RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Nov 17th 2011 at 11:35:10 AM by (Zagnorch)
Posted under RF Generation, anniversary, miyamoto, power, glove, console, cartridge

Hey now, everybody! 

Here's a poser for you: what is the significance of today's date?

That's right: Shigeru Miyamoto is celebrating his 59th birthday!

(Well, technically, he celebrated it yesterday. Freakin' International Date Line...)

But even more importantly: one year ago today, I signed on with this motley band of lunatics and hell-raisers that is the RF Generation. Somehow I managed to go a whole year without gettin' the banhammer. Which, considering my past experience with message boards, is no small feat. I guess I just wasn't tryin' hard enough...

Never the less, I think it's only fair for me to acknowledge and give props to the fellow 'Generators who have had the greatest impact on me over the last 365 days:


Although I've conveyed my gratitude to him many times over--and not just because I'm trying to stay on his good side--I gotta give it up yet again for Shadow Kisuragi, who effortlessly fielded my endless stream of questions about submissions and DB rules with a high degree of casual professionalism. But best of all, he introduced me to GameCenter CX. And just when I thought I'd never watch a TV show on a semi-regular basis ever again...

Izret101 and Tynstar were also a big help on several of my submissions, so don't think I forgot about ya's.

Thanks to CrabMaster2000's "Unloved" blogs, SingleBanana's Atari 2600 retro reviews, NoiseRedux's shmup recommendations, and Scarper's Game Boy write-ups, my wish list is perpetually full and my disposable income nonexistent. Now if that isn't what friends are for, then I don't know what is.

Special thanks to James, who struck a much-needed blow to my ignorance by letting me know the volume of a proper pub pint, and setting me straight about the whole zee-zed deal.

HungryMoose's console and cartridge cleaning tips proved quite helpful and effective. Though I must admit I balked at a few of them initially. My apologies for doubting you, good sir.

To Blkblskt and Phoenix1967: OLD-SCHOOL OLD-SCHOOL OLD-SCHOOL OLD-SCHOOL NYAH-NAH-NYAH-NYAH NEENER-NEENER-NEENER! Heh.

Oh, and how could I forget ReddMcKnight, RF Generation's most prominent Power Glove proponent? I couldn't, that's how. Perhaps that highly-maligned peripheral isn't "so bad" after all...

Speaking of which: I applaud The Maligned Leon for finding the courage and conviction to kick his vuvuzela habit. You, sir, are made of far sterner stuff than I could ever hope to be... er, made of. Oh, and I'll try to to be a better drunken fill-in for you the next time you head off to "Canadia" for a spell.

I also mustn't leave out ixtaileddemonfox, the first fellow 'Generator I traded with. I'm sending a little something your way in the next couple weeks, so be on the lookout. Consider it an early Christmas present...

And last but hardly least: a toast to Bickman2k, the first RF Generation denizen to invite me to be added to his Yahoo and MSN IM lists. I'm not exactly sure why you'd wanna converse with me outside the confines of RF Generation, but I'm grateful none the less.


Here's to the next 365 366 days. Which, with a little luck, will be eventful in all the right ways...

'Late



Posted on Sep 11th 2011 at 08:45:32 AM by (Duke.Togo)
Posted under Nintendo, Wii, DS, Iwata, Miyamoto, Yamauchi, Yokoi



Nintendo Magic is a book that has a distinct Japanese quality about it. The attitude taken is far from objective, and even downright gushing at times. It looks mostly at Nintendo as a company and business, and spends its time describing the key players of such.

The book consists of eight chapters plus a prologue and epilogue, making it a fairly short read at roughly 200 pages. It is well translated and was written at the height of the Wii and DS bubble, which casts an extremely favorable light on its leaders. It begins by describing the ascension of Wii after the poor showing of the Game Cube, and the process and ideas behind it and the DS. Later the book backtracks to capture some history on Nintendo, focusing mostly on Gunpei Yokoi, his design philosophy, and the Game & Watch. It also spends a chapter giving an overview of Nintendo history from the beginning. Then the book wraps up by coming back to recent happenings and spends a moment discussing the only competitor really mentioned in depth in the book, Apple.

What I enjoyed most about this book is that the author actually got to interview Satoru Iwata, Shigeru Miyamoto, and even Hiroshi Yamauchi. While not heavy with quotes, it does give an intersting look inside that I have yet to see in any other books on Nintendo of Japan. There are even excerpts used from Gunpei Yokoi's book, which is still unavailable in English but has a French translation.

Being a business profile, Nintendo Magic includes the numbers and stats, but also manages to put together a very interesting narrative. For any Nintendo fan, I can't recommend this book enough. For those that aren't, it is still an insightful profile of one of the biggest players in the industry.

Nintendo Magic: Winning the Videogame Wars by Osamu Inoue
ISBN 978-1-934287-22-4


                                                                                                                                                                                                                                               
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