 In Game Shot
 Title Screen
Member Rating
80%
(1 votes)
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Console:
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Commodore 64
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Region: |
United Kingdom
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Year:
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1985
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RFG ID #:
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E-018-S-03490-B
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Part #:
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EDD 123
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UPC:
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Developer:
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Lucasfilm Games
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Publisher:
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Activision
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Rating:
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Genre:
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Simulator
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Sub-genre:
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Vehicle
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Players:
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1
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Controller:
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Joystick + Keyboard
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Media Format:
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5.25" Floppy Disk
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Overview:
Variations:
Game Trivia:
The game was found on the following compilation:
FAQ's/External Links:
Instructions:
Keyboard Controls
- > - Increase Thrust
- < - Decrease Thrust
- L – Land
- S – Systems On/Off
- A – Open Airlock
- B – Boosters
- F1 – Start Game
- Q – Restart Game
- SPACE – Pause
- F3 – Increase Starting Level
- F5 – Decrease Starting Level
- F7 – Demo
Game Credits:
- Project Director and Creator of the Concept, Transistion Scenes, Animation and Documentation: David Fox
- 3-D Fractal Landscape Image Generation and Concept Co-creator: Loren Carpenter
- Animation, Music, Sound and Flight Dynamics: Charlie Kellner
- Animation: Gary Winnick
- Load Screen Animation Sequence: James St Louis, Douglas Crockford
- Support: David Levine
- Games Group Leader, Concept, Night Flying Music Designer: Peter Langston
- Special Thanks to George Lucas
- Commodore 64 Conversion by: Jack Thornton (SofTalent)
Page Credits:
Michael Collins: |
Page Design, HTML Code
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Eddie Herrmann: |
Perl Script
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David Murnan: |
PHP Script
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ApolloBoy: |
Variation Addition
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FatherJack: |
Instructions, Game Trivia, Game Credits, Screenshots
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Last Updated: 2018-01-18 19:11:24 |
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