RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Jan 14th 2016 at 08:00:00 AM by (wildbil52)
Posted under Games, PC Games, Steam, Adventure, Tim Schafer


Broken Age is a beautiful game.  Sometimes you just want to enjoy a piece of art.  I'm not going to open up the "Are Games Art?" can of worms argument, but I can say without a doubt that THIS GAME is a brilliant work of art.

Everyone knows the story of this game, but here's a quick recap if you aren't a part of "everyone": Tim Schafer and Doublefine started a Kickstarter asking for $300,000 to make an adventure game.  The project exploded and they received over $3.3 Million.  The game took a lot longer to make than anticipated, partially because they decided to make a much bigger game than they had originally planned now that they had way more funds than they thought they would.  Instead of a delivery date of October 2012, the first half of Broken Age was available for backers to play in January of 2014, with the second half arriving in April of the same year.  Along with the game, backers were given access to an episodic documentary of the making of the project.  Now that that's all out of the way, let's talk about the game.


Continue reading Broken Age is a Beautiful Game



Posted on Dec 29th 2015 at 08:00:00 AM by (wildbil52)
Posted under Games, PC Gaming, Steam


PC gamers and console gamers have always been at odds, to put it nicely.  Could the Steam Link help with the unification of these two long feuding groups?


Continue reading Could the Steam Link be the Missing Link?



Posted on Dec 15th 2015 at 08:00:00 AM by (wildbil52)
Posted under Games, Steam Games, Xbox One


As a father of two boys under 2 years old, it isn't always easy to find time for gaming but I have played some great games this year.

I apologize for the quality of the pics, I took them off screen and they didn't all come out as nice as they look on my TV Sad


Continue reading Best Games of 2015 Wildbil52 Edition



Posted on Nov 29th 2015 at 09:42:32 AM by (wildbil52)
Posted under Games, Big Games


As the time counter in my Fallout 4 game crosses from 23 hours 59 minutes to 1 day, I'm examining why huge games like this one might scare people off and what we can do in order to play them.


Continue reading The Case for Huge Games



Posted on Nov 15th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Games


It has been a long and interesting process.  I learned a lot and I am very happy with the final product.  Let me show you how I put all of the pieces together


Continue reading Arcade Control Panel Design Part IV: The Final Countdown



Posted on Oct 28th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Control Panel


We have 5 areas to route, some Lexan to cut, a little paint to apply, and there was a slight delay with the artwork.  All in another day's work when designing a control panel.


Continue reading Arcade Control Panel Design Part III



Posted on Oct 14th 2015 at 08:00:00 AM by (wildbil52)
Posted under Gifts, Gifting


Time to update your collection, everyone,  it's time for the RFGeneration Secret Santa v2015.0. RFGeneration's Secret Santa event is a fun and exciting holiday gift-exchange tradition that goes back several years.

For the full list of rules, information, and to sign up, head to the RFGeneration Secret Santa v2015.0 thread located here: 

http://www.rfgeneration.c...15990.msg229936#msg229936



Posted on Sep 30th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, games, collecting


OK, get ready for a long entry.  I had originally planned for this to be a 4 or 5 part series but it's been kicked into high gear to get it complete by the time the RFGen crew descends upon me for the RetroWorld Expo.   A lot of details to go over, a lot of assembly, a lot of art.  Time to settle down for the never ending control panel assembly.


Continue reading Arcade Control Panel Design Part II



Posted on Sep 12th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Games, Control Panel, DIY


We have talked about some of the things you should do when you first pick up a cabinet and we have talked a little bit about monitors and working on them.  Now we are going to talk about the control panel ("CP").  There are lots of important decisions that go into designing them and if you are only going to have one or 2 machines, you had better make the CP count.


Continue reading Arcade Control Panel Design Part I



Posted on Aug 14th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Monitors, Repair, DIY


When dealing with arcade monitors, there are a few relatively easy things that you can do to improve the visual quality and prevent a potential monitor catastrophe.  I'll take you through a few easy fixes and show you one or two that require a little more experience.


Continue reading Arcade Monitor Repair: Flyback, Cap Kit, and Rejuve



Posted on Jul 30th 2015 at 08:55:20 AM by (wildbil52)
Posted under Games, Competition


For this year's RetroWorld Expo, we wanted to have a good mix of games for our first year of tournaments.  We wanted to choose games that anyone could walk up and play, but also those that have a good enough following that we could see some really heated final matches.  We came up with 4 games from the 16 bit era that everyone can play but only few have mastered.


Continue reading RetroWorld Expo: The Tournaments



Posted on Jul 22nd 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Games


So, you finally picked up an arcade machine and you are trying to figure out what to do first.  Let me take you through some of the things you should check and some of the options that you have.


Continue reading So You Picked Up an Arcade Cabinet



Posted on Jun 30th 2015 at 08:00:00 AM by (wildbil52)
Posted under Moar Games, Just a bunch of people who like the games


I recently spent two days at the RetrowareTV table at Too Many Games 2015 in Oaks, PA.  I sold a few things, bought a few things, and helped spread the word about our upcoming RetroWorld Expo this coming October.


Continue reading Too Many Games 2015



Posted on Jun 22nd 2015 at 08:00:00 AM by (wildbil52)
Posted under quality, games, collecting


Nobody is saying that the game, system, or toy that you have isn't cool or that it isn't in decent shape.  All I'm saying is that it isn't "Rare" and it most certainly isn't "Mint".


Continue reading Your Thing is Probably not Rare or Mint



Posted on May 31st 2015 at 11:21:21 AM by (wildbil52)
Posted under video games, bogus


When my parents took us to Toys R Us to buy a new Nintendo game when we were kids, one of my favorite parts of that trip was the drive home.  Holding the game, looking at the label, exploring the detail and nuance of the box and label art, reading each page of the manual, and even checking out the Nintendo Power special offer cards were all part of the experience of getting a new game.  That experience has changed quite a bit over the last 30 years.


Continue reading Why Doesn't it Come With a Manual?


                                                                                                                                                                                                                                               
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