bomba's House Of Flancakes

Posted on Mar 18th 2018 at 08:00:00 AM by (bombatomba)
Posted under New 2DS XL, New, TN, IPS, NKOTB,

When the first real information hit, everyone thought the Big N had lost their marbles.  The 2DS, which was for all intents and purposes the whipping boy of the internet, was far from a success, and when the novelty of having a handheld game system shaped like a door wedge wore off it was almost never mentioned, save for Youtube personalities living with a two or three video a week release schedule, and during sales updates with an ever decreasing MSRP.

So, what happened when Nintendo announced they would release an "XL" version of the 2DS?  Disbelief for one, at least from this writer, but soon replaced by curiosity.  Could Nintendo actually take something that is almost universally regarded as a kid's toy and a bit of a failure and make it respectable?

Continue reading A Personal Look at the New 2DS XL

Posted on Jan 21st 2018 at 08:00:00 AM by (bombatomba)
Posted under Top 5, 2017, SN30 Pro, 8Bitdo, Saturn, Magic Joybox, superior, hidden gem

2017 has been gone for nearly a month now.  Any decorations that were put out are (hopefully) gone and hidden away, messes are (mostly) cleaned up, and any weight gained is (not likely) history thanks to that new diet plan.  Probably don't want to get into those resolutions, though…

Despite all this, I've had a good amount of time to play with my Christmas gifts, two of which prompted me to swap my planned January article for this one.  And after all, 2017 was a good year for me, not just for the games, but for the controllers that were used to play them with.  So, please join me as I whittle away the time gushing about my favorite controllers of 2017.

Continue reading Top Controllers of 2017

Posted on Dec 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Misunderstood, disappointment, failure, hidden gem, Driver, Driver 3, Iggy Pop

Driv3r appeared on the game market at a bad time.  The game industry was already swimming in the wake created by GTA3, its sequel, GTA Vice City, and the hype generated by the next entry in the series due out but he end of 2004, GTA: San Andreas., Honestly, you couldn't open a magazine without seeing coverage from one or two "sandbox" games.  But Driv3r did have one thing going for it, that being lineage.  While many of the GTA copycats out there had nothing more to go on than genre similarity, Driv3r already had street cred, with two games out that were pretty popular during their respective times.  Despite this, it turned into a failure, and after a few ports (PC, GBA, and mobile), it disappeared forever.  But, could Driv3r be all that bad?

Continue reading Is Driv3r Really All That Bad?

Posted on Nov 22nd 2017 at 08:00:00 AM by (bombatomba)
Posted under Arcade ports, console, NES, Nintendo, maps, translate, weather

Once upon a time, the strongest desire of most gamers was to duplicate what they played in the arcade on a home console.  In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment.  While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly debated, especially in the playgrounds and hallways of schools.

Today I submit three more titles for your enjoyment; two I truly love more than the arcade originals, and one that I would rather suffer (another) head injury than play on a home console.

Continue reading But I Like Those Ports: The Sequel!

Posted on Oct 17th 2017 at 08:00:00 AM by (bombatomba)
Posted under backlog, Dead Space

I realized a while ago I need to do something about my backlog.  While I could just sell it, many of my games are digital, so the next best thing (after unplugging and living off the grid) is to just play them.  But given that my time is a bit limited (husband, father, mortgage, laundry, zombies, etc.), just finishing the game isn't my ultimate goal.  I need an easy way to check these games off and move on when I am done with them, and thus, The List was born.   


Continue reading The List 1 - Dead Space

Posted on Sep 17th 2017 at 08:00:00 AM by (bombatomba)
Posted under bury the hatchet, FF7, Final Fantasy VII, FFVII, Final Fantasy, nostalgia

Now that I'm forty, and being that it is the dog days of summer, it's about time I managed to accomplish something.  I'm sure I did something this year, but my summer list seems a little heavy.  Hmm.  Still haven't fixed the fence.  And all those branches in my backyard...  are still attached to that bush for some reason.  Well, I've managed to grow up some, I guess.  Maybe.  Gosh, this is really depressing.

Well, I did manage to do something this year; a certain thing that has dogged my steps for half my life now; a game I had a beef with from way back in 1997.  But I was ready and attacked it full force, summons and limit breaks a blazin', and after quite a few gaming sessions I finally finished Final Fantasy VII.

Happy Birthday to me.

Continue reading Final Fantasy VII, Consider This Thy Fork!

Posted on Aug 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Action RPG, explosions, Space sim, Double Damage

When the first trailer for Rebel Galaxy hit, I knew I wanted it.  In only a few minutes, it spoke of adventure, "negotiation," and great looking combat with cool explosions!  What more could I want?  Funny question, exactly that!

When I first saw the game, I began to have expectations that were perhaps unrealistic.  Not that they were unfounded in any way, but with knowledge gathered solely from previews and trailers (I did not watch a single demo or video review) I knew it would be one of the few games in the action-RPG genre of space sims, and after all, I loved Starpoint Gemini 2, enough to put in more than sixty hours of playtime before I forced myself to walk away (gotta keep on The List).  So naturally, Rebel Galaxy would be right up my alley.  The only thing that worried me was that the game insisted that it was best played with a controller, but hey, different strokes, right?   After all, it was also released on PS4, so we can't expect our couch-based cousins to bust out a keyboard and mouse just to play a game, right?.

Continue reading Rebel Galaxy

Posted on Jul 19th 2017 at 08:00:00 AM by (bombatomba)
Posted under Kaiju, monsters, Godzilla, Japanese adventure

Oh Summer, you fickle maiden, how our relationship has changed.  Once upon a time, we cavorted through the woods and meadows, looking for empty cans and bottles so we could thumb a few extra quarters into the Contra machine, or maybe rent an NES game again (for $3 a day).  Now, I either pray for rain (figuratively speaking) so I can do work inside the house, or fix/trim/dig/clean things outside my house, while trying to keep one eye on my kids.  Still, this is a big time of year for nostalgia, so I might as well pick up a summer-themed game.  What do you all think?  No?  Really?  Uh, okay.  How about we meet halfway in between, then?

Continue reading Attack of the Friday Monsters!

Posted on Jun 17th 2017 at 08:00:00 AM by (bombatomba)
Posted under Functional collecting, unplayed, unfinished, guilt

As long as I have been collecting games, I have always described myself as a "functional collector," meaning that I only picked up games I wanted to play.  With only a few exceptions I held true to this ethic, and I plowed dutifully through every game I bought, but slowly my collection began to get larger; so slow that I hardly noticed.  I began to long for a "video game" clean slate, longing for a day long past where I looked at upcoming games for something to play, not just something to add to the pile.  So, I set out to create a backlog list of some sort, then everything came tumbling down around me.

Continue reading The List - Getting My Gaming Back on Track

Posted on May 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Final Fantasy II, SNES, Easy Type,

Final Fantasy IV is one of the most important JRPGs to grace the console market, and would go on to shape the cinematic direction of developer Square's flagship Final Fantasy series for decades.  It wasn't my first RPG, but it was the first for me where story primarily drove the game, and was the first to feature a knockout and memorable ending sequence.  Despite this, I haven't played the game in nearly a decade (and not completed it in almost twelve years).  So, won't you join me, my friends, as I re-experience Final Fantasy IV for the first time in years?

Continue reading Playing Final Fantasy IV on PSP

Posted on Apr 20th 2017 at 08:00:00 AM by (bombatomba)
Posted under Mechs, BattleTech, Pirates Moon, FASA, MechWarrior 3 Gold Edition, No GunMech WHATTHEHECKGUYS

The mission seems simple, use the might of our Inner Sphere mechs to finally put a permanent stop to the advance of the Clans. With the eventual restoration of the Star League, our glorious leader, Archon-Prince Victor Steiner-Davion, will lead us to victory against the last of the clans, Clan Smoke Jaguar.  For our part, we will perform a quick strike against Jaguar facilities on planet Traquil, where no doubt we will have to face the most vicious, genetically modified warriors the clan can throw at us.  Here comes the mission briefing over the com.  Oh, this is bad news.  The second dropship in the assault, the Black Hammer, has been...  Wait a second.  I know that voice from somewhere.  It sounds like -
Uncle Phil?

Continue reading MechWarrior 3 for PC

Posted on Mar 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Mechs, BattleTech, Mercenaries, Ghost Bear, GunMech FTW

Among PC gamers, the MechWarrior series has always stood out in the sparsely populated "giant robot" sub-genre of  video games, not so much for being a more visual representation of the tabletop strategy/role-playing game, Battletech , but for being a pretty hardcore simulation.  But, no longer.  A free-to-play online version has been available since late 2013, but has since lost it's sim and story-line focus in favor of team-based action.  With a tantalizing tease of a new "real" MechWarrior game in the near future, what better time to take a gander at the road that led us here.

Continue reading MechWarrior 2 for DOS

Posted on Feb 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Lost, Elder Scrolls, Morrowind, Oblivion, not even remotely interested in the Online game

I've been at this for about thirty hours now, and I'm not sure exactly about my goal.  I mean, I know what the next quest is that I should be going on (as far as the story is concerned), rather it's my personal goal that's in question. See, as I move around the landscape on my way to someplace, I find myself distracted by literally hundreds of various caves, grottoes, castles, outposts, bandits, camps, giants herding woolly mammoths, and dragons.  I've been doing this for thirty hours.  And here is another keep, which I (of course) have to clear, for no reason save to get a "clear" mark on my map.  Man, is that mountain pretty, bathed in the morning sun with the clouds partially concealing the peaks, yet clearly moving...

Oh, man.  Where the heck was I even going?

Continue reading Lost in Skyrim

Posted on Jan 19th 2017 at 08:00:00 AM by (bombatomba)
Posted under Top Four, Dying Light, zombie parkour, Ultima, space sim, Diablo

I don't know about y'all, but in late December, the year 2016 didn't feel very memorable.  There were very few games I could even remember playing, so I scrapped the idea of a "Top" list of games and moved on.  However, as I reviewed my post on the "Beaten in 2016" thread, I couldn't help but reconsider this notion.  Pretty much all of the nine games on my list were awesome, and I was somehow able to finish them, despite my severe lack of time.  So, here is my end of year list, but re-written with a new angle - Top Four Games of 2016 I Didn't Blog About (Well, Mostly).

Continue reading Top Four Games of 2016 That I Didn't Blog About - Well, Mostly

Posted on Dec 20th 2016 at 08:00:00 AM by (bombatomba)
Posted under Encounters of the Nostalgia Kind, Dragon Warrior 7, Dragon Warrior VII, Metal Slimes

If Dragon Quest is your thing, the announcement of the ports of Dragon Quest VII and VIII to Nintendo's 3DS handheld have to be very exciting.  They were for me, but for different reasons.  For part VIII it is a curiosity, since coming from the more powerful PS2, some sort of compromise or trickery was surely needed to squeeze it on a humble 3DS cartridge. However, for part VII, it was to be a large, graphical upgrade from the PSX original, whose blocky and pixelated look caused it to sell so abysmially outside of it's native Japan, according to many publications.  Could a remake, based almost entirely on graphical fidelity, fare any differently outside of it's native country (where it is one of the best selling games of all time)?

Continue reading Dragon Quest VII 3DS - Pure Nostalgia

This is bombatomba's Blog.
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So I'm an odd ball. So I am usually the last to post on a blog/forum. So I only post about weird games on weird platforms. So I have a strange relationship with commas and parenthesis. So what? Hey, at least you don't have to car pool with me to work, right? So have a heart, eat a blueberry, and don't forget to drop the empties in the box on the way out. I get deposit on those.
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