In June, we dropped considerably from our 6,000+ submissions mark set in May. The biggest reason for this decline was due to our annual Pain Yourself With Submissions contest held primarily during the previous month. At this time, the staff would like to congratulate the one and only (thank goodness) Zagnorch on what was a very impressive contribution during this year's contest. During this time, he submitted 2,364 total images to our database, not to mention several other great additions! Thank you Zagnorch and everyone who participated in this year's contest, the site is better because of all of your efforts. You can check out the overall results here and please note that staff scores have not been adjusted (1/2 credit): http://rfgeneration.com/P...t.php?action=contest;id=8
Though we didn't quite reach the 6,000+ mark, the effort in June was still VERY impressive with a grand total of 2,207 submissions! Of these submissions, 1,741 were game submissions, and 446 were related to hardware. Of these, 1,382 of them were images. On behalf of the administrators and staff, "Thank You" to all who contributed to the site in June. Thanks also go out to our hardworking staff of approvers who reviewed each of these submissions and added them to our ever growing database.
Continue reading RF Generation Thanks: June 2015
A couple years ago my wife and I were fortunate enough to attend our first ever Fan Convention in Calgary, Alberta. I was very excited and prior to the event, I had my wife watch through a plethora of nerdy movies so that she would be well-versed on many of the attending celebrity guests. I knew it was something I'd enjoy, but I wasn't sure my wife would find enough to keep her entertained for the entire three days. Much to my delight, she seemed to enjoy herself as much as I did. From checking out the amazing cosplay, to taking in the often hilarious speaking panels, to meeting strange new people while waiting in line for autographs, and even embarrassing herself while speaking with her childhood crush, Sean Patrick Flanery (she was a big fan of Young Indiana Jones), we both had one of the best weekends we have ever spent together.
Much to our delight, we learned that our own city was scheduled to host a fan convention, aptly named Northern FanCon! This time though we had the unique option of attending as a vendor as opposed to a typical guest.
Continue reading Blog Quest: Un"Convention"al Appearance - Part I
I recently spent two days at the RetrowareTV table at Too Many Games 2015 in Oaks, PA. I sold a few things, bought a few things, and helped spread the word about our upcoming RetroWorld Expo this coming October.
Continue reading Too Many Games 2015
I'm not going to sugar coat it, I'm really pumped about attending Retro World Expo this October. Sure, I'm looking forward to the possibility of snagging a few choice titles that I don't see in my area very often, but what I'm looking forward to the most is finally meeting some of the peeps (that's what the kids are saying these days right?) here at RF Generation. I have no doubt that many of you have already heard about the epic Collectorcast meets Playcast pajama party at Estate de Bil where I'm sure we'll be making the most of our time playing some choice video games and board games together; however, I have also heard inklings of a possible game hunting adventure or two. Sure, I'm beyond jackt (I did it again kids) about hunting games with my buds, but I have to admit, I'm a little unsure about group protocol. You see, I'm the only game collector among my group of friends in the area, I'm a lone wolf without a sense of pack mentality.
Continue reading 10 Simple Rules...For Being My Game Hunting Partner
**photo courtesy of theoldcomputer.com**
After finishing work on Beyond the Beyond, Camelot continued working with Sega on more Shining games for their ill-fated Saturn console. Camelot gaining their independence is a unique story from Sega's history; they're the only internal Sega studio that gained independence (not even AM 2 could pull that off). Camelot, and Sakuraba, finished work on Shining The Holy Ark and Sega released it worldwide in 1996. Camelot followed this with an epic three part series, all under the Shining Force III name. Only the first part in this trilogy was released outside of Japan, since the Saturn just didn't have the audience for continued support by the time the games started releasing.
Continue reading Composer Compendium: Motoi Sakuraba Part 2: Man of Many Series
Last Summer I published an article here that chronicled the current state of sports games available on PC. I decided to revisit this concept for 2015 because there's actually been some interesting developments since last year. So I don't know... maybe this will be an annual thing? So grab your favorite game-time snacks and big foam finger and let's explore the world of PC sports games in 2015 together after the break! (Spoiler: Still no new Madden game.)
Continue reading The State Of PC Sports Games, 2015
Nobody is saying that the game, system, or toy that you have isn't cool or that it isn't in decent shape. All I'm saying is that it isn't "Rare" and it most certainly isn't "Mint".
Continue reading Your Thing is Probably not Rare or Mint
It's summertime, RFGen! Well, in North America anyway. For many of us, the summer season holds a lot of nostalgia, be it the warmer weather, the vacations, or the increase of free time due to school being over. Or all of the above! For me, summer mostly reminds me of playing video games in some form, and something as simple as waves of cottonwood seeds drifting through the breeze triggers it. Originally, I was going to focus on one game, but the other day when driving home from work, I got a strong whiff of green grass and the leaky lawn mower that cut it and I was instantly back in 1987 playing... Well, we will see. For now, let me welcome you again to summertime, whatever this may mean to you, and also to this little retrospective on my own summer memories.
Continue reading Summertime
I'm very happy to bring back (again) the People of RF Generation series. This time let's sit down with blogging staff member, and over all great guy, slackur!
Continue reading People of RF Gen: slackur
This July, join the RF Generation Playthrough Group for some high octane action titles. On retro side, Fokakis79 hosts......hey, wait a minute.....what the??? Yes, some of you may recall that one of the prizes from the December 2014 Donation Drive included choosing and hosting a segment of our playthrough for a month. Fokakis79 has waited patiently for his turn at hosting, and he has chosen the classic Sega beat 'em ups, Golden Axe and Golden Axe II (available on the Genesis, and multiple Genesis collections on various consoles). This series will be co-hosted by singlebanana. On the modern side, join host GrayGhost81 as he takes on an alien onslaught of Orks and the Forces of Chaos in the wildly epic, 3rd person shooter, Warhammer 40,000: Space Marine available on the 360, PS3, Steam, and PC.
Continue reading Community Playthrough Announcement: July 2015
Gamers who grew up with consoles have been lucky over the years as far as nostalgia goes. In the last decade or two, we've seen a rise in and have been stuffed-to-the-gills with compilations of old console games. We've seen celebrations of the Atari 2600 and it's been shouted out loud that "Intellivision Lives!" We've gotten collections of Genesis carts and plenty of various arcade era releases.
But what if you are nostalgic for early PC gaming? Certainly there's plenty out there to explore. Services like GOG and DotEmu do a great job of bringing old games to a newer generation of gamers. And heck, if you know your way around DOSBox or Windows compatability settings, there's usually very little stopping you from finding old CD-ROMs or even 3.5" floppy discs of your favorites titles of yesteryear. Yet having said all that, it's nice to see a publisher throwing a bunch of their classics together and offering them up in a nice bundle. And that's just what the 3D Realms Anthology is.
Continue reading Review: 3D Realms Anthology
Game System and cat hair not included. Source: Chicagoagent.net
So let me assure you, I don't want this to be another "oh, just Slackur going on about multiplayer games and how much fun they all have, blah blah." After reading previous comments and discussions, I want to emphasize that I enjoy writing about local co-op, not to brag about all the fun we have, but because I want to encourage others who would enjoy it. I hope to encourage readers to keep at the long-term work it requires to start up this type of gaming and keep it going, especially in our weird, modern, always-connected-yet-lonely world of adult responsibilities. I know I'm not the only one that misses human interaction as compared to social media.
Continue reading My Favorite Feature on Current-Gen Consoles is the Couch
Posted on Jun 10th 2015 at 08:00:00 AM by (SirPsycho
Posted under Wolf Team
, sega cd
, mega cd
, star ocean
, tri ace
RPG fans have likely heard much more of this composer than they realize. The stars aligned rather early in Motoi Sakuraba's composing career and he became one of the most respected Japanese composers of all time. However, he is one that is seldom discussed when compared to a few of his peers. Progressive rock has always been a massive influence on Sakuraba, and he was in a few bands of this style before he started composing for video games. He started his career by joining two other composers, Masaaki Uno and Yasunori Shiono at a a small, but talented developer called Wolf Team. At first, Wolf Team made games for popular Japanese PC systems of the time, namely the X68000 and MSX systems. The company made games of many different genres, and were known for making high quality games, and well done ports.
Continue reading Composer Compendium: Motoi Sakuraba Part 1: A Pack of Wolves
Join RFGeneration Playcast hosts, Rich (singlebanana), Floyd (Fleach), Shawn (GrayGhost81), and Steven (Disposed Hero) as we discuss May's retro and modern playthroughs, Shining Force and Kirby's Epic Yarn.
Episode 14 discussion thread: http://www.rfgeneration.c...15793.msg225113#msg225113
Get the show on Podomatic: http://rfgenplaythroughs.podomatic.com/
On iTunes: https://itunes.apple.com/...playcast/id874327459?mt=2
On YouTube: https://www.youtube.com/w...Gxs_xzvw&feature=youtu.be
On Stitcher: http://app.stitcher.com/browse/feed/55943/episodes
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast
Continue reading Episode 14 - RF Generation Playcast
Before you begin to dig into another fine GameBoy article by MetalFRO, I would like to take a moment to congratulate this author on his acceptance of a staff writing position. We've been happy to promote some well-written articles from his personal blog and we are looking forward to many more great articles on our front page!
Image shamelessly linked from Museum Of Play.
Just look at all the cool stuff on the front cover - Mario is
obviously in for a big adventure this time around!
It's quite timely that the 2015 edition of Review a Great Game Day is happening as I begin to cover the Game Boy library, especially since I'm trying to get the 5 North American launch titles out of the way in relatively short order. Not that there's anything inherently wrong with them; far from it. In general, the launch library was a demonstration of the baseline for what the Game Boy hardware could do. Ultimately, many subsequent games released for the Game Boy would far and away eclipse the launch titles in terms of scope, size, graphics, sound and gameplay, as we'll discover together through this journey. As most gamers know by now, however, the technical wizardry is only window dressing. If the game isn't fun, it doesn't matter how pretty it looks or sounds. Super Mario Land is a complete package - it looks good for its time, sounds good, and is loads of fun.
Continue reading Super Mario Land, 1989