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Overlord
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Console: Commodore 64
Region:U
Year: 1991
RFG ID #: U-018-S-06590-A
Part #:
UPC: 052145100060
Developer: Probe Software
Publisher: Virgin Mastetronic
Rating:
Genre: Strategy
Sub-genre: Resource Management
Players: 1
Controller: Joystick + Keyboard / Keyboard
Media Format: 5.25" Floppy Disk
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Collection Stats:

  • 2 of 7621 collectors (0%) have this game in their collection
  • 0 of 7621 collectors (0%) have this game in their wishlist.
  • 0 of 7621 collectors (0%) have this game for sale or trade.
Overview:

Back of Box

Imagine, if you will, a universe that holds only a small group of planets. Each planet, a barren shell waiting to be given life. Imagine further, that within this universe there exists the forces of good and evil.

Having only a single starbase to work from, you set out in ships of your own design, and use them to colonize the barren planets. You must also recruit, train, feed, and arm a galactic force to protect these colonies from the evil clutches of your unseen foe, who starts at the other end of the universe, but draws closer with each passing heartbeat.

Strategies are needed to meet the many challenges you will face as you strive to become a great leader. Taxes have to be imposed to raise money to build a stunning array of equipment... all the way from a spy satellite to a hydrophonic planet. Mining operations have to be set up and maintained to obtain precious minerals. Farms need to be established to feed your growing populous.

Even while you are establishing that delicate balance called life, an evil and scheming dictator is gazing malevolently at the whole universe with greedy eyes. He schemes to conquer and control. Confrontation is unavoidable.

Variations:

Console Reg. Type Title Publisher Year Genre
Commodore 64 FR, DE, IT, GB S Supremacy: Your Will Be Done [Tape Version] Virgin Mastertronic / Melbourne House 1991 Strategy
Commodore 64 FR, DE, IT, GB S Supremacy: Your Will Be Done [Disk Version] Virgin Mastertronic / Melbourne House 1991 Strategy
Game Credits:

  • Programming by: Nick Jones
  • Graphics by: Hugh Riley
  • Music and FX: Jeroen Tel, The Sonic Circle
  • Concept by: David Perry, Nick Bruty
  • Tape Protection: Nick Jones, John Twiddy
  • Design Support: David Bishop, Ian Mathias, Jo Bonar, John Martin
  • Maual: Graeme Kidd
  • Packaging: Dermot Power Khartomb
  • Quality Assurance: David Bishop
  • Game Testing: Andrew Wright, Terry Haynes, Steve Clark
  • Production: Rose Dalton, Julie Snell
  • Directed by: Fergus McGovern
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bombatomba: Scans
FatherJack: Game Credits, Screenshots, Overview

Last Updated: 2016-01-28 20:51:33
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