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RF Generation Message Board | Gaming | Video Game Generation | Batman Arkham Knight: Batmobile Edition Cancelled 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Batman Arkham Knight: Batmobile Edition Cancelled  (Read 1685 times)
Addicted
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« on: June 17, 2015, 02:57:52 PM »

So the Batmobile edition has been cancelled across all retailers. I wonder how bad the quality of the statue was?

http://www.purexbox.com/n...tmobile_edition_cancelled
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
slackur
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« Reply #1 on: June 17, 2015, 06:56:45 PM »

I am disappoint.

Seriously, I was really looking forward to both the game and the Batmobile. Ah well.
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Keelah se'lai
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« Reply #2 on: June 17, 2015, 07:54:00 PM »

Yeah, it seems that they may have misjudged the target audience on that one...
[img width=615 height=461]http://www.bromygod.com/wp-content/uploads/2013/10/batmobile_fails_010_10082013.jpeg[/img]
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slackur
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« Reply #3 on: June 17, 2015, 08:50:24 PM »

But it transformed!  Also, that Batmobile would get even more use around our house.  We have a generic red fire-truck one that already does. Smiley
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Keelah se'lai
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« Reply #4 on: June 18, 2015, 09:44:22 AM »

Head's up, Walmart still has the Batman Statue LE available (sold out everywhere else I know of) if folks are still looking for a replacement. *raises hand*
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Keelah se'lai
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« Reply #5 on: June 24, 2015, 03:11:10 PM »

I'm a little bit worried about Arkham Knight. I loved Arkham Asylum. Arkham City was great too. Arkham Origins didn't bring anything new to the table though. And in retrospect Asylum and City were quite similar too. Why would Arkham Knight be any different?
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Addicted
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« Reply #6 on: July 09, 2015, 12:54:40 PM »

There is an analysis of the PC versions problems here:

http://steamcommunity.com...ons/0/523890046870624615/


The fundamental problem is actually the sheer volume of texture data in this game, and the game's design decision to "never show loading screens." Slower hard drives such as those found in consoles or many PCs will feed the engine texture data at a reasonably managable rate, but new fangled SSDs can overwhelm the engine with textures and cause hitching and crashing if something's not slowed down.
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
blcklblskt
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« Reply #7 on: July 10, 2015, 07:35:48 AM »

I'm a little bit worried about Arkham Knight. I loved Arkham Asylum. Arkham City was great too. Arkham Origins didn't bring anything new to the table though. And in retrospect Asylum and City were quite similar too. Why would Arkham Knight be any different?

Knight is more similar to City than Asylum. There's nothing that groundbreaking in the game, aside from the transforming batmobile/tank thing. Overall, if you enjoyed City/Asylum you'll likely enjoy Knight as well. The game looks gorgeous as well.
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