Show Some Love

Posted on Oct 10th 2011 at 04:13:19 PM by (Crabmaster2000)
Posted under NES Challenge, Mega, Man, 5, 6, Castlevania, Beaten

3 more worked off the list tonight. I had a lot of trouble remember the order for the master robots on MM5 and just ended up beating 6 of them with my M Buster. Its a solid game, but probably my least favorite MM.

6 Does a few different things from the rest of the series that keeps me more interested. The music in both isnt up to par for the series though.

I had no blinking issues in either MM game, but whenever I got hit on Castlevania I'd lose sight of my character until he recovered. Wasnt a big deal since Simon is Invulnerable when he is flashing anyway.

Dracula was a pain, as usual, and definitely took the most time. Took a few attempts to overcome Death aswell, but didnt spend a whole lot of time anywhere else.

Heres tonights screens:







3rd day of Challenge = 10/100



Posted on Oct 8th 2011 at 03:48:58 PM by (Crabmaster2000)
Posted under NES Challenge, Super, Mario, Bros, Mega, Man, Beaten

First day of my challenge has officially started. To start things off right, I was able to beat all 3 Super Mario Bros games and had enough time left to defeat Dr. Wily once too! Just so that no one can call me a liar I decided to capture videos of each and every game I'm beating. I'll post screen shots of the ending screens on my blog here. The videos are really only for my own benefit, unless someone needs some additional proof of the game being finished.

I'm finding my playing is a lot sloppier when playing on the computer, as opposed to on a TV. The response feels pretty good (although there were a couple times when the video lagged for a few seconds and caused me to run down a pit or into an enemy) so it must just be a mental block or something. Hopefully I'll get used to it, because I should have had enough time for at least one more game in this sitting. I'm also finding that some things are not always showing up on the computer monitor. For example, ducking down in SMB 2 you normally flash after a while, the characters didnt flash and I just had to guess when they were charged for a super jump. Also Dr. Wily and a couple other bosses were even harder than normal because only some of their bullets were clearly visable and would often "blink" on and off the screen.

These arnt huge issues when playing games I'm familiar with, but when I get to uncharted territory its going to make things very difficult. Does this have something to do with the monitor being an LCD screen? Is there something I can do to remedy this issue?

Anyway here are tonights screen shots and tomorrow I'm looking forward to A LOT more Mega Man!!









Completed so far Oct.8th/2011 = 4/100


                                                                                                                                                                                                                                               
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