RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Nov 14th 2016 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Shadow of Destiny, playthrough, October, 2016, PS2, PSP


Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), Floyd (Fleach), and returning special guest Pam, as they discuss the October playthrough, Shadow of Destiny.  In this episode, we discuss some of our favorite Halloween memories, our thoughts on the Nintendo Switch, the new Godzilla flick, recent pickups, Kishi Bashi, and oh yeah.......our game of the month! We dig deep into Shadow of Destiny by discussing its intricate plot and game specific time travel mechanics.  What was our overall impression of this game, which some PS2 enthusiats dubbed a hidden gem?  You'll have to listen to this episode of the Playcast to find out! 

As always, we are happy to hear your thoughts on this games on our discussion page (linked below). We will respond to your comments and are always happy to discuss these games more. We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 31 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17504.0

Get the show on Podbean:  http://rfgenplaycast.podbean.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On YouTube: https://www.youtube.com/w...UyD-PNvg&feature=youtu.be
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast


Continue reading Episode 31 - RF Generation Playcast



Posted on Oct 25th 2016 at 08:00:00 AM by (GrayGhost81)
Posted under PSP, reviews


As with most Sony consoles, I purchased my first PSP solely for the purpose of playing the Metal Gear Solid title for the platform. It wasn't Portable Ops though, it was Peace Walker. This means I acquired my PSP pretty late in its life cycle. However, I have played it quite a lot and physical PSP games make up a nice chunk of my overall game collection. I recently added a second PSP to my collection and decided to spend some time with a few games I've never tried before. If I've learned anything from watching MetalJesusRocks on YouTube for years, it's that the PSP is home to many incredible racing games and rpgs. In fact, the first two games here have been mentioned by MJR so many times that once I got back into playing the PSP they were the first games I checked out.


Continue reading PSP Three for One



Posted on Aug 2nd 2016 at 12:00:00 AM by (Disposed Hero)
Posted under Ys, Oath in Felghana, Felghana, game review, PSP, Vita, PC, Steam, GOG


The Ys name, while notorious for its confusing pronunciation, carries a lot of weight in the JRPG world.  Ys has been around since the 8-bit era, and new iterations are still being made today.  Most games in the series are critically well-received, and the series as a whole has a large cult following.  Despite all of this, I had never played a Ys game until very recently. 

My first exposure to the series was the original Ys Books I & II.  There are many different versions of the original Ys, sporting many ports and remakes across almost every console, but I played the TurboCD version, which is often considered the definitive release of the game.  What I found was a unique "old-school" RPG adventure that I highly enjoyed despite being somewhat primitive and its sometimes awkward combat system.  Ever since completing Ys Books I & II, I have wanted to dive into the rest of the series but have been confused about where to start next.  Cue Ys: The Oath in Felghana.


Continue reading Ys: The Oath in Felghana



Posted on Jun 13th 2013 at 07:46:50 PM by (noiseredux)
Posted under PSP




I have considered myself a fan of the Final Fantasy series since right around the time that the very first game hit Western shores. Though in my fuzzy memories I can't quite recall if it was Final Fantasy or Dragon Warrior that was my first RPG experience, I'm guessing it was the former since that's the series I ultimately felt more connected to over the years. To elaborate, I'd at least call myself more than just a casual fan of the series. I've played nearly every numbered installment - including sequels. I've played many of the spin-off's (Adventure, all three Legend games, Crystal Chronicles, Tactics, Tactics Advanced, Mystic Quest, etc). Hell, in many cases I've even played multiple ports of the same game - for example this first game which I've experienced on NES, GBA and PS1 before picking up this PSP port. And yet here comes the shocker: I've never actually finished a Final Fantasy game. Seriously. Two decades or so of playing these games and I had never watched the credits roll on a single one of them.
 
Whereas some gamers seem to feel a certain compulsion to beat every game they play, I've never really been that way myself. When I know I've got limited time for gaming to fit within my life, that means that I'll generally play a game for as long as it keeps me enthralled, and it's time to move on to something else when that something else successful grabs my attention away. Never once have I felt cheated though. It's just realistic to realize that in many cases RPG's are just too vast for me to see through to the end. Most recently I picked up Final Fantasy XIII-2, not long after launch and paying less-than, but close to retail. Did I finish the game? Nope. Sadly though that one had to do with losing a bunch of PS3 saves. At any rate, while I never got through XIII-2, I did enjoy the ten or so hours I spent with it. In that case how could I be upset? To me, I felt justified spending $4 per hour for a game that I enjoyed playing for ten hours. At the end of the day isn't a video game supposed to entertain us?



 
Oh gosh, I've certainly gotten off track here haven't I? Well the point of all this was to say that even though these are my feelings on such things as 'value' and desired game-length and so on, I also realized that while a fifteenth proper numbered installment to the series has been announced, I've still never seen the end of any of them. And maybe it was time to change that. Sure I could cherry pick. Maybe I could finally see what happens after Shinra Tower in VII (I've stopped there three times since the game's release)? Maybe I could finally decide if I really prefer IV to VI? Maybe I could finally give VIII and XII a much fairer chance than I have in the past? Nah. It seemed like the natural thing to do would be to just start back at the beginning.
 
The original Final Fantasy has been re-released many times over the years. And as stated earlier, I have played many of these different takes on the game. The PSP version seems about as deluxe as you can get. Not only is it easily the prettiest version of the game graphically, but the PSP's wonderful widescreen really accentuates the visuals. Add to this the fact that there were now many impressive cut-scenes to help progress the story as well. Along the same lines the game now has a wonderful CD-quality soundtrack in portable form thanks to the UMD media. Other additions beyond the superficial overhaul include some extra dungeons that I personally spent very little time investigating.



 
As I started the game up I decided to go with the default roster of classes: a knight, a thief, a white mage and a black mage. Sure customization and strategy is great - but for some strange reason I'm sometimes a fan of just sticking to the default and seeing how a game feels if you don't tinker with a thing. Overall, I found the party sufficient. My knight and thief handled the dirty work physically, the black mage was there to unload some brutal magic on bosses, and the white mage did her best to keep us all alive. In fact the party was so sufficient that I actually had very little problem advancing for the entire twelve hours it took me to get up to the final boss, Chaos. I did very little grinding up to that point. I was mostly only equipping items, weapons and armor that I found in dungeons or won from battles. And really my mages (well, now wizards) had only a handful of magic spells to work with.
 
The Chaos battle did not go well. And after a half-dozen or so failed attempts I admitted to myself that it was time to backtrack out of Chaos Tower, go back to all the towns and start spending money on hardcore magic and weaponry. And why not? I had maxed out my gil by the end of the game. I told you I was stingey about spending.



 
As I made my way back up Chaos Tower an hour and a half later, I started thinking back on my quest. Here it was, my first RPG and twenty years later I was finally making a solid effort to see the story come to a close. Oh, how many times over the years had a slain Garland with a level 3 or 5 party and then watched those beautiful opening credits roll? But never once had I seen the end credits. All those years I had gone missing out on so much of the awesome middle game. I hadn't even been aware there were mermaids in this game all those years. But now I was progressing from one floor to the next in Chaos Tower now. My party was all above level 50. We had weapons like the Excalibur and the Marumasa. Heck, even my black mage was killing most enemies in that final dungeon with a single hit.
 
So once more we faced Chaos with narry a worry in mind. Among us four we had nearly every spell in the game including protection spells, and spells that would make us move faster or hit harder. We had a spell that would not only revive a fallen character, but refill his HP completely. We carried 99 potions, hi-potions, ethers and phoenix downs with us. Chaos didn't stand a chance.



 
You better believe that the internal speakers in my PSP were tested that night as I blasted the end-score that played over the closing credits. I saved my game and took the UMD out and realized that for the first time a Final Fantasy game to me wasn't just about enjoying the journey while it lasted until my eventual detour. For the first time I stuck with it until I reached my destination. And though that final few hours dealing with Chaos and grinding infuriated me, I realize it was my own stubbornness about spending gil and powering myself up that put me in that position.
 
And I also realize this: as much as I prefer console gaming, there's no doubt that playing this on a PSP made it far more likely I'd finish. The ability to save anywhere, and pick it up later and continue immediately at the exact spot I left off meant I continued far more often. Any bit of progression could be made with even a spare 20 minutes while half-watching TV. So to that I must conclude that although I've played nearly every version of this game to be released in the US, I'll plan to make my way through II, III and IV via their PSP ports as well.



Posted on Jun 5th 2011 at 06:36:08 PM by (noiseredux)
Posted under Magazines, PlayStation 2, PSP




Like many game collectors, I truly enjoy thumbing through pages of old gaming magazines. There's something really fun about putting yourself back into the context of the time when the magazine was published. This week I got Issue 91 of PSM in the mail as part of a trade. I was thrilled to open the sealed magazine for the first time since its publication in December of 2004. As such, I thought I'd share some key pages with you.

(Spoiler: PSM in 2004 definitely liked boobs. You've been warned! See you after the jump...)



Continue reading PSM: December 2004, Issue 91



Posted on May 10th 2011 at 12:27:30 AM by (noiseredux)
Posted under PSP, Mega Man, Game Boy Player Land




Ever since I first started this blog, I have always wanted to offer things to readers. I've actually had various surprise projects in mind for quite some time. And finally the first finished one is here. I present to you all Mega Man: Game Boy Powered-up Levels!




If you're not aware of Capcom's wonderful PSP release Mega Man: Powered Up, then you don't know what you're missing! It was an amazing remake of the original NES Mega Man title that uses a bit of a 2.5D perspective, a super-deformed character design and adds in lots of excellent flourishes that really add to the game while never losing what fans have loved since day one. However, the most remarkable thing about Powered Up (and the reason for this blog post) is the Construction Mode, which allows you to not only create your own levels, but also share them with friends.

This is where Game Boy Player Land comes in. You see I loved the creative possibilities of Powered Up. And considering it was this really unique and awesome portable recreation of a classic game, that still had this very retro feel to it I really started to draw parallels between it and some of the old Game Boy Mega Man games. And then it hit me: what if someone were to recreate some of those original Game Boy levels for play in Powered Up?




So that's exactly what we decided to do! Mega Man: Game Boy Powered-up Levels is a four-stage downloadable remake of the first four levels from the classic Game Boy release Mega Man: Dr. Wily's Revenge. Though the levels will all eventually be made available to download via the PSN servers, for now I've included all of the links and directions you'll need to download them right here.


The Levels

In order to play these levels you must own an official copy of Mega Man: Powered Up. The four levels are available via PSN. Simply search for these codes within the game's menu:

44645843-005
44645843-006
44645843-007
44645843-008



The Cover Art

As an added bonus, you can also download the printable artwork and make your own UMD case for Mega Man: Game Boy Powered-up Levels. The case looks awfully handsome sitting on your shelf rubbing elbows with the rest of your PSP collection!

http://www.megaupload.com/?d=C2B4IW16


Obviously we hope you enjoy these levels. Feel free to drop any and all feedback, and keep your eyes on the blog for other future projects like this.

*A huge thanks goes to the two recruited members of the GBPL dev team on this project. Although I came up with the idea and basically directed the project it was my good friend Flake who did all actual level design. And graphic designer extraordinaire sevin0seven is responsible for the amazing cover art.



Posted on Apr 10th 2011 at 03:50:54 PM by (noiseredux)
Posted under Fighting, PS1, PS2, PSP




The picture above is my personal Darkstalkers collection. It's a series that I have in the past several months become completely addicted to. My first introduction to the world of Darkstalkers was through Capcom Vs. SNK 2 where I started using Morrigan and realized that her move-set was so intuitive to me that I was just as good with her (or better) than I was with Chun-Li, who had been my standard fighter since Street Fighter II was released all those many years ago. After doing a bit of research (namely on http://HardCoreGaming101.net) I learned that Darkstalkers was essentially the coolest thing ever:  a combination of Street Fighter style fighting and a horror movie theme. I was sold.

When I started collection PlayStation games again this year one of the first games I picked up was Darkstalkers 3 due to a deal I couldn't pass up. The game seemed totally brilliant to me. Using Morrigan, I zipped right through it -- continuing only once. I was now officially hooked. I picked up a copy of Darkstalkers Chronicles on PSP soon thereafter, and same thing. One sitting, one continue. Yes, this was definitely a series that I could connect to in a big way. I quickly started collecting all the releases for Sony consoles. As such, let's take a look at them all.






Darkstalkers: The Night Warriors was released for the original PlayStation pretty early in the console's lifetime. Note the longbox. Although there's some frustrating load times, the game is a pretty great arcade conversion. It looks fantastic with its huge 2D sprites, especially considering Sony's early plan to hype 3D as much as they could with their new system. Of note however is the insane difficulty of this one. The AI is incredibly brutal -- something that separates it from the other Darkstalkers releases. It's also worth noting that the Japanese version (titled Vampire) is worth considering as it features bonus music videos not present in the US release.




Sadly the second Darkstalkers game wasn't released on the PlayStation. Though in 2005 Japan received a PS2 collection of all five of the Darkstalkers arcade games. Unfortunately for we import collectors, this game has a strange glitch that causes it to freeze up whenever a game is selected at the title screen. So unless you've got a Japanese console, the disc is entirely unplayable via normal import-loading methods.






Darkstalkers 3 is pretty much the finest example of the Darkstalkers experience on a home console. Though loading times are present, they're not game-killing. The graphics are gorgeous. The controls are flawless. Since first playing this one, it has become one of my all time favorite 2D fighting games ever. So certainly I've got a level of bias. But considering the fact that it can be had at a reasonable price on the aftermarket (as opposed to even the inferior first game) there's no reason that fans of the genre should overlook this one.






Darkstalkers Chronicles: The Chaos Tower was actually a launch-title for the PSP. Odd considering the lack of mainstream popularity for the series. The game is basically a mega-mix of the first three games. It incorporates all of the characters, moves and styles of each game into one big collection. Though the PSP interface isn't exactly meant for fighting games, this is actually a pretty great release for fans of the series. It looks great, and is certainly playable. An online option would have been a welcome addition though, and sadly the game wasn't exactly a big seller so a PSP sequel is unlikely.




Capcom released two UMD Videos exclusively through GameStop known as Night Warriors Darkstalkers Alpha and Omega. These are actually collections of the anime series that had originally been released on VHS. They look great, and add a bit of background to the characters. And considering their exclusivity through GameStop, they are actually a bit tricky to find these days. Definitely a cool collectible.


Although the Darkstalkers series seems slightly forgotten these days, many of the characters live on in other Capcom fighting games. The Capcom Vs. series has featured many of them (and this blog may touch upon that in the nearish future as well). But Darkstalkers still maintains a cult audience as well. There's a bounty of comic books, cartoons, soundtracks and figurines out there for collectors to delve into. Further proof of what a unique series it really was.



Posted on Apr 1st 2011 at 04:00:00 PM by (noiseredux)
Posted under PSP



I'm not really sure why people are so excited about the Nintendo 3DS. I mean, sure it's got some kind of built-in 3D feature. But really, that's not 3D. That's like looking into a window box. And window boxes are made by elementary school kids for science fairs. They're not exactly worth $300. On the other hand you can right now take your (homebrew enabled) PSP and add a simple plugin to it that would render your games in glorious 3D. And I'm not talking phony bologna Nintendo-3D either. I'm talking straight up red/blue glasses 3D. Check out these screens shots and ask yourself why anyone would want to spend triple-digits on a new handheld.









Read more about the plugin and download it here: http://blog.pspwizard.de/

If you're hip to the whole 3D thing then the chances are good that you already own a perfectly good pair of 3D glasses that came bundled with your copy of Contra: Legacy Of War.



Posted on Nov 26th 2009 at 01:38:45 AM by (Tondog)
Posted under Sales, PS3, 360, Wii, DS, PSP, PS2


Updated 11/26 @ 12:36AM with Game Crazy deals.

So yeah, I haven't done a blog entry in quite some time, but I figured why not come back with a bang? Here's my yearly Black Friday deals post, a little early this time. As far as I know, everything on this post should be accurate. I used leaked scans from the ads found at blackfriday.info and some info from cheapassgamer.com. However, I did start working on this post about a week and half ago, so deals may have changed last minute. I'll review it on Thanksgiving day to check and see if what I have is correct. If you see any errors, please leave them in the comments.

Items in bold are ones that I think are pretty cool and worth checking out.

First things first: here's some notable deals I want to get out of the way from retailers that don't get a special spot in the listing:

Dualshock 3 for $30 at RadioShack
Lego Rock Band FREE when you buy $20 of stuff at Old Navy

Also, be sure to keep your eye on Amazon's Black Friday week section. They have some great deals going on all week.

For PC gamers, Steam is having day long sales every day for the next five days. They have some GREAT deals right now, like Osmos for only $2 and Batman Arkham Asylum for $25. Check this page every day for new offers.

PS3 owners, Sony is having a sale on various PSN games this week.

$5:
Bomberman Ultra
Comet Crash
Flower
The Last Guy
Prince of Persia Classic

$7.50
Invincible Tiger: The Legend of Han Tao
Smash Cars

$15
Fate/Unlimited Codes (PSP)

Killzone 2 DLC sale: Flash and Thunder for $3, DLC Bundle for $10

Anyways, now on to the brick and mortar stores. Click on the link to skip directly to the store you want to see.

Best Buy
Game Crazy
Gamestop
Kmart
Target
Toys R Us
Wal-Mart



Continue reading Black Friday 2009 Spectacular!



Posted on Jan 20th 2009 at 12:30:09 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

There's a reason why I haven't done this in three weeks, you'll see why. Here's the release list for the last three weeks.

Playstation 3Xbox 360Nintendo Wii
• Lord of the Rings: Conquest • Lord of the Rings: Conquest• Deal Or No Deal
• Fishing Master World Tour
• Hotel for Dogs
• Neighborhood Games
• Paws and Claws Pet Resort
PSPNintendo DSPlaystation 2
NOTHING

PC
• Cartoon Network Universe: Fusion Fall
• Delta Force 10th Anniversary Collection
• Lord of the Rings: Conquest
Mirror's Edge
• Bigfoot: Collision Course
Elebits: The Adventures of Kai & Zero
• Hotel for Dogs
• Inkheart
• Jumble Madness
• Lord of the Rings: Conquest
• Moon
• Paws and Claws Pampered Pets
• Personal Trainer: Math
NOTHING


Very exciting for not doing it in such a long time, I know. First thing worth mentioning is Mirror's Edge on the PC. If you have a good gaming PC and haven't experienced the game yet, please do so. Mirror's Edge is easily one of the five best games of last year. Yeah, the game is technically "short", but it never feels short. The pacing and length feels perfect. After you beat the game, there's plenty more to do, such as speedruns on all the game's levels and trying to beat your friend's scores on the online leaderboards. Please, don't skip this game. Give EA your support by buying the game. Let them know that they are truly headed down the right direction with innovative, original titles like Mirror's Edge.

The other title worth talking about is Elebits: The Adventures of Kai and Zero for the DS. In case you don't know, I'm like one of two people that actually bought and enjoyed the first Elebits game on the Wii, so I was intrigued when I heard there was a DS version coming. A few weeks ago, I downloaded the demo to my DS from the Nintendo Channel on the Wii and played through it. I thought it was pretty fun, but repetitive and nowhere near as good as the original. What's different about the DS version is that it's structured more like an RPG/Adventure rather than a puzzle game. I'm not really sure what else to say about it. It's merely a decent game that's kinda fun. I certainly wouldn't rush out and buy it right now, but maybe when it hits $10 or so in a few months.

Check back very soon for this week's releases!




Posted on Dec 18th 2008 at 12:01:38 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

I'm not dead, I just took a week off to do my final exams and stuff like that. Plus, this time of year is dead anyways, so I figured it could wait. So, here's what came out last week and what's out this week.

Playstation 3Xbox 360Nintendo Wii
• Rise of the Argonauts
• Sonic Unleashed (get the Wii/PS2 version instead)
• Rise of the Argonauts

• Calvin Tucker's Redneck Jamboree  
• Neopets Puzzle Adventure
Rock Band 2
• Summer Sports 2: Island Sports Party
• The Tale of Despereaux
• Word Jong Party 

PSPNintendo DSPlaystation 2
• Dungeon Maker II: The Hidden War

PC
• Band Manager  
• Lost Secrets: Bermuda Triangle 
• Hidden Expedition: Amazon
• Hired Guns: The Jagged Edge
Prince of Persia
• Rise of the Argonauts 
• RPG Fantasy Action Pack
• The Tale of Despereaux
• Zoo Tycoon 2 Ultimate Collection
• Animal Boxing 
• Australia Zoo Quest 
• Build-a-Lot 
• Candace Kane's Candy Factory 
• Cate West The Vanishing Files 
• Driver's Ed Portable 
• Dreamer: Horse Trainer 
• Dreamer: Puppy Trainer 
• Learn Math
• Left Brain Right Brain 2 
• Mystery P.I.: Portrait of a Thief 
• Slingo Quest
• The Tale of Despereaux
Rock Band 2
Shin Megami Tensei: Persona 4
• The Tale of Despereaux


Very boring, am I right? Get used to it. That's what the next few weeks are going to be like.

The only highlight here is Persona 4 for the PS2. I don't know much about it other than it's a weeaboo JRPG with an even more weeaboo translation that keeps all the honorifics and stuff on there. Also, you commit suicide to gain powers. Apparently it's good if you're into that kind of thing, but I'll stick to Fallout 3 thank you very much.

So, next week, I don't think anything is coming out. Literally, nothing.



Posted on Dec 4th 2008 at 08:54:04 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

Sorry for being so late with this, but this is the last week of the semester for me before finals, so the professors have been dumping all sorts of homework on me. Yippie. So, I need to keep it short and sweet this week.

Playstation 3Xbox 360Nintendo Wii
Prince of Persia
• SingStar ABBA
• Destroy All Humans 3: Path of Furon
Prince of Persia
• Bigfoot: Collision Course
• Family Party: 30 Great Games
King of Fighters Orochi Saga
Mushroom Men: Spore Wars
• My Fitness Coach
• Nancy Drew: The White Wolf
• Safecracker
• Ski & Shoot
• SPRay
• The Tale of Despereaux
PSPNintendo DSPlaystation 2
NOTHING

PC
• Disney's Bolt
Grand Theft Auto IV
• Neopets Puzzle Adventure
• The Tale of Despereaux
• A Vampyre Story
• Zoo Tycoon 2 Ultimate
• Animal Boxing
• Dreamer: Puppy Trainer
• Emma at the Farm
• Emma in the Mountains
• Happy Cooking
Mushroom Men: Rise of the Fungi
• My Fun Facts Coach
• Prince of Persia: The Fallen King
• Slingo Quest
• The Tale of Despereaux
• Wordfish
Kingdom Hearts Re: Chain of Memories
• SingStar ABBA
• The Tale of Despereaux


Yet another slow week, but there's some good stuff. Such as Prince of Persia. This installment in the long-running series has UbiSoft trying to reinvent the game with a new cel-shaded Okamiesque art style and open world gameplay...and apparently the results are good if early reviews are to be believed.

The other big game I'm interested in this week is Mushroom Men for the Wii. Why is this shovelware sounding game so intriguing? First of all, the game's music was composed and performed by none other than Primus bassist, Les Claypool. However, what makes the game really interesting is that the entire game is synced to a metronome that runs at 120 beats per minute. The result is a very unique look and sound that I've never seen in a video game before. It really must be seen to be fully understood, so take a look at this trailer from GameVideos about the metronome system. IGN also has a great article about the system. Oh, I supposed I should probably mention what the gameplay is like. Well, it's basically your standard platformer, but with some neat MDK2/Fallout 3 like weapon creation elements. I just hope the gameplay is as brilliant as the metronome system, but even if it isn't, I know I'll like the game since it's a bold experiment in sound design. Unfortunately, I can't afford to buy this game right away. Sad If anyone gets this game or hears anything about it, leave a comment, because I'm dying to know how this game turned out.

Oh yeah, there's some new Kingdom Hearts game out this week on the good ol PS2. It's a 3D remake of the GBA game, Chain of Memories entitled Re:Chain of Memories (clever). Since I don't know anything about Kingdom Hearts other than a lot of weeabos that don't normally like Disney love this game...probably for "kawaii" artwork and stuff. Never understood the appeal of this game.

If you missed out on the consoles, GTA IV will hit Windows this week in all it's SecuROM-protected "glory" (if you can call it that). Hooray DRM!

Anyways, check back next week when I'll be burned out by final exams. Sad But then I'm done with school for a month. Cheesy



Posted on Nov 27th 2008 at 11:07:30 PM by (Tondog)
Posted under Modern Gaming, Playstation 3, Xbox 360, Nintendo Wii, PSP, PC, Nintendo DS, Playstation 2, Deals yo

Here's the post that makes the weekly release list look like child's play. The black friday deals! For those of you in Euroland or where ever and don't know what Black Friday is, it is the day after Thanksgiving here in the US in which all the stores try to get people to come in and buy stuff for Christmas by offering insane deals. Of course, many stores entice gamers to come in and get stuff, so here's what's being offered this year. Before I get into it, I want to give props to cheapassgamer.com, bfads.net, and blackfriday.info for all the information found in this post.

Please note that the deals in bold are the ones I recommend most of all.

To get started, choose a store below to see what they have to offer.

External Link: Amazon.com deals from Cheap Ass Gamer

Best Buy
Circuit City
Costco
Game Crazy
GameStop
KB Toys
K-Mart
Meijer
Sam's Club
Target
Toys R Us
Wal-Mart


Continue reading 2008 Black Friday Deals



Posted on Nov 24th 2008 at 03:30:51 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

Gaming has changed. It's no longer about top-notch AAA blockbusters and quality games, it's an endless series of shovelware developed by guys in business suits and programmed by machines that follow their every command. Gaming has changed. ID tagged consumers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their tastes. Hannah Montana. High School Musical. Imagine. The letter Z. Everything is monitored and kept under control. Gaming has changed. The age of innovation has become the age of shovelware. All in the name of making of quick buck from unsuspecting consumers. And he who controls the gaming battlefield...controls history. Gaming has changed. When the battlefield is under total control... shovelware becomes routine.

Playstation 3Xbox 360Nintendo Wii
NOTHING!• NPPL Championship Paintball 2009• AMF Bowling World Lanes
• Calvin Tucker's Redneck Jamboree
• Cake Mania: In the Mix!
• Championship Foosball
• Iron Chef America: Supreme Cuisine
King of Fighters Orochi Saga
• Safecracker
• Skate City Heroes
• Ski & Shoot
• Winter Sports 2: The Next Challenge
PSPNintendo DSPlaystation 2
NOTHING!

PC
• Band Manager
• Disney's Bolt
• Gothic 3 Collector's Edition
• Neopets
• Zoo Tycoon 2 Ultimate
• Age of Empire: Mythologies
• All Star Cheer Squad
Chrono Trigger
• Club Penguin: Elite Penguin Force
• Cradle of Rome
• Emma in the Mountains
• Neopets Puzzle Adventure
• Personal Trainer: Cooking
• Syberia
NOTHING!


Looking through the ashes of the holiday season, I observe three beacons of hope for this week, even if they are all rereleases of things have have been out for at least ten years.

First among them is King of Fighters: Orochi Saga for the Wii. It's a compilation including the following games: King of Fighters '94, '95, '96, '97, '98, and '99. I don't have much experience with any of those games, but I know they're well liked by many people, so I thought I'd highlight it.

The next "good" game to come out this week is a DS remake of one of the most appreciated (and expensive to track down) games ever, Chrono Trigger. Originally released for the SNES in 1995, Chrono Trigger is yet another RPG from Square, and yet another game I've never had any desire to play. This new DS edition of the game has several all-new features including a couple of new dungeons, a new final boss with his own dungeon and ending that is unlocked after getting the original ending, two modes of play (DS and Classic), wireless play for 2-4 people, and arena mode, changes to the English script to more closely reelect the original Japanese game, no load times for the anime cutscenes (the same ones from the PS1 version included with Final Fantasy Chronicles), and improved sprites/music. But I honestly don't care. I've NEVER played Chrono Trigger, nor do I have much desire to since it looks like yet another generic JRPG grindfest. OH NO! I have sinned and tarnished the name of one of the "greatest games ever". So, RPG fans, why should I care about this game? What makes it different from other JRPGs? How does it innovate? Tell me why the hell I should play this game, and maybe I will.

However, the absolute highlight of the week is the long-awaited Super Street Fighter II Turbo HD Remix (aka: Super Street Fighter II Turbo HD Dub Edition Remix Gaiden: The Director's Cut: Deluxe Edition). In addition to being the newest member of the ridiculously long name club (along with Supersonic Acrobatic Rocket-Powered Battle-Cars), it's a member of the awesome downloadable games from Capcom club. What makes this remake so great and worth getting? First off, the sprites have been upgraded, BIG TIME! Just check out this comparison of Ryu, this one of Ken, and this one of Akuma. Quite the difference if I must say so myself. These awesome sprites will be rendered in 1080p HD goodness along with plenty of new features including an optional "rebalanced" mode that changes around the balance of the characters, training mode, both widescreen and standard 4:3 aspect ratios, a remixed soundtrack created by people at OverClocked Remix (the original soundtrack is there too if you prefer to hear that, the ability to use either the new sprites or the old ones from the original, and, of course, online play with voice chat, matchmaking, stat tracking, and leaderboards. The best part is that this whole package is going to be selling for only $15 on both Xbox Live Arcade (out Wednesday) and Playstation Network (out Tuesday). In addition, PSN people will be getting a free Street Fighter Underground soundtrack with original songs by hip-hop artists like Redman, DJ Qbert, and Heiroglyphics. I don't know about you, but I am ultra pumped for this game because I haven't played Street Fighter II (or any fighter) in quite some time, and I really want to get back into the groove of things. In addition, the online modes sound awesome as well. So, anyone getting it for PS3? Wanna set up some matches? I bet I know the answer to that: no. Whatever. Hope you like not having fun. Cheesy

That's all for this week. Hopefully you all enjoyed my pretentious as hell intro.



Posted on Nov 20th 2008 at 08:03:40 AM by (Tondog)
Posted under Modern Gaming, Sony, Microsoft, Nintendo, Playsation 3, Xbox 360, Nintendo Wii, PSP, DS, PS2

Again, more games.

Playstation 3Xbox 360Nintendo Wii
•Alone In The Dark: Inferno
•Disney's Bolt
•Karaoke Revolution: American Idol Encore 2
•Mortal Kombat vs. DC Universe
•NCAA Basketball 2009
•Need for Speed Undercover
•NPPL Championship Paintball 2009
Rock Band Track Pack Volume 2
•Shaun White Snowboarding
Tomb Raider Underworld
•Disney's Bolt
•Karaoke Revolution: American Idol Encore 2
The Last Remnant
Left 4 Dead
•Lips (Oh, how far iNiS has fallen)
•Mortal Kombat vs. DC Universe
•Naruto: The Broken Bond
•NCAA Basketball 2009
•Need for Speed Undercover
•NPPL Championship Paintball 2009
Rock Band Track Pack Volume 2
•Shaun White Snowboarding
Tomb Raider Underworld
•You're In The Movies
•Agatha Christie: Evil Under the Sun
•AMF Bowling World Lanes
Animal Crossing: City Folk (Nintendo's hardcore game for this Fall!)
•Castlevania: Judgment (It's the crappy looking fighter, move on)
•Championship Foosball
•Cooking Mama World Kitchen
•Disney's Bolt
•Gallop and Ride (HAWT! Rated AO!)
•Karaoke Revolution: American Idol Encore 2
•Merv Griffin's Crosswords
•Need for Speed Undercover
•NPPL Championship Paintball 2009    
•Petz Crazy Monkeyz (THIS IS THE PERFECT EXAMPLE OF WHAT'S WRONG WITH THE WII! Someone kill me now.)
•Rayman Raving Rabbids TV Party (For the love of God Ubisoft, make a REAL Rayman game again!)
Rock Band Track Pack Volume 2
•Shaun White Snowboarding
•Skate City Heroes
Skate It
Sonic Unleashed
Tomb Raider Underworld
•Ultimate Band
PSPNintendo DSPlaystation 2
•Need for Speed Undercover
•Shaun White Snowboarding

PC

•Chronicles of Mystery: Scorpio Ritual
•CSI: New York
•Disney's Bolt
•Gothic 3: Forsaken Gods Left 4 Dead
Left 4 Dead
•Legendary
•Lord of the Rings Online: Mines of Moria
•Need for Speed Undercover
•Neverwinter Nights 2: Storm of Zehir
•The Sims 2 Mansion & Garden Stuff
Tomb Raider Underworld
•Spore Comic Book Creator 
•Spore Creepy and Cute Parts Pack
•Cradle of Rome
•Disney's Bolt
•Hello Kitty: Big City Dreams
•Guitar Hero On Tour: Decades
•Imagine: Ballet Star
•Imagine: Movie Star
•Iron Chef America: Supreme Cuisine
•Luminous Arc 2 (More FATlus RPG action. Go nuts fanboys.)
Metal Slug 7
•Need for Speed Undercover
•Robocalypse
•Petz Catz Clan
•Petz Monkeyz House
•Petz Rescue Endangered Paradise
•Rayman Raving Rabbids TV Party
•Rune Factory 2: Fantasy Harvest Moon
•Shaun White Snowboarding
Skate It
•Tecmo Bowl: Kickoff
Tomb Raider Underworld
•Tony Hawk's Motion
•Ultimate Band
Burnout Anthology
•Disney's Bolt
Dynasty Warriors 6
•NCAA Basketball 2009
•Need for Speed Undercover
•NPPL Championship Paintball 2009
•Pop Star Guitar
Rock Band Track Pack Volume 2
•Shaun White Snowboarding
Sonic Unleashed


Things are starting to slow down as we approach the holidays, in fact, next week there will be next to nothing released, but it's not next week, so we have an insane amount of games to deal with.

First among them is Mortal Kombat vs. DC Universe, which is getting surprisingly great reviews, a 79 on MetaCritic at the moment. As you can figure out from the title, it's a new Mortal Kombat game, but featuring characters from DC Comics. For those of you not well-versed in your comic knowledge, DC includes Batman, Superman, and Green Lantern. Oh, and get this, the story is apparently pretty damn good, especially for a fighting game! But all is not rosy, because the American version is censored in order to maintain a Teen rating.

Don't want a fighting game? Then maybe Tomb Raider Underworld would be a good choice. Underworld is the latest installment in the long-running series with gaming's best-known female star. This time, it looks like they're trying to follow in the footsteps of Naughty Dog's incredible PS3 exclusive from last year, Uncharted: Drake's Fortune. Interesting that a franchise that inspired a game is getting inspiration from that same game, but such is life. However, one that that Underworld innovates on is truly adjustable difficulty, which allows you to change all sorts of settings including enemy damage, damage you take, ammo capacity, and more. To find out more about the innovative approach Crystal Dynamics took to the game's difficulty, check out MTV Multiplayer. I've not played the game, but I hope others take a hint from Underworld and give us settings like Underworld has.

And because we need more installments in long-running franchises, Sonic Unleashed comes out this week (at least for PS2 and Wii, the 360 version has apparently been delayed to next week, and the ps3 edition isn't coming until next month). So far, only the Wii version has been reviewed, and it's been scoring decently. Everyone seems to say that the daytime speed levels are awesome ane a throwback to the glory days of Sonic, but the nighttime levels are slow and tedious. Why does it seem like for every good idea in a new Sonic game, there has to be something that totally screws up the rest of the experience? No clue. I honestly think Sega needs to take a good look at Bionic Commando Rearmed and Mega Man 9 and see what they are doing and apply those lessons to Sonic.

Yet another entry in a long-running series comes out this week. Metal Slug 7 for the DS. It's pretty much what you expect, Metal Slug, but on the DS. There's really nothing else to say about it. It's Metal Slug...in your pocket. Speaking of more of the same, Animal Crossing: City Folk comes out this week and according to reviews, it's pretty much the same thing as the GameCube edition, but now with online play.

Perhaps the most surprising game of the week has got to be Skate It for the Wii. I thought it had the potential to be as good as the PS360 version of the game, but figured it would suck. However, IGN gave it a GLOWING reivew that really piqued my interest. In case you don't know, Skate It is a toned down version of one of this generation's best games, skate., but with added Wiimote and Balance Board controls. I don't know that I want this game right now considering skate 2 is coming out in January, but I'm so happy to know it doesn't suck.

But the biggest game of the week is undoubtedly Valve's co-op zombie shooter Left 4 Dead. Based on the demo, this game is DEFINITELY one to get! I'll be getting it very soon, probably for Christmas. Who's up for some online action (on the PC)?! I really don't have much to say that hasn't already been said about the game. So go look up one of the many other previews. Smiley

Also out this week is The Last Remnant, some Square RPG I don't care about, and a track pack for Rock Band for those of you who hate downloadable content (most of you here, unfortunately).

Check back next week for a rather subdued list...and the return of RF Generation's most-read blog article EVAR!


                                                                                                                                                                                                                                               
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