RPG Analysis
    

Posted on Mar 24th 2016 at 12:00:00 PM by (Fleach)
Posted under Review, Firewatch, Indie, First Person, Walking Simulator, Character, Narrative, Games, PC


Many modern, first person adventure games are labelled as "walking simulators," particularly the ones with a narrative focus. This term refers to a game in which players walk throughout the in-game environment without doing much else like engaging in combat or finding collectibles. It's a label that, while superficially accurate, is often applied to a game because players can't decipher much more beyond the surface characters or stories. However, more often than not that couldn't be further from the truth of what these games offer. Take, for example, Dear Esther; it features the final fleeting thoughts of its narrator as his life fades away. It's true that the gameplay only involves walking from one set piece to the next, but what makes the game substantial is the emotions and memories the narrator presents. The walking simulator is the most effective at allowing players to really get into the head of a game's character.

Firewatch, the first game from Campo Santo, is the latest inclusion in the walking simulator category. The fact is that this game offers much depth of character, narrative interactivity, and even some role-playing which can only be achieved by utilizing this unconventional and divisive genre.

MAJOR SPOILERS FOR FIREWATCH CONTINUE
READING AT YOUR OWN RISK!!!


Continue reading Firewatch: Not Just a Walking Simulator



Posted on Mar 6th 2016 at 01:00:00 PM by (Fleach)
Posted under Review, The Count Lucanor, Indie, PC, Mac, Linux, Steam, 2D, Pixel Art, Bach Chiptunes

PC, Mac, Linux

The Count Lucanor, from Baroque Decay Games, is the result of blending The Legend of Zelda and survival horror. It's a combination that's intriguing enough to support the core gameplay, but its execution is only effective for a couple of hours.


Continue reading The Count Lucanor Review



Posted on May 29th 2015 at 12:14:40 PM by (Fleach)
Posted under Opinion, Indie, Games, Bloodstained, Yooka Laylee, Elsinore, Game Development, Kickstarter, Crowdsourcing


Video games are expensive products to make. The multi-million dollar project is not uncommon in the modern game development industry, in fact it's become the standard. It's like proclaiming the cost of production is some kind of bragging right owed to the developer. But now it's become popular to discuss how minuscule a game's team was or how it was made of a six figure budget.


Continue reading Indie is Indie



Posted on May 1st 2015 at 12:26:35 PM by (Fleach)
Posted under Review, Indie, Game, Benjamin Rivers, Home, Horror, Adventure, Choose your own adventure


Jump scares and gore have become commonplace in modern horror games and films, but Home: A Unique Horror Adventure avoids all of that to create a creepy journey full of revelations.


Continue reading Indie Review: Home: A Unique Horror Adventure



Posted on Feb 15th 2015 at 07:00:00 AM by (Fleach)
Posted under Review, Indie, PC, Sandstorm, Daniel Linssen, Downloadable, Short, Atmospheric, Experience

Source: Sandstorm's itch.io page

The sun heads west and the world spins as you make your journey through the desert to Mount Distant.

Sandstorm is a small game for the PC developed by Daniel Linssen with a simple premise. You play a wandering traveler on his pilgrimage to Mount Distant. Nothing is known of your destination, just that you must arrive safely and brave the treacherous sandstorm that obscures your vision.


Continue reading Indie Review: Sandstorm



Posted on Nov 19th 2014 at 11:00:00 AM by (Fleach)
Posted under Review, The Vanishing of Ethan Carter, PC, Steam, GOG, The Astronauts, Indie, Atmosphere, Creepy


There's something eerily wrong in Red Creek Valley and it's your job to piece things together in this atmospheric "weird fiction" detective game.


Continue reading Review: The Vanishing of Ethan Carter



Posted on Jul 28th 2014 at 01:06:11 PM by (Fleach)
Posted under RPG, Indie, Golden Era, Unemployment Quest, Pier Solar, Heart Forth Alicia, Boot Hill Heroes,


There's a current trend in the video games scene to abandon the strict conditions synonymous with large-scale major name development studios in favor of smaller teams that focus on projects they are highly passionate about. This one of the major shifts that's currently changing the way we look at RPGs.

Once role playing games were associated with developers like Square, Atlus, or BioWare, but now smaller teams, some the size of a household family, are making names for themselves. They are the new trailblazers who are defying today's RPG status quo. They are the passionate creators who work on projects that are labours of love. Whether the game is the result of artistic expression or love of the bygone golden era of RPGs, these new names in the gaming market are generating a lot of buzz.



Continue reading IRPG?: RPGs and the Indie Scene, Plus Four You Should Keep Your Eye On


                                                                                                                                                                                                                                               
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Role Playing games are my favourite genre of the gaming library. I feel it is appropriate to take a look at the games that have touched me in my time as a gamer and collector and share them with the community. Feel free to discuss your thoughts, ideas, and challenge my opinions. The conversation is welcomed.
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