RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Jan 27th 2018 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Dark Souls, Xbox, Adventure


Praise the Sun! With the announcement of Dark Souls Remastered on the latest Nintendo Direct, I felt it might be time to give a full look at a cult classic, and to explain why it makes it pretty high on my "all-time" list. I know I already did a look at what I don't like (link http://www.rfgeneration.c...About-Dark-Souls-3506.php) but I thought it warranted a focused look at the good parts, especially with a re-release on the horizon.



Continue reading A Brief Look at: Dark Souls



Posted on Dec 26th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Gaming, 2017, games, RPG, action, adventure, shooter, story


Late last year, once all of the annual 'Best of' lists started coming out for the games released in 2016, I lamented the fact that I had only played a paltry four new release titles from the year and thus had no opinion on many of the games that were being discussed.  So in 2017, I was determined to play more new release titles during the year in an effort to stay more up-to-date with all of the discussions going on for the latest and greatest games.  And just like with everything I do, I went insanely overboard and ended up playing nearly 30 new release titles this year.

Instead of doing a traditional Top 10 list of the games I played this year, I wanted to focus on a select few that I thought were particularly great but may unfortunately go unnoticed and slip under the radar of most people.  Most of these games really aren't what you would call obscure, but with the massive amount of great games released this year, it can be easy to forget about the ones that didn't get quite as much coverage.  These also aren't necessarily my favorite games of the year, as I am intentionally leaving out some of the more popular titles that were released.


Continue reading Disposed Hero's Games of 2017



Posted on Sep 11th 2017 at 08:00:00 AM by (Pam)
Posted under video, review, adventure


Today I'm reviewing one of the best point and click adventure games ever - The Secret of Monkey Island. It combines great music and visuals with laugh out loud humour. It also represents a departure from adventure games of its time by being much less punishing towards its players. I'll be mainly talking about the original but I'll also touch on the Special Edition released in 2009 and how it compares.



Posted on Aug 30th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, RPG, PSP, PC, Steam, Adventure, Story


I have been hearing for years that The Legend of Heroes: Trails in the Sky is one of the finest JRPGs to be released in recent years.  As a huge RPG fan, this high praise obviously piqued my interest, and despite never giving the Sony PSP the attention it deserved, it put Trails in the Sky on my radar as a game I should play.  With the recent release of Trails in the Sky the 3rd in North America bringing the series to my attention once again, I have finally played the initial entry of this prestigious series!



Continue reading The Legend of Heroes: Trails in the Sky



Posted on Jul 11th 2017 at 08:00:00 AM by (Pam)
Posted under video, review, rpg, adventure


 
Quest for Glory is a hybrid adventure-RPG series from Sierra. In the first entry in the series, you find yourself in the Valley of Spielburg. The land has been cursed by an Ogress, the Baron's children are missing, and a band of Brigands terrorize the town. Can you solve all of these problems and become a hero?



Posted on Apr 12th 2017 at 08:00:00 AM by (Pam)
Posted under video, review, PC, adventure


I Have No Mouth and I Must Scream is a point and click adventure horror game. It skips the typical jump scares and gore and goes straight for an unsettling look at human suffering...and machines that rise up to kill us all! It's based on the story by Harlan Ellison and he even voices the misanthropic computer, AM, who is responsible for humanity's downfall and the suffering of the game's protagonists. This is a grim game, but one with excellent writing and characterization.

Watch to find out more!



Posted on Mar 26th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Action, Adventure, RPG, SquareSoft, HAL Laboratory, Satoru Iwata


Since buying a Retron 5 nearly two years ago, I have invested a great deal of time and money into acquiring many of the great Super Famicom exclusive titles that we were not fortunate enough to receive in North America.  Thanks to the Retron's ability to apply translation patches to the games (assuming that someone has gone through the trouble of translating the text and creating the patch for said game), not being able to understand text-heavy games because they are in Japanese is no longer an issue for those of us who don't speak the language. 

Unfortunately, despite my ambitions of playing through all of these newly added imports in my collection, I have only played through a couple of these titles so far.  However, I plan on putting forth a more solid effort toward playing more of these games in the future, starting with what will hopefully be the first of many Japan exclusive titles that I will be reviewing for this site: Alcahest!


Continue reading Alcahest



Posted on Feb 26th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Nintendo, Intelligent Systems, Zelda, Links Awakening, Adventure, Game Boy


As a kid growing up in the early to mid-90s, videogames were a huge part of my childhood.  Like many kids from that time, I had a Game Boy and played it most often while away from home.  However, there was one game I owned for the Game Boy that kept me playing whether I was at home or on the go:  The Legend of Zelda: Link's AwakeningLink's Awakening was an important game for me growing up, taking the formula of A Link to the Past, one of my all-time favorite games, and condensing it to Game Boy form meant it was an automatic hit in my book.  It also helped that a good friend of mine at that time was also playing the game, so we would often compare notes and help each other along throughout the game.

But wait!  This isn't an article about Link's Awakening, so why am I spending so much time talking about it?  Well, it has come to my attention recently that the topic of this article, a game by the name of For the Frog the Bell Tolls, and Link's Awakening have a lot in common.  Specifically, both games share the same engine, so the aesthetic as well as certain gameplay mechanics are nearly identical between these two games.  With Link's Awakening being a game that is so near and dear to me, I knew I had to check out For the Frog the Bell Tolls, so I bought an original Japanese Game Boy cartridge of the game and popped it into my Retron 5 complete with an English language translation patch so I could enjoy this adventure firsthand!


Continue reading For The Frog The Bell Tolls



Posted on Feb 12th 2017 at 08:00:00 AM by (Pam)
Posted under video, review, FMV, adventure, PC



I love FMV (Full Motion Video) games, even though I understand that most of them are not really good games, as much as interesting relics of gaming's past. However, there are exceptions and Under a Killing Moon is one of them. You play Tex Murphy, a PI modeled after Spade and Marlowe that lives and works in a future vision of San Francisco. In this adventure, you take on a dangerous cult striving for genetic purification. For me, the Tex Murphy games are the pinnacle of FMV adventure with a combination of good writing, decent acting and a good dose of (intentional) humour.



Posted on Jul 21st 2016 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Rougelike, PC, Adventure


What is Rogue?

Recently, there has been a flood of games touting to be "Roguelikes" in both the Indie and AAA design spaces over the past few years. Even more perplexing, the titles claiming to be Roguelikes seemingly spanned all genres. With the new update of one of my favorite Roguelikes (more later), it seemed only fitting to really examine what a makes a game a Roguelike, and more importantly, what a "rogue" is.

For the full version, you could always Wikipedia it, but in brief, Rogue is a PC dungeon crawler with ASCII graphics. The premise is pretty simple: go from the top floor of a dungeon, get an item, and then escape. The game features turn based combat and movement; for every action you take, all the enemies get a turn, similar to a game of chess. Each level of the dungeon is semi-randomly generated, and populated with a myriad of enemies, items, and interactable objects to make each delve unique. Being simple in the graphics department, Rogue could also go much deeper in item interaction than most games, as not having to animate things saves considerable time. Other things that make Rogue different from most games is that items do not come identified, and the user usually needs to figure out what they have via trial and error. This generally leads to some hilarious situations, like drinking a potion of fire when you badly needed healing instead.


Continue reading Much Ado about Roguelikes



Posted on Jan 14th 2016 at 08:00:00 AM by (wildbil52)
Posted under Games, PC Games, Steam, Adventure, Tim Schafer


Broken Age is a beautiful game.  Sometimes you just want to enjoy a piece of art.  I'm not going to open up the "Are Games Art?" can of worms argument, but I can say without a doubt that THIS GAME is a brilliant work of art.

Everyone knows the story of this game, but here's a quick recap if you aren't a part of "everyone": Tim Schafer and Doublefine started a Kickstarter asking for $300,000 to make an adventure game.  The project exploded and they received over $3.3 Million.  The game took a lot longer to make than anticipated, partially because they decided to make a much bigger game than they had originally planned now that they had way more funds than they thought they would.  Instead of a delivery date of October 2012, the first half of Broken Age was available for backers to play in January of 2014, with the second half arriving in April of the same year.  Along with the game, backers were given access to an episodic documentary of the making of the project.  Now that that's all out of the way, let's talk about the game.


Continue reading Broken Age is a Beautiful Game



Posted on May 1st 2015 at 08:26:35 AM by (Fleach)
Posted under Review, Indie, Game, Benjamin Rivers, Home, Horror, Adventure, Choose your own adventure


Jump scares and gore have become commonplace in modern horror games and films, but Home: A Unique Horror Adventure avoids all of that to create a creepy journey full of revelations.


Continue reading Indie Review: Home: A Unique Horror Adventure



Posted on Jul 22nd 2014 at 02:38:05 PM by (SirPsycho)
Posted under yuzo koshiro, ancient, sega, genesis, mega drive, action, adventure


Beyond Oasis is an action/adventure game developed by Ancient for the Sega Genesis/Mega Drive. It was released quite late in the system's lifecycle, late 1994 for Japan and 1995 everywhere else. Since Ancient was founded by Yuzo Koshiro, it also includes a soundtrack composed by him. This is most likely Sega's answer to The Legend of Zelda mixed with some Mana series, since there are many similarities in gameplay design, puzzle solving, and progression.



Continue reading Psychotic Reviews: Beyond Oasis



Posted on Jan 29th 2013 at 08:47:55 PM by (Fleach)
Posted under RPG, Collecting, Categorization, Genre, Gameplay, Narrative, Adventure

In Part 1 of my critique on video game categorization I posed the question "Can the Zelda games be considered RPGs?" My stance is that these games cannot be labeled as Role Playing games on the basis that they do not depict the character growth, statistic building, and depth of narrative required of games of the genre.


The Zelda series no doubt presents many enthralling story lines, but the characters are subject to the direction of the narrative. Consider these games to be akin to a Greek myth in which the hero is a victim of the fate determined by the gods. Like Odysseus, Link must take up arms, embark upon a journey of epic proportions and cope with an unalterable destiny. The characters of Adventure games are driven by the story. RPGs display the opposite. The characters push the narrative forward.

Despite this critical fact that separates Adventure and Role Playing games one cannot argue that both involve playing the role of a hero on an adventure. This is why I am not comfortable with the term "RPG." Modern video games, and even many retro titles, cannot be pigeon holed into just one genre category. A game such as Secret of Mana is rooted in the RPG basics and incorporates gameplay elements from the Adventure genre. Titles that merge these two genres are too conveniently labeled as Action RPG. This does provide insight on the game's play style, but does not accurately identify the game as a whole. My solution to this is to look at the adventure itself, the context in which it takes place, and whether characters grow as the game progresses.


Narrative Adventure

This is the typical RPG whether it is turn based or played out in real time. These games depict stories which are driven by the protagonist and his or her companions. Character development is illustrated via statistics, but more so in the dialogue or cut scenes. As the characters grow the story becomes deeper much like a film or novel. These games tend to be longer as more time is spent allowing the player to experience the characters and setting. The structure of the narrative often follows Joseph Campbell's Monomyth.

Fantasy Adventure/Action Adventure

The story is set in a fantastical world which has power over the hero. The protagonist's shortcomings do not impact the story; in this case the story predetermines his or her weaknesses. The focus of these games is directed more to the player having to adapt to and overcome challenges presenting by in game obstacles. These games also follow the Monomyth structure, but take the shortened path which is shown in the upper portion of the diagram.

I've enjoyed looking at what constitutes an "RPG" and like that there is no definitive answer. My solution for the categorization problem uses the characters and storyline of the games, as I feel they are integral to a great gaming experience. What are your thoughts on these labels? How do you identify what is and isn't a Role Playing game?



Posted on Jun 21st 2010 at 12:11:48 PM by (Crabmaster2000)
Posted under Rise of the Dragon, Sega CD, Point and Click, Adventure, Story Driven, Humorous





Continue reading Unloved #13: Rise of the Dragon


                                                                                                                                                                                                                                               
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