You know, I hear that Samba de Amigo is coming out for the Wii soon. Might be coming out on September 23 of this year in the US. Should be a lot of fun, but then I am a biased source. I love rhythm games. Probably now my favorite genre of games, either that or Sims, and Samba De Amigo is a quality experience, well, at least it was on the Dreamcast. Fortunately for those of you who never played it on a Dreamcast, it is coming out on the Wii, and it's coming out soon. Personally, I am enthralled by the thought of playing this game, I hope you will be too after playing this mini game, located after the jump.
There is this rather quirky Japanese developer that goes by the name, Skip, Ltd. Stateside, you might know them as the developer of the Chibi Robo series. If you follow the Japanese scene also, you may know a bit more about them. In fact, most of their games have been released only in Japan. It's a real damn shame. You know, they developed many of the Bit Generations Games. These small, quirky games are sort of like the Wii Sports and Wii Play for the Game Boy Advance, but cooler. Way cooler. Of course, such is to be expected from the former Square employees, people who may have worked on one of the Best Games Ever, Chrono Trigger.
So, Skip really hasn't seen many releases Stateside aside from Chibi Robo, and it's a shame, a real damn shame. We've not only missed out on the Bit Generations series, but also other interesting and quirky games like GiFTPiA, a GameCube Game where you as the main character have to earn back your honor. It's a real interesting, and unique, game. Sadly, it's Japan only, and that pains me.
Skip has a new project, and I imagine that if you follow the gaming blogs at all you probably know what it is. The title is called Captain Rainbow, and aside from looking like a homoerotic fantasy, it looks pretty damn amazing. You play as a super hero, Captain Rainbow, who does all types of heroics on an island filled with washed up Nintendo Characters. The concept is absolutely genius, and given the track record, I bet it doesn't come out here. Very, very sad.
I remember a time and place when people who were asking for more storage space for the Wii were "geeks and otaku". I remember being very displeased by this statement of arrogance, and may have callled someone an ass. Whoops. Turns out that while in Europe people asking for more storage are "geeks and otaku," a different tune is being spun stateside.
Apparently, Reggie has a different story about the plight of the Wii Gamer, that, or he and Laurent are on totally different pages. See, Reggie says that while they have nothing to announce now, they are in fact working on a storage solution of some sort, and are aware of the situation. Huh. You don't say, Reggie? Furthermore, Reggie acknowledges that the problem extends far beyond "geeks and otaku":
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From an Americas-centric perspective, here is the reality we see. We have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis? As we continue to have things, as you point out, like ‘Mario Kart’ that has its own channel when you’re playing from an Internet perspective, we’re just making this challenge tougher and tougher. So in our view this is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it.
So, the storage problem is a problem? OH NOOOO! What are we going to do? Nothing has been announced, and there are games with DLC coming out soon. I need my Samba DLC! Please Reggie save us!
Seriously, though, this issue is sort of laughable. Let us actually use the SD cards we actually bought. Lots of storage there. Oh that's right, you're afraid of piracy, Nintendo. Perhaps you could code encryption? The truth is that holding out forever won't solve the problem, and the casual gamer isn't going to want to spend a crapload of money to fix the storage issue. So, for your sake, I hope you can find a marketable solution, and find it quick.
As you may or may not know, I tend to be skewed towards the world of Nintendo. I grew up on Nintendo, I supported Nintendo up to the Wii, and once the Wii was released Nintendo decided to defecate on every member of the Nintendo old guard and try to appeal to that elusive casual gamer. They’re doing a great job, they really are. Meanwhile, I really, really want LittleBigPlanet, and well, we all know what system that is on. But yes! The Nintendo Connection! You see, the Wii has the dubious distinction of being home to more crap than one can shake a finger at. Strike that, one hundred billion fingers. The more depressing thing is that people are buying this stuff. It’s really, really disappointing, and I’ll tell you why.
It seems as though some of you are pretty excited. Personally I am excited. It's certainly a throw back to retro roots, with graphics meant to imitate the original NES Mega Mans. In short, it's pretty damn cool, and hopefully the game play comes through. Time shall tell in that regard.
I imagine most of you expect Capcom to release this on all console digital distribution formats. Certainly, I sure did. You might notice that I said did. Yeah, about that... Kotaku and Ars both though have some troubling news. It appears that for you Sony and 360 Owners, Capcom currently does not desire your money, as it says that Mega Man 9 is only in development for WiiWare. Wow, that's a... shocker.
To mark this development, it's time to bring out the OH NOOOO! Otter. I imagine that lots of you really would like the opportunity to get this game, but have found their prospects of getting this retro odyssey somewhat... dashed. Perhaps Capcom has been misquoted, and meant to say it'll come out for other systems later. Perhaps they really meant what is being reported by folks like Luke Plunkett. You know, he writes for Kotaku, so he is part of that bunch of respectable game bloggers, so they wouldn't wrongly state something, would they? Well, regardless, the OH NOOOO! Otter feels your pain. Since I can't feel your pain because I own a Wii, at least the OH NOOOO! Otter can.
You know, I thought the "Mega Man 9 will be done in 8-bit graphics" was an exaggeration. Something... lost in translation. Those things happen. That's why we say crazy Japanese translations like "SUPER HAPPY CRAZY FUN TIME". But you know, Mega Man 9. Wow, was it for real? Surely someone was jerking our chain, Capcom would never go back to revisit a class style of game, would they? Eh? EH?
WRONG! Turns out Mega Man 9 is very, very real. Complete with robot masters like Magma Man and my personal favorite, Concrete Man. More importantly, they weren't lying when they said it would be in 8-bit graphics. It really, really is. A part of me is saying WTF, while the other 4/5 says "Holy shit that's awesome!" Seriously, absolutely awesome, like "I AM BUYING THAT" awesome. Truly, Mega Man 9 has the potential to be quite the throw back to old school Mega Man. Here's to that. By the way, pictures can be seen at Kotaku
Wow, this is sort of sad. Nights, the game that a lot of fans asked for, came out, was declared mediocre, and now can be found new for $2.99. Of course, you have to live by a Meijer, which for those not in the know is a nicer, Midwest version of Wal-Mart. I have one three minutes from my house, and there is another Meijer probably 10 minutes from my house, if not less. Will I go out of my way to get this game on the cheap? Nah, that's alright, the game didn't really interest me, but perhaps you are and you live near a Meijer. If that is the case, then go buy your game on the cheap.
Did Nights really do that poorly? I've heard it sold 100000 copies, which is more than some other games, like Boom Blox. Does it deserve the $2.99 price tag, or is Meijer giving this game the shaft? It might be on clearance now, but regardless, this price tag is almost disgracefully low. Someone must have it out for this game at Meijer HQ. Perhaps their son told them it was stupid. That's just too bad.
Also, before you ask, no, I am not going to go buy the game for you.
You know, I happen to live in Cincinnati. It’s sort of an advertising / marketing Mecca. That’s bound to happen when Procter and Gamble happens to be based in your city. You know, Ivory Soap, Tide, Pringles, Gillette, Old Spice, Febreeze, etc… that company. Not to mention all of their recent divestures, we are home to the company who spends lots of money on their brands. In fact, they spend the most money of any company. So, certainly, we in Cincinnati have a company who knows how to do things right. God bless P&G. They make Cincinnati proud.
Some companies try very hard to be good at advertising. They try very hard to project an image. They’re so good that they do so at the expense of royally ticking off their old fan base. Nintendo seems to be that brand. It’s sad though, as they try to be just like Apple, but that’s hard when you have people like Laurent Fischer.
Nintendo seems to be creating a niche market for ultra violent games, or at least games more violent than would have been seen on the GameCube. No More Heroes was amazing, and if you haven't played it you should check it out. Blueberry Cheese Brownie, anyone? What about Manhunt 2? Sure, it's (apparent) crap, but it's still super violent. Other violent games? Well, I can't think of any, except for one more that was just announced.
Turns out Platinum Games has a Wii title coming out called Mad World. Platinum Games, does that ring a bell to anyone? No? How about Clover Studios? In the mighty progression of development houses, it goes Clover -> Seeds -> Platinum Games. So, Platinum Games essentially created amazing games like Okami and Viewtiful Joe. I hope that you've played those games, especially Okami. Okami is everything that Zelda should have been. Too bad the Wii version of Okami doesn't make any references to the original developers, since one should always give credit where it is due, and well, Clover Studios created a masterpiece.
So, yes, I digress. There is a new game coming out from Platinum Games fort the Wii. It's called Mad World. Styled much like Sin City. It looks beautiful, and very violent. I urge you to do yourself a favor and check the game, after the jump. Be Warned, it's very violent.
Some of you may be die hard haters of other game consoles besides the ones that you own. For others, you might be such a fanboy that you need be reminded of reasons why you should curb your enthusiasm. Fortunately for you, Gamesradar wishes to fan the flames of console bashing during its hate week, where they harp about why you should hate everything. Thank God for that too, because I certainly could not think of my own reasons to be spiteful about the console manufacturers.
Shall we check out these videos? Because I am a nice guy, I'll start out with the company I tend to support heavily (aside from my latest Cynical Gamer piece), Nintendo. You can find Sony and Microsoft after the Jump.
Let's not kid ourselves. I really like music / rhythm games. As such, I really like games like Guitar Hero. So, when the next Harmonix game was announced and it was Rock Band, it was pretty damn exciting. Then, there was the revelation that the game was only coming out for the 360 and PS3, which made baby Jesus cry. I myself, was one sad panda. The pain was lessened a bit when I saw the associated price tag, but the game still was amazing, and deep down, I still wanted it.
Fortunately, Harmonix announced that eventually Rock Band would be coming to the Wii, and that was about it. No price, no release date... nothing other than that the game was coming to the Wii. Well, that's nice, but I want more concrete information. The Wii owners want more information. Would it be expensive like its brethren, or would it be slightly more affordable? Would it be a quick cash in like Guitar Hero / PS2 Rock Band, or would the content be more like the 360 / PS3 versions? Most importantly, when would it be coming out?
Well, there is a release data and price for the Wii version. June 22, 2008. $170. Price, not too surprising, but hey! We now have a date. Additionally, it will be a "Special Edition", with 63 songs, including 5 bonus songs. Oh boy, I can barely contain myself. Yay. Seriously.
So, the burning question of will this game be a gimped version like the PS2 version, or will the game be like the 360 / PS3 version has yet to be answered. Certainly, my excitement will either fall or rise with that announcement, and I can't wait to hear more about this version of the game.
So, Nintendo Wifi Connection. It sucks, really, really hard. Don't kid yourself, if you are looking for a competent online service you certainly will not find it in the land of Nintendo. Just hearing the words "Friend Code" is like listening to a teacher use her fingernails against a blackboard. It simply is not a nice thing, I tell ya. For a company leading the pack in sales, they certainly have no idea how to capitalize on the burgeoning market of digitally distributed content.
So, what is this I am hearing about Wii Pay and Play? An upcharge for online? Perhaps, but right now we just don't know. What we do know is that Wii Pay and Play will be collecting money for "services that will adapt flexibility". What the hell does that mean? Kotaku speculated, so will I. It sounds as though Nintendo wants to print more money. More money that it does not need. So, perhaps they want to screw you, John Q. Consumer. Do you enjoy getting screwed? Personally, the thought of being raped by Nintendo does not entice me.
Perhaps Nintendo will wow us with something that is truly amazing. Show us what you mean, Nintendo, rather than being ultra cryptic about things. Show us that you are going to use this "system" for something awesome. Given your track record in the world of digital distribution and online gaming, I somehow seriously doubt it.
Check it out. Activision comes through. Did you find yourself ticked off by your Mono Experience known as Guitar Hero III for the Wii? Did you fill out the pre-claim form on Activision's Website? If you did, start checking your mail. You might be getting the above form and a prepaid, address envelope in the mail. Send in the disc and the form (click the above image to see it in its full glory) and you'll have a not so mono experience in 3-4 weeks.
Have not yet filed a claim? Do so here. Kudos to Activision for staying true to their word.
You may have noticed that the average Wii game tends to... suck in the graphics department. How the hell is it that the most graphically taxing game for the Wii is Super Mario Galaxy? Certainly, that games looks nice, but they can do better. Too bad then that the Wii is land of shovelware and crap. Fortunately for those us that do own the system, there are a few diamonds in the rough. While they might not be the most graphically amazing thing out there, they do excel at one key thing - they are fun.
So, yes, Factor 5. They are working on [SECRET UNNAMED PROJECT NAME GOES HERE]. Some people think that it might be a new Kid Icarus. That would be pretty damn cool. Others though, think it might be on the level of Lair, which from what I heard is a graphically amazing, yet horrible experience. Things didn't turn out too well on their first outing on the PS3, but hey, perhaps could be better with their Wii outing, right? Right?!
Anyways, Julian Eggebrecht, the president of Factor 5, had a little chat with IGN. Turns out, we have some new, interesting information. Sure, it has nothing to do with what the game is, but everything to do with the graphics:
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Whatever we're working on will at least blow you away in a lot of the technical aspects. We're really trying to do everything to squeeze the maximum out of the machine
My my yes, better graphics, better technical aspects? Neat, but what does that mean? Face it, from a technical standpoint, the bar is rather low. Will they blow the bar away, or will their technical advancements just surpass the current technical marvel, also known as Mario? Time will tell, but there is also this fun tidbit from Julian:
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Although we're going to use everything for what we have in development, I think the pointing stuff is probably the biggest innovation which we're working on right now.
Again, the bar is quite low, but who knows, Factor 5 in the past made great games, perhaps they can pull off something amazing. Certainly time shall tell, and if we're lucky we'll know something more next week with GDC about to ramp up.
Hey there, name's Dave. I run this here site. I am generally a bright cheery fellow on this site. However, if you know in me in real life, I am the ultimate cynic. Doom, doom, and doom. So, I've decided on occasion to treat you to my brutally honest, cynical side. Friends that personally know me may get a kick out of this, while others may be infuriated with the statements I have to make. So, sit back, relax, and enjoy my spin.
I wrote this lovely review of No More Heroes. It's a nice game. Seriously. However, reading through comments I see comments belittling the game because it has "waggle". Well, la de da. I hate Halo because of its control. No thanks. There is one difference though - I've played Halo. Sure, you may not enjoy the "waggle" motions that get old (see Zelda), but trust me, this game is nothing like Zelda. The game makes "waggle" fun and rewarding. Finishing moves are completed via the "waggle," and to be honest, it's executed well. As are throws and wrestling moves initiated by "waggle." Never before has the "waggle" felt so good. I may even go so far as to say that the waggle of No More Heroes is better than that of Zack and Wiki. But, I digress.
I can't help but think that people who attack the motion controls of the Wii have some type of ulterior motive. Motion control, if executed properly, can be done really well, such as in No More Heroes or Even Mario Galaxy. It can also be piped into a shovelware title, and made to exhibit behaviors inherent of crap. Similarly, the same can be said for other systems. Do I look to play sims or RTS's on a console? Hell no. But look, there are games like the Sims or Theme Park World, and soon to be Halo Wars. Give me a computer to play these genres on. Even games with "normal" control can suck. Do I need to start naming shitty games with normal control? Nah, you're all smart, I bet you can think of your own.
Don't get me wrong - the Wii is currently the home of shovelware and crap. However, there are those gems in the landfill. In time, the frequency of these gems may increase, but who knows. Certainly it is a worrying thought for anyone who owns a Wii and also wishes for more than Casual Crap. The DS eventually became great, I certainly hope the same for the Wii.
So, those who dismiss motion control as "waggle," why? Did you get burned out on the Wii by playing too many crappy games, or do you possess inherent fanboyism? Maybe you're just getting old. I hear that as you age you get more resistant towards new ideas, perhaps that's it? Can you hear your bones rattling? That might be it.
Do yourself a favor. Take a deep breath. Think about why you hate or love motion control. Can you change your view of motion control? Are you willing to change your view? Perhaps you will as more good games are released with motion control. There might be a few you enjoy. All I know is that I feel bad for people like Suda51. Great concept and execution, dismissed for its "waggle". Certainly, a shame.
This is where my thoughts go and are never heard from again.
Well, maybe not, but this is the repository for all of my published thoughts and rantings. It'll make my day if you find at least 10% of it amusing and enjoyable to read.