RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Apr 20th 2017 at 08:00:00 AM by (bombatomba)
Posted under Mechs, BattleTech, Pirates Moon, FASA, MechWarrior 3 Gold Edition, No GunMech WHATTHEHECKGUYS


The mission seems simple, use the might of our Inner Sphere mechs to finally put a permanent stop to the advance of the Clans. With the eventual restoration of the Star League, our glorious leader, Archon-Prince Victor Steiner-Davion, will lead us to victory against the last of the clans, Clan Smoke Jaguar.  For our part, we will perform a quick strike against Jaguar facilities on planet Traquil, where no doubt we will have to face the most vicious, genetically modified warriors the clan can throw at us.  Here comes the mission briefing over the com.  Oh, this is bad news.  The second dropship in the assault, the Black Hammer, has been...  Wait a second.  I know that voice from somewhere.  It sounds like -
 
Uncle Phil?


Continue reading MechWarrior 3 for PC



Posted on Mar 18th 2017 at 08:00:00 AM by (bombatomba)
Posted under Mechs, BattleTech, Mercenaries, Ghost Bear, GunMech FTW



Among PC gamers, the MechWarrior series has always stood out in the sparsely populated "giant robot" sub-genre of  video games, not so much for being a more visual representation of the tabletop strategy/role-playing game, Battletech , but for being a pretty hardcore simulation.  But, no longer.  A free-to-play online version has been available since late 2013, but has since lost it's sim and story-line focus in favor of team-based action.  With a tantalizing tease of a new "real" MechWarrior game in the near future, what better time to take a gander at the road that led us here.



Continue reading MechWarrior 2 for DOS



Posted on Jul 26th 2014 at 08:49:29 AM by (bombatomba)
Posted under MechAssault, MechWarrior, BattleTech, FASA, Xbox, original



The MechAssault games released on the original Xbox represent one of the last pushes of the BattleTech franchise towards mainstream popularity.  With all past successful games released on PC, it seems obvious that publisher Microsoft and developer Day 1 Studios (with some input by FASA Interactive) wanted a fresh reboot in the form of a new francise, one that would be playable only one Microsoft's new Xbox console system.  But would this even be possible in a market that seemingly didn't give a rip about Western-style robot sims?



Continue reading MechAssault - The Review


                                                                                                                                                                                                                                               
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