RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Oct 5th 2017 at 08:00:00 AM by (Addicted)
Posted under Disney Afternoon, Disney, Capcom, Hidden Gems


I am a child of the 80's/90's and all of the nostalgia that comes with it. The Disney Afternoon was a staple of my childhood and the Capcom developed games were a great way to play in the worlds of DuckTales, Darkwing Duck, Rescue Rangers, and Talespin. Frank Cifaldi and Mike Mika of Digital Eclipse showed their love of these properties when they released the Disney Afternoon Collection on XB1, PC, and PS4. Everybody get ready, it's time for the Disney Afternoon.



Continue reading Spending an Afternoon with Disney



Posted on Sep 3rd 2017 at 08:00:00 AM by (Addicted)
Posted under PS2, Consoles,Hidden Gems


We've all been there. You find an untested system at Goodwill, flee market, or the local game store. You bring it home and power it on only to find out that the laser is dead and replacement parts are hard to come by. This is especially true of the PlayStation 2 fat systems whose lasers are difficult to replace. The good news is your PlayStation 2 can play games again with some help from Google, and a couple spare parts.


Continue reading Putting the Play Back in Your PlayStation 2 Fat



Posted on Aug 6th 2017 at 08:00:00 AM by (Addicted)
Posted under Hidden Gems, Consoles,Hidden Gems



It's a widely held belief in gaming that exclusives sell consoles, and I believe it's often true. We've all bought a new console just to play a certain game that really captured our interest. In years past it could be playing a game at a friend's house, or playing a kiosk at a local retailer. These days Twitch streaming and YouTube Let's Plays offer new ways to convince us to take the plunge. I recently picked up a PS4 just to play Horizon Zero Dawn and started thinking of all the other exclusive titles that convinced me to purchase the system. I compiled a list of systems I purchased and the games that convinced me to buy them and would love to hear what games convinced you to purchase a console.



Continue reading Shut up and take my money! Games that made me buy consoles.



Posted on Jul 5th 2017 at 08:00:00 AM by (Addicted)
Posted under Sega, Music,Band


From 1988 to 1993 the S.S.T. band or Sega Sound Team was Sega's in house band that performed rock versions of Sega's arcade hits for compilation albums or Japanese festivals. Join us as we take a look at at the S.S.T. band and their legacy.



Continue reading RF Jamz Vol 3: Back in the SST Band



Posted on Jun 5th 2017 at 08:00:00 AM by (Addicted)
Posted under E3 2017, Ubisoft, Nintendo, Sony, Microsoft


Despite discussion regarding its relevance, E3 is still a magical place where the rumors meet the road. The big show is nearly upon us as the game industry gathers in Los Angeles to show off the big titles for the upcoming year. This year looks to be no exception with a slew of expected reveals and hopefully some out of left field. I've written down my E3 2017 expectations and predictions for what I'm most excited about and I would love to hear your predictions.


Continue reading It's Showtime!: E3 2017 expectations & predictions



Posted on May 6th 2017 at 08:00:00 AM by (Addicted)
Posted under Music, Video Game, RF Jamz


Video game music has evolved from the bleeps and bloops of the Atari 2600 and early arcade titles to the orchestral scores found in Final Fantasy and Skyrim. For many of us, video game music played a bigger part in our lives than the latest pop hits. Join us on a bi- monthly journey as we celebrate the sounds of our favorite past time. In this inaugural volume of RF Jamz, we will be looking at arranged music from three iconic series. Each one of these series has amazing music in their own right, but the arrangements, like a cherry on top of sundae, add something special. Let's take a look at them now.



Continue reading RF Jamz: A look at Video Game Music Vol 1



Posted on Apr 6th 2017 at 08:00:00 AM by (Addicted)
Posted under Everdrive, TG16, PC Engine



When I was thinking of collecting goals for 2017, I wanted to spend more time playing and gaining a better understanding of each console's library than collecting . There are a lot of games that I would like to try, but don't want to spend hundreds of dollars on. I also like the idea of a video game jukebox where I don't have to keep swapping out carts. I could always emulate, but I want to play on the original hardware. I am still a collector and buy my games, but I wanted a tool that could expand what the console was capable of. I decided I wanted to buy some of the EverDrive family by Krikzz. After some research, I purchased a Turbo EverDrive recently and put it through it's paces.


Continue reading Turbo Charging your PC Engine & TurboGrafx-16



Posted on Mar 5th 2017 at 08:00:00 AM by (Addicted)
Posted under Bucket List, Backlog


Courtesy sidequesting.com

Everyone has a bucket list of games that they want to play or complete, but can't find the time for. This year I decided to do something about it and picked five games that I want to complete before the year is over. Let's take a look at the games I picked and I would love to hear what's on your bucket list this year.


Continue reading My Video Game Bucket List for 2017



Posted on Feb 6th 2017 at 08:00:00 AM by (Addicted)
Posted under Unreleased, PC Engine, Super CD, Fantasy Zone


Image from www.gf-park.com

It seems Sega intended Fantasy Zone and Space Harrier to be interconnected, as both titles take place in the same universe ("the Fantasy Zone") and have crazy character designs. In 1991, NEC Avenue took the next step and combined both games into one Super CD game for the PC Engine CD/Turbo CD called, Space Fantasy Zone.



Continue reading Welcome to the Space Fantasy Zone!



Posted on Jan 7th 2017 at 08:00:00 AM by (Addicted)
Posted under Ninja Jajamaru Ginga Daisakusen, Jaleco,Famicom


Although few in the West are aware of it, Ninja Jajamaru-kun was one of Jaleco's most prolific franchises. The little Ninja was Jaleco's mascot and like Sega's Alex Kidd, would star in so many different game styles that there is barely any consistency among them. Today we will be taking a look at Ninja Jajamaru: Ginga Daisakusen. It is the fifth and final Ninja Jajamaru-kun game for the Famicom. Released in 1991, Ninja Jajamaru: Ginga Daisakusen (Epic Galactic Battle) sees Jajamaru & friends leave the confines of cartoonish Japan for an adventure in space. A group of vegetable themed planets have come under attack and it's up to Jajamaru and Princess Sakura to save them. The game is clearly a love letter to Super Mario Bros 3 as it tries to clone the same gameplay and art style. The status bar looks almost identical to the one found in Nintendo's classic. A hack of Ginga Daisakusen was released in 2014 by Bishop Bros with Jajamaru replaced with Reggie from the YouTube channel Metal Jesus Rocks. A NES release was planned under the name Squashed, but development was stopped in the prototyping stage.



Continue reading It Came From Japan: Ninja Jajamaru: Ginga Daisakusen



Posted on Dec 6th 2016 at 08:00:00 AM by (Addicted)
Posted under Famicom, Nintendo, Platformer, Pizza Pop


If I were asked to describe Jaleco, I would define it as a company the on the edge of greatness. Their catalog is filled with titles that, while above average, didn't quite reach the same heights as their contemporaries. Released for the Famicom in 1992, Pizza Pop! places the player in the role of a pizza delivery boy who is trying to earn enough money to buy his girlfriend Betty a ring. As he pushes onward to his delivery, he has to deal with his rival, Nick and his army of minions.


Continue reading It came from Japan: Pizza Pop! for the Famicom



Posted on Nov 6th 2016 at 08:00:00 AM by (Addicted)
Posted under Toaplan, PC Engine, Shooter, Horror Story


Toaplan was one of the most prolific developers of shoot em ups during the golden age. They endeared themselves to gamers by releasing titles such as Tiger-Heli, Twin Cobra, Hellfire, Truxton, and the infamous Zero Wing. Released in the arcades in 1989, Horror Story also known as Demon's World internationally is an auto-scrolling horizontal shooter where the player armed with what looks like a copy of a proton pack busts ghosts and other demons. Today we will be looking at the PC Engine port of Horror Story to determine if this game is an under appreciated gem or if it should stay buried.


Continue reading It came from Japan: Horror Story for the PC Engine



Posted on Oct 5th 2016 at 08:00:00 AM by (Addicted)
Posted under Nintendo, New York, Store, Mario


I recently had the chance to travel to New York for work and I knew I wanted to visit Nintendo NY. Located in New York City in Rockefeller Center at 10 Rockefeller Plaza, the two-story, 10,000-square-foot store is a must stop for any Nintendo fan. I started my journey by mapping out the subway lines, and after getting lost a couple times, found the store.... ten minutes after they closed. I left disappointed, but I was not giving up. I made it back early the next day and would like to take you on a tour.


Continue reading Traveling Tales: Nintendo New York



Posted on Sep 5th 2016 at 08:00:00 AM by (Addicted)
Posted under Shoot em Up, Indie, Dreamcast


Name: Sturmwind
Console: Dreamcast
Number of Players: 1
Genre: Shoot Em Up
Publisher: redspotgames
Developer: Duranik
Release Date 4-23-2013
How Obtained: Purchased
Where to purchase: Ebay as the publisher has sold out.

Originally starting development as 'Native' for the Atari Jaguar CD in 1997 Sturmwind would have a troubled development history causing many to wonder if the game would ever see the light of day. It would take another sixteen years of development before 'Native' now known as Sturmwind was released on the Sega Dreamcast. So is it worth the wait? Let's find out.


Continue reading Shoot the Core!: A review of Sturmwind



Posted on Aug 6th 2016 at 12:00:00 AM by (Addicted)
Posted under Interview, Retro,RGB


We recently had the opportunity to interview Bob from RetroRGB. His website http://retrorgb.com has helped countless people get the best picture quality from their retro consoles. He also produces a weekly roundup show that highlights whats new in the RGB community and has interviews with the people behind the products such as KevTris and FirebrandX. You can find it at https://www.youtube.com/w...pyyYKd1E&feature=youtu.be


Continue reading RFGEN Interviews: RetroRGB


                                                                                                                                                                                                                                               
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