RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Aug 18th 2018 at 08:00:00 AM by (bombatomba)
Posted under Nostalgia, TRU, Toys R Us, Budget Wall


*Geoffrey from Gina Martin on Twitter*

Ah, the Budget Wall. There were bad games, good games (theoretically), and a lot of important lessons for a child to learn.  But when I mentioned and briefly described this place to my thirteen year-old and he gave me kind of a blank look, I realized that this might need something more than a brief description, especially since this may perhaps be a more regional or even temporal phenomenon than I originally thought.  So, here is an explanation of the Budget Wall, as well as some of the history that I have had during its time in my life.


Continue reading The Budget Wall - Explanation, Nostalgia, and Ending



Posted on Aug 16th 2018 at 08:00:00 AM by (bickman2k)
Posted under People of RF Generation, Shmups, Shoot em ups, Shooters, what do you call it




Continue reading The People of RF Generation - Addicted



Posted on Aug 14th 2018 at 08:00:00 AM by (slackur)
Posted under Collecting, Retro, Sega CD, Turbo Duo, Dreamcast, PS2, parts


Folks on this site likely know the feeling;  You and three 'friends' are in a heated Super Smash Bros. Melee when someone cries out, "My "R" button isn't working!  Hey guys, wait!"  Or that heated Joust versus match with the controller that just doesn't 'flap' as fast, or the time you were excited to show off your rare Sega CD Snatcher on one of the four days of the week that the drive tray doesn't want to work...

If you are a retro gamer that plays as well as collects, you know the effort it takes to upkeep your library.  Vintage video game collecting is like classic car collecting or pinball machine collecting; it's more than just having space for the stuff and the ability to find and pay for the games and hardware.  If it is going to remain playable, there's some know-how and some elbow grease that will become part of the hobby.  From notorious controller wear and faulty optical drives, to analog drift and bad capacitors, every retro player/collector has to get comfortable with just how far down the rabbit hole they are going to go.  Perhaps you are fortunate enough to have a passion for a console that seems immune to all but psyonic attacks (SNES, Game Boy Color) or maybe you've fallen for a glass snowflake (Famicom Disc System, a Turbo Duo with good sound), but either way there is always some basic maintenance needed. 


Continue reading Thoughts On The Upkeep of Retro Game Collecting



Posted on Aug 8th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Links Awakening, The Legend of Zelda, TLoZ, Game Boy Guru, Game Boy, game review, Nintendo


As many of you may be aware, I came very late to the Zelda party. In fact, one might say I crashed the party. I tried to get in many times over the years, but it seemed as though the DJ never played my tune. Or in my case, the songs being spun just didn't grab me until I finally understood the lyrics. Whatever the case, The Legend of Zelda finally clicked with me when playing the original game for the August 2016 RF Generation Play Through, and I further cemented my newfound appreciation for the series when I played this game, in January 2017. I revisit it again here for this video review, and still find myself enchanted.

What was your first Legend of Zelda experience, and better yet, when did the magic capture you? Which game was it, and what about it captivated you?



Posted on Aug 6th 2018 at 08:00:00 AM by (Addicted)
Posted under Everdrive, Genesis, Hidden Gems


With the rising costs associated with retro gaming many are turning to flash carts. These carts allow the flashing (writing to the cart) of unaltered ROMs allowing them to be played on original hardware. Igor Golubovskiy better known as Kirkzz has created a line of flash carts called Everdrives whose console spectrum covers the NES all the way up to the N64. Igor's creations are praised for their reliability and ability to work with console libraries. I recently purchased a variant of the Sega Genesis/Mega Drive called the Mega Everdrive X5 and put it through it's paces.


Continue reading Power Up the Genesis with the Mega Everdrive X5



Posted on Aug 4th 2018 at 08:00:00 AM by (zophar53)
Posted under Backlog, Pile of shame


With each passing year, my game collection grows, and with it my gaming backlog. I used to think I would eventually make time for all the games I wanted to play, but the older I get, the more my thinking changes. The most recent of these evolutions has been to start thinking about making some tough decisions. I'm starting to think I may have to let some games go, at least for the foreseeable future, in the interest of making it clear which games really matter to me. Part of the reason I find it daunting to hack away at my backlog is simple choice paralysis. So to help make those decisions and to cope with a certain level of resignation, I've decided not to make this yet another "oh whoa is me I'll never get to my pile of shame" post, but to instead work through some kind of prioritization process. At the very least, I'm hoping that thinking through it will make me feel like I'm actually doing something about it. Also, maybe by doing this in a public forum it'll motivate me to make time for some of the most egregious of these blank spots in my gaming history.



Continue reading This Is Me Starting To Prioritize My Backlog



Posted on Aug 2nd 2018 at 08:00:00 AM by (Crabmaster2000)
Posted under Octopath Traveler, Switch, SquareEnix, jRPG



I've often talked about how I feel like I'm no longer the target audience for most game makers these days and how I've been more rapidly retreating into older generations of gaming to get the types of games I love most.  One of the amazing side effects of the current state of gaming is that when games come out that appeal to me, they are quite often niche games or passion projects that have decades worth of influence to draw upon and implement, or use for inspiration in their new project. Octopath Traveler was immediately on my radar when it was announced due to the beautiful visual style of the game coupled with the fact it was a console quality JRPG. The young Square Soft fan that has been locked deep, deep inside of me and has slowly been losing faith in them really wanted this game to scratch the itch that they used to for me. To say that Square has finally put out a game that is everything I love about the genre and is one of the few games that takes newer gaming concepts that I thought I would never enjoy and makes them fun and appealing to me is a true pleasure in every way.

*The following review is spoiler free*


Continue reading Octopath Traveler


[maryfink:avatar]
Posted on Jul 31st 2018 at 06:30:00 PM by ([maryfink:realName])
Posted under Video, games, new, technology

In a truly surreal experiment, Hod Lipson, an associate professor of mechanical and aerospace engineering at Cornell, asked two of his students, Igor Labutov and Jason Yosinski to set up a conversation between two chatbots, which are communications experiments designed by researchers to try to understand how human beings communicate. An example is cleverbot, a web site where anyone that wishes to, can have a conversation of their own with a chatbot. The video the duo made has gone viral on the Internet, racking up more than a million hits. I think this technology can be soon all the services will use chat bots: from food delivery to best betting site canada and, of cource, game industry.
 

How Do Chatbots work?
Chatbox applications are designed and written by skilled computer engineers who use linguistic algorithms to pick out the meaning of words in a sentence given to them; they turn those results over to a secondary system that uses a very large database of words and sentences to come up with something that resembles a reply. When the user then replies to their reply, the system uses that information, along with any new sentences typed, to form new replies. This process continues for as long as the user wishes, which means that the chatbox seems to know more and more about both the person it is chatting with and the things they are chatting about as the conversation ensues.

The real magic behind chatboxes isnt that they can seem to formulate replies that make sense but the psychology behind them that in essence fools the human brain into filling in missing parts of conversation without really noticing; sort of like filling in the images of an oral story told by another person.

Chatbox conversations generally work best when the human part of the equation is more open with what they are saying and in some cases is able to use a little imagination to nudge the chabox into broader topics.
How the Viral Video of the Chatbox Conversation was Made
Normally, chatbox conversations are text only. This makes things easier for the programmers. In the case of the chatbox conversation between the two chatboxes, both of the chatboxes were connected to a device that converts text to speech, and vice-versa, thus enabling us human viewers to see and hear the conversation out loud, rather than just reading the text on the screen. The end effect is eerily similar to watching two real human beings converse, proven by the number of comments on the YouTube site accusing the duo of faking the whole thing.



Posted on Jul 29th 2018 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Twitch, Streaming, Community


It is official! The RFGeneration crew has started a Twitch channel and will be broadcasting all of your favorite games (...and some of Bil's Destiny 2)!  You can find it at http://Twitch.tv/RFGeneration.

Wait, what's that? Did I just hear you ask "How can I be as cool as you, Neo?" Well, you can't...but you can come close...by becoming a member of our Twitch Streaming family! The RFGeneration crew is looking for talented, energetic...or at least sentient streamers, as well as anyone who is willing to come hang out and watch us fail miserably at games! To find us and learn how you can get involved, please continue reading below.


Continue reading RFGeneration Invades Twitch!!!



Posted on Jul 27th 2018 at 08:00:00 AM by (Disposed Hero)
Posted under Review, SNES, RPG, Quintet, Enix


We've all been there.  We scour forum posts and YouTube videos for 'hidden gems' to add to our collections like old men searching for rare coins with a metal detector.  Whether we actually play them or not is secondary; just owning them is satisfaction enough.  One game that invariably appears on every Super Nintendo RPG Hidden Gems list is Robotrek, an obscure game from the creators of such classics as ActRaiser and Illusion of Gaia, but is it deserving of being called a gem, or should it remain hidden?


Continue reading Robotrek



Posted on Jul 25th 2018 at 08:00:00 AM by (ErbBetaPatched)
Posted under PS2, Fullmetal Alchemist, review


I'm back at it again with a review of some beat em ups from my favorite anime, Fullmetal Alchemist. I first watched it probably back in middle school with the original series, and didn't finish Brotherhood until college. The action is sweet, I love how alchemy makes sense in the world and is explained by science, and all the characters are great. I really like Greed, if you can't tell from the video.

Anyway, on to the review...


Continue reading Fullmetal Alchemist l Review The PS2



Posted on Jul 23rd 2018 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Convention


TooManyGames is a con that my wife and I look forward to every year. Even though my wife works in a retro video game store, there's still something great about going to a whole convention hall filled with games, systems, and nerd related trinkets and art. We've been going to TooManyGames for about 4 years now and it's been awesome to see it grow into the con it is today.


Continue reading TooManyGames 2018



Posted on Jul 21st 2018 at 08:00:00 AM by (GrayGhost81)
Posted under review


For part three of my Tom Clancy on the Wii series, I'm taking a look at Splinter Cell: Double Agent. This is the fourth installment in the main Splinter Cell franchise and it is the third one I have played, although the other two were the games released after this one. In effect I have been playing the series in backwards order. There were actually two different versions of this game developed by Ubisoft back in 2006. As you may guess, the Wii version is in the less technologically advanced of the two groups, but does that make it a bad game? Not at all. The motion controls almost do though.


Continue reading Tom Clancy on the Wii - Part 3 - Splinter Cell: Double Agent



Posted on Jul 17th 2018 at 08:00:00 AM by (bombatomba)
Posted under Arcade ports, console, port, hidden gem, SNES, NES, Super Nintendo


One of these things is not like the other...

Once upon a time, the most desired trait of any home console gamer was to play arcade ports.  In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment.  While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly in place, especially in the playgrounds and hallways of schools.

Another episode of But I Like Those Ports! follows, and another three games are presented for your reading pleasure.  In a way, these were the most ambiguous of the small list I drew up of possible games, but it was still hard.  Out of the games left, I might have one more episode left, but who knows.  Perhaps I should start branching out a bit into other territories.


Continue reading But I Like Those Ports! Part Trois



Posted on Jul 15th 2018 at 08:00:00 AM by (Duke0619)
Posted under Star Wars, Retro video games, Atari


See if Duke and his special guest from the present, Chris Roberts can repair the biggest time fragment yet. Can Duke recall one of the most significant memories from his childhood?  Watch and find out!


                                                                                                                                                                                                                                               
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.

Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
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