MetalFRO's Blog

Posted on Dec 8th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Syphon Filter, 989 Studios, Eidetic, stealth action, spy fiction, Gabe Logan, Lian Xing


It's a good thing I bought this game based on the demo, not the cover art.

I have a very strong memory of when I first learned about Syphon Filter. It was probably late summer, or early fall, 1999. I was visiting a friend's house, and he was showing me his relatively new PlayStation console. I had previously played Twisted Metal, and Mortal Kombat Trilogy in college, but at this time, I had only recently acquired my own PlayStation, due to playing Tekken 2 at my cousin's house, and finding that I wanted to get something new, in terms of a game console. My friend showed me a PlayStation demo disc he had, and this cool new "spy action" game called Syphon Filter. I watched him play it for a few minutes, and thought it looked really cool. Then, when he was called downstairs to help finish getting dinner ready, he passed the controller over to me, and I dove in. From that point forward, I knew I had to have this game.


Continue reading Nostalgia Goggles - Syphon Filter



Posted on Nov 14th 2018 at 08:00:00 AM by (MetalFRO)
Posted under 1942, Shoot the Corecast, shooter, shooting game, STG, shoot em up, shmup, Capcom, WWII


Episode 005 of Shoot the Core-cast, the RF Generation Shmup Club official podcast companion, is now live and online! This time, we cover Capcom's 1942, and look at its gameplay, lineage, and historical significance. We share community thoughts about the game, and discuss its playability today, in light of its much improved sequels.

Episode 005 direct link:
http://rfgeneration.com/podcasts/shmupclub/?name=2018-11-11_shoot_the_core-cast_episode_005_1942.mp3

Check us out on iTunes!
https://itunes.apple.com/us/podcast/shoot-the-core-cast/id1432819542?mt=2

We're on Google Play!
https://partnerdash.google.com/music/podcasts/portal/u/0#p:id=playpodcast/series&a=781627472

We're on Stitcher now, as well!
https://www.stitcher.com/podcast/shoot-the-corecast

Check out our podcast t-shirts!
https://www.redbubble.com/people/jdieckmann/works/34582606-shoot-the-core-cast-podcast?asc=u&p=t-shirt

Original 1942 discussion thread:
http://www.rfgeneration.com/forum/index.php?topic=18797.0

Many thanks to Perikles, who lent the audio for his 1942 arcade clear, for us to use as the background ambiance for this episode. Check out his many great shoot-em-up clears at his YouTube Channel, Perikles STG:
https://www.youtube.com/channel/UCS7wF9rD2H9nsU-MX68iuNg



Posted on Nov 10th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Nemesis, Game Boy Guru,game review,Konami,shooter,shootemup,shoot em up,shooting game,STG


Konami was a prolific publisher, during the early days of the Game Boy, and the prowess they brought to the Famicom and NES translated well to the diminutive monochrome handheld. Aside from a minor misstep in the first portable outing with The Castlevania Adventure, Konami struck gold with most of their titles, including this one, the Game Boy exclusive shoot-em-up, Nemesis. They took the formula they established in the Gradius arcade and Famicom/NES games, and suitably shrunk it down to the Game Boy, but with some new areas, enemies, and elements at work. It makes for a unique and interesting diversion from the core series, and is a worthwhile game in its own right. It's certainly an impressive game for Nintendo's little, portable "box that could."



Posted on Oct 21st 2018 at 08:00:00 AM by (MetalFRO)
Posted under Shoot the Corecast, Shmup Club, shoot em up, shmup, doujin, freeware, PC gaming


Episode 04 of Shoot the Core-cast is online! MetalFRO and Addicted discuss the RF Generation Shmup Club game for September 2018; a lesser known Japanese doujin shmup called Warning Forever. This is a free to download PC game that is essentially a 25-stage boss rush. Have a listen, and see what we thought of it!
http://rfgeneration.com/p...de_04_warning_forever.mp3

ou can listen directly here on the site, or download the MP3 to listen to later:
http://www.rfgeneration.com/podcasts/shmupclub/

We're on Apple Podcasts (iTunes):
https://itunes.apple.com/...re-cast/id1432819542?mt=2

And we're also on Google Play!
https://partnerdash.googl...ied%253D1&a=781627472

We're now on Stitcher podcasts, as well!
https://www.stitcher.com/...odcast/shoot-the-corecast

Thanks so much for listening, and don't forget to subscribe on your favorite service!



Posted on Oct 7th 2018 at 08:00:00 AM by (MetalFRO)
Posted under shmups, shoot em ups,shooters,shooting games,STG


Thunder Force IV has been recently re-released on the Nintendo Switch as part of Sega's "Ages" series.

The last 5-6 years have been a marvelous time for the 'shmup' or shoot-em-up. Those of you reading the article are likely already familiar with the term, but for the uninitiated, it's a genre of games started in 1978, by Taito's Space Invaders, and continuing on through the 1980's, with landmark games like Namco's Galaga, Konami's Scramble, Namco's Xevious, Sega's Zaxxon, and later games like 1942 by Capcom, Gradius by Konami, and R-Type by Irem. These games usually scroll, though sometimes they're fixed, or single-screen, they're generally always 2D in nature, where the scrolling, or game area, remains on a single plane, and doesn't allow you to move in a "Z-Axis" sort of way, and pits you as a plane, space-ship, or other character/entity against a horde of oncoming enemies, all bent on your utter destruction.


Continue reading The Renaissance of the Shmup Part 2



Posted on Sep 9th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Shmups, Shoot em up, genre, video games, comeback


In the beginning, there was Pong. And people saw it, and it was good. And the medium of Video Games was born. And people liked it, and many games came, and people played them. And they were good. Arcades were created, and they were good.

And it came to pass, that in the Year of our Lord 1978, Taito did release Space Invaders. And in 1979, Namco did release Galaxian, and in 1981, Galaga, and Konami released Scramble. And in 1982, Namco released Xevious. And they were good. And the shmup was born. And the shmup was good.


Continue reading The Renaissance of the Shoot Em Up part 1



Posted on Sep 5th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Shoot the Corecast, RF Generation Shmup Club, Community Play Through, podcast, shoot em up, Raiden V, Seibu Kaihatsu, MOSS, UFO


Episode 03 of Shoot the Core-cast has launched! During the month of August 2018, we played Raiden V, the latest in the long-running series of iconic shmups. It originally released in 2015, signaling the 25th anniversary of the original Raiden, and was exclusive to the Xbox One for a short time. In 2017, the game was then released for the PlayStation 4 and PC as Raiden V: Director's Cut, with some additional content, and adding local 2-player cooperative play. This latest entry brings some new elements to the table, and changes up some typical genre conventions, which we discuss. What do we think of this game? Listen to the episode, and find out!

Podcast page:
http://www.rfgeneration.com/podcasts/shmupclub/

Raiden V discussion thread:
http://www.rfgeneration.c...m/index.php?topic=18694.0

Listen to the episode on Apple Podcasts (iTunes):
https://itunes.apple.com/...re-cast/id1432819542?mt=2

Check out the episode on Google Play:
https://partnerdash.googl...erified%253D1&a=781627472

Thanks for listening!



Posted on Aug 28th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Shoot the Corecast, RF Generation Shmup Club, Community Play Through, podcast, shoot em up


Ladies and gentlemen, the RF Generation Shmup Club now has its own official companion podcast! Shoot the Core-cast is your destination to hear all about the games we're playing each month in the RF Generation Shmup Club. Hosted by MetalFRO and Addicted, each episode will be a recap of the month's shooter game, with discussion about the game, commentary, shout-outs to forum member discussion, and highlighting scores and strategies. Couldn't join in during a month? Listen to the episode and see what you missed! Episodes 01 and 02 are now online, and you can listen to them here:

http://rfgeneration.com/podcasts/shmupclub/

https://itunes.apple.com/...re-cast/id1432819542?mt=2

Come hear Addicted and I wax intellectual about R-Type, including its design concepts, HR Giger-inspired art, its many ports, ominous music, and its lasting impact on the genre. In our second episode, we discuss the mighty Gradius and its huge influence on horizontal shoot-em-ups, and the genre in general. We have plenty to say about these bona fide classics, so please, have a listen!

We're already listed on Google Podcasts, and will be submitting to other services in the coming weeks, so if you have a favorite service you use, stay tuned for more announcements about other platforms!

Google Podcast page:
https://play.google.com/m...h3vrijcro4yno3yrkeawnx6nu

Episode 03 will be coming very soon, where we discuss a modern take on a classic shmup series with Raiden V. Until then, keep those lasers blasting!



Posted on Aug 8th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Links Awakening, The Legend of Zelda, TLoZ, Game Boy Guru, Game Boy, game review, Nintendo


As many of you may be aware, I came very late to the Zelda party. In fact, one might say I crashed the party. I tried to get in many times over the years, but it seemed as though the DJ never played my tune. Or in my case, the songs being spun just didn't grab me until I finally understood the lyrics. Whatever the case, The Legend of Zelda finally clicked with me when playing the original game for the August 2016 RF Generation Play Through, and I further cemented my newfound appreciation for the series when I played this game, in January 2017. I revisit it again here for this video review, and still find myself enchanted.

What was your first Legend of Zelda experience, and better yet, when did the magic capture you? Which game was it, and what about it captivated you?



Posted on Jul 7th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Gargoyles Quest, Game Boy Guru, Game Boy, Capcom, game review


Gargoyle's Quest was released by Capcom in May of 1990 in the west, just over a year after the Game Boy's Western launch. Konami had impressed shortly after launch, with Castlevania: The Adventure, at least visually and in terms of audio, but the game play left much to be desired, as it had been scaled back from its console counterparts and felt incomplete. Rather than trying to bring Ghosts 'n Goblins to the diminutive monochrome handheld, Capcom took a different approach, crafting a unique action game with some storytelling, and added light RPG elements, to make one of the system's finest releases. Watch my latest episode of Dramatic Readings! and see the game in action, while I talk in depth about the game's mechanics. Hopefully, you'll see just why this is such a special game!



Posted on Jun 9th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Pit Fighter, Game Boy Guru, Game Boy, Atari Games, Tengen, fighting game, game review


Atari was clearly trying to cash in on the fighting games craze of the early 90's, and Pit-Fighter was a bit late to the party, when it came to the Game Boy. That may have hurt sales, somewhat. What hurt sales even more was that this was not a good conversion. What was a reasonably fun, middling arena brawler in the arcade, had been reduced to a one-dimensional, low tech, mess of a fighting game that had very little going for it. And unfortunately, many kids and parents were probably duped to buy a copy of the game. Sadly, they weren't treated with a fantastic handheld gaming experience. Why do I say this? Watch the video, and learn for yourself all the shortcomings and "pitfalls" of this particular arcade port gone wrong. Enjoy!



Posted on May 8th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Project Xenon Valkyrie Plus, Roguelike, action platformer, 8 bit, indie game, game review, Diabolic Mind, Cowcat Games


Project Xenon Valkyrie+ is a new 8-bit styled, "Rogue-like" action platformer, developed by Diabolic Mind, and published by COWCAT Games. It is available on the PS4 and Xbox One digitally, on PC via Steam, and on the PS Vita digitally as well. For PS4 and PS Vita owners, the game has crossbuy as well, so that's a nice bonus for Sony hardware fans. PXV+ (as the game shall heretofore be known as) combines a "Rogue-like" random level generation aspect with traditional 8-bit art and aesthetics, albeit in a widescreen aspect ratio, with action platforming, traditional combat, and some interesting mechanics. The game has a lot going for it, but ends up being a bit less than the sum of its parts.


Continue reading Project Xenon Valkyrie Plus Review



Posted on Apr 28th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Shmups, shoot em up, shmup, shooter game, monthly play through


Get ready to blast off and attack the evil Bydo empire!

Do you like shoot-em-up games? I do! I'm a long-time fan of the genre, and have spent the better part of the last 20 years, or so, collecting as many of them as I can. While I have played and enjoyed many of these games, I have never felt like I got full enjoyment out of them, because I haven't engaged with other players to talk strategy, compare scores, or revel in the games themselves at the level I would like to. Now's my chance! I'm starting a new monthly series here at RF Generation, where we can play and discuss classic scrolling shooter games!


Continue reading Shmup Fans Of RF Generation Unite!



Posted on Apr 8th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Dramatic Readings, Castlevania, The Adventure, Konami, game review, Game Boy Guru, Game Boy


Konami's Castlevania: The Adventure is an old favorite.  It was a birthday gift from my parents at age 13, and the first 3rd party Game Boy game I owned.  I have many fond memories of late nights and trips to my grandparents' house, bringing the Game Boy with me, and camping out in the living room to play it while the family talked.  However, time hasn't been kind to the game, with many people decrying it as one of the worst entries in the series.  What are my thoughts on the game now, as we approach 30 years since its release?  Watch my review, and then let's discuss!  What do you think of Castlevania: The Adventure?  And what are your favorite games in the series?



Posted on Mar 10th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Game Boy Guru, Asteroids, Game Boy, game review, Dramatic Readings, arcade port


Here's a Game Boy conversion of a true arcade classic - Asteroids!  Atari hit it big with this game, and it became their biggest arcade title ever.  When it came time to bring it to the small screen, how was this vector graphics game going to fare?  And would it be fun?  Watch and see my take on the game!  What do you think?  Is Asteroids on the Game Boy fun?  I'd love to hear your thoughts in the comments.


                                                                                                                                                                                                                                               
This is MetalFRO's Blog.
View Profile | RSS
Blog Navigation
Browse Bloggers | My Blog
Hot Entries
Hot Community Entries
Site content Copyright © rfgeneration.com unless otherwise noted. Oh, and keep it on channel three.