RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on May 20th 2018 at 08:00:00 AM by (bombatomba)
Posted under Budget, Street Fighter 2010, Joycard Sansui SSS, SF, earbuds, NES, Nintendo, endcap


During the last episode, I once again suffered a humiliating defeat at the endcap of my enemy, the Budget Game Wall.  You know that thing, right?  No?  Well, this endcap (who is a complete jerk, mind you) used to sit on the end of the video game isle at my local toy store, displaying the unloved and unlovable from the NES, both old and new, at an attractive $20 price point.  But I wasn’t there on that fated day for game shopping, no.  My task was much simpler: get a functioning NES controller, one I ideally wouldn't have to share with my siblings.  And since I still had another six months (at least) before my SNES came out of layaway, I needed something help me play Final Fantasy and the string of rentals and loans that would follow.  But I had no idea how much a controller would cost, having misplaced my most current Toys 'R Us circular, so I brought all $40 of my lawn-mowing money. My mom gave me a knowing look at this act, but said nothing to stop my action.  It was fine, though: This was a utility trip, not an excuse to look at games, okay mom?.  There was no reason I was going to need all that cash, right?


Continue reading Budget Wall Chronicles - Double Play



Posted on Mar 24th 2018 at 08:00:00 AM by (SirPsycho)
Posted under Australia, nintendo, nes, snes, sega, genesis, game gear, gameboy, game boy


In the middle of the 1970s, there were small game development studios popping up all over the world. In Melbourne, Australia; in 1977, one of those companies was Beam Software. Their initial games were developed for the home computers of the early 1980s, and they scored a whopper of an early hit in 1982's The Hobbit. At the tail end of the 80s, they finally made the move into home console development for the NES. A couple early stinkers in the two Back to the Future games did not slow the company down, and they started to get contracts to port arcade games to the console. In the early 1990s, there was a shift in the company's audio staff which saw Gavan Anderson and Tania Smith working on music and audio, but Tania ended up leaving to go on a world tour, and she asked Marshall Parker to be her replacement. Marshall was already 38 years old when he joined Beam Software in 1990, making him one of the older composers even at that time.


Continue reading Composer Compendium: Marshall Parker



Posted on Mar 2nd 2018 at 08:00:00 AM by (Crabmaster2000)
Posted under Mario, Nintendo, Platormer, NES, SNES, N64, GCN, Wii, Wii U, Switch, GB, GBA, DS, 3DS



I've reviewed games casually on and off for the better part of the past 15 years. It's something I enjoy doing and I feel like I've got a relatively decent handle on objectively looking at the whole package of what a particular game consists of. What I don't have a lot of experience doing is comparing a game directly to another game, as I usually just look at what is in front of me and for the most part ignore any past or future releases. Can games even be, or should they even be, directly compared to one another?



Continue reading Comparative Mario



Posted on Jan 13th 2018 at 08:00:00 AM by (MetalFRO)
Posted under Play Action Football, Dramatic Readings, Game Boy Guru, Game Boy, Nintendo, Football, sports game


Welcome to another episode of Dramatic Readings!  In this edition, I take a look at Nintendo's own attempt at a pigskin game, with Play Action Football!  Nintendo isn't known for sports games, outside of their more recent Mario sports line, and a few early NES attempts, like Ice Hockey.  Does the Big N's attempt at a football title score a touchdown, or merely fumble the ball?  Watch my review, and decide for yourself!



Posted on Jan 3rd 2018 at 12:00:00 AM by (Crabmaster2000)
Posted under New Releases, Mega Man, Spider Man, Nintendo, Switch, Playstation, Monster Hunter, Capcom, Quantic Dreams



2018 is now upon us! That means a whole new year of games to look forward to! Here's a few that I can't wait to dig into this coming year in no particular order

Spider-Man

I said no particular order, but Spider-Man is the exception. I am more excited for Spider-Man than any other game on this list by a significant amount. I have high hopes for this game as well as licensed franchise games in general. My hope is that Insomniac is able to tell a new unique Spider-Man story as they see fit and build the game they want to build around that story. Batman Arkham Asylum was so special and I believe this game can have a similar impact. I don't necessarily want it to become a franchise or even have a sequel. I just want Insomniac to put out a great game and get rewarded with great sales to match. Hopefully it's significant enough that other companies take notice of what Batman and Spider-Man have done and see that if they put their licensed properties in the hands of caring studios and don't require them to tie it to an upcoming movie (or other property), they can be rewarded with critical and commercial success that helps their brand overall. I want to see better Star Wars games, Ninja Turtle Games, Transformer Games, and of course, better superhero games in general. I believe this game is the next stepping stone on that path.


Continue reading A Lot To Look Forward To



Posted on Nov 26th 2017 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Golf, Nintendo, Indie, sports


Every once in a while, a title comes along and really surprises you...really makes you want to play it start to finish. Golf Story on the Nintendo Switch somehow became one of those games. Golf Story is a golf/RPG hybrid game done in a pixel art style, but that barely starts to describe the adventure you are about to go on.



Continue reading Golf Story



Posted on Nov 22nd 2017 at 08:00:00 AM by (bombatomba)
Posted under Arcade ports, console, NES, Nintendo, maps, translate, weather


Once upon a time, the strongest desire of most gamers was to duplicate what they played in the arcade on a home console.  In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment.  While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly debated, especially in the playgrounds and hallways of schools.

Today I submit three more titles for your enjoyment; two I truly love more than the arcade originals, and one that I would rather suffer (another) head injury than play on a home console.



Continue reading But I Like Those Ports: The Sequel!



Posted on Nov 14th 2017 at 08:00:00 AM by (MetalFRO)
Posted under Alleyway, Dramatic Readings, Game Boy Guru, Game Boy, Nintendo, launch title, game review


Here's Episode 006 of my Dramatic Readings! series. This episode is all about the Game Boy launch title, Alleyway!  Nintendo's simple paddle & ball game, based on one of their earliest video game attempts, brings the basic formula to the small screen.  Is this game a breakout success, or does it drop the ball into the void?  Watch and find out!



Posted on Nov 2nd 2017 at 08:00:00 AM by (Crabmaster2000)
Posted under Mario, Super Mario Odyssey, Nintendo, Platformer, Bros, Switch



The Switch has been out for roughly 8 months as of this article. It's been selling at or above expectations each month. Software attach rates are incredibly high. In general, people seem quite enthusiastic about the system. I picked one up at launch hoping Zelda would tide me over while I waited patiently for much of the future software that has been promised. Zelda didn't strike me like I'd hoped it would. Arms and Splatoon 2 are for a different audience than myself, and while I had a bit of fun playing both with my son, they are not games I've returned to or have ever been interested in playing by myself. As a day one Wii U owner, I've played a significant amount of Mario Kart 8 already, so the deluxe version isn't quite what I want to justify owning the system.

With games like Fire Emblem, Shin Megami Tensei V, Kirby, Dragon Quest and others looming in the distance, I've never been worried that I'll regret my purchase in the long run. But after 8 months, I really do long for something to play that gets me excited to own a Switch. With that in mind, I have very high hopes for Super Mario Odyssey and how it will make me feel to be a Switch owner.



Continue reading Super Mario Odyssey



Posted on Oct 7th 2017 at 08:00:00 AM by (MetalFRO)
Posted under Super Mario Land, Dramatic Readings, Game Boy Guru, Game Boy, Nintendo, Gunpei Yokoi, Hip Tanaka, launch title game review


Super Mario Land is a launch title for the Nintendo Game Boy, and the first portable entry into the flagship platforming game series.  Series creator Shigeru Miyamoto wasn't directly involved with the design, so while the game was relatively faithful to many conventions of the original game, this particular entry took a few liberties with the formula, and created a fun, unique, and rewarding experience, to help sell Nintendo's then-new handheld game console to the Mario faithful.  Did they succeed?  Watch, and discover for yourself!



Posted on Sep 1st 2017 at 08:00:00 AM by (Crabmaster2000)
Posted under Mega Man, Rerelease, Collection, Legacy, Capcom, 8 bit, Nintendo, Wily, Light, Rush, Roll, Protoman



Mega Man Legacy Collection 2 was recently released very much to my delight. Beyond just loving me some classic Mega Man this has been the first opportunity to own Mega Man 9 and Mega Man 10 on a physical format. That for me was reason enough to pick it up right away. The first Mega Man Legacy Collection was a fantastic compilation where the passion of the team involved was plainly evident, so I had no hesitation picking up Legacy 2 after that experience. Turns out I should have maybe been a bit more skeptical.....


Continue reading A Legacy Worth Investing In?



Posted on Jul 21st 2017 at 08:00:00 AM by (GrayGhost81)
Posted under reviews, lego, 3ds, nintendo


I've been a casual fan of the modern variations of the LEGO games since the first LEGO Star Wars game. I love playing them with my wife and the easy, low-stakes gameplay makes for a balanced experience for players of differing skill levels. Last year I played LEGO Batman 2 on the Nintendo DS and I thought it was a fine hand-held counterpart to the console version of the game. I knew then that LEGO games on hand-helds had the potential to be great, and was looking forward to trying another one in the future. I recently played through another LEGO title on a more advanced piece of hardware. How did it stack up?



Continue reading Lego City Undercover: The Chase Begins



Posted on Jun 5th 2017 at 08:00:00 AM by (Addicted)
Posted under E3 2017, Ubisoft, Nintendo, Sony, Microsoft


Despite discussion regarding its relevance, E3 is still a magical place where the rumors meet the road. The big show is nearly upon us as the game industry gathers in Los Angeles to show off the big titles for the upcoming year. This year looks to be no exception with a slew of expected reveals and hopefully some out of left field. I've written down my E3 2017 expectations and predictions for what I'm most excited about and I would love to hear your predictions.


Continue reading It's Showtime!: E3 2017 expectations & predictions



Posted on May 14th 2017 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Child of Light, PC, Vita, Steam, Nintendo, PSN, Ubisoft, playthrough, April, 2017


Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), and YouTuber, RF Generation and Cartridge Club member, and co-host of the Retro Fandango podcast, Kevin (BuriedOnMars) as they discuss a big league developer's title that has a very indie look and feel. This month's Playcast ventures into a magnificent, limbo-like world of fantasy where a young lady struggles to get back to the world of the living and save her dying father. In this month's podcast, we take an in-depth look at Ubisoft's Child of Light. This title has received overwhelming praise from reviewers, but is it a meal fit for our finicky co-hosts' palates? What mechanics make the gameplay of this super, compact RPG so distinct? And even though they all scream, does anyone actually get any ice cream? The answers to these questions and many more in this episode of the RF Generation Playcast! 

As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 37 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17779.0

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast


Continue reading Episode 37 - RF Generation Playcast



Posted on May 8th 2017 at 08:00:00 AM by (MetalFRO)
Posted under Breath of the Wild, The Legend of Zelda, TLOZ, BOTW, Link Zelda, Nintendo, Switch


The box art can't even begin to intimate how beautiful this game is.

Ah, The Legend of Zelda series.  Legendary to most, and rightfully so, though not for everyone.  I consider myself among the uneducated, when it comes to the adventures of Link (sorry, pun intended).  I had very little exposure to the original game in the series, as my friends didn't all have it, and it wasn't a good coop or competitive game, so it fell to the wayside in favor of Double Dragon, Super Mario Bros. 3, and Dr. Mario, among many others.  One of my acquaintances from school had The Legend of Zelda II: The Adventures of Link that we messed around with once or twice, but with the short sword range and tricky combat, we never got very far the 2-3 times we played it together.  As mentioned in my review of Link's Awakening, I've never been a "Zelda guy" in any sense.  I bought Link's Awakening DX as a new release for the Game Boy Color, played it some and shelved it because I didn't understand the nature of the puzzles.  I played and enjoyed Ocarina of Time on my brother-in-law's N64, but didn't finish it due to not having access.  My first real foray into the series was the 2016 RF Generation play-through of the original game.  I fell in love with it, and that led me to finally playing through the only original Game Boy outing in the series, linked above (minor pun intended).  After anticipating the release of the Nintendo Switch, it only seemed natural that my newfound love of the Zelda franchise would culminate in playing the newly released Breath of the Wild, right?


Continue reading The Legend of Zelda - Breath of the Wild


                                                                                                                                                                                                                                               
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