We interrupt your regularly scheduled program to bring you June 2018's edition of
RF Generation's Site News! In this issue, we unveil our July 2018 community playthrough title, announce the second game for our new site shoot 'em up club, reveal an addition to our collection database, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page!---------------------------------------------------------------------------------------------------------
JULY 2018 COMMUNITY PLAYTHROUGH
This July, the Playcast is going to HELL again with the 2016 reboot of
DOOM. Many of our participants will be familiar with the many early iterations of the original, history-altering title. The
DOOM series is characterized as being an action-packed, first person, demon shooter, and we understand that the 2016 version holds true to these principles and adds a bit more of the ole ultraviolence. Can you handle the fast-paced, demonic gorefest and heavy metal action? Tell your mother to "buy me DOOM, or GO TO HELL!"
We hope that you are as excited about this pick as we are, so be sure to grab yourself a copy for the PS4, Xbox One, Switch, PC or Steam today! Also, please join in to discuss the game by signing up on our
DOOM (2016) discussion thread.
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RF GENERATION SHMUP CLUB - JULY
The galaxy has been taken over by the Bacterian Empire, and you, a lone star pilot, must take them down using a formidable new craft known as the Vic Viper. With each new area you liberate from Bacterian forces, you also face a larger threat, each with a core defense system that forces you to target their weak points. Along the way, you'll face mechanized enemy forces, strange Moai creatures that can shoot laser rings at you, and enemies that seem to appear from nowhere, all of whom are bent on your destruction. Power up your ship quickly, with bombs, lasers, and optional companions that increase your firepower, lest you fall in battle and allow the Bacterian forces to rule the galaxy. Jump into the cockpit of the Vic Viper, and save the galaxy!
Gradius is an arcade shoot-em-up, released in Japan by Konami in 1985, which came to the West as Nemesis. It was originally developed as a follow-up to the earlier Konami scrolling shooter hit Scramble, but quickly outgrew that inspiration to become its own unique title, spawning a long-running series of successful, and well-loved games. It's unique power-up system became a major attraction for the game, and subsequent titles in the series expanded upon that formula in a number of unique and interesting ways, all while keeping the core functionality that was so ground-breaking upon its release. Gradius also introduced the "core" mechanic, whereby the enemy bosses had a specific weak point, or core, that you had to destroy, in order to take them down. Each of these cores were usually protected by a series of shields, so you had to work to remove those barriers before you could actually damage the bosses. The colorful, detailed graphics, memorable soundtrack, and interesting game play mechanics all combined to make a great game that still inspires today, as seen by the recent release of Super Hydorah, a game that borrows heavily from the formula this game established. Gradius received a port on the NES, as well as several microcomputer platforms, the PC Engine in Japan, and the Sega Saturn in Japan as well. The US didn't see another release of the original game until the Gradius Collection on PSP, which is a direct arcade port. More recently, the game has been made available on the PS4 under the Arcade Archives line, with the ability to play the JPN, US, and EU specific iterations of the game. Join us in July for the RF Generation Shmup Club's second game, Gradius! Pick your version, and let's get blasting!
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itch.io ADDED TO DATABASE!
For those of you interested in tracking your digital itch.io collections, please note that this platform has been added to the database. There are very few games present at the moment, but that's where YOU come in. Get started today by submitting these game titles and their information to our database.
To find out more about itch.io, check out their website at
http://itch.io. Well.....that's simple enough.
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MAY 2018 THANK YOU
In May, site members contributed a total of
2,712 submissions to our database! Of these additions,
2,612 were game submissions and
100 were hardware items. Of this total,
890 contributions were new images and
857 of these images were game submissions. A big thanks to all who submitted items to our database and to those who reviewed them all for the month of May! We appreciate your efforts in making our database and community a great tool for our users.
Our top submitters (those with a minimum of 50) for May 2018 were:
Fleabitten 1009
Kam1Kaz3 NL77 401
toze3 360
Schlibby 248
Raidou 174
Bear78 109
sharp 53Thanks for another great month!
Top approvers for the month included:
Raidou 206
Fleabitten 157
Schlibby 58
Duke.Togo 13
ApolloBoy 11Great work everyone!