koola's little side of the internetkoola's little side of the internet

Posted on Sep 9th 2020 at 09:09:11 PM by (koola6)
Posted under how to forget how to live losing your mind to a 15 dollar puzzle game., the brilliance of, baba is you

Welcome to the first of a series called The Brilliance Of! In this series I plan on showing my favorite ames and reasons why you should play them!

Baba Is You is a puzzle game. Now, before you go click off this article, I didn't like puzzle games either, until this game led me to explore the genre again. Baba Is You is a 2D box-shover puzzle game, but it gets more advanced than that. In the game you control a character named Baba. I couldn't find good art of this guy online. Sorry. So, like I said, this game is a box-shover. You move this Baba around (the developer puposely made the character a blank slate [I will admit it does look like a sheep though]) and move rocks.

                                                                       here's my first
                                                                   SPOILER WARNING

If you plan on playing this game, here are the links:
Nintendo Switch: https://www.nintendo.com/...etail/baba-is-you-switch/
Steam: https://store.steampowere...m/app/736260/Baba_Is_You/
Developer official website: http://www.hempuli.com/baba/

Ok, now back to our SCHEDULED PROGAMMING, in this game, the rules of the game are actual blocks that can be pushed around. For example, WALL IS STOP is a rule that is used commonly, meaning that you can't go through walls. Another one used commonly is ROCK IS PUSH, meaning that by holding to rocks, you can move them one tile per turn holding to them. BABA IS YOU meaning that you control Baba. The last one of the bunch is FLAG IS WIN, meaning that if you touch the yellow flag you win the course, meaning that you get one flower added to your total and unlock the next PATH in the set of the world you're in. Now, by pushing these rule blocks into other sentences, such as WALL IS PUSH, FLAG IS STOP, ROCK IS YOU, and BABA IS WIN. These sentences act like their usual counterparts, too.


                                            Congratulations, you just unlocked another
                                                                SPOILER WARNING

     Seriously, if you haven't played the game and intend to, it's probably in your best interest to
                                                          not read beyond this point.


After playing the game for a long period of time, you'll start to realize that everything can be interacted with in this way. From the characters to the collision to the way game works to the levels entirely, everything can be interacted with. And there isn't a difficulty spike, either. Every time you step into another area or world, they introduce a new concept and they build on difficulty over the course of the world or area. The developer, Arvi Tekari (Hempuli), says that the way he does this is he'll take a concept and create a level, then work backwards from the solution to create a fun and enjoyable experience for the player. This game made coding, in part, seem much more fun to me then before. And, coding is fun, by the way. I know that now after, let's see here, 5 hours of coding.

                                                              GNINRAW RELIOPS
                                        I'd recommend reading this before purchasing the game.

In other areas, Baba Is You will still excel. The music is perfect. It's my second favorite video game music. It is a treat to listen to. Baba Is You is great for the price, too.This is the best game you can get on Switch for $15. It even sometimes goes on sale!


This was a pain to make, but worth it.


                                                                                                                                                                                                                                               
This is koola6's Blog.
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Welcome to my little side of the internet! This is where I post game reviews, video-game related things, and stuff about MY game, OMNIFATE. Expect a new article about every month; sometimes I post more than once in a month or take five-month long breaks.

(The schedule is a guideline.)


:)
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