bomba's House Of Flancakes

Posted on Jun 21st 2018 at 08:00:00 AM by (bombatomba)
Posted under Konami, Contra, Castlevania, Super C, Simons Quest


Once upon a time, I was walking through an OfficeMax to get printer paper or some such, when I spotted the PC games cart.  Do you remember those?  This was sometime in 2004, so pretty much every store imaginable had some sort of budget or reduced price PC cart, and given the breadth and width of PC gaming at that point in time, the contents of the PC games cart were always a surprise, and this time was no different.  From the middle I pulled out an orange "small box" PC game with the title, Konami Collector's Series - Castlevania & Contra (KCS-C&C) printed all over.  Per usual, I had no idea what I was holding in my hands, though I was pretty sure it was a collection of pre-1990 PC ports of some of the most beloved classic console games, and that had me very excited.

I imagine you can see where this is going.  Wait, wait, don't look it up yet; you will spoil the fun and possibly deprive yourself a good chuckle at my expense.  The rest of you - well, you know what's coming.


Continue reading Konami Collector's Series - Castlevania and Contra



Posted on Aug 30th 2011 at 03:31:11 AM by (bombatomba)
Posted under Victory Road, Simons Quest, Final Fantasy, GTA

Bomba's List is just that: a list.  It's not really dumber and certainly not smarter than other lists on the Internet, but it is the only one that is titled "Bomba's List."  Also, there are more commas and parenthesis used in my lists.  Welcome to Bomba's List.

Bonehead Moves has to do with stupid decisions.  While all the following decisions were made out of ignorance, all were sufficiently dumb and embarrassing enough to be labeled "Bonehead Moves."  I'd like to focus on games I played, rather than mistakes I made while collecting (which would be too numerous).  Let's begin.

GTAIII - Remember the game you played for months on end, forsaking all others?  GTAIII was mine.  I played it (and it alone) for nearly eleven months, only stopping to pick up the next game in the series (Vice City).  You'd think I knew the game in and out, right?  I did.  Well, everything in and out save the "X" button.  Yep, that would be the run button (hold to run, tap to sprint).  Guess what?  This continued well into Vice City, until a good friend pointed it out, then pointed at me and laughed.  Man, all those times I had to run for my life (slowly), jumping around like an idiota trying to dodge bullets.  The moral: read the instruction booklet, for it contains many truths.

Dragon Warrior - This was the first RPG game I played (I've never counted Adventure), which I rented based on the great artwork featured in Nintendo Power.  It came with no booklet, so I thought I could wing it, so to speak.  How hard could it be?  The good thing is I figured out the battle combos.  You know, the combinations on the D-pad that allows you to do critical damage.  I didn't the combo every time, mind you, but I did hit it enough to keep it going.

Final Fantasy - This remains one of my favorite RPGs.  Not because it looks good, or did anything revolutionary, but because I played it a lot when I was a kid.  I played it for months, all in one-hour increments (two one the weekends), all the way the end.  However, in one section I was nearly reduced to tears, all over a simple misunderstanding.  Take a close look at the picture below.  See the prices, and how they smash together with the Level of the spell? Based on this picture (which comes from the Nintendo Power Final Fantasy Strategy Guide), I spend weeks working towards saving up to buy level 6 spells.  I would still be doing it, had I not tried buying the spells without the required cash.  Stupid, right?  It should be my dumbest, but the next one takes the taco.

94033259.jpg

Simon's Quest - I received this game as an Easter present in 1990.  It was a surprise, mainly because I normally didn't receive anything on holidays outside of Christmas.  I never opened the game.  See, I had another game in mind, one that was a port of an arcade title I had spent far too much change on.  That game was Ikari Warriors II: Victory Road.  Yep, I did that.  This was the biggest Bonehead Move for two reasons, the first is I had Nintendo Power, so there can be no feigns of ignorance.  Second, I stupidly talked the game up as my Mom drove me to Toy's R Us to exchange Simon's Quest for (ick) Victory Road.  All I could think about was the tens of dollars of fun I had on the arcade version.  For those who've experienced the travesty that is Victory Road, there need be no further explanation.  I'd call it the E.T. of the NES, but that would be Urban Champion (duh), plus E.T. looked better than Victory Road.  Hm.  You'd think I would feel better after getting that load off, but I feel worse.  I'm going to take a shower.


                                                                                                                                                                                                                                               
This is bombatomba's Blog.
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So I'm an odd ball. So I am usually the last to post on a blog/forum. So I only post about weird games on weird platforms. So I have a strange relationship with commas and parenthesis. So what? Hey, at least you don't have to car pool with me to work, right? So have a heart, eat a blueberry, and don't forget to drop the empties in the box on the way out. I get deposit on those.
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