RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Oct 23rd 2016 at 08:00:00 AM by (NeoMagicWarrior)
Posted under NES, AV, Nintendo, mod, GBA SP


One of the biggest drawbacks of the NES Model 2, or the "Toploader," is its lack of AV out. Being tethered to coaxial output these days seems almost barbaric, especially since the Model 1 Nintendo has it standard! Thanks to the wonders of the internet, and a neat little circuit board, I fixed that issue in short order.

 As a bonus, I did some repair to my GBA SP, which warrants some attention in case any would be handymen decided to undertake the job themselves.


Continue reading Neo's Mod Corner: NES Toploader AV mod & GBA Shell Change



Posted on Sep 17th 2016 at 08:00:00 AM by (bombatomba)
Posted under Plutonium Boss, NES, Nintendo, Top 10 NES, SOPHIA, Jason, Extended Grenade



Back in the day, I managed to beat the overwhelming majority of the video games I played, but there were a few titles that remained above my humble gaming skills, so playing for completion was a hopeless effort (like smashing your head against a wall).  Blaster Master was one of those games.  I loved playing Blaster Master, but the ending always seemed unattainable, like the summit of the infamous K2 mountain in winter.  Now, just over twenty-five years later, and I feel ready to climb that mountain again.  Being older and generally less skilled at gaming than in my youth, do I have a chance to finally beat this notoriously difficult game?


Continue reading Blaster Master - The Savage Mountain



Posted on Sep 13th 2016 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Jaws, Legend of Zelda, playthrough, August, NES, retro, Nintendo, Duke.Togo


Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), Floyd (Fleach), and special guest, Duke.Togo from the Collectorcast, as we discuss our August NES playthroughs, Jaws and The Legend of Zelda.  In this episode, we discuss whether each of these classic games hold up in the modern generation.  What's different about playing these games now and playing them when they came out?  Were these games good picks for a monthly playthrough, or were they a bit too polarizing for our audience?  You won't want to miss this fun and entertaining episode of the RFG Playcast! 

As always, we are happy to hear your thoughts on this games on our discussion page (linked below). We will respond to your comments and are always happy to discuss these games more. We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 29 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17438.0

Get the show on Podbean:  http://rfgenplaycast.podbean.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On YouTube: https://www.youtube.com/w...w6YG7me8&feature=youtu.be
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast


Continue reading Episode 29 - RF Generation Playcast



Posted on Aug 26th 2016 at 08:00:00 AM by (NeoMagicWarrior)
Posted under NES, Wrestling, Tecmo, Nintendo


Game: Tecmo World Wrestling
Developer: Tecmo
Platform(s): NES
Average Member Rating: 70%


Recently, I had a run in with one of my favorite NES games as a kid, and thought that it might be worth a closer look. Tecmo World Wrestling or Gekitou Pro Wrestling!! Toukno Densetsu (that is a mouthful) is the premiere choice of wrestling games on the NES, which is surprisingly a pretty crowded category. Not to spoil things, but of them all, TWC stands far above as the clear winner here.


Continue reading Tecmo World Wrestling



Posted on Jul 5th 2016 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Sidecast, E3, 2016, Microsoft, Nintendo, Sony, Bethesda, Ubisoft, EA


I'm sorry (not so sorry) to say that what you are about to hear is not the Illuision of Gaia playthrough podcast that you might have been anticipating.  No worries though, that will be available for your listening pleasure in just a few more days.  In the meantime, we hope that you enjoy this special recording that the guys and I did for E3 2016.  After watching the pressers and some of the trailers surrounding this year's event, the guys and I kept going back and forth texting about games and other things that interested us about the event.  Finally, we just decided, why not just set a time, switch on the mics, and talk candidly about our experience and the releases that we are looking forward to?  We sincerely hope that you enjoy our take on the event and items presented over that week, and if feedback is positive, we may consider more sidecasts like this in the future.  Thanks for listening!

Please be sure to subscribe to our feed through one of our media outlets so that you automatically get our new episodes on release. And as always, be sure to rate and write a review of the show on iTunes to help us increase our listenership. 

Sidecast #1 (E3) discussion thread: http://www.rfgeneration.c...m/index.php?topic=17153.0

Get the show on Podbean:  http://rfgenplaycast.podbean.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On YouTube: https://youtu.be/_VJhFRykChM
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast


Continue reading RF Generation Playcast: Sidecast #1 - E3 2016



Posted on May 18th 2016 at 08:00:00 AM by (bombatomba)
Posted under arcade port, console, NES, Nintendo, I do not care what anyone says Double Dragon is better on the NES


Original image from modthesims2.com

Once upon a time, the most desired trait of any home console gamer was to play arcade ports.  In this fashion, one could say that arcades ruled the jungles of electronic video game entertainment.  While complete faithfulness to the arcade original was the holy grail, it was certainly not a requirement, though individual interpretation on the quality of the port was certainly in place, especially in the playgrounds and hallways of schools.

Once upon a time, I was among those that desired the "perfect" arcade port, having been a child in the jungle of electronic entertainment.  Yet, as I grew in years, complete faithfulness to the arcade original was only a concern, then less of a concern, then finally of little to no concern.  Don't get me wrong, I still love original arcade games, it just so happens that in my mind, certain games have been usurped by certain console ports, so that when someone says, "Remember how awesome xxxxxx game was back in the day?" and I say, "Yes," my mind isn't even remotely in the vicinity of the arcade original.  Curiosity piqued yet?


Continue reading But I Like Those Ports!



Posted on May 14th 2016 at 08:00:00 AM by (singlebanana)
Posted under Sega, Genesis, traitor, Nintendo, Console Wars


Recently, there has been talk between Sony and Microsoft about implementing cross-platform gaming.  Though no sort of agreement has been reached yet, and there is only speculation as to what these talks have consisted of, even the slightest notion that these two video game giants have taken the idea into consideration is HUGE!  The climate for console developers has drastically changed over the course of time, and while Nintendo still goes its own way, it does so without feeling the need to get into squabbles or spend millions in advertising to inflict insult upon its competition.  But, as we all know, this hasn't always been the case.

As a child of the 80's, I remember these targeting ads well and can look back today and see their overt influence over the console choices made by my classmates and I.  The feud that Nintendo and Sega started was hotly contested and equally debated on the playground in my day. Nintendo's dominance in my community was so pronounced that no one dared to admit to owning a Sega console for fear of ridicule.  What gaming system you owned or didn't own could have socially ruined you among your peers.  If you owned a Sega, no one wanted to come over to your house because they couldn't bring their games over, and there wasn't a chance that you could swap games for a few weeks (...sometimes to never have your games returned, but that's another matter all together).  In reality, it was a somewhat milder form of bullying, and let's be honest, it still exists among some fanboys/fangirls today.


Continue reading Call Me Traitor



Posted on Dec 19th 2015 at 08:00:00 AM by (singlebanana)
Posted under Region locked, Region Free, Atari, Nintendo, Sega, Sony, Microsoft


Sorry guys, you won't be getting a Top Games of 2015 list from me.  For one, I don't own a current generation console to play games released this year on, and secondly, my list of my favorite games I played it 2015 will be available early next year when you listen to the RF Generation Playcast (http://rfgenplaycast.podbean.com/) .....shameless plug!!  Instead, I'll be focusing on a topic that has baffled and frustrated me (and probably you) for years and that is, "What import games can I play on my North American consoles without having to import systems?" I certainly won't be able to cover every system, but I'll try to cover the more well-known and most-owned consoles.  I understand that some imported games can be burned or pirated for play on North American systems; however, since this method is frowned upon by a large majority of the community, I will not be covering or suggesting this method for any system here.  I hope many of you will find this article useful and please think of it and my research as my holiday gift to you!

**DISCLAIMER: Please be advised that I have not tried several of these methods myself and that the great majority of the information that I have assembled here has been compiled through research. I have verified as much of the information as possible, but some of it may be incorrect. If you find that something is incorrect, please send me a PM and I can verify and edit this post. Thank you!**


Continue reading Is it Region-Locked or Region-Free?



Posted on Sep 24th 2015 at 08:44:37 AM by (slackur)
Posted under Bias, Nintendo, Sony, Microsoft, corporations, none as good as the ngage


Good thing it told me.  Source: Jeremysaid.com

Let's be honest here for a minute.  You WHAT?  I'm... sorry, I think I have to call the police.

Er, let's start over.  If we're truly honest about it, people tend to be pretty picky, and that includes gamers being picky about their games.  And that's fine!  After all, we're dedicating our most valuable resource; time, and usually at least some of our income toward a leisure activity.  It only makes sense that we are discerning about how and what we play, and cater our playtime to match our preferences, as we do most other things.


Continue reading Good Thing My Bias is the Right One



Posted on Aug 27th 2015 at 08:00:00 AM by (SirPsycho)
Posted under music, tri ace, tri crescendo, monolith soft, star ocean, nintendo, mario, golf, tennis, golden sun, eternal sonata, valkyrie p

Early in tri-Crescendo's existence, the company looked to expand its portfolio beyond audio work for tri-Ace games. These plans included Sakuraba being the main composer. The company struck a deal with another young development house called Monolith Soft, and the two worked to co-develop Baten Kaitos: Eternal Wings and the Lost Ocean for Nintendo's Gamecube in 2003. A prequel followed, Baten Kaitos Origins, in 2006. Eternal Sonata came the following year for the Xbox 360, and also to Playstation 3 a year later. tri-Ace also developed and released an all new game, Infinite Undiscovery for Xbox 360.



Continue reading Composer Compendium: Motoi Sakuraba Part 3: All Over Japan



Posted on Apr 18th 2015 at 08:17:12 AM by (MetalFRO)
Posted under Donkey Kong, Nintendo, Game Boy, Super Game Boy


Image shamelessly linked from the Super Mario Wiki.
When did Pauline become a brunette in a red dress,
instead of a blonde in a pink one? The Mario canon
is a confusing one, indeed.

Donkey Kong, sometimes referred to as Donkey Kong '94, or Game Boy Donkey Kong, is a re-imagining of the original 1981 arcade smash.  I say a re-imagining because, though the game includes the original 4 levels of the arcade game, it also includes an additional 97 (!) levels beyond that, taking place over the course of 9 "areas", comprising of stages in multiples of 4.  It's an ambitious move for Nintendo, considering that it comes over a decade after the original game's release, and a solid 8 years after the incomplete NES port of the game.  Despite the original titles modest graphics and sound, can that successfully translate to the small Game Boy screen?  More importantly, can Nintendo devise that many levels that are worth playing through?  The answer to both is, unsurprisingly, yes.


Continue reading Donkey Kong - 1994



Posted on Jan 20th 2015 at 12:00:00 AM by (Fleach)
Posted under Community Playthrough, SNES, DS, Nintendo, Zelda, Visual Novel, Gaming


After starting 2015 off with a *BANG*, prepare yourself for the load of action and drama, that the RF Generation Playthrough Group has in store for you in February.

For the February Retro Playthrough, we return to the land of Hyrule in the timeless classic The Legend of Zelda: A Link to the Past for the SNES.  In this prequel to the original two Zelda games on the NES, take control of Link as he embarks on an epic adventure to once again save Princess Zelda and restore peace to Hyrule.  Join us for The Legend of Zelda: A Link to the Past and experience what is commonly regarded as one of the greatest games of all time.

Retro discussion thread: http://www.rfgeneration.c...m/index.php?topic=14980.0

Over on the modern side we will be choosing our own fates with a visual novel for the Nintendo DS. In 999: Nine Persons, Nine Hours, Nine Doors you find yourself aboard a sinking cruise ship with eight strangers. The only path to freedom is found after finishing a series of puzzles. The branching story line and six unique endings will have you replaying until you find the right answers to the "Nonary Game."

Modern discussion thread: http://www.rfgeneration.c...m/index.php?topic=14978.0

If you think you have what it takes to save the Hyrule kingdom or escape the sinking ship alive join us in February's Community Playthrough.



Posted on Sep 6th 2014 at 04:33:03 PM by (SirPsycho)
Posted under konami, stars of destiny, nintendo, ds, rpg


Suikoden Tierkreis was the second Suikoden game made by Konami for a non-Sony system and was the first to be released outside of Japan. The first, Suikoden Card Stories, was released on the Game Boy Advance (Japan exclusive) and is basically a retelling of Suikoden II as a trading card game. Though I have no idea what I'm doing in that game due to the language barrier, I do know what's going on in Tierkreis. Tierkreis was the first Suikoden game released since Suikoden V on the PS2, and was anxiously awaited by fans of the series, since there was about a three year gap between these releases.


Continue reading Psychotic Reviews: Suikoden Tierkreis



Posted on Aug 2nd 2014 at 12:00:00 AM by (Crabmaster2000)
Posted under Overlord, unloved, nes, nintendo, rts, strategy, scifi




Continue reading Unloved #28 - Overlord



Posted on Aug 29th 2013 at 06:09:37 PM by (TraderJake)
Posted under Nintendo, 2DS, 3DS, Ripoff

Hello all. It's been a while. Some of you may not even know me. Let me reintroduce myself. I am David Murnan, and was the former Site Director. Much of what you see is my creation. Ah, memories, but that's not why I am back. No, I am back because I called it. I freaking called it.

In 2011, RF Generation decided for a day that it would be the in extra special 2D. We went so far to announce the Nintendo 2DS over two years early!


There it is, our concept, created none other than by our resident graphic artist den68. So imagine my surprise yesterday when Nintendo Officially announced the Nintendo 2DS. Deja vu, anyone? I mean, we called it in 2011. 3D was just so ahead of its time. Too, out there. Too, headachy. Either way, it appears as though someone at Nintendo saw our mock up and decided to create their own, final version.

The thing is, after Nintendo officially announced the 2DS, the internet sort of went apeshit. Some people, including major gaming blogs, noticed our concept, and well, we are flattered. Did Nintendo rip us off? Nah, I simply think they took our concept to the next level, and I thank them for doing that.  Thank you internet for also taking interest in den68's concept design. You all truly are the best.

We have since come to our senses and realized that 3D is perfectly okay. But, again, it's nice to see that people are taking notice of our day in extra special 2D.

Keep it on channel 3!


                                                                                                                                                                                                                                               
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