RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Apr 30th 2017 at 08:00:00 AM by (singlebanana)
Posted under gameroom, photos, games, consoles, OMG


Based on the popularity of our series, The People of RF Generation, I thought that it might be nice to not only learn more about our members and their collecting history and habits, but also about their game rooms!  Members will not only answer questions about their game room or gaming area, but will also give us a glimpse of their setup in pictures, or for the more adventurous, in video format.

The success of this series will rely on all of YOU, our members.  I am currently looking for (1) a catchy title for this series, and for (2) volunteers who are willing to provide us with a visual slice of their gaming lives.  I'd also like (3) suggestions as to what questions each member will be asked about their game room, so be sure to get these ideas in as soon as possible!

**if you would like to share your collection with the other members here at RF Generation, please send a PM to singlebanana and maybe one month your gameroom will be featured on our front page**



Posted on Jan 5th 2017 at 08:00:00 AM by (zophar53)
Posted under Games, Top 10


Rabble rabble rabble, 2016 was a dumpster fire of a year and I'm glad that it's over.

Ok, now that I've gotten that out of my system, I'd rather focus on the positive, because the fact of the matter is that on a personal level, 2016 was actually a pretty great year for me. Not perfect, of course, but one in which I did some travelling, including a nice long vacation to see some family in Phoenix I haven't seen in years, and some road trips for concerts and other things. I had an unexpected career change that has so far turned out to be a wise and vindicating move. I was able to find the time to read a lot more in 2016, which is definitely my other great love aside from games. And finally, I bought a nice, new gaming PC and have been loving falling victim to more Steam sales just to see what games I already own look like on a big, beautiful monitor. I didn't get nearly enough time in for gaming as I was hoping for this year (as I seem to say every January these days), but continuing the trend from 2015, there were a ton of fantastic games released in the last 12 months. As I look over the list of games I had the most fun with this year, there's plenty of older titles not listed here that I only just recently discovered for the first time, and even more that I hope to catch up with in the next few months.

The last thing I think is important to mention is that 2016 was, at least for me, the year VR finally sold me. The software is still trying to catch up a bit in terms of making fun, compelling, long-term experiences, and the high price point isn't quite enough to make me shell out for anything more than a Gear VR just yet. However, between my own limited experience and what I've heard and seen from people I've come to trust, the concept of VR in 2016 is finally coming together. It truly can be as immersive and believable as people say, all we need now is that killer piece of software and a tad more affordability to bring it all together, and I can't wait to see where things go from there. So without further ado, let's celebrate some great games!


Continue reading My Top 10 Games of 2016



Posted on Jul 29th 2016 at 02:42:45 PM by (wildbil52)
Posted under NES, Games, Emulators


Video game collectors, as a kind of purist rule, don't like emulators...that is unless Nintendo wants to sell us one, then we're cool with it.  The recently announced NES Classic Edition will be here before you know it and I suspect that most Nintendo fans out there will do their best to pick one up.  Let's take a look at some of the details.


Continue reading NES Classic Edition: The Nintemulator



Posted on Apr 6th 2016 at 08:00:00 AM by (wildbil52)
Posted under Expo, Games


RetroWorld Expo returns for a second year with a 2 day event.  RWX is a celebration of classic and retro video gaming that also embraces tabletop gaming, modern video gaming, homebrew gaming, anime, action figures, comic books, cosplay, arcade machines, and much more.


Continue reading RetroWorld Expo 2016 October 15th-16th Wallingford, CT



Posted on Mar 24th 2016 at 08:00:00 AM by (Fleach)
Posted under Review, Firewatch, Indie, First Person, Walking Simulator, Character, Narrative, Games, PC


Many modern, first person adventure games are labelled as "walking simulators," particularly the ones with a narrative focus. This term refers to a game in which players walk throughout the in-game environment without doing much else like engaging in combat or finding collectibles. It's a label that, while superficially accurate, is often applied to a game because players can't decipher much more beyond the surface characters or stories. However, more often than not that couldn't be further from the truth of what these games offer. Take, for example, Dear Esther; it features the final fleeting thoughts of its narrator as his life fades away. It's true that the gameplay only involves walking from one set piece to the next, but what makes the game substantial is the emotions and memories the narrator presents. The walking simulator is the most effective at allowing players to really get into the head of a game's character.

Firewatch, the first game from Campo Santo, is the latest inclusion in the walking simulator category. The fact is that this game offers much depth of character, narrative interactivity, and even some role-playing which can only be achieved by utilizing this unconventional and divisive genre.

MAJOR SPOILERS FOR FIREWATCH CONTINUE
READING AT YOUR OWN RISK!!!


Continue reading Firewatch: Not Just a Walking Simulator



Posted on Jan 14th 2016 at 08:00:00 AM by (wildbil52)
Posted under Games, PC Games, Steam, Adventure, Tim Schafer


Broken Age is a beautiful game.  Sometimes you just want to enjoy a piece of art.  I'm not going to open up the "Are Games Art?" can of worms argument, but I can say without a doubt that THIS GAME is a brilliant work of art.

Everyone knows the story of this game, but here's a quick recap if you aren't a part of "everyone": Tim Schafer and Doublefine started a Kickstarter asking for $300,000 to make an adventure game.  The project exploded and they received over $3.3 Million.  The game took a lot longer to make than anticipated, partially because they decided to make a much bigger game than they had originally planned now that they had way more funds than they thought they would.  Instead of a delivery date of October 2012, the first half of Broken Age was available for backers to play in January of 2014, with the second half arriving in April of the same year.  Along with the game, backers were given access to an episodic documentary of the making of the project.  Now that that's all out of the way, let's talk about the game.


Continue reading Broken Age is a Beautiful Game



Posted on Dec 29th 2015 at 08:00:00 AM by (wildbil52)
Posted under Games, PC Gaming, Steam


PC gamers and console gamers have always been at odds, to put it nicely.  Could the Steam Link help with the unification of these two long feuding groups?


Continue reading Could the Steam Link be the Missing Link?



Posted on Dec 15th 2015 at 08:00:00 AM by (wildbil52)
Posted under Games, Steam Games, Xbox One


As a father of two boys under 2 years old, it isn't always easy to find time for gaming but I have played some great games this year.

I apologize for the quality of the pics, I took them off screen and they didn't all come out as nice as they look on my TV Sad


Continue reading Best Games of 2015 Wildbil52 Edition



Posted on Nov 29th 2015 at 09:42:32 AM by (wildbil52)
Posted under Games, Big Games


As the time counter in my Fallout 4 game crosses from 23 hours 59 minutes to 1 day, I'm examining why huge games like this one might scare people off and what we can do in order to play them.


Continue reading The Case for Huge Games



Posted on Nov 15th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Games


It has been a long and interesting process.  I learned a lot and I am very happy with the final product.  Let me show you how I put all of the pieces together


Continue reading Arcade Control Panel Design Part IV: The Final Countdown



Posted on Sep 16th 2015 at 08:00:00 AM by (singlebanana)
Posted under playthrough, announcement, games, October, retro, modern, Playcast, Bloodlines, Resident Evil


What October would be complete without horror themed playthroughs on the retro and modern side?  Over the years, we've played some fun and exciting titles including Alan Wake and Fragile Dreams on the modern side and two installments of the Castlevania series on the retro side, Simon's Quest and Symphony of the Night. Next month on the modern playthrough, we delve into another popular franchise with Resident Evil, which for content purposes, the GC/Wii versions will be played by the hosts.  Those wishing to play the original on the PSX are still encouraged to play along, but please note that you may miss out on parts of the discussion and may not be able to abide by the same checkpoints.  On the retro side, we return to the Castlevania series once again with our playthrough of Castlvania: Bloodlines. This game is an oddity in that it was the only Castlevania game produced solely for a Sega console.  Does it hold up to the rest of the series? Let's find out together!


Continue reading Community Playthrough Announcement: October 2015



Posted on Sep 12th 2015 at 08:00:00 AM by (wildbil52)
Posted under Arcade, Games, Control Panel, DIY


We have talked about some of the things you should do when you first pick up a cabinet and we have talked a little bit about monitors and working on them.  Now we are going to talk about the control panel ("CP").  There are lots of important decisions that go into designing them and if you are only going to have one or 2 machines, you had better make the CP count.


Continue reading Arcade Control Panel Design Part I



Posted on Jul 16th 2015 at 10:54:46 AM by (singlebanana)
Posted under playthrough, announcement, games, August, retro, modern, Playcast, 2015


If you thought July was action-packed, wait until you see what we have in store for you in August. Get ready for another great month of community adventure as the RF Generation Playthrough Group takes you to Slumberland and Dubai, two once peaceful areas that are now stricken with unrest. Join us as Fleach moves over to the retro side and hosts a very unique, action-platformer on the NES, Little Nemo: The Dream Master. This title was voted on by the community and we hope that you will join us in playing this classic.  Disposed Hero hops over to the modern side this upcoming month to host Spec Ops: The Line, a 3rd person shooter with an emphasis on squad tactics and cover. While the game is little talked about, it has an extremely compelling story and won several industry awards, including Best Narrative at Machinima's Inside Gaming Awards.


Continue reading Community Playthrough Announcement: August 2015



Posted on Jun 16th 2015 at 08:00:00 AM by (singlebanana)
Posted under playthrough, announcement, games, July, retro, modern, Playcast, 2015


This July, join the RF Generation Playthrough Group for some high octane action titles. On retro side, Fokakis79 hosts......hey, wait a minute.....what the???  Yes, some of you may recall that one of the prizes from the December 2014 Donation Drive included choosing and hosting a segment of our playthrough for a month. Fokakis79 has waited patiently for his turn at hosting, and he has chosen the classic Sega beat 'em ups, Golden Axe and Golden Axe II (available on the Genesis, and multiple Genesis collections on various consoles).  This series will be co-hosted by singlebanana. On the modern side, join host GrayGhost81 as he takes on an alien onslaught of Orks and the Forces of Chaos in the wildly epic, 3rd person shooter, Warhammer 40,000: Space Marine available on the 360, PS3, Steam, and PC. 


Continue reading Community Playthrough Announcement: July 2015



Posted on May 29th 2015 at 08:14:40 AM by (Fleach)
Posted under Opinion, Indie, Games, Bloodstained, Yooka Laylee, Elsinore, Game Development, Kickstarter, Crowdsourcing


Video games are expensive products to make. The multi-million dollar project is not uncommon in the modern game development industry, in fact it's become the standard. It's like proclaiming the cost of production is some kind of bragging right owed to the developer. But now it's become popular to discuss how minuscule a game's team was or how it was made of a six figure budget.


Continue reading Indie is Indie


                                                                                                                                                                                                                                               
Login / Register
 
 
Not a member? Register!
Database Search
Site Statistics
Total Games:
120825
Total Hardware:
8928
Total Scans:
154957
Total Screenshots:
87286
[More Stats]
Our Friends
Digital Press Video Game Console Library NES Player The Video Game Critic Game Rave Game Gavel Cartridge Club Android app on Google Play
Updated Entries
United Kingdom
(C64)

United Kingdom
(C64)

United Kingdom
(C64)

United Kingdom
(C64)

United Kingdom
(C64)

United Kingdom
(C64)

Sweden, United Kingdom
(C64)

United States
(C64)
Updated Collections
New Forum Topics
New on the Blogs
Nielsen's Favorite Articles

Site content Copyright © rfgeneration.com unless otherwise noted. Oh, and keep it on channel three.