RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on May 29th 2015 at 08:14:40 AM by (Fleach)
Posted under Opinion, Indie, Games, Bloodstained, Yooka Laylee, Elsinore, Game Development, Kickstarter, Crowdsourcing

Video games are expensive products to make. The multi-million dollar project is not uncommon in the modern game development industry, in fact it's become the standard. It's like proclaiming the cost of production is some kind of bragging right owed to the developer. But now it's become popular to discuss how minuscule a game's team was or how it was made of a six figure budget.

Continue reading Indie is Indie

Posted on May 27th 2015 at 08:59:16 AM by (SirPsycho)
Posted under nintendo, 3ds, handheld, platformer

Super Mario 3D Land is an entry in the main series of Mario platformers. It was developed and published by Nintendo for their 3DS handheld console in 2011. This release was the first game in the Mario series to utilize stereoscopic 3D, which is what the 3DS's early years were all about! As usual, Nintendo's use of 3D on its own system is of the highest quality, and turning it on adds plenty of depth, which the level designers took advantage of throughout the game.

Continue reading Psychotic Reviews: Super Mario 3D Land

Posted on May 25th 2015 at 12:00:00 AM by (noiseredux)
Posted under PC

Toren is a game I've been looking forward to for quite some time. We might as well get the Ico comparisons out of the way now, since Team Ico's influence on this game is a big part of why I was anticipating it so much. In tone, story (or lack thereof) and setting, the likeness to Ico is undeniable. But thankfully, Toren never feels like a rip-off, nor does it try too hard to be like a Team Ico title. The developer Swordtales has done a commendable job in creating a unique experience here. But does it succeed at being an enjoyable game? Well, yes and no.

Continue reading Review: Toren

Posted on May 22nd 2015 at 08:22:12 PM by (Duke.Togo)
Posted under Collectorcast, Podcast, Duke.Togo, wildbil52, Crabmaster2000, episode 32

Episode 32 discussion thread: http://www.rfgeneration.c...rum/index.php?topic=15762

We're back with another interview, this time it's Rob Bryant from Sly Dog Studios! We'll discuss his most recent NES homebrew release, The Mad Wizard, along with his other projects and development process. As always, your prolific questions get addressed and Bil and Crabby even manage to jam in some board game talk.

Get the show at http://www.collectorcast.com
Follow the Collectorcast on Twitter: https://twitter.com/Collectorcast
Like us on Facebook: http://www.facebook.com/Collectorcast
On Stitcher (enter Promo Code RFGeneration): http://www.stitcher.com/RFGeneration
On iTunes: http://itunes.apple.com/u...collectorcast/id524246060
On YouTube: http://www.youtube.com/c/Collectorcast

Continue reading Collectorcast Episode 32: You Can't Counter Hugs

Posted on May 21st 2015 at 08:00:00 AM by (bombatomba)
Posted under Ghost in the Shell

Public Security Section 9, or "Section 9" for short, stands as the most secretive and covert of Japan's Ministry of Home Affairs' internal groups. It exists as an anti-terrorist force capable of both defensive and offensive actions.  Its members are considered the "best of the best" in their respective fields, each cybernetically augmented for enhanced abilities in stealth, combat, intelligence, and communication.  Basically, these are among the most lethal people on the face of the earth.  Their newest member, you, is also considered among the elite, but due to your rookie status in Section 9, you still feel that you have to prove yourself.  Luckily, a mission has opened up, allowing you to show off your skills to the other members of Section 9, and thus justify your presence there.  Jump into your diminutive spider-like Fuchikoma robot tank and prepare...


Continue reading Ghost in the Shell for PSX

Posted on May 19th 2015 at 08:00:00 AM by (wildbil52)
Posted under Tabletop, games

RFGeneration has long been a place where both retro and nowtro video game players and collectors can come together and share their love of the games.  However, there has always been a little bit of overlap into action figures, toys, comics, beer (I'm lookin at you nupoile), and Table Top games.  I thought it would be fun to talk about one of my favorites that I am always trying to get people to play with me.

Continue reading Please Play Arkham Horror With Me

Posted on May 17th 2015 at 10:46:12 AM by (MetalFRO)
Posted under Tetris, Game Boy, Game Boy Guru, Review

Image shamelessly linked from GameFAQs.
This was a game even your grandmother could love.

Every video game console has at least one game that defines it.  One title that, above any other, people associate with it.  For modern consoles, it's often a launch title that soars above the rest in quality, or a later game that is exclusive to that system.  Usually, it's a great game that is universally hailed as something special.  For early consoles, that game often happened to be the pack-in title, i.e. the game that came with the system when you bought it.  In the case of the Game Boy, that game was Tetris.

Continue reading Tetris, 1989

Posted on May 15th 2015 at 08:00:00 AM by (singlebanana)
Posted under playthrough, retro, modern, June, 2015, July, August, September, playthroughs

In May, we continue to rack our brains with some early RPG tactical warfare in Shining Force and we're still cutely platforming our way through Dreamland strand-by-strand in Kirby's Epic Yarn. This June, join Disposed Hero and singlebanana as we ratchet up the action with the Capcom classics, Mega Man 2 & 3 (NES/3DSVC & the Mega Man Anniversary Collection for GC/PS2/XBox) for the retro playthrough.  On the modern side, fill your hands for an all out assault to save the galaxy in the original Mass Effect (360/PS3/PSN/Steam/PC) with your hosts Fleach and GrayGhost81.

Continue reading Retro & Modern Playthroughs: June - September

Posted on May 13th 2015 at 08:00:00 AM by (SirPsycho)
Posted under sega saturn, arcade, sega, saturn, light gun, on rails, shooter, rails

Help Wanted: Those who prefer to shoot first and ask questions later. Virtua City is looking to hire special detectives for missions that require fast trigger fingers. Recruits will be highly trained and put in great peril as they tackle the most dangerous missions to clean this city's dirty streets. Are you man enough to be a hero? Play as special detectives Michael Hardy and James Cools and take on a huge job that will clean the streets of futuristic, man-made Virtua City.

Again we travel to the lonely lands of Sega's oft forgotten home console, the Saturn. Virtua Cop started its life in the arcade and upon release became the latest in a long string of hits by Sega Amusement Machine Research and Development Department 2, or AM 2, in 1994. Virtua Cop is a genre defining game, as it broke new ground for on-rail light gun shooters by allowing far more interactivity with the enemies, based on where they are struck by a bullet. Different animations and scores come out for hitting different parts of the bodies of Virtua City's criminal scum. The graphics are also full, 3-D polygons, which is obviously what Yu Suzuki and crew used after the massive success of Virtua Fighter a year earlier.

Continue reading Psychotic Reviews: Virtua Cop

Posted on May 11th 2015 at 09:16:25 AM by (slackur)
Posted under Collecting, multiplayer, hunting for video games in the wild is the best MMO

Oh well.  Back to Words with Friends.  (SlackurJes, if you ever want to play.) Pic source: lazygamer.net

Folks spend their money and time on what they want or what's important to them, gamers included.  Ah, but it's never that simple, is it?  There are as many stories about collections as there are collectors, and probably half as many assumptions about both that are mistaken for various reasons.  In the same way that a person's income, background, religion, appearance, and other factors often lead to very inaccurate assumptions about an individual, often anyone who owns more than a few video games can be labeled quite incorrectly.   

Continue reading A Collection Story

Posted on May 9th 2015 at 12:00:00 AM by (singlebanana)
Posted under Playcast, playthrough, modern, retro, Paper Mario, Tomb Raider, podcast

Join RFGeneration Playcast hosts, Rich (singlebanana), Floyd (Fleach), Shawn (GrayGhost81), and Steven (Disposed Hero) as we discuss April's retro and modern playthroughs, Paper Mario and  Tomb Raider (2013).  Both games are follow ups to two very popular video game franchises (Super Mario RPG and  the Tomb Raider series) and we discuss, among other things, how these games hold up within their respective series. For the retro segment, we are joined by our RF Gen 2014 Top Shmuper and Game Boy Guru, MetalFRO. 

Episode 13 discussion thread:  http://www.rfgeneration.c...m/index.php?topic=15630.0

Get the show on Podomatic: http://rfgenplaythroughs.podomatic.com/
On iTunes: https://itunes.apple.com/...playcast/id874327459?mt=2
On YouTube: https://www.youtube.com/w...m0SfgsOY&feature=youtu.be
On Stitcher: http://app.stitcher.com/browse/feed/55943/episodes
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast

Continue reading Episode 13 - RF Generation Playcast

Posted on May 7th 2015 at 12:00:00 AM by (noiseredux)
Posted under PC

We PC gamers had to wait a long time for Grand Theft Auto V to come to our platform of choice, but it became immediately clear that it was worth the wait. I'm not going to bore you with all the additions made to this version, as it's been well-documented in every review out there. In fact, I'm not even going to review the game. It doesn't need that from me. Neither does Rockstar. Instead I want to talk about the beauty of games about nothing.

Now don't get the wrong impression here. GTA V is about something in the sense that it has a story. Actually it has a whole lot of story. But as good (or bad) as that story may be, this is a game that is justifiably celebrated just as much by everything you can do, even if you ignore the story. This is game that you can spend hundreds of hours on without actually playing the game itself. If you want to play the campaign, it's there for you. If you want to ignore it and just do 'nothing,' that can be an even more satisfying experience.

Continue reading Grand Theft Auto V And Games About Nothing

Posted on May 5th 2015 at 07:33:38 AM by (MetalFRO)
Posted under TMNT, Teenage Mutant Ninja Turtles, Game Boy, Konami, Ultra Games

Image shamelessly linked from Hardcore Gaming 101.
Now you're playing with power - Turtle Power!

1990 was a fabulous year for Peter Laird, and Kevin Eastman, creators of the Teenage Mutant Ninja Turtles characters.  They saw the 4 intrepid heroes at the height of their popularity.  The comic book was selling, the cartoon series was all the rage among adolescent males, and the live-action movie starring the turtles came out and became the most successful independent film of all time.  In addition, TMNT the action figures were selling well, and as such, "Turtle Mania" was in full swing.  Pizza Hut even did a TMNT-themed promotional tie-in where they did a concert tour of guys in rubber Turtle suits singing and dancing to 80's rock called the "Coming Out Of Their Shells" tour, complete with pay-per view performance and VHS, and audio cassette.  One might even go so far as to say that the 4 turtles had over-saturated the market by that point.

Continue reading Teenage Mutant Ninja Turtles: Fall of the Foot Clan, 1990

Posted on May 4th 2015 at 08:00:28 AM by (singlebanana)
Posted under Thanks, submissions, approvals, April, 2015, images, database

The staff at RF Generation would like to once again thank all of you who submitted scans and information to our database for the month of April.  Please remember to help celebrate RF Generation's 11th birthday by competing in our Pain Yourself With Submissions contest as it continues through the month of May. If you haven't joined the contest yet, don't worry, it just got underway and there is plenty of time left to earn points for submissions and by contributing in other areas of the site. A complete list of rules for the contest are located here.  But, before we get ahead of ourselves, let's take a moment to thank our top contributors for April.

In April, we had a total of 2,035 submissions and of those, 1,870 were game submissions, and 165 were hardware submissions. Of these submissions, 1,105 of them were images.

Our top submitters (those with a minimum of 100) for April were:
Shadow Kisuragi    352   
singlebanana          338   
kaysow                    189   
josulli3                     183   
Sauza12                   175   
Flee                           119   
Techie413                  90
(hey, close enough!)

Top approvers for the month included:
Shadow Kisuragi   1,120
Flee                             297

Thanks to everyone who made a submission or helped with our approvals for the month of April. Your submissions are what keep this site going and up-to-date.  Good luck to everyone in this Pain Yourself With Submissions contest! 

Posted on May 2nd 2015 at 12:00:00 AM by (Crabmaster2000)
Posted under Game Quest, Game Store, City Council, Delegation, Politics

So you've been operating your retro game store for a few months now and things are going better than you could have hoped. Customers are happy, new stock is getting traded in on a regular basis, bank account is moving in the right direction. Nothing can bring you down. Cue Bylaw Enforcement Officer..........

Getting Political Part I
Getting Political Part II
Getting Political Part III

Continue reading Blog Quest: Getting Political - Part IV The Conclusion

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