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Everyone I know knows that I am a Gamer. Whenever I make a new friend, I make it known that I am a gamer. Whenever I meet someone new, I make it known. Even people who see me once know it.
But when did I become a Gamer? Where did it all start? Time to go back in time!
1990, 2 Years Old: I was introduced to the game "Super Mario Bros." for the NES by my Grandmother. She put the controller in my hands and told me to play. Being only 2, I naturally couldn't get very far, but I still kept playing.
1991, 3 Years Old: My older Sister brought home a Sega Genesis one day with Altered Beast. According to my Mom, I was trying to repeat those famous opening words all day: "RISE FROM YOUR GRAVE!!".
1992, 4 Years Old: My Grandfather introduces me to the Gameboy, and my Grandmother introduces me to the SNES. I remember it like it was yesterday. I just would not be stopped from playing.
Anyway, as the years passed by, I was introduced to most, if not all, the mainstream consoles. For whatever reason, no one ever took the time to acquaint me with the other consoles, like TG-16, 3DO, or CD-i. I actually learned of those long after they're discontinuations.
The point is, I've been a Gamer for a LONG time, and I've loved every moment of it. I'll probably be a Gamer forever...scratch that, I WILL be a Gamer forever. 
Thanks for reading!

Nintendo Magic is a book that has a distinct Japanese quality about it. The attitude taken is far from objective, and even downright gushing at times. It looks mostly at Nintendo as a company and business, and spends its time describing the key players of such.
The book consists of eight chapters plus a prologue and epilogue, making it a fairly short read at roughly 200 pages. It is well translated and was written at the height of the Wii and DS bubble, which casts an extremely favorable light on its leaders. It begins by describing the ascension of Wii after the poor showing of the Game Cube, and the process and ideas behind it and the DS. Later the book backtracks to capture some history on Nintendo, focusing mostly on Gunpei Yokoi, his design philosophy, and the Game & Watch. It also spends a chapter giving an overview of Nintendo history from the beginning. Then the book wraps up by coming back to recent happenings and spends a moment discussing the only competitor really mentioned in depth in the book, Apple.
What I enjoyed most about this book is that the author actually got to interview Satoru Iwata, Shigeru Miyamoto, and even Hiroshi Yamauchi. While not heavy with quotes, it does give an intersting look inside that I have yet to see in any other books on Nintendo of Japan. There are even excerpts used from Gunpei Yokoi's book, which is still unavailable in English but has a French translation.
Being a business profile, Nintendo Magic includes the numbers and stats, but also manages to put together a very interesting narrative. For any Nintendo fan, I can't recommend this book enough. For those that aren't, it is still an insightful profile of one of the biggest players in the industry.
Nintendo Magic: Winning the Videogame Wars by Osamu Inoue ISBN 978-1-934287-22-4
Summer is drawing to a close, and school is back in session. My Summer Gaming Challenge didn't go exactly as planned, but I think it turned out just fine. As you can see below, I didn't quite finish my list of games. However, I did get sucked into playing and beating other games, which was a great way to get me out of my gaming slump.
1.) Pokemon Snap - Beat. I still think this is a great game, but maybe it's because I like hitting Meowth with various objects...
2.) Fire Emblem: Path of Radiance/Radiant Dawn (GC/Wii) - Unfortunately, I didn't start this. Maybe during Winter Gaming Challenge. 
3.) Sonic Chronicles: The Dark Brotherhood (DS) - Beat. I enjoyed the game for the most part. I could have done without the touch screen controls, but I would definitely play a sequel if it is ever released.
4.) The Legend of Zelda: Link's Awakening DX (GBC) - Beat. It has become one of my favorite games. I loved the numerous Mario references and mechanics, and the atmosphere of Koholint was excellent. I loved the little bits of story sprinkled throughout the game, and I thought the ending was a pretty good way to end the journey. I definitely look forward to playing this through again someday. Maybe I'll hook up the Game Boy Player and play it on a TV.
5.) Brutal Legend (PS3) - Beat. I really enjoyed this game. As a fan of classic rock and metal, the soundtrack kicked ass and has turned me on to several excellent songs I had never heard before. It has the best soundtrack in a game that I have played. The story was interesting enough to keep me playing, and the way the game looks like an album cover is awesome. I felt that the battles could have been a bit more precise, but otherwise, I would have no complaints playing a sequel.
6.) Shin Megami Tensei: Persona 4 (PS2) - Beat. It took me 78 hours, but I beat it. This, like Link's Awakening, has become one of my favorites. However, if I was to describe the core gameplay mechanics to myself, I would probably never have picked this game up. I've never been a huge fan of dungeon crawlers, but this game managed to make me want to play through more dungeons. I really enjoyed how each dungeon was themed (especially Void Quest), and fusing Personas to make new ones only had me wanting to test them out in battle. The story is excellent and kept pulling me at me to play until the morning. Most characters felt like they were unique and each had their own place in the story. Creating Social Links with individual characters was always addicting because I enjoyed seeing the progression of those characters, and the fusing bonuses they gave.
I could go on and on about what I loved, but I feel that I should touch upon a few small complaints. While the voice acting was excellent, I wish there was a way to either skip cutscenes or quicksave during them. There were a few occasions where I was unable to reach a save point for close to an hour. I probably could have kept pressing "X" to advance the dialogue much quicker, but I wanted to listen to the characters. A quicksave would also be very much welcome in the dungeons, which if you don't have a ton of spare time may leave you with no choice but to turn off the game without saving. I can say I'm definitely glad that I played this game during the summer because of the sheer blocks of time it would take up. There are probably a few other things that didn't sit quite right with me, but the overall experience of the game has made me accept these minor grievances, or forget them entirely. This game has left me with a really desire to play through again once I have the time. I am also really looking forward to Persona 5.
7.) Virtual Boy Wario Land (VB) - I never got around to starting this. 
8.) Super Mario World 2: Yoshi's Island (SNES) - Same as above.
9.) Monster Tale (DS) - Beat. Overall, I found it enjoyable. The game is definitely a "metroid-vania", albeit with quite a lot of backtracking, most of which is done to make the game longer. However, the sprites are excellent, and in-game areas and beautiful and bright, and the game controls pretty well. The main draw is the "pet"-raising sim which takes place on the lower screen. Your pet is named Chomp, and he initially only has one form. After eating or playing with different things, he can gain new forms which have unique power-ups and stat increases. After a certain amount of levels in the form, its' unique power is then open for use on other forms. It is a pretty interesting mechanic, but once I found a nice set of moves that worked for me, I was never penalized for not trying out others. The game could have used some fine tuning, but I liked the game overall.
10.) Castlevania: Double Pack (GBA) - I got pretty far in Harmony of Dissonance, but then I got stuck and lost interest. Not sure why though, as I had enjoyed it up until that point.
Now, for the games I did play over the summer. These games were not on my list, but once I started my Challenge, I found the will to play games again. When I should have been playing the above games, I instead played the following:
1.) Streets of Rage 2 (PSN) - I played through the story mode, and it was pretty fun.
2.) Dead Space Ignition (PSN) - I finally got around to getting all the trophies. It was an interesting, ummm, game? I find the Dead Space universe to be interesting, so this bit of story appealed to me. I'm not too sure I would have paid for it, but I'm glad that it was free.
3.) Sonic's Ultimate Genesis Collection (PS3) - I went for the Platinum, and it was a nice way of playing small chunks of most every game on the disc. The ports seem to be pretty accurate from my limited time spent with the Genesis, and the interviews were a nice touch, as were the arcade games on the bonus screen. Of all the games in the collection, Sonic Spinball was probably my favorite.
4.) Cars 2: The Video Game (PS3) - I liked the first movie, and had a Redbox rental code so I figured I'd give it a try. The game is as decent a game as I expected a children's game to be, but the later races did become pretty frustrating. I had a bit of trouble, so I can only imagine how much frustration a child would get from playing those courses.
5.) Transformers: Dark of the Moon (PS3) - I was very disappointed in this one. I was expecting something more along the lines of War for Cybertron (which I thought was great), and it instead became a quick, disappointing movie cash-in. In hindsight, I should have seen this coming. But, I hope they eventually do release a true sequel to War for Cybertron, as I had a blast with that one.
6.) Resident Evil 5 (PS3) - This was my second time playing through the game, this time on Normal. I enjoyed it more this time around, and I find the save system for New Game + to be excellent. I really love how all your cash, weapons, etc., carry through which ever course you pick, no matter what difficulty. More games should use this system!
7.) God of War (PS3) - This was the second time I played the game, however, the first time was on PS2. I still really enjoyed the game, but felt that it was pretty lazy for them not to redo the cutscenes. Everything else looks good, crisp, and as inviting as a God slaying, blood-drenched man can be. I can't wait to play through GoW II on the PS3.
So, I didn't finish my initial list. However, I did end up beating 10 + games over the summer, which made me happy regardless. I don't think I failed my challenge necessarily, because I still got to play some great games. I love this idea, and thanks for bringing over to RFG noise!
Welcome to my newest series, The Hunt For Retro. This series will chronicle my hunts for various Retro Gaming Merchandise. First up, the hunt for 3DO. Here we go!
Sometime in 2008 or so, I saw the GT Countdown Video "Top Ten Worst Consoles" on Youtube.
Needless to say, I thought it was crap. I think those systems are just fine. (Save for the Phantom and Gizmondo, as I've never played those, and since the Phantom was never released...well, yeah).
Anyway, while watching the Video, I found Number 7 on the list, the 3DO, particularly intriguing. After researching it, I desired one, and began my hunt.
Enter Collector's Cards and Games, a Website that sells Retro Game Stuff (Among other things). I noticed that the guy running it had a 3DO, so I inquired about it via E-Mail.
Some time later, I received a reply:
"I have a working Goldstar 3DO ready to ship for $60."
Unfortunately, I was completely oblivious to the various 3DO Models in existence, so I agreed, sent him the money via Paypal, and the deal was sealed.
Fast forward a week or so, and the UPS Man showed up at my house with a rather heavy box addressed to me. I opened it, and was greeted with quite the device: The Goldstar 3DO.
Having no games and remembering what the GT Countdown Video said about copy protection, I burned a game and tried to play it.
...It didn't work.
So, I went to Racketboy and asked for help. I then learned that the Goldstar couldn't play Backups.
Pissed off, I ordered a game called Slayer, which I enjoyed for about 15 Minutes before the damn controller broke.
Even angrier now, I decided to settle with a Panasonic Model. I went to Amazon, and found an FZ-10 3DO for $55. I bought it, and waited.
Another week later, I received it in the Mail. This one played backups, and worked very well. It was even in good cosmetic shape.
Unfortunately, I became low on money for other stuff some months later, so, of all the things to sell, I sold the 3DO. I was pretty upset.
Fast forward to present day, I went out to the local Retro Store, and to my shock, the man there had a 3DO for sale, an FZ-1 to be exact.
Unfortunately, It was a little too pricey for me, so we worked out a deal: I gave him my Neo-Geo CDZ (I have a Consolized MVS, so I really had little to lose here), and he gave me the 3DO with Wing Commander 3 and a cool Controller.
So, what did I learn here? Learn to manage your Money better, or you'll regret it later. All things considered though, this all worked out very well in the end. I now have a really cool 3DO, he has a shiny CDZ, and everyone is happy.
Anyway, that's all for this entry. Thanks for reading, and look out for my next Hunt For Retro entry.
Well, the Labor Day sale has come and gone (as well as my B Day) and I am spent. I picked up a lot of great games and am looking forward to many a long gaming session. However things certainly didn't turn out the way I thought it would. Hm, that was a bit ambiguous. Let me be more specific. While I did receive an iTunes card as a gift, it was a $25 card instead of a $15 card. Add that to the $8 credit that I already had and that adds up. Couple this with the awesome Labor Day sale (tons of .99 cent games) and I nearly had a brain hemmorage. Anyways, here are the games (in no particular order):
Paid Games Across Ages - It's billed as a Zelda-clone, but is really just another KRPG. Fun, but not Zelda. Silent Hill The Escape - a touch-centric title that I do not like. Out of the lot it is the only one I regret buying. Luckily, it was only .99 cents. Zenonia Series (1, 2, and 3) - I had so much fun with part 3, I ended up buying the first two. All are fast-paced Secret of Mana-style games. Illusia - another great Gamevil title, this one a Popful Mail-style game. Dead Space - only .99 cents, and one of the best new gaming experiences I've had all year. It makes me want to grab the console titles. Hyper Crush - A Mario-type platform based around an electronic band. I can barely describe it. Zombie Infection - a Gameloft third-person shooter with zombies. I like killing zombies, and it was .99 cents. Resident Evil 4: Platinum - I've read it's not the full game, more like a greatest-hits version. It controls well and was only .99 cents. Vay - surprisingly, this was the only traditional JRPG that I picked up (and $5 at that). Shadow Guardian - another Gameloft third-person game, this one clearly modeled after Uncharted. Fun, and .99 cents. Gangstar: Miami Vindication - the second Gangstar game, this one quite good looking and fun. It was not on sale, but I had so much fun with the demo. SNES Player - this isn't a game, but rather an app that allows you to listen to spc and rsn files (direct sound rips from SNES games). What can I say, I'm a dork. Noise Entertainment System - plays nsf (NES) and gbn (Gameboy) sound files. Very cool.
Free Games Aurum Blade Free - Yep, free. For the whole game. Cutesy-Diablo/Secret of Mana game. Inotia 2: Eternity - Like Zenonia 3, there is a free and paid version of the game. Unlike Zenonia 3, there are a ton of ads in this game. If it turns out to be good, I'll buy the full version (like I did with Zenonia 3). Guardian Saga - I must have picked this up the single day it was free, because it is now $1.99. It's basically a Dragon Warrior game, 8-bit graphics and all. Fallen EP-1 - Third person survival horror with traditional controls and some touch-centric actions scenes (bashing open a glass window with a fire extinguisher). A bit annoying, but still fun.
Near Misses GTA Chinatown Wars - Basically a port of the PSP version, but with touch. While I did buy both versions of this game (DS and PSP), I decided against this one. Not really for any problems with the game, but since I've already bought it twice... Bug Panic - you wonder around a forest, blasting giant, cute bugs with bombs. Great controls, lock ons, and charging attacks make this game stand out. I would have bought it if was cheaper and had more content. 1112 - an episodic touch-adventure game. It was clearly made more for the iPad than the iPhone/iTouch, but it still looked nice. Far too short (from what I hear), a relatively large price tag, and the fact I kept getting stuck in the bathroom kept this one away.
Well, that's it (for now). I'm knocking around an idea for doing a semi-regular feature about iOS and Android games (I'll be getting an Android phone in October) to maybe give some more love to some of these great titles. I don't know. It'll depend on how bad my online class gets.
When I grow up I am going to work for Atari and make new video games it is called the Atari Orcaball 3D and the features are : Printer Detector,4 Built-in Vent,3D Graphics,29 Controller Ports,11 Controllers That will come with the console,2 650GB Hard Drives 1 Extra 1 Bonus,Built-in 560GB Hard Drive,8 x 14 Inches,Comes with an Free 3DS with 1 game + 1 Case & an Free DS with 4 Games + 2 Cases it will cost US$958.99 UK$982.99 JP$999.99.
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Posted on Sep 8th 2011 at 02:47:54 AM by ( raptor94k) Posted under Games |
If you look at my Backloggery, you will notice 27 games that I have played through recently. Recently in this case might mean within the last couple of years, but they are games that I have strong memories of playing through and that I do not wish to play through again for this little adventure. In the interest of giving me a head start, I'm going to count them as played for the purposes of this blog.
Army of Two March 4, 2008 -- PS3, Xbox 360
When we heard EA was going to shut down the servers for this game (which they did on Aug. 11, 2011), a few friends of mine decided to unlock all the online achievements before they did. That entailed three nights of 3-5 hours of shooting the same hovercraft on the same map over and over again because you could score a large amount of money towards the Retirement Savings Plan achievement for doing so. We had fun. Just not the entire time.
In preparation for the long haul of multiplayer hovercraft shooting, my friend Doug (who I'm sure will end up being mentioned more than once in this blog) and I played through the single player mode a couple of times. It was an average third person shooter; my biggest gripe being that there were a few sequences that were ridiculously frustrating, especially on the hardest mode, caused by the tacked on/forced partner events. Hoisting your partner up a wall, back-to-back shooting scenes, driving hovercrafts, these situations seem like they could be replaced, or taken out entirely and the game would be just as fun.
Assassin's Creed November 13, 2007 -- PS3, Xbox 360
I remember going to Gamestop several years ago to look for Dynasty Warriors 6, but I came home with Assassin's Creed. I was a late comer to the 360 scene and I had no idea what to expect. What I got, for the then current price of $19.99, was one of my favorite games of this generation. From the parkour-derived movement system to the stealthy kills with the hidden blade, Ubisoft Montreal did everything right, yes even the monotonous quests and tower climbing in each location.
Currently, I've yet to get all the flag fetching and templar killing achievements. One day I will go back and get them, but I have a lot more games to play first.
Assassin's Creed II November 17, 2009 -- PS3, Xbox 360
Assassin's Creed II is just as good as the first one, adding quite a few new features to the fold without touching the core gameplay enough to change all the good things about the original. Gone are the aforementioned monotonous quests and tower climbing, replaced with story-relevant quests and action sequences. Generic, gameplay time increasing flag collection remains, only the flags have been replaced by feathers. I suspect most people who haven't played the series at all would enjoy the polish of Assassin's Creed II more so than the first.
Batman: Arkham Asylum August 25, 2009 -- PS3, Xbox 360
I found the PS3 Collector's Edition of this game at a Walmart on clearance for $7.99 (a tip from Doug) about a year after it came out. It took me a while to get used to the slowed down "Freeflow" combat system, but once I did I thoroughly enjoyed the game. Getting all the single player trophies was fun too, since it had a semi-open world environment and you could backtrack for all the collectibles.
Brutal Legend October 13, 2009 -- PS3, Xbox 360
I will start by saying I love classic metal. When I saw the premise for this game, I was pretty excited. Luckily, I was not let down; Tim Schafer delivered what he promised.
I'm not saying it is an amazing game, but it is a good one. The stage battles could be a little annoying at times, and though I've never touched the multiplayer, I can't imagine that I would enjoy it. The story is pretty generic and the non-stage battle combat system is average. But, it's the things that are added on top of the proven action/adventure formula that make this game great. The voice acting (an exceptional cast including Jack Black, Lemmy Kilmister, Ozzy Osbourne, Lita Ford and Rob Halford), the subtle and not-so-subtle nods to metal cliches, and the incredible artwork help build an unforgettable and very explorable world. Not to mention the (mostly) awesome soundtrack. This is a definite play through for any self-professed metalhead.
I will also take a moment to say that if you are a fan of the Lucas Arts and Sierra point-and-click adventure games and have not played Tim Schafer's other works Full Throttle (1995) and Grim Fandango (1998), you are doing yourself a great disservice.
Burnout Paradise January 22, 2008 -- PS3, Xbox 360
My most recent gaming completion. I don't usually readily enjoy racing games, but this one being an arcade-style racer was a little easier for me to get into. One day I will try and get all of the online achievements, but I don't see much of a point currently since I don't own an Xbox Vision Camera Thing. This is a pretty good pick up and play game for those gamers who do not always have more than thirty minutes to devote to play time. And since there is 50+ hours or content, that could add up to quite a few play sessions.
Dragon Age: Origins November 3, 2009 -- PS3, Xbox 360
Dragon Age: Origins is one of my favorite RPGs ever. I really enjoy CRPGs, but being mainly a console gamer I hardly ever play them. And though I'm sure the controls would've been more enjoyable on a PC, nothing could detract from the excellence that is this title. Except for maybe the persistent gore. I hated that.
Fable II October 21, 2008 -- Xbox 360
I never got into the hype around the original Fable when it first came out, and I had only played it for a couple of hours when Fable II came out and wasn't very impressed. So I went into Fable II not expecting that much, which was good since it didn't really deliver. The game is good enough that it was worth one play through, but not much more than that.
And since we are on the subject of Fable II, I will rant about its unobtainable achievements for a second. There is an achievement for this game that requires the purchase of, or knowing someone who already owns, a copy of Fable II: Pub Games for XBLA. That is ridiculous. Then there is another achievement that I can no longer get because I picked a particular ending. So in order to obtain it, I must start another game. Remember that part where I said this game is good enough that it was only worth one play through? Me too. I guess it's my fault for being such an achievement whore.
Fallout 3 October 28, 2008 -- PS3, Xbox 360
Another one of my favorite RPGs. I'm a sucker for post-apocalyptic/dystopian worlds, so I'm probably already biased towards the entire Fallout series. Like most hardcore gamers, I also thoroughly enjoy Bethesda's Elder Scrolls series (though I've always had trouble with Arena and Daggerfall since I only have a laptop and it is a little hard to attack creatures by swiping on my trackpad). So its not surprising that I enjoy Fallout 3. A great game with tons of content in which it is easy to lose 3-4 days of your life.
As you can see, my recent gaming completions has mostly been current generation titles. That will change as this journey unfolds. I also apologize for the brief analyses, but I tried not to discuss too much about the games that everyone already has already played. Next time, I will post previously finished games 10-18.

To many gamers, 3DO is game-speak for "What the hell is this thing?!". Well, here's the story...
The 3DO, conceived by EA Founder Trip Hawkins, was a CD Based Game Console with impressive processing power and a host of cutting edge technologies. Mr. Hawkins had high hopes for this thing...
...So what went wrong, I hear you ask...Well, for starters, the thing was released with a price point of 700 US Dollars, which even the PS3 couldn't match. (599 US Dollars). It also, as quoted from a GT Countdown Video, squandered it's impressive processing power on playing horrible Full Motion Video. In my opinion, it wasn't really horrible. Just really cheesy. Me, I like FMV Games. Trip also refused to reduce it's price until near the end of it's life.
So, is there anything cool about this thing? Hell yes! It has no copy protection or regional lockout! It also features some great games that weren't available for any other console. One such game is Slayer, a First Person RPG, which takes place in the Dungeons and Dragons Universe.
There are also three different models of it. (At least in America. There are more in Asia.) First up is the FZ-1, which was the first model released. Second is the Goldstar, pictured above, which I own. I would NOT recommend it to anyone, as it's picky with some games, and is the least reliable of all the models. The last one released in America was the FZ-10, which, unlike the FZ-1 and the Goldstar, was a Top Loading Model.
Anyway, that's it for this short entry. If you'd like more 3DO Information, PM me. I'm always happy to talk about this stuff.
[img width=700 height=393]http://i1029.photobucket.com/albums/y359/necrom99/Converter/DSCN1108.jpg[/img] TODAY, TOMORROW, & YESTERDAY
A few weeks ago, I was informed by a friend that a new video game store/arcade would be opening in town. I became really exciting after learning that the guys opening it were former employees from a used book/music/game store that I regularly frequented and I knew they were really into gaming. This past Saturday was their grand opening and needless to say, I've already been 3 times....did I mention they were closed on Sunday? They have an array of arcade cabinets/sit downs, 10 pinball machines, and an incredible variety of games for modern and retro gamers alike, including a very nice selection of Famicom games.
Continue reading For the Love of Famicom!
[img width=257 height=266]http://image.com.com/gamespot/images/bigboxshots/7/197527_42272_front.jpg[/img]
What's up everyone? I'm back with another Harvest Moon review. This time I'm reviewing Harvest Moon for the Game Boy Color. There is also a version for the regular Game Boy but the only difference is that it has a monochrome color palette. [img width=160 height=144]http://www.mobygames.com/images/shots/l/428764-harvest-moon-gb-game-boy-color-screenshot-title-screens.png[/img][img width=160 height=144]http://www.mobygames.com/images/shots/l/428766-harvest-moon-gb-game-boy-screenshot-title-screen-english-version.png[/img]
Story
Well the old farm outside of the village has been neglected for many years and the spirit of the former owner visits you in a dream. He asks that you restore the farm to its former glory and that he will check up on your progress at the end of the year.
[img width=160 height=144]http://www.mobygames.com/images/shots/l/59733-harvest-moon-gb-game-boy-color-screenshot-working-s.png[/img]
And that's it. Not an extraordinary story or anything but it's an excuse to give you a farm to operate.
The Farm
The farm is almost exactly the same as the Super Nintendo farm. The house, barns, fields... everything is in the exact same spot. If you're familiar with the first game then you'll feel right at home.
There are some differences though. The most striking one being that the size of the field is incredibly reduced. However, you still have ample enough room to work with.
Your barn sizes have also been decreased. You now only have the capacity of having 4 cows and 4 chickens; 1/3 the capacity of what the first game offered.
[img width=160 height=144]http://www.mobygames.com/images/shots/l/428776-harvest-moon-gb-game-boy-screenshot-in-my-chicken-coop-i-need.png[/img]
The recovery spring and the river of the Harvest Goddess have been moved. Instead of on the mountaintop, they now reside in the mine underneath your tool shed.
The Outside World
The forest and mountaintop no longer exist as locations to explore (thus the location changes of the previously mentioned spring and river). I really don't know why these locations had to go. It might have been due to time constraints or just a lack of funding at the time. Whatever the reason, it is a disappointment. Exploring the forest was a great way to forage for extra building materials or collect and sell wild food items. Even going up to the mountaintop for its view was a great way to just get away from it all.
...But that's no longer here. The game definitely loses some of its charm.
Speaking of losing things, you also lose the ability to walk through town. The town only exists in a menu. You make your selection and enter the shop.
[img width=160 height=144]http://www.mobygames.com/images/shots/l/428780-harvest-moon-gb-game-boy-screenshot-going-to-town-s.png[/img]
While I do miss walking around the town it is a more efficient way to get what you need and get back to work.
Gameplay
Wow, I feel as if I've done nothing but talk bad about this game. It isn't really all that fair of me to be making some of these comparisons due to the age of handheld gaming technology of the time. However, in some of the farming aspects, this game is actually more advanced than its predecessor.
[img width=160 height=144]http://www.mobygames.com/images/shots/l/428770-harvest-moon-gb-game-boy-screenshot-are-you-male-or-female.png[/img](This is the first HM title to have a Female option.)
Harvest Moon not only has the standard crops from the previous title (corn, potatoes, turnips, tomatoes, grass) but it also adds crops. And not only does it add more crops but you can now grow crops in Autumn and Winter.
The new crops are as follows: Autumn: Eggplants & Peanuts Winter: Carrots & Broccoli
This makes the game a lot more interesting. On the SNES title your Fall and Winter would be a dead time spent doing nothing but feeding livestock and chopping wood to pass the time.
Having more crops makes up for the fact that you can't get married in this game.
Marriage?
Gone. Can't get married. While there are social events these are really few and far between and will never lead to finding a wife.
This is one of the major weak points of this title. There's essentially no socializing in this game. The entire time I played it I felt as if I were the only person on the face of the Earth... Just me and my cat, Lau.
[img width=160 height=144]http://www.mobygames.com/images/shots/l/428773-harvest-moon-gb-game-boy-screenshot-in-you-house-with-your.png[/img]
Oh yeah, I nearly forgot to mention you can actually choose your pet this time around. This is the first title to have a cat as a pet option. (And Lau is a Virtua Fighter reference in case you're wondering.) So keep your pet close because it will be the closest thing to a friend you'll have in Harvest Moon.
At the end of all things...
The last day of winter the spirit returns and evaluates your progress. While your ultimate goal is to become the "Ranch Master" you can really play however you wish. If the spirit is pleased with what you've done he'll expand the size of your fields and maybe even give you some special items.
While obtaining the title of Ranch Master may be the ultimate prize; the game never ends. The game will continue on as long as you play it. So the experience can be however long of short you want to make it.
Conclusion
Harvest Moon is a great game; don't get me wrong! However I hesitate to recommend it for those new to the series. This game is for people who like the farming mechanics and cannot stand the dating-sim aspects or for the die-hard Harvest Moon fan.
If you want to play it your only two options are the standard Game Boy cartridge or the Game Boy Color cartridge. I personally recommend the GBC version because it's in color and the battery should be slightly newer. Last time I checked, getting the game CIB will cost you probably over $35 . A loose cart in decent shape will be around $10.
The game works on all systems that accept a Game Boy cartridge and it even has its own special border for the Super Game Boy adapter for the Super Nintendo. [img width=256 height=224]http://www.mobygames.com/images/shots/l/428768-harvest-moon-gb-game-boy-screenshot-title-screen-super-game.png[/img]
I hope you enjoyed the review. Keep on farming.
Upcoming review: Harvest Moon 64!
I have two passions in life.
The first is to take on huge, time-consuming projects with unattainable long term goals like my social networking website which I have been working on for four years. Or my dream of becoming a rock star.
The second: video games.
Now, my second passion has a surprising knack for not helping me work on any of the projects started due to my first passion. So I decided that I would put the two together and create a new huge, time-consuming project with the unattainable long term goal of playing every video game ever created. Mostly. Even the shitty ones.
I understand this goal is impossible to attain in a lifetime not dedicated solely to playing video games, which sadly I cannot do, but thanks to chronogamer, chrontendo, Stallion83, this article and social ineptness, I am willing to try.
Before I begin, there must be some guidelines:
1. No games before the NES. I have no problem with pong machines, Atari 2600, Intellivision, Odyssey, etc. but, I don't feel like tracking down and purchasing all the pre-NES games and systems. Also, they aren't as fun.
2. Video game consoles only. Adding PCs into the mix would add tens of thousands of games and require tracking down hardware to run all of them. No thank you. Although, I might have to take a break to play some of the CRPGs I will be missing.
3. US released, licensed games only.
4. Games that have multiple releases only have to be completed once. I will try and play the game on each system for which it has been released. If there is a significant amount of new content or it is a game I especially enjoy, I might play it over again completely. Obviously, unless there is new content, Greatest Hits and re-releases on the same system will be ignored.
5. Games should be played on original hardware. In extreme cases of rarity and expense, I might have to bend this rule and resort to emulation.
As a secondary goal, I am going to try and play each game until its ending game over screen, final cutscene, credits, etc. Obviously, this won't happen on games that don't have an ending (i.e. sports titles, retro-arcade titles). If a game is unbearably terrible or ridiculously hard (to the point of not being fun or requiring way too much practice) it will probably not be played until it's end.
I will use my Raptr account and my Backloggery account to track game play time, completion, and other statistics as I do this.
At this point, I feel the need to truthfully address the amount of time that this would take someone. There are probably 10,000+ (and counting) games with millions of hours of gameplay that meet the above criteria. This doesn't even begin to address the issue of paying for all of the systems and games that I don't own. And finally, there is the issue of my "real life" which, unfortunately, I care about enough to let get in the way of this monumental goal.
The likelihood of me finishing might be pretty slim, but its more about the chase anyway.
Shortly after I was admitted into my college's Spanish program, I changed my DS's language to Spanish. Cuz why not? Then something curious happened: when I loaded up the game I was playing, it loaded in Spanish.
I read the game's manual. I looked over the packaging. I combed through the game's menus. There wasn't a word about the game playing in any language other than English. So, I did what anyone would: I checked to see if it played in any other languages.
And then I checked all my other games... And I checked the games of my local family and friends... And I asked distant friends to check their games...
So here's the information that's resulted from that. Cuz learning language is awesome, and learning language while playing your favorite games is more awesome!
Key: VA = voice-acting {F} = French is an option {G} = German is an option {I} = Italian is an option {J} = Japanese is an option {S} = Spanish is an option {P} = Portuguese is an option (auto) = to change the language of the game, you must change the DS hardware settings (menu) = a menu lets you change the language of the game (code) = pressing buttons in a specific way lets you change the language of the game
- 100 All-Time Favorites {FS} (menu) - SOURCES: pdRydia
- Advance Wars: Days of Ruin {FS} (auto) - SOURCES: pdRydia
- Arkanoid DS {FGIS} (auto) - SOURCES: pdRydia
- Assassin's Creed: Altair's Chronicles {FS} (menu) - SOURCES: pdRydia
- Barnyard Blast {FSP} (menu) - SOURCES: pdRydia
- Big Bang Mini {FGIS} (auto + menu) - SOURCES: pdRydia
- Brain Age 2: More Training in Minutes a Day {FS} (menu) - SOURCES: Kreegs, pdRydia
- Castlevania: Order of Ecclesia {FJ} (code), (menu) - To access the French option: while booting the game, simultaneously hold down L+R+SELECT. This should prompt you with a screen that asks you to select English or Francais. Choose one and then the game continues as normal. The French option ONLY affects text! To access the Japanese option: there is an option to change the VA between E and J under Shanoa's options menu. The Japanese option ONLY affects VA! SOURCES: gamefaqs.com, pdRydia
- Castlevania: Portrait of Ruin {J} (code) - VA only; text is unaffected. CODE: Press A while holding L at any of the main menu choices. You will hear a VA clip confirming the activation. SOURCES: gamefaqs.com, pdRydia
- Chrono Trigger DS {F} (auto) - SOURCES: pdRydia
- Clubhouse Games {FGIS} (auto) - SOURCES: pdRydia
- Color Cross {FS} (auto + menu) - SOURCES: pdRydia
- Dragon Quest Monsters: Joker 2 {FGIS} (auto) - SOURCES: pdRydia
- Dragon Quest IV: Chapters of the Chosen {FS} (auto) - SOURCES: pdRydia
- Dragon Quest V: Hand of the Heavenly Bride {FS} (auto) - SOURCES: pdRydia
- Dragon Quest VI: Realms of Reverie {FS} (auto) - SOURCES: U.S. packaging, pdRydia
- Dragon Quest IX: Sentinels of the Starry Sky {FS} (auto) - SOURCES: U.S. packaging, pdRydia
- Drawn to Life Collection {FS} (auto + menu) - SOURCES: pdRydia, NOTE: This is a compilation, both games will play in French and Spanish.
- Dream Pinball 3D {FGIS} (menu) - SOURCES: pdRydia
- Easy Piano {FS} (menu) - SOURCES: pdRydia
- Final Fantasy IV DS {FS} (auto) - VA remains in English, but can be turned off. SOURCES: pdRydia
- Final Fantasy Tactics A2: Grimoire of the Rift {FS} (menu) - SOURCES: kawaiipikachu, pdRydia
- Garfield's Nightmare {S} (menu) - SOURCES: Sharecrow
- Ghost Trick: Phantom Detective {FGIS} (menu) - SOURCES: pdRydia
- Golden Sun: Dark Dawn {S} (auto) - SOURCES: U.S. packaging, pdRydia
- Grand Theft Auto: Chinatown Wars {FGIS} (auto) - SOURCES: pdRydia
- Guitar Hero: On Tour {F} (auto) - SOURCES: pdRydia
- Henry Hatsworth in the Puzzling Adventure {FGIS} (menu) - SOURCES: pdRydia
- Just In Time Translations {CFGISJ} (menu) - SOURCES: pdRydia, NOTE: C stands for Chinese; you can set the interface language to any of the given languages
- Kirby Mass Attack {FS} (auto) - SOURCES: U.S. packaging, pdRydia
- Legend of Kage 2 (The) {FGIS} (auto) - SOURCES: pdRydia
- Legend of Zelda: Phantom Hourglass (The) {FS} (auto) - SOURCES: pdRydia
- Legend of Zelda: Spirit Tracks (The) {FS} (auto) - SOURCES: pdRydia
- Lock's Quest {F} (auto) - SOURCES: pdRydia
- Looney Tunes: Cartoon Conductor {FGIS} (menu) - SOURCES: pdRydia
- Lost Magic {FGS} (auto) - SOURCES: pdRydia
- Lunar Knights {S} (menu) - SOURCES: pdRydia
- Mario & Luigi: Bowser's Inside Story {FS} (auto) - SOURCES: pdRydia
- Mario Kart DS {FGIS} (auto) - SOURCES: pdRydia
- Might & Magic: Clash of Heroes {FS} (menu) - SOURCES: PoisonRamune, pdRydia
- Mind Quiz: Your Brain Coach {FGIS} (auto) - SOURCES: pdRydia
- My Weight Loss Coach {FS} (auto, menu) - SOURCES: pdRydia
- Naruto Ninja Destiny {F} (auto) - VA remains in English. SOURCES: pdRydia
- Ninja Reflex {FGIS} (auto) - VA changes to target language. SOURCES: pdRydia
- Orcs & Elves {FGIS} (auto) - SOURCES: pdRydia
- Personal Trainer: Math {FS} (auto) - SOURCES: pdRydia
- Picross 3D {FS} (auto) - SOURCES: pdRydia
- Picross DS {FS} (auto) - SOURCES: pdRydia
- Prince of Persia: The Fallen King {FGS} (menu) - SOURCES: PoisonRamune
- Prism: Light the Way {FGIS} (auto) - SOURCES: pdRydia
- Puyo Pop Fever {J} (menu) - SOURCES: pdRydia
- Puzzle Quest 2 {FS} (auto) - SOURCES: pdRydia
- Puzzle Quest Galactrix {FGIS} (auto) - SOURCES: pdRydia
- Rayman DS {FS} (menu) - VA changes to target language. SOURCES: pdRydia
- Rubik's World {FS} (auto) - SOURCES: pdRydia
- Scribblenauts {FSP} (menu) - SOURCES: pdRydia
- Shaun White Snowboarding {FS} (menu) - SOURCES: pdRydia
- Sonic Chronicles {FGIS} (auto) - SOURCES: pdRydia
- Sonic Rush {FGIJS} (auto) - VA remains in English and cannot be turned off. SOURCES: pdRydia
- Sonic Rush Adventure {FGIJS} (auto) - VA remains in English and cannot be turned off. SOURCES: pdRydia
- Soul Bubbles {FGIS} (auto) - SOURCES: pdRydia
- Star Wars: The Force Unleashed {FGIS} (auto) - SOURCES: pdRydia
- Sudoku Ball Detective {FS} (menu) - SOURCES: pdRydia
- Suikoden Tierkreis {FS} (code) - CODE: Hold L+R while booting the game. OTHER NOTES: Manual in EF only, no S. SOURCES: pdRydia
- Super Scribblenauts {FSP} (menu) - SOURCES: pdRydia
- Time Hollow {F} (code) - CODE: Hold L+R while booting the game. SOURCES: enigmaopoeia
- Touch the Dead {FGIS} (auto + menu) - You are prompted to choose a language upon starting the game. The language pre-selected is based upon your DS settings. SOURCES: pdRydia
- TouchMaster 3 {F} (auto) - SOURCES: pdRydia
- True Swing Golf {FGIJS} (menu) - SOURCES: pdRydia
- USA Today Crossword Challenge {S} (menu) - SOURCES: pdRydia
- Viva Pinata: Pocket Paradise {FS} (menu) - SOURCES: pdRydia
- Zenses Ocean {FS} (code) - SOURCES: U.S. packaging, pdRydia, gamefaqs.com
- Zenses Rainforest {FS} (code) - CODE: Hold L+R while booting the game. SOURCES: U.S. packaging, pdRydia
And these are the games that have been checked but play only in English:
#: 999: Nine Hours, Nine Persons, Nine Doors| A: Ace Attorney Investigations: Miles Edgeworth | Advance Wars: Dual Strike | Age of Empires: The Age of Kings | Animal Crossing: Wild World | Apollo Justice: Ace Attorney | Atelier Annie: Alchemists of Sera Island | Avalon Code | B: Bangai-O Spirits | Battleship/Connect Four/Sorry!/Trouble | Black Sigil: Blade of the Exiled| Brain Age: Train Your Brain in Minutes a Day! | Brain Boost: Gamma Wave | Bust-A-Move DS | C: Call of Duty 4: Modern Warfare | Castlevania: Dawn of Sorrow | Challenge Me: Brain Puzzles | Chameleon: To Dye For! | Chibi-Robo! Park Patrol | Children of Mana | Contact | Cooking Mama | Cooking Mama 2 | CrossworDS | D: Dark Spire (The) | Death, Jr. and the Science Fair of Doom | Digimon World: Dawn| Digimon World: Dusk | Disgaea DS | Dragon Ball Z: Harukanaru Densetsu | Dragon Ball Z: Supersonic Warriors 2 | Dragon Quest Heroes: Rocket Slime | Dragon Quest Monsters: Joker | E: Eco-Creatures: Save the Forest | Elite Beat Agents | Eragon | Etrian Odyssey II | Etrian Odyssey III: The Drowned City | F: Final Fantasy Fables: Chocobo Tales | Final Fantasy: The 4 Heroes of Light | Final Fantasy III | Final Fantasy XII: Revenant Wings | Fire Emblem: Shadow Dragon | From the Abyss | Fullmetal Alchemist: Trading Card Game | G: Game & Watch Collection 2 | Geometry Wars: Galaxies | Glory of Heracles | Gunpey DS | H: Hannah Montana | Harvest Moon DS | Honeycomb Beat | Hoshigami: Ruining Blue Earth Remix | Hotel Dusk: Room 215 | I: Igor the Game | Impossible Mission | Infinite Space | Insecticide | Intellivision Lives! | J: Jake Hunter Detective Chronicles | Jake Hunter Detective Story: Memories of the Past | Jewel Quest Mysteries | K: Kirby Squeak Squad | Kirby: Canvas Curse | Knights in the Nightmare | Korg DS-10 Synthesizer | Kurupoto | L: Labyrinth | Legacy of Ys: Books I & II | Legendary Starfy (The) | LOL | Luminous Arc 2 | LUX-PAIN | Luxor: Pharaoh's Challenge | M: Magical Starsign | Mah Jong Quest: Expeditions | Mario & Luigi: Partners in Time | Mario Hoops 3 on 3 | Mario Party DS | Mario vs. Donkey Kong 2 | Master of the Monster Lair | Math Blaster in the Prime Adventure | MechAssault: Phantom War | Mega Man Star Force 3: Black Ace | Mega Man ZX | Metal Slug 7 | Meteos | Meteos: Disney Magic | Metroid Prime Hunters: First Hunt (Demo) | Metroid Prime: Hunters | Metroid Prime: Pinball | Monster Tale | My Virtual Tutor: Reading First to Second Grade | My Word Coach | My World, My Way | Mystery Dungeon: Shiren the Wanderer | N: Namco Museum | Nanostray 2 | Naruto: Ninja Council 3 | Naruto: Path of the Ninja | New Super Mario Bros. | Nintendogs: Dachshund and Friends | O: Okamiden | Over the Hedge: Hammy Goes Nuts | P: Personal Trainer: Cooking | Phantasy Star 0 | Phoenix Wright: Ace Attorney | Phoenix Wright: Ace Attorney Justice for All | Phoenix Wright: Ace Attorney Trials and Tribulations | Pokemon (...Black ...Conquest ...HeartGold ...Pearl ...Platinum ...SoulSilver) | Pokemon Mystery Dungeon: Explorers of (...Sky ...Time) | Pokemon Ranger (...Shadows of Almia ...Guardian Signs) | Polarium | Populous DS | Princess Debut | Professor Layton and the (...Curious Village ...Diabolical Box ...Unwound Future) | Puchi Puchi Virus | Puzzle Quest | R: Ragnarok DS | Resident Evil: Deadly Silence | Retro Game Challenge | Rhythm Heaven | River King: Mystic Valley | Rune Factory (...A Fantasy Harvest Moon ...2: A Fantasy Harvest Moon ...3: A Fantasy Harvest Moon) | S: Shin Megami Tensei: Devil Survivor | Shin Megami Tensei: Strange Journey | Spectrobes: Beyond the Portals | Spyro: Shadow Legacy | Star Fox Command | Steal Princess | Steel Horizon| Style Savvy | SudokuMania | Suikoden: Tierkreis | Summon Night: Twin Age | Super Mario 64 DS | Super Princess Peach | Super Robot Taisen OG Saga: Endless Frontier | T: Tao's Adventure: Curse of the Demon Seal | Teenage Zombies: Invasion of the Alien Brain Thingys | Tetris DS | Tokyo Beat Down | Tony Hawk's American Sk8land | Touch Detective | Touch Detective 2 1/2 | TouchMaster | Trace Memory | Trauma Center: Under the Knife | Trauma Center: Under the Knife 2 | U: Ultimate Puzzle Games: Sudoku Edition | V: Valkyrie Profile: Covenant of the Plume | Viewtiful Joe: Double Trouble! | W: Wario: Master of Disguise | WarioWare (...D.I.Y. ...Touched!) | Windy x Windam | A Witch's Tale | WordJong | World Ends With You (The) Y: Yoshi Touch & Go | Yoshi's Island DS | Yu-Gi-Oh! Nightmare Troubadour | Yu-Gi-Oh! World Championship 2007
(I had help in making these lists. Thanks to VCF forumers: enigmaopoeia, kawaiipikachu, Kreegs, and PoisonRamune. Also to the PAX EAST '11 handheld enforcers, for allowing me to slowly test every game available in the handheld lounge at PAX.)
07 Sept 15 - Added to list 1 - Big Bang Mini; Color Cross; Dragon Quest Monsters: Joker 2; Dragon Quest V: Hand of the Heavenly Bride; Drawn to Life Collection; Prism: Light the Way; Viva Pinata: Pocket Paradise. Added to list 2 - Chameleon: To Dye For!; Chibi-Robo! Park Patrol; Children of Mana; Game & Watch Collection 2; Intellivision Lives!; Labyrinth; Okamiden; Pokemon Conquest; Pokemon Platinum; Pokemon Mystery Dungeon: Explorers of Sky; Ragnarok DS; Rune Factory 3: A Fantasy Harvest Moon; WarioWare: Touched! 22 Oct 11 - Added 4 titles to English only list - Brain Boost: Gamma Wave; Mario & Luigi: Partners in Time; Pokemon Ranger: Shadows of Almia; Rune Factory 2: A Fantasy Harvest Moon. Clarified notes on games whose packaging advertises language options. Added Suikoden Tierkreis to main list.
[img width=309 height=317]http://images.wikia.com/mightandmagic/en/images/5/50/Dreamcast_logo.jpg[/img]
A lot of my gaming friends on the interwebs seem to totally adore the Sega Dreamcast. And to an extent, I've always understood why. I mean, it was short-lived, but it was certainly an exciting period in gaming. It was a console that embraced new things like online gameplay and strange accessories. It was also a dream machine for arcade gamers, with 2D fighters, shmups and racing games galore. But more interestingly it was home to some seriously strange experiments. Games like Seaman, Space Channel 5 and Shenmue. But something kept me away for a long time. It was nothing personal against the Dreamcast, I just didn't feel like I needed another console to collect for.
That being said, I've always kept an eye on Dreamcast news. I always found it an interesting and respectable console. And then something weird happened. I found myself with a considerable amount of retro-store game credit, and nothing in particular to spend it on. And then somebody offered to trade me a Dreamcast for an Xbox which I had saved from a yard sale, but let collect dust for several months. I knew this was it. This was time for me to finally bite the bullet and explore the Dreamcast world proper rather than just read about it.
Continue reading The Sega Swirl
I feel kind of funny writing this. See, I started writing this article about six months ago, when I purchased a 4th Gen iTouch. At the time I was just getting dipping into that iOS had to offer and was not impressed. As far as I was concerned, there was nothing I was interested in outside of a few touch-centric titles (Angry Birds). My iTouch was used to stream podcasts, listen to audiobooks, and a few other choice utilities (organize grocery lists, alarm clock). I found myself disliking long-winded discussions about iPhone/iTouch gaming, and would skip entire podcasts if I felt they focused too much on the platform. Oh how things have changed.
I'm still not sure when it first started, but I found myself downloading random games, sampling them and (more often than not) deleting them, trying to find a happy medium between the style of game played and the offered controls. I felt like a velociraptor in Jurassic Park, attacking parts of the electrified fence to find a weak spot. Okay, that was a bad analogy. How about: I was trying to find my niche. That is better. Now to business.
The word is that I'm getting an iTunes card for my approaching B-day, which I want to spend entirely on games. The plan is to sift through the Games section of the App Store, buying those that catch my eye. I'll test when possible, and give precedence to those that are on sale (saving the names of those I'll have to pass up due to price). What I hope to have is a nice bunch of games to play along with a goodly amount of games to purchase later. I already have about $8 in Apple bucks, so I'll be able to get a few games if I so wish.
Now in the past week I've already picked two games (although I only paid for one). The first is Zenonia 3by Gamevil, an excellent Secret of Mana-type game with a ton of content (four character classes, items to combine, multiple quests, a multi-floor dungeon called the Execution Room, skill trees, and more). There were two versions, paid and free, so naturally I got the free. So far the game is excellent, and the amount of stuff to do is staggering considering the price of the game (.99 cents and free). I cannot recommend this game enough to lovers of the genre.
The second game is Aralon - Sword and Shadow by Crescent Moon Games, an Oblivion-style third-person action/RPG. Naturally with these types of games (as with all touch-screen games, I reckon) there is a question about the usability of the controls, but in this case it is all for naught. The controls are fine (though they would be better on an iPad), and more than enough to get one through the game (or at least the hour that I played). I have to be honest, while there are other Oblivion-style games on the App Store, this one was on sale for .99 cents (down from $4.99).
I've still got a couple bucks (and more coming) so I'll follow the breadcrumb-trail of App Store and Youtube links to find some great games.
[UPDATE] Apparently a bunch of companies in the App Store are having a Labor Day sale, so I'll check those out either tonight or tomorrow. Also, Aralon is back up to $4.99.
1) Ghost Recon Advanced Warfighter (360) 2) Red Dead Redemption (360) 3) Deus Ex: The Conspiracy (PS2) 4) Sonic Spinball (Gen) 5) Gears of War II (360) 6) Front Mission (DS) 7) Halo Wars (360) 8 ) Ico (PS2) 9) Kessen (PS2) 10) Brutal Legend (360) 11) Fallout: New Vegas (360) 12) The Lion King (Gen) 13) Sonic 3 (Gen) 14) OOT/Yoshi Story 15) Deus Ex: Human Revolution (360) 16) Marvel VS Capcom 3 17) Portal 18) Beautiful Katimari 19) Contra (NES) 20) Gears Of War (360)
Time is winding down, and i highly doubt i'm gonna be able to finish...especially with a long work week coming up. I had to cut perfect dark off the list...my cart keeps freezing up every 30 seconds. Brutal Legend is on the last mission and im stuck. Front mission, Yoshi Story/OoT, kessen, and ico are all games im not even gonna try and finish now. But lets focus on what did get beaten since last update
Fallout: New Vegas: If you have ever played Bethsida's other franchise, the Elder Scrolls, picture that with guns and you have fallout. I played fallout 3 for a while...although all i did was kill everything and neglect the story because, well, it bored me...a lot. New Vegas' storyline was amazing by comparison. Hooked from minute one, the killing spree had to wait until i finished...speaking of which...im waiting for the DLC to go on sale so i can keep playing ^_^
Pros: Open world, Great Story, Graphics, Control. Cons: Fighting still doesn't feel ...right
Gears 2:
Brilliant. Play It.
Pros: Everything Cons: Needs more Cole Train.
Deus Ex: Human Revolution: It begs to say that I started the Deus Ex Series with Invisible War for xbox. the case was shiny, and the guy in gamestop said it was good...the price was right and i played it...straight through without sleeping. Eventually i picked up the first game (see above list), played halfway though....then inexplicably stopped. haven't picked it up since.
Human Revolution was different. I preordered it the day it was announced (last game i preordered was Halo 2...i don't buy launch day games) Since it came out last tuesday, Ive been playing it off and on, picking up Dracula X for turbografx CD in between it and work ( and hurricane prep / tornado warnings).
This was by far, the most action packed game I've played in a while. even the downtime between missions doesn't seem like downtime. The storyline twisted more times than my intestines after taco bell. the gameplay was wonderful. The controls took a bit to get used to, but were fluid after an hour or so.
The enemies were a bit stupid at times though...and to hell with the boss fights. NOT FUN!. The philosophical endings left a bit to be desired...and looked like they came straight out of metal gear solid's flashback sequences. It diddnt click that this was a prequel until the after credits bonus however...which makes it even cooler...and drives me to put The Conspiracy in the PS2 after work tonight.
Pros: Stealth, Badass Costume, Storyline Cons: AI, Boss Fights
With some diligent playing, i may be able to slug a few more out before the september 6th deadline (school starts >.>). lets see how it goes....
Till next time
~Neo Official backlog count: 206
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