Since I drive for my job, I listen to podcasts like crazy. If I were Luke Skywalker, I might say, "I listen to more podcasts than you could imagine."
Tech News Today talked about the pre-reveal/speculation-news, most of which is covered in the little blurb Link41 put up, somewhere in their 45 minute long podcast:
http://twit.tv/show/tech-news-today/741Major Nelsons podcast, the official xbox thingy, talked about it today. As they are part of xbox, they don't talk about anything speculative but they do talk about it:
http://majornelson.com/ca...4/26/show-473-xboxreveal/The most important "news," which is all speculation and crazy talk at this point, is that the "online all the time" requirement is not a blanket statement. Each publisher gets to decide if their game requires a constant internet connection.
I wonder if this means Microsoft/xbox/343 games will have that requirement and very few others? If it will be prevalent at first and then publishers will give it up as we get further into the life cycle of the console? If we will see very few games with that as a necessity to play?
For me, I won't buy any game that relies on a internet connection to play. Who's to say that a publisher won't turn off the sever a few months in on a game that doesn't sell well? Even if the game does sell well, what about 10 years from now, when me, as a collector, wants to fire up the game again? Will the connection still be there? Say the publisher releases an update which frees the game from the "always on" requirement but goes out of business a few year later. Where does that leave you a few years down the road, with a "new to you" console but nowhere to get the latest update?
Ugh, I wonder where we are headed. I like new games and old games, but I like to think there is the possibility I can play the games 60 years from now. I wonder.