koola's little side of the internetkoola's little side of the internet

Posted on Oct 13th 2022 at 09:36:21 PM by (koola6)
Posted under Omnifate, Omnifate, game development, GameMaker Studio 2, music, rush



Omnifate has officially been my longest project.

The amount of hours I've poured into this project has almost outshined my amount of hours on YouTube on Switch.

All jokes aside, I've been hard at work on this for about 4 months now. Although the work on the RPG technically started a year ago, I hadn't really been actually doing anything 'til June 2022 due to various reasons.

Making a game isn't hard, honestly; the biggest problem that I've fixed has only took me 2 weeks.
What I find harder is telling the story you actually want to tell. I've had the idea for making a game since about 2020; it started taking shape in 2021; and now here we are with a demo of the game.
When I've watched interviews with game developers, the number one thing I hear is to keep it small. It is incredibly hard to control your excitement about such a project, so you'll often get carried away doing things related to the game, but not working on the actual game.



OMNIFATE has been a big passion project. I'm not really intending to profit off of it.  My goal here is to create a game that I would want to play. I want to see more Earthbound-style games, so I'm making one. If anybody disagrees, that's fine.

So far, development has had its hurdles, but I'm really liking how it's coming along.


Composing the music for OMNIFATE has been really fun, too. In my head, before July 2021, I thought that if anything were to be completed and music was to be done, I would have music commissioned by someone like C418.  But since I composed Wurly, I've been composing my own music and had a better appreciation of video game soundtracks. I've been told by a lot of people that my music is really well done. (Shameless plug but check out my music on Spotify or wherever you stream your music.)

I've been koola, and I know. I made this article way too late.

(Number of bugs: 348,973 and counting...)



Posted on May 23rd 2022 at 08:33:50 PM by (koola6)
Posted under Omnifate, Omnifate, game development, GameMaker Studio 2, music

So I was lingering around RFGeneration not really doing anything, and I realized that I had not shared anything about Omnifate with RFGeneration since August. A lot has happened since then.

Let's start with some of the more influential stuff. I switched to making Omnifate an RPG, as I noticed that most of the story elements I wanted to have would fit better in one. I've been composing music as I come up with the story, and just overall composing for fun sometimes.

I have acquired the services of an artist. Her pen name is Raini, so that's what I'll call her for the rest of this. Raini is very helpful for Omnifate and makes anything I draw look 10x better. She draws in this anime art style that just oozes joy out of me when I see it. Seriously, I hope she pursues this as more of a career.

Next, I'm working on getting a demo with at least the first bit of the game in it in the summer months.

Coming up with a good story is a really hard thing to do. I don't want to plagiarize, but I also don't want to include no standard RPG tropes, so I've just been working out the story in my head as I go.

Overall, development is coming along better.

I've been koola, and Omnifate is coming as soon as I can finish it. Please stay tuned.

(I really have to fight procrastination.)



Posted on Jul 22nd 2021 at 07:07:36 PM by (koola6)
Posted under Omnifate, Omnifate, game development, Unity,

It's been a while since my P5R article, so I felt like I should give a bit of an update. I'm making my own game!!! It's being made in Unity using C#, and, while I do not enjoy developing it, I do enjoy the satisfaction I get from completing a feature. I've started a group to help me make it, namely Lekooliatris Games, however, I make the game for the most part. One member helps with debugging my code, which is very nice. I've even made some music for it! You can listen to it on Spotify and YouTube, in a week from when this is being posted, (will update when it goes live), and...

...Well. I got a bit too excited there, didn't I? Let's rewind a bit. This all started upon the reveal of Game Builder Garage, (which I'm going to make an article about sometime) which kind of got me excited to make a game in it. I started thinking, "How would I go about this without some sort of group?" and that's when I got to work on setting stuff up for Lekooliatris Games. I came up with the name for the group randomly in my head, funnily enough. After everything was said and done, I wondered, "What's this sort of thing without any games?" So I started it. Not in Game Builder Garage, but in Unity.

I've added and added to that project, until I remade it with less hardcoding and better code.

So, "what is this? How do I get it? When is this release date? Tell me the name of the game already!"

Well, I'll answer those questions individually.

"what is this?" It is a 2D, pixel-art, indie, New Super Mario Bros - style platformer.

"How do I get it?" It's not released yet, so you can't get it yet. However, you can download the PC and Android prototypes right now! https://omnifate.fandom.com/wiki/Prototypes

And finally, "Tell me the name of the game already!" Another thing I came up off of the top of my head, Omnifate.

*probably spoilers, I do not know yet, read at your own risk*

I plan to have a sort of multi-ending system, and at the end of the game someone reviews all of your actions and gives you your "Omnifate"; you also earn a fitting achievement for that ending.
(Yes, NieR already took that. I know.)

*you are good now*

This is going to take an extremely long time to come out, probably more than a couple years, but I will be releasing prototypes and alphas and betas for it.


                                                                                                                                                                                                                                               
This is koola6's Blog.
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Welcome to my little side of the internet! This is where I post game reviews, video-game related things, and stuff about MY game, OMNIFATE. Expect a new article about every month; sometimes I post more than once in a month or take five-month long breaks.

(The schedule is a guideline.)


:)
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