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Burnout 3: Takedown
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Box Front

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Console: Sony PlayStation 2
Year: 2004
RFG ID #: U-072-S-06890-A
Part #: SLUS 21050
UPC: 014633148336
Developer: Criterion Software Limited
Publisher: Electronic Arts
T (ESRB): Mild Violence , Mild Language

Genre: Racing
Sub-genre: Demolition
Players: 1-2
Controller: Standard Controller; USB Headset
Media Format: DVD x1
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Collection Stats:

  • 145 of 7541 collectors (1.9%) have this game in their collection
  • 12 of 7541 collectors (0.1%) have this game in their wishlist.
  • 0 of 7541 collectors (0%) have this game for sale or trade.

  • Standard Controller, USB Headset, Network Adapter, Memory Card(128 KB required)

From the back of the box:

Shift into overdrive online in full 6-player races.
Create the world's biggest wrecks in Crash mode.

Here is a better description from the manual:

Take anarchic driving destruction on a world tour and experience the pure arcade adrenaline rush of Burnout 3: Takedown. Combine agressive high-speed racing with the ultimate in slamming crash action to boost your way to the top. Take down the competition across the USA, Europe and the Far East. in more than 60 race events or rush all comers with junction-jamming crash event pile-ups. Push it to the next level with five competitive multiplayer modes, and then move the mayhem online to compete against up to five players. Reap the rewards of dangerous drifing, earning crash $ and burnout points to unlock more than 60 hot vehicles, coveted skill trophies, front-page headliners and much more.


Ahh Burnout 3 one of few racing games I have come to love. This is an excellent game and has very few faults For more on Burnout happenings go to Burnout3.EA.com
Oops I forgot to turn the DJ off. Sorry Striker but I don't need you right now.

In all seriousness though that is probably the biggest fault in the game. And it is not that the DJ is annoying or useless like many real world DJ's it is just that sometimes he comes "on the air" to often. There are only three other annoyances with this game.

1)Sometimes if you are riding along a wall you will hit an unforseen outcropping and crash, when you change from brickwall to gate for example. What is so annoying about it is sometimes it will happen sometimes it won't, but it will only occur when the surface your "grinding" on, to use some in-game lingo, changes.

2)If you get put in a position where you have to reverse and get back into the race you would have been better of crashing. Especially if your in a car with a low weight. God knows how many tiems you could spin out befroe you get set. General rule of thumb if you can't get out of a crash completely your beter off to dive right into the wall/other vehicle than slow and try and fix yourself.

3) The cars. NONE of them are liscensed! Although some of them look very similair to real cars. There are 7 series: Compact, Muscle, Coupe, Sports Super, Special and Heavyweights. Every series except the Special and Heavyweights series are set up like this(I will use Compact for the example) Compact Type 1, Compact Type 2, Compact Type 3, Tuned Compact, Modified Compact, Custom Compact, Assassin Compact, Compact Prototype, Compact DX, Dominator Compact. Generally each car has three color variations, these are usually a variation of blue, red, black, white. There are a few exceptions that have more color variations and there are some with none. Those three small problems aside the game is excellent. The game is based more on destruction than racing though. There different styles of racing/destruction you have are:

  • Race your standard run of the mill race. Get from point A to point B by any means necessary. Getting takedowns along the way is sure to help.
  • Grand Prix basically a series of races. You earn GP points at the end of each race depending on what position you place. Basically if you want gold you have to get 2 first place finishes and second place. Anything less and your really reisking getting passed in the points scale. There is at least one race i can think of that was more than 3 tracks but that is one of the last 10 races your going to unlock other than that i am almost positive every Grand Prix is 3 tracks.
  • Eliminator each of these is 5 laps. You start with 6 racers and after each lap last place is eliminated. If your in last the game warns you by beeping and flashing your current position. Don't worry the flashing number doesn't get in your way and the beeping doesn't drive you crazy... well not that crazy.
  • Face-Off which are head to head races, come in first and you win your opponents car.
  • Special Events are opened to someone who has oodles of gold medals.
  • Burning Laps this are the "real" racing is most closely simulated. ith the exception of blowing your car up and getting it back brand new in 3-5 seconds. You are given a time to beat to get a gold, silver and bronze medal. The timer beeps when you get within about 5 seconds of missing one of the medal times. Probably to add insult to injury more than to help you out. I used it as a reset race timer near the end of the game.
  • Road Rage you want to destroy X amount of opponent vehicles to get bronze, silver and ultimately gold, you are given 3 minutes so if you get gold faster than that any other takedowns you get are just going to help on the next unlockable vehicle. These are as fun as the Crash Junctions.
  • Crash Junctions, these can be insanly easy or difficult. They are always fun though. You are given a vehicle to cause as much mayhem as you can. Run it into on coming traffic and get pickups for bonus crash $ and mulitpliers. Beware the dreaded heartbreaker though. It is appropriately named as it cuts your final amount of crash $ in half, yes even if you got a 2x or 4x multiplier. Nothing worse than knowing you could have gotten 1 million+ but ended up with around 125 thousand.

As for graphics they are very well done. The vehicles are awesome the enviroment is well laid out and designed, crashes definately amaze with the explosions and the way the view changes when you speed up is very cool. There is also an added amount of realism as you can experiance snowblindness on some of the levels where the light reflects off of the snow and into your field of vision(Striker warns you about this).

The soundtrack is alright. In my opinion it was a "budget" soundtrack. None of the artists where very big with the exeption of New Found Glory, The Ramons(apparently their song I Wanna Be Sedated was from a CD titled EA Throwback Trax). Some of the artists since the release of this game did get more popular, Local H and My Chemical Romance come to mind, but I think EA was saving their Games Trax budget for the big artists usedNeed for Speed Underground 2. But out of the 44 tracks available there is oniy one I can say I don't really care for.

Replay value is pretty much infinite if you have a network adapter to play online. The cars you unlock throughout the course of the game can be used online or in the Single Event and Multiplayer modes. On the otherhand if you do not have the network adapter the replay value could be much more limited. You will probably find yourself trying to get better times, more money, more takeouts, before you ever complete the game anyways. Actually chances are you are going to have to replay levels to get the Special Event Postcards, Crash Headlines and signature takedowns anyways. If you can get 100% without ever having to replay anything you are a god among men. That being said getting 100% should keep completists busy for awhile as some of the races can be pretty difficult. Especially some of the Special Events where you are using one of the Circuit Racers and if you crash once you are garunteed to get silver/bronze.

This game will enthrall you for dozens of hours. I found myself playing at 2 AM saying "I'll go to sleep once I get a gold on this race. I can deal with 5 hours of sleep". For creating new addict, myself included, and continuing to please those who where already addicts to the Burnout series Burnout 3: Takedown earns a perfect rating on the RFGen scale.

RF Generation Review Score



Console Reg. Type Title Publisher Year Genre
Sony PlayStation 2 United Kingdom S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 U S Burnout 3: Takedown [Greatest Hits] Electronic Arts 2005 Racing
Sony PlayStation 2 U S Burnout 3: Takedown [Demo] Electronic Arts 2004 Racing
Sony PlayStation 2 J S Burnout 3: Takedown [EA:SY! 1980] EA Games 2008 Racing
Sony PlayStation 2 J S Burnout 3: Takedown [EA Best Hits] EA Games 2005 Racing
Sony PlayStation 2 J S Burnout 3: Takedown EA Games 2004 Racing
Sony PlayStation 2 France S Burnout 3: Takedown [Platinum] Electronic Arts 2005 Racing
Sony PlayStation 2 France S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 United Kingdom S Burnout 3: Takedown [Platinum] Electronic Arts Racing
Sony PlayStation 2 Netherlands S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 Sweden S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 Germany S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 Germany S Burnout 3: Takedown [Platinum] Electronic Arts 2005 Racing
Sony PlayStation 2 Spain S Burnout 3: Takedown Electronic Arts 2004 Racing
Sony PlayStation 2 FR, DE, IT S Burnout 3: Takedown Electronic Arts 2004 Racing
Related Games:

Console Reg. Type Title Publisher Year Genre
Sony PlayStation 2 U S Burnout Acclaim 2001 Racing
Sony PlayStation 2 U S Burnout 2: Point of Impact Acclaim 2002 Racing
Sony PlayStation U S Destruction Derby Raw Midway 2000 Racing
Sony PlayStation 2 U S Need for Speed: Underground Electronic Arts 2003 Racing
Sony PlayStation 2 U S Need for Speed: Underground 2 Electronic Arts 2004 Racing
Game Trivia:

  • Rated T for Teen due to mild violence and mild language.
  • This game was produced by Criterion Games in association with Electronic Arts.
  • There are billboards EVERYWHERE in the game that advertise for other EA games that were soon to be released at the time of this games release. The ads are for Battlefield, Need for Speed Underground 2, Tiger Woods PGA Tour 2005, FIFA Soccer 2005 or FIFA Football 2005 depending on which part of the world you are in.
  • When you are in Europe Striker the Crash FM DJ makes referance to the SSX members taking vacations there.
  • Two other SSX 3 referance is when Stryker says "So I hear Mac has set a new best time on the Peak Three Jam. What the hell this is the wrong game!" and "Can you believe this? DJ Atomica just called and asked us to turn down the volume..."
FAQ's/External Links:

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Last Updated: 2018-04-03 15:11:50
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