With the recent announcements of Universal Studios teaming up with Nintendo for some themed areas of their park, fans have been anxiously awaiting any kind of information that helps to flesh out what this area will actually be. Now, some details are now beginning to emerge.
My favorite cartridge label for this game, since it best sums up the chaos within.
SPECS: Game: Bobby Is Going Home Genre: Platformer Year: 1983 Publisher: CCE/Taiwan Cooper Developer: Bit Corporation Rarity (according to AtariAge): Undetermined Controls: Joystick Number of Players: 1 player Average Cost: approx. $5 - $15+ (depending on label variation) Also Available On: Only for the Atari 2600 or similar VCS consoles
Tagline/Description: "Bobby feels that the world is so beautiful. He feels his life [is] perfect. But this day as he [is] going home, he meets many strange troubles."
Just over two years ago, I wrote an article about how my Atari 2600 collecting had branched out of North America and into Brazil. To summarize, there are several Brazilian 2600 titles that were not released in North America, but are playable on NTSC based systems. Of the handful of games that I have acquired, one of my favorites is a little 2-D platformer called Bobby Is Going Home. Let's take a look!
Back when the Wii U and PlayStation 4 and Xbox One were all announced, I took a serious look at each and decided that I just didn't need a new console. Oh sure each system may have had a few games that would pique my interest, but the bottom line was that as a PC gamer I had become totally happy with the (nearly never-ending) selection of games that were available to me there. Basically the whole idea of 'consoles' had become antiquated to me. It had been almost a decade since I even played games on a TV rather than a monitor. To me, sitting on a couch across the room from the TV wasn't nearly as comfortable as sitting at a desk in front of my (far better) gaming monitor. But something weird happened a few months ago: I bought an Xbox One. And what's even weirder is that it's turned out to be a pretty great addition to my PC.
Since buying a Retron 5 nearly two years ago, I have invested a great deal of time and money into acquiring many of the great Super Famicom exclusive titles that we were not fortunate enough to receive in North America. Thanks to the Retron's ability to apply translation patches to the games (assuming that someone has gone through the trouble of translating the text and creating the patch for said game), not being able to understand text-heavy games because they are in Japanese is no longer an issue for those of us who don't speak the language.
Unfortunately, despite my ambitions of playing through all of these newly added imports in my collection, I have only played through a couple of these titles so far. However, I plan on putting forth a more solid effort toward playing more of these games in the future, starting with what will hopefully be the first of many Japan exclusive titles that I will be reviewing for this site: Alcahest!
Hey everyone! It seems that I'm getting out a bit more often as of late, and what better way to spend time out than playing video games! It just so happens that this past Saturday, Yestercades of Red Bank, NJ was there to feed that craving with a delicious smattering of all things retro to right now.
Yestercades is a pay by the hour/day style arcade featuring a large array of classic arcade cabinets, a decent chunk of modern pinball machines, and a set of gaming stations for console gaming. As of the time of this writing, $25 nets you a full day pass, which allows for full play on any of the aforementioned machines, as well as come-as-you-please access to the arcade (which is super useful to go snag pizza from the amazing place across the street).
Kenichiro Fukui is a composer that few likely know off the top of their head. He began his career as a member of the Konami Kukeiha Club in 1990 under the moniker "Funiki Fukui". The first game he worked on was Sunset Riders in 1991, but he only did the sound effects for the game. His first full composition job was Konami's light gun arcade game Lethal Enforcers. He worked on a few more arcade games at Konami, including 1992's GI Joe with Tsutomi Ogura and 1993's Violent Storm with Seiichi Fukami.
I recently stumbled upon a game that surprised me with its presentation, cultural flavor, and overall fun. Kenka Bancho: Badass Rumble for the Sony PSP was the perfect game to play after finishing Yakuza 5, as there are similarities between the two games, although Kenka Bancho is distinct in many ways. Though there are many entries in this series, this is the only one we've gotten in North America. Let's check it out!
Among PC gamers, the MechWarrior series has always stood out in the sparsely populated "giant robot" sub-genre of video games, not so much for being a more visual representation of the tabletop strategy/role-playing game, Battletech , but for being a pretty hardcore simulation. But, no longer. A free-to-play online version has been available since late 2013, but has since lost it's sim and story-line focus in favor of team-based action. With a tantalizing tease of a new "real" MechWarrior game in the near future, what better time to take a gander at the road that led us here.
In the last week, I've spent far more hours than I expected firing arrows and using gadgets to overcome humongous creatures. I've explored dark caves and a vast open world through lush forests and towering mountains. I've stopped and enjoyed gorgeous vistas, marveled at detailed inclement weather, and slowly learned how to survive in a video game version of the wild. Wild... where have I heard that before?
Wait! Not that! Is that what you though I was talking about? I mean, that one is great, but I've hardly played it since I've been sinking all my free time (and then some) into this:
Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), and returning guest, Pam (host of Cannot Be Tamed and Media Mavens) as they discuss a lesser known title from a well-known developer. This month's Playcast plunges into Febrauray's site playthrough of Murdered: Soul Suspect, which was developed by Square Enix. Opinions of this game typically range from both ends of the spectrum, so how will our cast of gamers fall on it? Is it worth the few bucks a used copy commands, or are you better off leaving it on the shelf? Did Rich enjoy the overall narrative? Did Pam take issue with the combat? And did Shawn enjoy making little cat sounds? Be sure to tune in to this episode of the RF Generation Playcast to find out!
As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show. Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!
Jurassic Park is one of my favourite movies. Though most games based on it are action-oriented, this one lets you experience what it would be like to build and run it. The game is quite in-depth, allowing you to analyze dino DNA to discover new species, build safari routes to allow visitors to drive through enclosures, and research new technologies that will enhance the visitor experience. If you're also a fan of the movie, this is a very interesting game.
If January seemed to fly by, then February zoomed by as fast as a spikey, blue weasel...... Welcome back friends to the March 2017 edition of RF Generation's Site News! In this issue, we announce April's community playthrough game and a welcome change to the playthrough forum, pronounce the death of our IRC chatroom and announce the birth of a new means of site communication, provide the new dates and location for Retro World Expo 2017, and of course, thank those members who sent in submissions to our site and registered approvals during the month of February. Thanks for adjusting your "bunny ears" and tuning in to this edition of the Site News!
REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line. Who knows, maybe your news will make our front page! ----------------------------------------------------------------------------------------------------------
As I begin writing this article, it is less than 1 week until the launch of the Nintendo Switch console. By the time this article is posted, the console will have been released. Because I didn't have the money to pre-order a Switch when the pre-orders were announced, I may well miss out on the launch of the console, unless I'm fortunate enough to score one from the nearest GameStop, Best Buy, or Target, the evening after the midnight launch. Barring that luck, I suspect it will be a few weeks before I'll be able to get my hands on one. However, with the Internet hype machine leaking information, and Nintendo themselves feeding the public little crumbs of info over the last few months, I've been sucked in like never before. I was intrigued by the launch of the Dreamcast, though hopelessly unable to afford one at the time, and I was very excited prior to the launch of the Wii U, though ended up not being able to afford one until nearly a year after launch, but with the Switch, and the possibilities it brings to the table, I have to say I'm more excited than ever.
I am very happy to report that in the final days of the donation drive, we were able to surpass our $1500 goal. With everyone's generous donations, we raised an incredible $1551 total! This means great things for our site, as it will keep our server's going and allow us to do some special things to help promote our site and improve your experience here. Thank you to all who donated in the final days of the fund drive and to all of you for your support! This is such a fantastic community to be a part of and I am glad that we can continue to help it grow.
A BIG thanks to all of the members who have donated since our last update!:
zophar53 G. Franzen Fokakis79 techwizard FatherJack Duke.Togo nupoile**
Everyone has a bucket list of games that they want to play or complete, but can't find the time for. This year I decided to do something about it and picked five games that I want to complete before the year is over. Let's take a look at the games I picked and I would love to hear what's on your bucket list this year.