by? Find out soon!



Posted on Jul 22nd 2008 at 06:38:16 AM by (TraderJake)
Posted under Modern Gaming, Nintendo, Cammie Dunaway, Meh

Cammie Dunaway apparently is a scapegoat for Nintendo's press conference. I honestly wouldn't know, because I spent the last week in Destin, Florida, burning my skin on the beach while occasionally going into the seaweed infested ocean. Good times indeed. But! I did get to watch two of the three press conferences, and one of those conferences happened to be Nintendo. As someone who was looking to be wowed by Nintendo with announcements for the "core gamer", I was underwhelmed. Did you know Animal Crossing was for core gamers? Seriously? Ha. Might has well throw in the meh fest known as Wii Music in there as well. Why get Wii Music when you can get Guitar Hero World Tour?

Anyways, Nintendo's conference was underwhelming, and some of you apparently have been hateful towards Cammie Dunaway, saying that she is a fake. Well, to be honest, she did seem a bit fake at the conference. Fake smiles and actions, she did in fact seem staged, unlike "Kicking ass and taking names" Reggie Fils-Aime. So, some of you have been berating her, sort of like I just did, and she has some news for you.

Turns out, she's for real. At least, that's what she told Wired. She is apparently a generally nice person, with genuinely nice smiles. Do you believe that? After watching her presentation, I call bullshit, but she claims otherwise. Do you give her the benefit of the doubt?

Nintendo's Cammie Dunaway: I'm Not Faking It [Wired]



Posted on Jul 21st 2008 at 04:50:52 AM by (NES_Rules)
Posted under Collection, Trophies, Treasures, Scores, Deals, Milestones

Like last week, this weekend was another one for the record books. I didn't get a whole lot of games, but a lot of hardware instead. Including another system I never thought I'd actually find.

The day started off really, really bad. The first 5-10 houses were a walk up to the garage, see piles of baby/kid's clothes/toys and walk away. Neither my dad nor I found anything worth even looking at. Luckily, things got better for us both.

My first find of the day was a stack of PS2 games, there wasn't much I really wanted, but the prices were good, they were marked between $0.50-1.50, I didn't feel like adding it up and I don't think the woman selling them did either so I offered $10, there was about $14 worth as marked.


Continue reading Treasure Hunt Chronicles #13



Posted on Jul 21st 2008 at 12:09:10 AM by (Marriott_Guy)
Posted under The RFG Pulse

Best Media Presentation

Getting poll results. Please wait...
Through the years we have seen games come in all sorts of packaging, some pleasant to the eye while others being downright abysmal.  This next installment of The RFG Pulse focuses on the overall appeal of the media's casing - not the performance or content of the format itself. 

When thinking about how to cast your vote, consider how well a particular game package would look in your Room of Doom.  Other items to consider are the durability and artwork of the housing for a respective system.  I did not include the latest CD or DVD game offerings - they pretty much are all the same (except the Xbox's distinctive neon green case).

Some of the pictures depicted below are not entirely indicative of the game case - but you get the general idea.  This is especially true with the Panasonic 3DO and the Neo Geo AES pictures.

Without further adieu, the contenders for the Best Media Presentation.

Sega Genesis



Excellent design, durability and artwork.

Atari 2600



Classic design with easy to read details


Nintendo NES



Great artwork on most games

Sega CD



Excellent design and distinct blue coloring utilized

Panasonic 3DO



Those long boxes were either loved or hated by all gamers.

SNK Neo Geo AES



Those monster carts and 'book binder' casings made you feel good about that big purchase

Comments are always welcomed - state your case on your choice.  Let's hear from you!



Posted on Jul 20th 2008 at 08:32:22 AM by (Tondog)
Posted under E3 2008, Modern Gaming, Nintendo, Wii, DS, Embarassment

Here's what Nintendo had to offer at E3:
http://youtube.com/watch?v=0XR7LaJLLf8

Also, Animal Crossing, WiiSpeak, Wii MotionPlus, and GTA coming to DS.

I would have wrote a more in-depth article, but that video pretty much shows the entire conference and what happened.

As Reggie Fils-Aime stated on G4: "How could hardcore gamers feel left out? You got Animal Crossing and GTA coming!"



Posted on Jul 19th 2008 at 11:39:09 PM by (Marriott_Guy)
Posted under MGs Game Take, Elder Scrolls, Oblivion, RPG, Bethesda Softworks

Was this review interesting and\or helpful? (ES:SI)

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Being a hardcore RPG gamer and a huge fan of The Elder Scrolls IV: Oblivion, I have to admit I was a bit reluctant to make this purchase after being disappointed in the previous downloadable content offered by Bethesda. Sure, The Knights of the Nine did satiate my Oblivion appetite for a little while, but by no means did it satisfy my craving as completely as did the expansion packs Tribunal and Bloodmoon for The Elder Scrolls III: Morrowind. I am glad to report that the extra investment you will have to fork over for the Shivering Isles expansion will be money well spent.
 
Your quest begins on an island in the Niben Bay, which can be accessed at any time, by any character - there is no prerequisite for entering the domain of the Shivering Isles (there are leveled items in this new world, so level up a bit in Cyrodil if you want to add the really good items to your inventory). In this new realm, you will be greeted by fresh environments across the land and the dungeons/towns that you will frequent. The isles are comprised of two main political factions and their respective lands are portrayed well by the appropriate use of colors, textures, and wild life. The ruler is a fellow named Sheogoreth, who many of us know as the Daedric Prince of Madness. The world has an almost surreal feel to it, which accurately reflects the deranged minds of its inhabitants. Though presented beautifully, this new realm can never be mistaken for the almost 'Sound of Music' atmosphere that the general landscape of Cyrodil screams of.
 
[img width=250 height=354]http://www.rfgeneration.com/images/games/U-115/bf/U-115-S-02460-A.jpg[/img]

[img width=250 height=187]http://www.rfgeneration.com/images/games/U-115/ss/U-115-S-02460-A.jpg[/img]

[img width=250 height=187]http://www.rfgeneration.com/images/games/U-115/ss/ex/U-115-S-02460-A_00.jpg[/img]
Without giving away any spoilers, your main quest is to protect this demented paradise from, of course, an invasion from an evil force. You must rise through the ranks of this land through both factions, save the country, and become its ruler. New enemies will thwart your efforts, including the Knights of the Order, various hell hounds and the Grumnites, a race that is somewhat similar to the Orcs, though more organized. There are plenty of side quests apart from your main objective that are also available. These include the standard 'fetch item' missions to the more obscure (one nut wants 100 calipers to build a fantasy air ship that only resides in his mind).

The basic gameplay is the same as The Elder Scrolls IV: Oblivion - there have been no changes to any commands, menus, or the like. That being said, I will not review the general mechanics of the Shivering Isles since this has already been done in various reviews on Oblivion. I will say that certain graphical elements have improved over the already great performance of its parent - frame rate is more consistent, water reflections are improved, general AI of the new fiends you will encounter is better.

Many new types of armor, weapons, and magic are available for your discovery/purchase. Depending on your level, these may not replace any of your current inventory, but are nice additions. There are also two weapon shops that will create new items for you if you collect the respective ore that they request - this is very similar to the quest in the Bloodmoon expansion - not great items, but kind of cool. There are no houses or horses to buy as there are in Cyrodil, but you can acquire a new traveling companion, if completing a certain quest, that will aid you in your efforts against the minions.

You do receive 250 additional achievement points for completing all of the missions, but, curiously, your fame/infamy points are not affected at all for your deeds/actions. I think that this is a severe oversight on Bethesda's part - this is a stat I monitor frequently. Total additional game play will put you around 40 hours or so, more if you spend time exploring the vast isles.

Having the Xbox 360 version of ES IV, I downloaded the new content via Xbox Marketplace. The total download is a little under 1 gig, so make sure that you have the space available on your storage device. I have a relatively slow cable/DSL connection and it took around 40 minutes to download it.

Overall, I was very pleased with The Elder Scrolls IV: Shivering Isles and would highly recommend it. The download is pricey, but the content is varied, interesting, and most important, plentiful. Be prepared to let your loved ones know that, once again, you are a non-factor in real life and instead are going to take another journey into the world of Oblivion: Shivering Isles.



Posted on Jul 17th 2008 at 07:51:21 AM by (Tondog)
Posted under E3 2008, Nintendo, Wii, Pikmin, Finally something for the hardcore gamers

Well, Nintendo has just gave "hardcore" gamers something to get excited for! In a Developer Roundtable at E3, Shigeru Miyamoto was asked if they were considering to revisit Pikmin, he dropped a little bombshell announcement:

Quote
"We continue investigating all types of games," Miyamoto responded. "When it's time to announce such a title, I'll announce it." Then he did. "We're making Pikmin."

OH HELL YES! Still not quite enough to make up for the atrocious press conference yesterday, but it bandages the wound a little bit.

Details about the upcoming Pikmin are not known as of right now. Hopefully Shiggy has something to say about it soon.

Source: Kotaku



Posted on Jul 17th 2008 at 05:17:35 AM by (Tondog)
Posted under E3 2008, Modern Gaming, Microsoft, Xbox 360, Press Conference

Now that the press conferences from the big three console makers have concluded, it's time to take a look back at what was discussed during the conferences. I will be giving you a brief summary of the events along with links to videos showing the events from the conference and other relevant information. First up: Microsoft.

If you would like to view the entire presentation, you may do so at G4's website or it should be on the Xbox Live Marketplace for download.

The presentation was hosted by Don Mattrick, Senior VP of Interactive Entertainment Business at Microsoft. He starts off by warning us that the games being showed during this conference "are INTENSE games! Many are not for the faint of heart."

A new trailer for Fallout 3 is played and Todd Howard, the game's director, then takes the stage to give us . What he showed looks astonishing and I highly recommend taking a look at the demo. I never really was interested in this game until seeing the demo and how it meshes a futuristic setting with a 1950's kind of vibe. Todd also announces that the Xbox 360 and Games For Windows will be receiving exclusive downloadable content for the game. He also appeared on G4 and gave them a 10 minute demonstration of the game.

Up next: the first demonstration of Resident Evil 5! The game is looking INCREDIBLE and looks like Gears of War crossed with Resident Evil. They also showcase the all-new online co-op mode and display how Chris and Sheva can work together to solve puzzles and destroy zombies. Resident Evil 5 will be released on Friday the 13th of March 2009 on both Xbox 360 and Playstation 3.

Peter Molyneux shows us Fable 2 and informs us that the game is completed and will ship in October. The game looks pretty cool, and the online co-op mode is extremely innovative. Also: the game has belching!

And now the game everyone's been waiting to see more of, Gears of War 2! Cliff Blezenski shows some gameplay footage and a new trailer. I think it looks like Gears 1 but outside, however I'm biased. Chainsawing people is AWESOME!!! Voice acting sounds horribly generic, but that's to be expected. Guess I'm spoiled after Metal Gear Solid 4. Great looking flame effects. New multiplayer mode is announced: Horde. Up to 5 people take on wave after wave of Locust of increasing difficulty. Game comes out on November 7.

Cliff exits, Don comes back on stage and starts the businessy part of the show. He informs us that games are the biggest form of entertainment in the world and claims that the 360 will sell more consoles than PS3 this generation. We'll see about that.

Now the Xbox Live portion of the show. NBC and Universal Studios join the Xbox Live Video marketplace. MGM and Constantin Film join in Europe.

This fall, the Xbox 360 interface you all know and love will be replaced with a newer, more minimalist design. I think it looks better than the old one, but my opinion would change if they plaster it with ads like they do the current one. Along with the new interface comes several new features. First of those new features is avatars, which is pretty much a ripoff of Nintendo's Mii feature. These avatars could possibly replace your GamerPic that you currently have (no information is known for sure), but these avatars will show up in games just like on the Wii. Second, the community channel will be changed from a list of your friends to showing their avatars. The new community channel will also allow you to create a party, which allows you to join up with your friends to chat, share photos, and play games. Third, there is a new channel of Live called Xbox Live Primetime that will allow you to play free game shows online with people.
 
After that, they showed us a glimpse of many new Xbox Live Arcade titles. Among the titles shown are Uno Rush, Geometry Wars 2, Galaga Legions (done by the team that did Pac-Man Championship Edition, and holy shit it looks INCREDIBLE!), Portal: Still Alive, and South Park.

Microsoft then showed off clips of a few community games before dropping a bombshell: they have formed an exclusive partnership with Netflix. Subscribers to Netflix will be able to watch all of Netflix instant queue library on their console. But it doesn't end there! Your Xbox Live party can all join together and watch the same movie. Incredible idea, and a fantastic partnership for them.

Next: trailers for Banjo Kazooie: Nuts & Bolts and Viva Pinata: Trouble in Paradise

A sequel to Scene It is unveiled.

Now things get awkward with the showing of You're In The Movies, which is a party game compilation of minigames that all use the Xbox Live Vision Camera. Watch the video to see people acting like jackasses and for GIANT ENEMY LIZARDS!

Guitar Hero: World Tour gets an apathetic reaction from the crowd while announcing that Metallica's new album will be available as DLC in Guitar Hero 3 on the day the album comes out.

Next up: the long-rumored unveil of Lips, Microsoft's upcoming SingStar ripoff Karoke Revolution ripoff karoke game. Developed by iNiS (Gitaroo Man, Osu! Tatakae! Ouendan, Elite Beat Agents), Lips will allow you to sing along to not just the songs they gave you, but dance using the motion sensitive wireless microphone. The coolest part about this game is that you can actually use your own music from your iPod/Zune (lol). Some pop "star" I've never heard of named Duffy comes out on stage and starts singing. I promptly run for the mute button.

Rock Band totally blows Guitar Hero away with a tracklist over 100 songs, the ability to port all your old Rock Band 1 DLC, and for $5 you will be able to play most Rock Band 1 songs in Rock Band 2 without the need to swap discs! By the end of the year Rock Band 2 will have a library of OVER 500 SONGS! Guitar Hero is done for.

Then comes Square-Enix with new trailers for Infinite Undiscovery, Star Ocean: The Last Hope, and The Last Remnant. First they talk about The Last Remnant and show a new trailer. The game is out this holiday season for 360 and sometime later for PC.

Don thanks us all for attending, but Yoichi Wada won't have any of that. He's got something to say! Lights go down, and the shot heard round the world is fired. Final Fantasy XIII is coming to Xbox 360.

That's it for Microsoft. Stay tuned for summaries of both Nintendo and Sony, coming soon.




Posted on Jul 17th 2008 at 03:15:41 AM by (Marriott_Guy)
Posted under MGs Game Take, Kings Field II, ASCII, From Software

Was this review interesting and\or helpful? (KF2)

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Obviously, I am a big fan of this series.  Let's take a look at arguably the best release in this rather obscure FP RPG saga.


The second U.S. release in this series, King's Field II for the Sony PlayStation, published by ASCII Entertainment and developed by From Software, perfected the FP RPG genre set in its predecessor. True to form, you are free to undertake this extensive adventure as you deem fit. This may seem somewhat daunting to gamers who prefer a more linear approach to their gaming experience.

With the kingdom of Verdite once again in peril and the King having gone insane, this lengthy quest pits our hero (Lyle, son of the cursed King) in search of the source of terrible evil that has blighted his homeland. Once again, you are in search of the infamous Moonlight Sword and the magical power that is contained within.

Fans of the first release will feel right at home when playing King's Field II. The tried and true format of discovery and exploration are not only intact, but have been improved upon greatly. Many more weapons, armor, magic, and ancient artifacts are to be found in the vast country of Verdite. The main difference gamers will appreciate is the much improved environments that you will explore. The vastness of the outdoors are richly detailed and in complete 3D, full polygonal graphics. Earth tones are still the dominant color of choice, but have been put on steroids and communicate effectively the grim nature of the danger at hand.

[img width=250 height=187]http://www.rfgeneration.com/images/games/U-061/ss/ts/U-061-S-05790-A.jpg[/img]

[img width=250 height=187]http://www.rfgeneration.com/images/games/U-061/ss/es/U-061-S-05790-A.jpg[/img]
This time around, interaction with various NPCs (non-playable characters) is required to complete certain facets of the game. Do not worry though - they still sport the same ghastly, undefined faces as in the original. This may be a disappointment for some, but it does add to the dreamlike tone of the game. Significant differences now include the ability to review past conversations you have had with these individuals. This does assist when trying to complete certain side quests for that special set of armor that you have been searching for.

Another welcomed addition is the 'Pixie' map that you can acquire rather early on in the game. This is extremely helpful in navigating the various areas, and saves a great deal of time in unnecessary back-tracking. Monster AI has been improved upon as well, but employing 'strike-back up-move forward-strike again' tactics are again effective. Enemies will utilize different strategies against you, but the main advantage (or disadvantage) is the level of hit points they have compared to yours.

The FP game play rate hovers around 15-30 FPS, depending upon the amount of activity at any given time. The World is seamless and huge - there are no loading times between various sections of the country. As in the original King's Field, an almost surreal atmosphere prevails during game play. Levelssections of the homeland are varied and unique, with a strong sound theme accompanying each. Again, sound samplings for the creatures and actions are perfect and well utilized, both in the time used and comparative sound level to other ambient musiceffects.
 
The control is excellent, using the D-Pad to navigatemovelook at this richly detailed world. Executing attacks and other actions are intuitive and easy to perform. Your progress through the various sections is impeded by the level of the fiends that you encounter, right from the beginning of this saga.

Overall, King's Field II is an excellent sequel. Most arguably the best in the series, King's Field II is still not for everyone. The game play is still rather slow, even being compared to the standards utilized when it was released in 1996. However, the solid game play and overall presentation rate this game high amongst its contemporaries. Arm yourself with patience and diligence - this is an epic journey. This is a definite must-have for any fan of the RPG genre.



Posted on Jul 15th 2008 at 12:21:51 AM by (Tondog)
Posted under E3 2008, Microsoft, Sony, Square, Final Fantasy XIII, OH NOOOO!

Yup. You read it correctly.


Source: 1up.com



Posted on Jul 14th 2008 at 09:24:20 PM by (Tondog)
Posted under E3 2008, Nintendo, Wii, Wii MotionPlus, WTF

Nintendo has made their first announcement of E3. It comes in the form of yet another Wii accessory, Wii MotionPlus.

The device plugs right into the bottom of the Wii Remote and will deliver "more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion." The press release continues: "Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play."

Little is known about MotionPlus outside of the very brief press release issued by Nintendo earlier today, but this accessory sounds quite intriguing. Could it actually make a real swordfighting game possible on the Wii? What is Nintendo planning to do with MotionPlus? Check RF Generation for details on MotionPlus and everything else unveiled at Nintendo's press conference.



Posted on Jul 14th 2008 at 10:07:53 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

Probably the worst week in quite a while...unless you happen to like college football, then more power to you.

Playstation 3Xbox 360Nintendo Wii
•NCAA Football 2009•NCAA Football 2009
•Space Chimps
•NCAA Football 2009
•Rock Band Track Pack Vol. 1
•Space Chimps
•We Love Golf
PSPNintendo DSPlaystation 2
•Code Lyoko: Quest for Infinity
•NCAA Football 2009
•Mister Slime
•Nancy Drew: Clue Bender Society 
•Space Chimps
•NCAA Football 2009
•Rock Band Track Pack Vol. 1
•Spce Chimps


Honestly, I don't care about any of the games this week. Rock Band track pack could be neat for all you owners of the gimped editions of the game and seems fairly priced. NCAA 09 is by far the biggest game of the week, but again, I don't care about sports. Soooo...stay tuned for exciting E3 news!



Posted on Jul 14th 2008 at 07:45:28 AM by (Tondog)
Posted under E3 2008, Microsoft, Xbox 360, Price drop...but not really

Here's the first big news to come out of E3 this year. The rumors have come true. Microsoft is indeed dropping the price of their 20 GB Pro version of the Xbox 360 to $299.99, a $50 savings.

However, there is a catch: this price drop is the exact same thing as the PS3 60 GB price drop of last year. It's merely a move to get rid of the 20 GB models so they can replace them with the more expensive 60 GB model. Yes, that's right, MS is introducing a FOURTH MODEL. That's right, Microsoft is going to be selling four editions of the 360 at once. This model, as stated, will have a 60 GB hard drive and will retail for the $349.99 (the current price of the 20 GB model). So once the 20 GB Pro model is gone, the price drop benefits won't be there...but at least you get 40 GB of additional hard drive space.

But what about the other 360 models? There will be no changes. Yup. Ol' Gimpy (aka: the Arcade) is still $279.99 and the Elite is still $449.99.

Keep it on RF Generation for all the latest from E3.

Source: Kotaku

*No offense is meant by the image. It's just a joke.*


                                                                                                                                                                                                                                               
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